FIENDS FROM THE PAST

Slideshow 1

Bentley:

This is a unique situation, made more difficult by the army of the undead. (Pictures of the three types of guards flash by.) There are a lot of things we need to do here, but before anything else, we're going to need some more information.

Carmelita, you're the only one who can reach the smaller islands surrounding this place. (Picture of the island with the strange machinery). There are several of them, each one further out to sea than the last. You should be able to jump from one to the other. I need you to investigate the machinery on it.

Carmelita:

Just tell me what you need to know, and I'll get it done, Bentley.

Sly:

What, no protests?

Carmelita:

This isn't exactly breaking and entering, Ringtail. (Picture of Carmelita breaking and entering in area 3.)

Bentley:

Can we stop the comments? Anyway, while Carmelita's doing that, Sly and Murray will work together to steal a disguise and sneak inside the guard's training ground. (Picture of the largest watery hill). Once inside, Murray, I need you to strike up a conversation with the guards. I wanna ask them a few questions. (Picture of Bentley looking pensive.)

Murray:

Oh, yeah! I am ON IT, chum!

Bentley:

Once we've got some more information, Sly will make his way to the tower. (Picture of the tower.) If you can get across that moat (picture), you should be able to scale the outside until the door midway up. We need to know who, and what, we're up against.

If everything goes well, we'll have a plan for the heist in a few hours.

Thiefnet Computer.

Sly: Smoke Bomb.

Bentley: RC Bombs. Allows all RC equipment, such as cars and helicopters, to drop bombs with the L1 button.

Murray: Aboriginal Ball Form. Sometimes, it takes money to remember things you forgot.

Carmelita: Heat-Seeking Ammo. Just remember, some animals are cold-blooded.

Available Jobs:

Island Hopping

Solid Stop

Who You Calling A Horse?