PROGRAMS OF BETRAYAL

Slideshow 2

Bentley:

Okay team, we've made some good progress so far. In addition to locking away numerous illegal weapons they brought from our time (picture) and discovering how their communication array is set up (picture), we've accomplished a number of things. Chief among them is information we can use going forward. We have enough information from the tower to determine that Penelope is making something electronic for them (picture of the large chip), and, based on the information gathered by tailing Winthorp and Penelope independently, we've learned she is not a completely willing participant. We can use this to our advantage.

But there are other issues to keep in mind. (picture of the fox guards). While undercover, Sly discovered that, with the exception of the rat troopers, every guard working in this area is a cop—

Carmelita:

What?

Sly:

There wasn't a good time to tell you. (picture of Sly in his fox disguise.)

Carmelita:

Of all the—there's no way.

Bentley:

I've been hacking police databases world-wide and identified many of them for you, if you'd like to look through a list, Carmelita. The majority were recruited from local police departments, with the higher ranks coming from national security organizations and the highest, well, (picture of Winthorp) more than one Interpol officer.

Carmelita:

You cannot be serious! There can't be this much corruption in—

Bentley:

Can your disbelief wait until after the slideshow?

Carmelita:

Fine. But I'm going to want to look through those files. (picture of a police badge flashes by)

Bentley:

I would expect no less. As I was saying, this is a problem you'll need to bring up to Interpol when we catch them; with this level of corruption unearthed, you can bet there'll be an internal investigation after. (picture of Carmelita standing in an interrogation cell, growling at someone.) Furthermore, there seems to be some discussion on creating robots-including a recreation of an old foe, which was fortunately already cancelled. (picture of the note)

Sly:

Good. But we still need to look into that.

Bentley:

Both of those are things we can't deal with until we handle the situation here.

Otto:

Are we turning the handle, then? (picture of a door.)

Bentley:

I thought I told you to never speak again.

Otto:

I wasn't speaking, I was talking. There's a difference. The difference involves—

Bentley:

Okay, okay! Yeesh! Right now there are things we need to take care of. With all the information available, it seems clear that Penelope is not working for them of her own free will. We need to, um, arrange for Sly and Carmelita and Murray to have a conversation with her. (picture of Penelope).

Otto:

Will it really be a conversation, though?

Bentley:

Before we can do that, we have a couple jobs to pull off. Depending on what we learn from them, we'll be able to hatch a proper plan.

First, while Sly was tailing Penelope, she strongly hinted there was a secret passage between the castle and the hotel, and outright stated that it was possible to get inside the tower from the hotel. (picture of the trapdoor on top of the castle). Sly, you climb to the top of the castle and knock down one of the catapults; that'll give the rest of us a way up. Then sneak inside. I want to know everything about that castle—and where that secret passage comes out. (picture of, well, the inside of a secret passage.)

Sly:

This is gonna be fun. Do you have any idea how much time I spent trying to find secret passages as a kid? (picture of Sly as a kid).

Bentley:

In our orphanage years alone, you spent a combined total of two months, three weeks, five days, seventeen hours and eight minutes.

Sly:

Wait, you counted?!

Bentley:

While Sly's doing that, the rest of us will have to work together to disrupt their communications. (picture of the windmill). After analyzing the signals, I came to the conclusion that it works by bouncing signals off of special tracking collars placed on all the wolves. If we can get the collars off the wolves, they can be set up in a transceiver array that will let us eavesdrop on all their conversations.

Once we've pulled off these jobs, we should have enough information to deal with this mess. (picture of Winthorp).

Thiefnet Computer.

Murray: Legs of Steal. Run while carrying an object.

Carmelita: Precision Goggles. These goggles, based on Otto's design, allows Carmelita to snipe enemies from further away.

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