PROGRAMS OF BETRAYAL

Slideshow 4: Operation: Pop That Weasel

Bentley:

The pieces are in place and we have the element of surprise. It's time for Operation: Pop That Weasel. (picture)

We have several goals for this heist, and in order to accomplish them, we'll have to split into groups. Sly and Murray, you two are up first. (picture of Sly and Murray)

Murray:

What do you need us to do?

Bentley:

Winthorp plans to deliver whatever Penelope was working on to their boss on a blimp around noon today, guarded by several biplanes. (picture of the jet flying, surrounded by biplanes). Penelope is being kept in an unknown location, and we need to, uh...

Otto:

The young lady has information that you're going to find essential, yes?

Bentley:

Good way of putting it. Now, based on Winthorp's profile (picture of Winthorp), established from Interpol's database and Carmelita's experiences with him (picture from The Adventures of Sly Cooper, where Winthorp attempted to flirt with Carmelita), we know he won't be willing to fly without backup. He just isn't that comfortable in the air. If we limit his options for pilots, he'll take Penelope along to fly one of the biplanes. (picture of Penelope flying a plane.) To accomplish this, we need to destroy the top floor of the guard barracks. (picture of the barracks).

Murray:

A whole floor? But... they'll be sleeping in there, won't they?

Bentley:

Don't worry, Murray. There's only one floor above ground, used for leisure activities and vehicle storage; the rest are below it, and that's where they sleep. Collapsing the top floor won't hurt anyone who can't escape. Besides, you'll have to steal a tank. (picture of a tank). Sly will use his guard disguise to smuggle you in.

Murray:

AWESOME! In that case, bring on the destruction!

Bentley:

I thought as much. Their guards double as pilots; Winthorp's options will be limited to the useless, the sleep-deprived, and Penelope.

Carmelita:

So he'll have to take her along.

Bentley:

Right. While Sly and Murray are doing that, Otto, Carmelita, you have to get back in the sewers. (picture of the sewers). There seem to be a number of structural faults along it: cracks, bad shoring, and so forth. We need to limit their options.

Otto:

I agree. It would be a crime if all our hard work were flushed away by them taking an alternate route.

Carmelita:

Do I have to work with him?

Bentley:

Yes. When you're finished, get back in the plane. I'll be in the security room while all this is going on. (picture). In addition to keeping an eye on everything so I can warn of any unexpected developments, I'll be able to hack the spotlights on the doors and balconies of the hotel. The only exit I won't destroy will be through the balcony of our hotel room. They'll leave through the plane, or not at all.

Once they're confirmed to be in the air, it's time to move again. I'll go to the tower and bomb my way through the doors, then destroy all but one line holding the anchor; I'm going to need my trap sabotage move off Thiefnet to get close. The last one I'll rig to go off at your signal, Sly. (picture of one of those glowing black balls.)

Sly:

Sounds like I'll be having fun, then.

Bentley:

I'll get to your part in a minute. Carmelita, Otto, the two of you will take the biplane and shoot down Penelope. (picture of Carmelita and Otto in flight). Do not shoot down Winthorp. Follow him. Otto, with your piloting skills, you should be able to get into whatever landing bay that blimp has. That's when the two of you split up.

Carmelita, you take out Winthorp. (picture of Carmelita shooting Winthorp.) That should only take a couple minutes.

Carmelita:

Less than that.

Bentley:

Once he's subdued and you've gotten that chip off him, go after Otto. Otto, you start exploring as soon as possible; you may not be in top shape as a thief, but any advantage will help. I want to know who's on that blimp. (picture of a blimp.) And if you can take them out, so much the better.

Carmelita:

I'm going to need more handcuffs.

Otto:

You can borrow mine. (picture)

Murray:

You have handcuffs? I didn't know you were a cop!

Otto:

Oh, handcuffs may be used by the police by day, but they have many, many more uses at night.

Bentley:

Please don't list them. Sly, Murray, while the planes are in the air you two are going to split up. There's no telling where Penelope's plane will come down, and someone has to be close enough to subdue her. (picture of Penelope in a robot suit gearing for a fight.) I only managed to make the one temporal stabilizer—

Sly:

Tempy what?

Bentley:

Explaining would take lots of multi-syllabic words. It's this thing. (picture of a... rather absurd necklace, made up of the things stolen from the lab earlier). Time travel won't work on anyone wearing it, so she'll be safe from the anchor. Sly, you're faster, you take it. Get whatever mind-control gems she's got off her, slap that on, and contact me. I'll take out the tower, and everything except Penelope and the blimp should be taken care of. (picture of the tower.)

If need be, I'll pump Penelope full of sleep-darts, Sly will steal another biplane, and you and I will go help Carmelita while Murray keeps an eye on Penelope. (picture of Sly flying a biplane). Remember, team, as... much as it pains me to admit it, Penelope may be innocent. (picture of Penelope fiddling idly with a gemmed bracelet, back when Sly was tailing her.) Once we get those bracelets off, she may help us willingly, so try not to hurt her. Just... don't make me be the one who has to talk to her.

Get some rest, everyone. We'll start the explosions at dawn.