Hello people, this is SignalHunter and today I bring good news regarding Fate Century. In a change of heart, I decided to make this oneshot a full story! If no one was going to do this type of story, fuck it, I'll give it a shot. As for how the story will play out, I'll see what OCs were submitted and start from that.

Regarding the OC submissions, I will have 7 slots for male and female OCs. Why? It's because I usually see lots of male OC submissions while reading stories that has OCs submitted by different people. No offense, but I would like to see some female OCs.

This entire chapter will be information on the 2 factions, rules for servants, masters, and the MS they will using along with the template and an example OC. Without any delay, here is everything you need to know about Fate Century.


Factions

-35th Technical Evaluation Research Army: Also known as TERA, they are a research division in the Londo Bell Special Forces that are in charge of evaluating experimental MS, new mass produced units, or Newtype units. They are comprised of several former scientists who worked on Cyber-Newtypes as part of the Titans, allowing the group to produce Cyber-Newtypes if needed. In secret, they were also comprised of members of the former Einzbern and Matou families, 2 of the 3 founding families of the Holy Grail War. The families dissolved after the events of the 5th Holy Grail War when realizing the Grail went missing. They provided the group with homunculus that can be modified to become Cyber-Newtypes if needed with the addition of Crest Worms that forcefully activate the Magic Circuits if needed. Their purpose for the Grail is to not use it for wishes, but rather study it and find out if they can harness its energy for something else. Their emblem is similar design to the Silver Phoenix Knights emblem from Knights and Magic with the words being replaced with their group name, the whole name on top and the shortening on the bottom and is colored azure. They are known as the Azure Faction. Most of their forces consisted of noncombatants, but should they fight, they have homunculus deployed in mobile suits and attack in mass while deliver close range support along with real pilots as commanders or squads.

-104th Joint Tactical Forces: Also known the Beowulf Corps, they are a former Neo Zeon division that carried out several suicide missions or undercover battles, making them experienced veterans. They are comprised of members of the former Midnight Fenrir Corps along with several surviving Zeon Remnants. The group is also supported by the Newtype Research Institute as they provide personal, Newtypes or Cyber ones; Newtype used MS, and unknown to everyone else except for a certain groups, Mages. In secret, they also had members of the Tohsaka family, the 3rd founding family of the Holy Grail War. They went into hiding after the 5th war and blended into society. They provided the group with the powers of Jewel Magecraft that were incorporated into their MS. This amplifies a MS's power in terms of beam usage, engine, and defensive measures, allowing old units such as the old Zaku 3 to engage with more advanced units such as the Jesta. Their purpose for the Grail is to preserve the independence of Zeon and prevent the Federation from using to destroy them. Their emblem is the Wolfdog emblem from Closers that had the same colors with the group name on the bottom and the emblem of Zeon in the middle. They are known as the Onyx Faction. While most of their forces consisted of veterans and combat personal, they lack a large number of them or non-combatants. In order to counter this, they rely on using the Familiar system to create a dummy OS that acts like the puppets or Automatas using magic. As for non-combatants, the Institute would usually provide them.


Important Information

-Servant Core: A combination of science and magic, it allows the storage of a Servant by converting it into data. These cores are used for when a servant is piloting a MS, allowing an AI-like control. This core also allows the preservation of a servant should the current master die, basically handing it down to the next master. They don't trap the servant, but rather it sets up a type of home for them to return to. Servants are free to leave the core, but their essence will remain until they die, meaning that a servant could be fighting another servant outside of a MS while the master pilots it while retaining the abilities of that servant. There are also Pseudo-Servant Cores, in which a MS can gain the abilities of a Class, not the servant, meaning that they would gain the class skills, but no extra servant stats. There are mobile Servant Cores, which can take an appearance depending on the master. It allows the master to carry their servant without causing suspicion. Servants retain their spirit form and can choose to stay in the Servant Core and take the appearance of a small hologram for conversations.

-Summoning System: Once again combining science and magic, it was based off of the prototype FATE summoning system created by Chaldea, but with better control over what will be summoned. Modeled using the Heroic Spirit summoning ritual, it allows the summoning of Heroic Spirits as servants. Usually the choice will be random, but if they have an item of importance to certain Heroic Spirits, it will guarantee the summon of that servant. Once the servant is summoned, they will be converted into data and placed into a Servant Core.

-Mage usage of MS: Using the same process of making puppet familiars, it makes the MS a type of puppet controlled by the master. To allow controls, masters wear a Mystic Code pilot suit that connects to the MS controls.


Master Rules

1. Common ground rule, no one too overpowered, BUT, must be able to fight with servant or combat enemy masters. (Fate Apocrypha did this, I mean; a disabled girl was able to fight.)

2. Must not be related to any known characters in the Fate world or associated with them.

3. Can be a freelancer or mercenary if you don't actually want to be part of the faction.

4. Not everyone will be a Newtype or Cyber-Newtype, there will be some Oldtypes.

Servant Rules

1. Currently right now these servants will be unavailable due to reasons. Gilgamesh, Emiya, Arthur (Both genders), Altera, and Karna. (May add Giles because I say fuck that guy.)

2. You can have Lily Saber since she is not as powerful as Saber. Other Lilies are fine.

3. You are not limited to just their most used class; you can summon them as different classes. EX. Cu Chulainn aka Lancer can be summoned as a Caster, but once you lock in on that class, no one else will summon his other classes.

4. No Alters, I have plans for them.

5. No special class change servants for example Saint Martha in her swimsuit. (In simple terms, no special event servants that change class like Santa Alter aka Saber Alter.)

6. If you want a specific appearance for combat, look at Fate Grand Order stages or original concept art.

7. OFFICIAL Servants, meaning no OC servants.

MS Rules

1. You are limited to your faction MS, meaning that Zeon pilots won't be using Federation suits, however there will be some loop around for it.

2. While you may be limited to faction MS, certain MS like the Hizack can be used by Zeon due to similar design to a Zaku.

3. For god sakes try not to use a Gundam, give the Non-Gundams a chance, I may deny it unless it is really detailed.

4. For Zeon OCs, you're going to have to make a type of reason why does the faction have a Gundam. EX. Stolen unit, secret project, etc., just make it interesting.

5. Any MS that has any powerful systems like the NTD will be rejected, but systems like HADES or EXAM will be accepted because they come with major problems. (In short, systems that have major problems will be accepted. Psychoframe cockpit is fine and you may have to use HADES since EXAM is gone.)

6. Don't try your luck with any weapon systems like Dendrobium or Neo Zeong, it will be a no.

7. Remember, only UC units and nothing past Twilight Axis, so no F91.


OC Template

Name:

Nicknames:

Age:

Sex:

Race: (Human, Spacenoid, or Homunculus)

Genetics: (Newtype, Oldtype, Cyber-Newtype. Newtypes only for Spacenoid while Cyber is for human or homunculus.)

Ethnicity:

Sexuality: (Optional)

Personality:

Appearance:

Faction:

Backstory:

Likes:

Dislikes:

Weapons: (Not too much weapons, like maybe 2 to 3 types of weapons.)

Combat Style: (How they fight.)

Command Seal Design: (Can create own, but must explain how each seal fades once it is used.)

Wish from the Grail:

Servant:

Servant Core Design: (Can be a watch, phone, or any sorts of small electronic device.)

MS Template

Unit Serial Number:

Namesake:

Unit Type:

Noble Phantasm Connecter: (A weapon or object that allows the activation of the servants Noble Phantasm.)

Main Weapons:

Optional Weapons:

Special Equipment and Features: (Servant Core is a must.)

Pilot:

Appearance:

Colors:

Info:

Variants: (Optional)


Example

Name: Subject Beta

Nickname: Rat

Age: 16

Sex: Male

Race: Homunculus (Einzbern Strain)

Genetics: Cyber-Newtype

Ethnicity: None due to being a Homunculus

Personality: Created to be a test master for an Assassin Servant, he never speaks and the only form of dialogue happens when he is pain from the Crest Worms or during "Shift", which turns him into a violent psychopath. Never questions orders and doesn't care what happens to him or his allies.

Appearance: A young lad like young Sieg from Fate Apocrypha, he has short white hair that covers his red eyes with a sideways scar on his nose. He has a skinny frame with his command seal on the right hand and several bruise were on his back due to implant of Crest Worms. He wears a standard uniform used by male Yggdmillennia homunculus as a casual and combat wear with a standard Federation pilot suit for space.

Faction: Azure Faction

Backstory: Created by the Azure Faction, he was meant as a test and wasn't expected to complete a master's ritual. The scientists used Crest Worms to create false command seals while giving Rat lots of pain when in usage. He managed to barely survive and become a temporary master an Assassin Servant. However, the effects of the Crest Worms already destroyed his mind and started to make him go mad. When he received his MS, he attempted to kill everyone near him, but failed due to the unit being faulty. He was terminated on site and the Servant Core was purged.

Likes: None

Dislikes: None

Weapons:

-Combat Knives: Using standard military combat knives, Rat carries around a total of 12 with 6 on each side of his waist in holsters. These knives were enhanced and coated with poison to take out his targets along with thin, but durable wires to allow him to throw and recall them.

-Pistol: Carries a modified Glock 17 with a suppressor and is loaded with modified AP bullets that can damage Golems.

Combat Style: Prefers hit and run tactics to gain enemies attention and then trap them with his knives to deal the final blow.

Magecraft:

-"Shift": Allows parts of Rat's body to temporarily become a spirit by exchanging a body part with his servant. It drains Mana at a fast rate the longer the body is kept in spirit form. Also has a gimmick that enables high bloodlust in exchange for high combat abilities.

Command Seal Design: Male Protagonist's Seal (Fate Grand Order)

Wish from the Grail: None due to being a test subject

Servant: Assassin: Hassan of Serenity (Original concept design)

Servant Core Design: A wristwatch.

MS

Unit Serial Number: RGM-79LV GM Night Seeker II Beta

Namesake: Beta GM

Unit Type: Custom Mass Production Night Operations Mobile Suit

Noble Phantasm Connecter: Using a modified I-Field around the body, it generates a type of field that will vaporize any nearby mobile suits.

Main Weapons: x1 Beam Saber, x1 Custom Beam Rifle, x2 4-Tube Wrist Rockets, x5 Smoke Grenades in each satchel, x2 beam daggers

Optional Weapons: x1 Mega Particle Cannon, x1 Net Launcher

Special Equipment and Features: Assassin Servant Core, Modified Me-Field Generator, 360-Degree Cockpit, Night Vision, Extra Thrusters, and Reverse Joints.

Pilot: Subject Beta

Appearance: Based on the GM Night Seeker II, the sensors on the face were remodeled to look like the Hassan's mask and a metal hood that covers the head. The chest armor has an additional set of thrusters underneath the first set with vents on sides of the armor. The arms remain the same other than the addition of a 4-tube wrist rocket on each arm. The side waists mount a pair of satchels that contain smoke grenades and the back waist mounts the custom beam rifle. The legs are reversed joint with additional thrusters on the back. The thrusters on the backpack were enlarged for more speed with a beam dagger hidden inside each thruster.

Colors: Black with grey accents.

Info: A prototype unit made for an Assassin Servant, it exchanges durability for mobility. It carries weapons made for close range encounters and escape. However, despite this, the unit wasn't actually designed to actually fight, so it had faulty parts used. The faction knew that their subject would try to kill them once he got into mobile suit. The unit started up and Subject Beta began his attacks. The unit proved to be useful despite using faulty parts as it disabled 5 Jegans before it was stabbed in the cockpit from beam spears by a squad of GM IIIs. Subject Beta died and the unit was scrapped along with its Servant Core. However, it did bring useful data on how to develop proper Servant MS.


That is pretty much it, if you have any questions, feel free to ask. Other than that, good luck and bring out your best master and MS.

Opened Azure Faction Servants (Federation): Saber, Archer, Rider, Assassin, Berserker, Caster, Lancer

Opened Onyx Faction Servants (Zeon): Saber, Archer, Rider, Assassin, Berserker, Caster, Lancer