Hello people, this is SignalHunter with not an OC profile, but a prologue chapter for the Azure Faction, but don't worry, there will be a prologue for the Onyx Faction, this is just 1 of 3 of the prologues. Anyways, let's start with the prologue for the Azure Faction.
I do not own anything expect for my OC, the custom faction units, and ships. Other OCs and their units belong to their respective owners along with any characters belonging to their respective franchises.
Error A: Transcendence
[Earth's Atmosphere, Just above the clouds]
[Play OST-Hope-Project Nimbus]
It was the break of a new dawn as the sun rises over the planet to banish the darkness and bringing forth light. However, as this was happening, a lone Garuda-Class transport emerges from the clouds. The ship itself was painted in a tone of azure as on the sides of the ship had emblem that seemed to be a sword facing upwards with bird wings on the sides. A clear view of the bridge is shown as they a captain and several crewmen operating the giant, but what was odd about the crew was that they were almost all similar with white hair and red eyes with the difference being their hair or gender. The captain was no different as they were wearing a grey cloak with a hood over their head, holding onto a briefcase.
"Captain, we are approaching Checkpoint Noire's airspace in T-Minus 5 minutes." The pilot, who was male, said with little emotion.
"Excellent, keep the transport at cruising speed and contact the base in preparations." The cloaked figure, which was identified as young female ordered the pilot as he just nodded with a blank face.
The woman removes her hood as it reveals to show a young woman with dark purple hair that has been knotted to the back with a few strands of hair being left as she had an officer cap on top of her head with a visor with a black tint covering her eyes. She was almost as emotionless as the crew around her, but she had curled her lips up in slight anger as she looks at the briefcase.
'Just what is so damn important about this piece if it cost me over 200 of my men's lives?' The woman thought in disgust as the transport slightly rocks as a group of unknowns flew near the ship.
The unknowns are revealed to be GM Sniper II's with the standard paintjob as they were combined with Corvette Boosters as they signal the transport to follow them as they obeyed. Minutes later, all of them dive down into the clouds as vision was obscured for a few moments before clearing up, showing new scenery. Infront of them was Mount Kilimanjaro, but seemed to have a large ring around it with several lights embedded into the mountain. The GM Sniper IIs all break away from the Garuda as it begins to descend. A large panel underneath the ground opens up for the transport as it lands and descends even further into the ground as the panel closes up, making it look like nothing ever happened. Underground, the Garuda is moved to a platform as it moves forward towards a dark tunnel.
[Outpost Noire, Underground Hangar Bay]
[Play OST-Dark Clouds to Clear-Fate Grand Order]
The Garuda exits the dark tunnel as the platform stops and ascends to the top. The ship enters what seems to be a large hangar bay with several more Garuda-class ships in racks as several personal ranging from engineers, pilots, and people in blue cloaks with hoods over their heads walking around. Small Junior Mobile Suits were carrying materials as several mobile suits ranging from GM Sniper IIs to the GM III were in storage. The azure Garuda is slightly moved forward as the back of it begins to open up in preparations for unloading its cargo. Several Junior Mobile Suits begin to unload the ship's cargo as it seemed to be carrying building material for warships as it ranged from small machine gun turrets to large Mega Particle turret pieces. However, this wasn't important as the captain walked out of the ship to meet up with a trio of cloaked people with the briefcase in hand.
"Here's what you been promised." She said with a scowl as she hands over the briefcase.
"Excellent, we shall take over from here; you can leave if you want." The leader of the cloaked trio said, sounding male, gruff, and old.
"Not until I can get some answers on why the hell I have to sacrifice over 200 of my men's lives for "that"!" The captain shouted at the trio who were unfazed by her outburst.
"You wouldn't be able to understand for it is our salvation to a whole new world." One of the cloaked trio said as the captain scoffed at them.
"Salvation you said? All this for salvation? There is no such thing as salvation!" She fired back at them as once again, the trio remains unfazed by it.
"Say what you want, but you will soon find out one way or another." The third cloaked person said as the captain just leaves.
The trio leaves the main area of the hangar as they enter a small observation room as they placed the briefcase on a large table, but no chairs. They unlock the briefcase as a small click is heard before the contents are revealed. Inside the briefcase seemed to be a golden chalice, but it slowly morphed into a silver actor mask with no mouth and only black eyes, but behind it where the face was supposed to go was just black ooze seeping from it, but not spilling out. The leader of the trio grabs the mask and examines it, but doesn't put it on, but there is clear view of the person lower face as he smiled darkly.
"For after so long, we have finally found the map to our salvation." He said as he puts the mask back in the briefcase and locks it as he and the trio leave the room, leaving what seems to be a slim disfigured creature on the table as it suddenly moves around and lets out a high shirk before expiring, evaporating into black mist.
On the walls of the hangars was the same symbol seen on the Garuda, but had the words "35th Technical Evaluation Research Army" on top and have the first letters of those 4 words at the bottom saying "TERA".
[Moon, Above Amman]
[Play OST-Boss Battle Theme-World of Final Fantasy]
Meanwhile at the Moon, the city of Amman was rebuilt by the Federation in exchange for the production of mobile suits there. The deed was done was currently right now, there was a mock battle above the city as several beams and muzzle flashes were seen in the dark. One of the shooters is shown up close as it is revealed to be a GM Type C "Wagtail", but different as the head has its vulcans replaced with multipurpose shooters along with a visor similar to the GM Sniper II as the visor glows red. The chest has a dummy launcher along with sleek light armor plating as beam saber holsters were placed on top of the chest. The shoulders remove the beam sabers and replaced it with additional small thrusters with small shields on the sides. The arms have gauntlets similar to the Destiny Gundam and the side waists mount a pair of grenades racks with 3 grenades in each one along with the back waist mounting what seemed to be a MAC-11 machine pistol and a folded heat sword. The back is equipped with a more compact and moveable thruster backpack along with the addition of a beam machine gun on the right side of the back with a 6-tube missile box on the left side of the back. It was colored white with blue as a secondary with red trimmings and was holding a Nemo shield on the right arm with a weapon that seems to resemble a PP-2000 submachine gun on the left hand. There were 4 more of this unit, but 2 of them were wielding what seem to be a BAR automatic rifle as they seem to be engaging an unknown target.
"Beginning test number 9 of the GD Command, GM Rangers 1 through 5, prepare for testing." A male operator said over the comns as inside the cockpit of one of these GM Rangers was a male in a standard white Federation pilot suit, but what were noticeable about the pilot were his red eyes. He had little emotion as several comn links open up to the other GM Ranger pilots as 2 and 2 were female and male, but all of them had red eyes. They had little emotion as they prepared to engage their target.
"Deploying GD Command." The operator said as a nearby Clop-Class opens up its hangar bay as a single mobile suit is launched.
The mobile suit in question was modified GD Striker that had the head upgraded to have a pair of 60mm vulcan guns along with a black V-Fin along with a grey visor. The chest was equipped with a dummy launcher and sleek armor plates. The shoulders were redesigned to look like the Stark Jegan's as it was armed with a pair of 3-tube missile launchers on top. The arms were extended to reach out more if needed. The side waists mount a pair of beam scattering cannons with a grenade rack on the back containing 5 grenades. The back mounts a radar unit of the left side with a GM Cannon II beam cannon on the right side. It was painted dark blue with white as secondary and dark golden trimmings. It was wielding a modified Jegan Shield that had spikes at the end on the right arm with what seems to be the M41A pulse rifle from the Alien's series on the left hand. The unit boosted towards the Ranger GMs as they begin to open fire was the PP-2000 fired beams while the BAR rifle fired physical rounds, but at a slow rate as expected, but the rounds are still fast.
"Eliminate the GMs and do it as you please." The operator ordered.
"With pleasure…" The pilot of the GD Command, who was female, said with a tone of confidence.
The unit elegantly dodges all of the shots as it returns fire with its rifle, shooting bullet beams at a high rate while also having the same sound as the actual pulse rifle. Most of the shots were avoided, but the ones that did hit tore apart one of the GMs beam pistol as it lets go of it as it blocks the remaining shots using its shield, but clear parts of the shield are blasted off, but is still stable. The GD Command's beam rifle was still firing as it had an ammo counter on the back as it started from 99 back was dropping a fast rate before hitting zero. A E-Pac is ejected from underneath as steam blows out from it as the machine inserts a new clip as the ammo counter reverts back to 99. The GM that lost its beam pistol grabs one of its beam sabers and ignites it as it charges towards its opponent, but the Nemo shield was nowhere to be seen. The GD intercepts the GM as the underbarrel of its beam rifle fires shotgun blast with physical bullets as it automatically ejects the casing. The Nemo shield that was missing from the attacking GM was actually still on the unit's arm as it was folded up before unfolding to block the shot.
"So you have a few tricks up your sleeves, but that's not going to save you." The GD pilot states as the unit discards its beam rifle and pulls out its own beam saber.
Both units clash as the other GM units were charging in, guns ready. The base of the GM's beam saber seems to be cutting through the GD's beam saber. The saber was almost done with cutting through, but the GD lets go of its melee weapon as a close up view of its arm joints show that there was little to no collision when it started to move. The view goes back as the unit punches the GM in the face as it delivers a strike with the spiked end of its shield into the cockpit. The GM pilot's cockpit is pierced as debris stabs the pilot as blood splatters the inside of his visor. The unit goes silent as the GD recovers its beam saber and stores it.
"One down, four more to go." The pilot states as she prepares for the next attack.
A Ranger GM with the BAR rifle attacks as it charges in, open firing. The GD blocks the bullets with its shield as it grabs something from behind the shield with its free hand. The object in question was a gun that resembles the A-91 Bullpup Rifle as it unfolds itself so that the unit can fire it. The weapon fires in a semi-auto fashion as the rounds hit the attacking GM, blasting its head off clean before the GD uses its beam cannon to pierce its cockpit as the unit detonates. Another Ranger GM rams itself into the GD Command, letting go of its rifle as the pilot detects a rise up in reactor temperature, indicating the unit was self-destructing. The pilot recovers quickly as the side waists of the GD fire the beam scattering guns as it blinds the GM, allowing the GD to quickly grab a grenade from its back waist rack and shove it into the chest of the GM as the GD kicks the unit back as it detonates. The final Ranger GM had the beam pistol as it aims its back mounted weapons at the GD as it opens fire, several beams and six missiles were launched at GD. The unit simply just charges in as it avoids the beams and destroying the missiles with its Vulcan guns as it returns fire with its shoulder mounted missile launchers as they are expended and purged. The missiles detonate a few feet from the GM as they release a spread of beams that forced the unit to stay in one space. The GD wasn't finished yet as it launched several dummy units as the GM was confused at the balloons before it turns around to see a barrel pointed at its face, seems like the GD retrieved its rifle and is about to finish the job with a underbarrel weapon.
"Checkmate." The GD pilot states as the unit pulls the trigger, emitting a high bang sound as the head and parts of the upper torso were blown off.
"Testing complete. So, how would you evaluate the unit Nova?" The operator asked the GD pilot now known as Nova.
"It is a balanced unit; however, it's not my type of unit to use." Nova states bluntly as the unit returns to the Clop-class.
"Understandable, we will be receiving new units we purchased from General Cybernetic Technology, I'm sure it will be to your fit." The operator replies as Nova scoffs.
"Better be." She said as the GD is loaded into the Clop as it leaves the airspace of Amman.
[Great Canyon Area]
[Play OST- Presentiment-Xenoblade Chronicles]
The Great Canyon area, while there seems to be nothing of importance in plain sight; it was still being used by different groups as a way to transport or trade off the radar of any Federation forces. However, this was a different case as in the valley area of the Great Canyon were several windows on the sides of both walls, but they seem to flicker, blending in with the environment. A closer view is shown as inside the walls is rather a large base full of scientists and security that were almost similar to eachother with white hair and red eyes. Several rooms showcasing different projects were shown as they range from the testing of different firearms that range from small handguns that were loaded with a type of incendiary rounds as when they hit a dummy, it combusted into flames before turning into ash. Another test room showed that a type of cross-shape shield that was reinforced with several circuitry and had what seemed to be a pile bunker at the bottom as it was generating what seemed to a digitalized castle, but was corrupted and black. Meanwhile in another room, a lone old scientist with gray hair and a short beard was working on something with his computer, but he receives a voice call as he accepts it.
"Professor Jarnefeldt speaking." The man, now known as Jarnefeldt answered.
"Professor, how is the progress of the Servant units?" The caller, who was male and sounded gruff, asked.
"We have the base developed, however, we can't properly tune the unit until the Servants are summoned and the masters are chosen, besides, we can't develop the ZJ System until we get proper pilot data." The professor states as he switched to talking on a phone as he looks out a window, showing 2 mobile suits being developed.
The first mobile suit seemed to be a damaged Delta Plus being given new armor pieces and weapons as the second one was a Delta Kai Gundam that seemed to be being remodeled that seemed to make it more like a demon. Both units were stripped down to just their frame as they seemed to be inserting a plug into the chest of the unit as it glowed dark black.
"Do not worry, we have narrowed down potential masters based on the "piece" we recovered, it seemed to resonant with blood samples we "acquired" from them." The caller states.
"I hope you are right…how many did we identified?" Jarnefeldt asked.
"So far, we almost have a full set, but we are lacking one more master for our side." The caller answered.
"Well, you better fill that spot in, the war is nearing and we need all the servants we need." The professor said.
"Don't worry, we will find a way, the new catalysts are being delivered as we speak."
"Let's hope that we win this war, everything is on the line."
[Unknown Skyscraper, Nighttime]
[Play OST-The Night Before the Decisive-Xenoblade Chronicles]
On the edge of a roof of a skyscraper is a lone person with a black cloak similar to those worn by Organization 13 members from the Kingdom Hearts series. The person seems to be humming a tune with a soft, but masculine voice, indicating the person was male. He was happily humming this tune before he suddenly stops his tune. He pulls out a small PDA that was showing several files that were labeled "TERA Mobile Suits, Masters, Servant Catalysts, and Crest Worm Research". A small close up of the person's face is shown as he cracks a smile as he puts away the PDA.
"Seems like destiny has brought all of these certain individuals together." He started as he started to get up.
"No matter, their lives will end for what has been seen at the end of this war." He stares down at the busy city below him.
"However, that will also not matter."
"For this is different from last time."
"But our role as observers remaining."
"Now then, what events will change this crossing fate as foretold?" He finishes as he turns his head back to look behind him as he had emerald eyes glowing in the night.
[Error Deleted]
That's the end of the prologue for the Azure faction, sorry if it doesn't actually make sense. It's more like a collection of short stories that describe how the Faction works and how the main mobile suits of the faction are like. It also serves as the base for how the faction will locate the Grail. Anyways, hope you like this prologue, not my best, but is pretty decent.
Here is the profile for the faction.
Organization: 35th Technical Evaluation Research Army, TERA
Type: Londo Bell Neo-Zeon Remnant Cleanup Force
Motto: "Transcending Science and Magecraft"
Info: Formed in U.C. 0084 around the same time as the Titans Test Team's formation, it served as a backup should the original team is dissolved and was in charge of secretly mass producing prototype Titan units for their own use. The group wasn't actually interested in keeping order in the colonies as they were secretly comprised of Mages who were part of the Einzberns and Matou families as they want to incorporate Magecraft into mobile suits. The original families gave up on the Grail after it was official that it was missing as they found more interesting things with mobile suits and the Newtype effect. They wanted to research more on these Newtypes as they managed to create Cyber-Newtype Homunculus and develop special machines for them to use.
When the Gryps Conflict started, they neglected their duties to protect important Titan bases as they defended their own bases. They did do battle with the AEUG, but only when their bases were under attacks as they just leave the AEUG alone to their own business. In fact, they actually collaborated with the AEUG by allowing them to sneak into Titan bases not owned by them in exchange for data on their mobile suits. Their support for the Titans did show as they were the ones who developed the Gryps Laser, but no account of them was ever recorded, allowing them to sneak away safely.
The group remained silent after the Titans disbanded and from the start and end of the First Neo Zeon war. They did rejoin the Federation and was originally part of Londo Bell. They handled the development of the new Jegan mobile suits and saw the creation of the Re-GZ and "acquired" the blueprints to create them after being deemed a failure. The group saw combat in the Second Neo Zeon war as they combated the special Jagd Dogas and acquired data from it. They pulled out sometime before the pushing of the split Axis piece as they lost too many actual pilots during the fight.
It was then that TERA was officially created in order to test out experimental mobile suits for Londo Bell to use along with dealing with any Neo-Zeon Remnant. The group worked closely with the Vist Foundation to study the Psycoframe and create their own version of the Psycoframe that uses Magecraft instead of brainwaves, resulting the Pranaframe. The group mostly worked in the research department while not partaking in any major operations during the Laplace Conflict. They did however gather information from the wreckage of the Sazabi after the war where they sent a Mage and a detachment of combat Homunculus to Axis to gather more Newtype data. They were spotted by a spy of a Neo Zeon Remnant group that would be later known as the Onyx Faction. While the spy did escape, they did manage to locate a data terminal that said that the Grail has been found, but the exact location is unknown. This reactivated the former Mage families as they now had a purpose to find the Grail and use it for their own purposes.
Mobile Suits: Prefers to use cheap, but efficient general purpose mobile suits that they can modify based on the environment.
· RGMR-79TR GM Ranger
· RGD-X1TR GD Striker Command (Commander)
· RGC-83 GM Cannon II
· RGM-79SP GM Sniper II
· RGM-86R GM III
Ships and Transports: Uses mostly carrier type ships that are escorted by interceptor type ships that can take down several mobile suits while deploying their own.
· Base Jabbers (Type 89 variant included)
· Garuda-Class
· Clop-Class
· Columbus-Class (Thunderbolt variant)
· Salamis Kai-Class
· x1 New Pegasus Class
· Medea Transport Planes (C-88 variant included)
· Gunperry (Variants included)
· Corvette Boosters
Bases: 3 in total, but 1 is officially in Federation records.
-Outpost "Noire": Serves as the main base for TERA, it is located at the Titans former Kilimanjaro after it was abandoned. The base was reused by TERA and had major upgrades to it. It now has dedicated defensive systems such as long range Mega Particle cannons, to secret launch areas for ships and mobile suits along with Mass Drivers to launch forces into space. It is also the main production area for homunculus pilots.
-Checkpoint "Blanc": Located in the Great Canyon area, it serves as the Magecraft development base along with several experiments ranging from trying to copy Servant equipment, creating new types of homunculus pilots, to developing new Magus Gear.
-"The Foundry": Located on the moon with the rebuilt city of Amman as the base, it serves as TERA's main weapon producing and is also in charge of testing out the new models.
Here are the 2 main MP mobile suits that will be used by the Azure Faction.
Unit Serial Number: RGMR-79TR GM Ranger
Namesake: Ranger GM
Unit Type: Redesigned General Purpose Mass Production Mobile Suit
Main Weapons:
-x2 Multipurpose Shooters: Replacing the 60mm vulcans on the head, they are able to fire different types of ordinance that includes grenades, RPGs, or just the regular 60mm shells.
-x1 Beam Charge Pistol: Designed after the PP-2000, it uses a special E-Cap only tailored to this weapon and is equipped with a modified barrel similar to the beam spray gun. The weapon fires beams on different power levels depending on the charge. At its lowest charge, it is equal to a beam spray gun shot at a long distance, which is little damage while the highest charge can damage Gundarium armor. The pistols are set to medium charge, which is at a regular beam shot power, but pilots can manually charge the weapon if preferred. These weapons are easy to produce quickly and at low costs due to using parts from old beam spray guns.
-x1 100mm Strike Rifle: Serves as an optional weapon and is designed after the BAR Automatic Rifle, it fires several shells that can take out lightly armored mobile suits, but not very effective against heavy armored units. The underbarrel mounts a single shot Anti-MS Cannon round aka an S-Mine for MS.
-Nemo Shield Type C: Held with the either the right or left hand, it was given a multipurpose launcher behind the shield that fires downwards. A new feature installed in the shield is that it can collapse into a smaller form and can fool the enemy into engaging into close combat before the shield reforms.
-x2 Beam Sabers: Located on top of the torso next to the head and they are no different than MP beam sabers other than it was made from a beam spray gun, meaning the base can be deadly and it is possible to fire them.
-x1 Dummy Launcher: Mounted in the chest, it fires life-sized balloons that resemble the mobile suit to confuse enemies.
-x2 Grenade Racks: Mounted on the side waists, they hold 3 grenades each and are similar to the Jegan's own grenade rack, but this one can launch the entire rack itself to deal more damage.
-x1 120mm Shooter: Mounted on the back waist and is designed after the MAC-11 SMG, despite its small size, any MP MS up close will have their armor gone in no time thanks to the AP Titanium tipped shells, but magazine size is rather small with 16 rounds.
-x1 Heat Sword: Folded up on the back waist with the 30mm Shooter, it is the Gouf's heat sword, but with a few modifications. The sword has a small rim that generates low heat so that it can clash with beam sabers when not heated. The heat sword can easily cut through the Kampfer when not heated, meaning this sword is a deadly weapon to lightly armored MS.
-x1 Beam Machine Gun: Mounted on the right side of the back, it is designed after the beam Gatling gun, but with a longer and slimmer barrel. The beams themselves can easily destroy units like the Kampfer and Zaku, but not so much against heavy armored units.
-x1 6-Tube Missile Box: Mounted on the left side of the back, it fires 6 large missiles that can deal considerable damage to MS, warships, and MAs in a short time, but the problem is that their rockets are slower than regular missiles due to the payload.
Optional Weapons:
-Beam Bazooka: Powered by the unit's own generator, it fires a large beam that can take out multiple enemies or a warship, but leaves the unit disable for a minute. Units would be deployed with these with a commander unit having the MP Mega Bazooka Launcher.
-135mm Anti-Material Rifle: Designed after the 180mm rifle used by Ground-Type Gundams, it fires AP Titanium tipped heavy bullets that can easily take out warships or mobile suits in one shot. However, recoil can be intense and can push the shooter back with extreme force, requiring the unit to be stationary.
-Net Launcher: Used in capture operations, it fires a round that releases a large metal net with magnetic properties to entangle the target. Net can be electrified to prevent the unit from moving, knock out the pilot, or to prevent others from touching it.
-Blast Shields: Basically mobile suit sized riot shields; they are made from standard Gundarium Alpha with a layer Chobham armor that can take quite the beating. The shield is also equipped with a prototype "Rebound" engine that allows the shield to generate an offensive I-Field that can push targets back every time it is hit.
Special Equipment and Features:
-Gundarium Alpha: The same material found on the Nemo, it provides better durability than a standard GM, but doesn't guarantee the survivability of the unit since the Nemo can be easily destroyed.
-Ballute System Mk-II: A upgrade to the old system used during the Gryps War, it still deploys the balloon parachute, but instead of locking the unit down, it basically deploys a platform for the unit to stand on while it enters the atmosphere. It also has increased durability against mostly anything a mobile suit can use.
-Self-Destruct System: A last resort and to prevent capture, the unit would overload its core that when it detonates, it can take out any other mobile suits nearby. Any remaining parts would melt away. System will activate should the unit be destroyed anyways.
-Hangplugs Type Hack: An innovative system that allows the mobile suit to use weapons that can't be used by regular means by hacking into the weapon so that it allows the unit to use the weapon. However, Servant weapons aren't hackable and using something like the beam magnum would disable the arm it is using.
-Atmospheric Booster: Using a series of large thrusters, the unit is encased in a capsule as it is launched into space with the help of the thrusters. The unit can detach from the capsule at any time and once the capsule reaches the atmosphere, the unit is forcefully ejected from the capsule, ready to fight.
-Mana Connector: Experimental and located inside the cockpit, it connects a mage's Magic Circuits to the mobile suit, allowing the usage of spells if the mage has some. However, drawbacks include higher mana drainage, feedback damage if limb using the spell is destroyed, and damage to mobile suit joints if in constant use.
-Magnetic Coating: Applied to the mobile suit's joints, it can increase the response time of a mobile suit, but is known to be difficult to use when the pilot is an Oldtype. TERA has their units equipped with auto-limiters to relieve stress on pilot, but Homunculus has theirs off since they have data of how to pilot these types of units when being created.
Pilot(s): 35th Technical Evaluation Research Army Forces (Homunculus and low ranking humans)
Appearance: Using the GM Type C "Wagtail" as the base, the head has its vulcans replaced with multipurpose shooters along with a visor similar to the GM Sniper II as the visor glows red. The chest has a dummy launcher along with sleek light armor plating as beam saber holsters were placed on top of the chest. The shoulders remove the beam sabers and replaced it with additional small thrusters with small shields on the sides. The arms have gauntlets similar to the Destiny Gundam for extra protection and just in case if the pilot wants to punch something. The side waists mount a pair of grenades racks with 3 grenades in each one along with the back waist mounting a 30mm Shooter and a folded heat sword. The back is equipped with a more compact and moveable thruster backpack along with the addition of a beam machine gun on the right side of the back with a 6-tube missile box on the left side of the back.
Color: White with blue as a secondary with red trimmings. The visor glows red with the lights being green.
Info: Originally developed by the Anti-Titans organization known as Keraunos, it was GM Type C upgraded with parts from Anaheim to make it stand up to units at that time such as the GM Quel and Hi-Zack. After the Gryps Conflict, the blueprint of the unit was recovered by a Mage division in the Earth Federation that would become TERA. While basically a relic by this time, TERA upgraded the unit to have it on par with current generation mobile suits, however, they had to replace the Gundarium Gamma armor with Alpha since it was too expensive and they needed a unit to cheaply produce. Since TERA can easily produce Homunculus very fast, the designers forgo the usage of escape pods and high grade weapons since they consider the soldiers to be expendable.
Variants:
-RGMR-79TR-N GM Ranger Type Normal: Used by the low ranking human pilots, the unit's shoulders are painted bright green to indicate that the pilot is a human along with an escape pod for them to escape along with the removal of magnetic coating.
Unit Serial Number: RGD-X1TR GD Striker Command
Namesake: GD (Jeed) Command
Unit Type: Commander-Type General-Purpose Mobile Suit
Main Weapons:
-x2 60mm Vulcan Guns: Mounted on the head, they do minimal damage to mobile suits, but can destroy their sensor units along with lightly armored targets like missiles and jeeps.
-x1 Beam Assault Rifle: Designed after the M41A Pulse Rifle from the Aliens series, it uses a modified E-Pac clip that comes with a cooling system to prevent overheat. The weapon's beams are 10.6 MW for rapid fire and single fire while it is 12 MW for burst, making it an ideal MP MS weapon. The weapon can hold 99 shots before reloading that will cool the barrel automatically when reloading. The underbarrel can be equipped with either a sensor unit, a grenade launcher loaded with HE shells, or a shotgun.
-x1 120mm Bullpup Rifle: Designed after the A-91, it serves as an optional main weapon, but also as a backup weapon that is folded and stored in the shield. It fires 120mm AP rounds with the tip being made from Gundarium Alpha. The weapon holds 30 rounds before reloading and fires in a semi-automatic weapon fashion. The weapon is also armed with a 180mm smoothbore cannon located underneath the main barrel and is loaded with either APSDFS or HESH rounds depending on the situation.
-x1 Shield: Held with the either the right or left hand, they are made from Gundarium Alpha and is equipped with a slot behind it for an extra main weapon along with a pair of 2-tube grenade launchers on the sides with spikes on the end for melee combat.
-x2 Beam Sabers: Located inside the pair of fixed part from the movable thrusters mounted behind the torso. These beam sabers are no different from any regular MP beam sabers, but can be attached to the main weapons as a bayonet.
-x1 Dummy Launcher: Mounted in the chest, it fires life-sized balloons that resemble the mobile suit to confuse enemies.
-x2 3-Tube Scatter Shot Missile Launchers: Mounted on the shoulders, these missiles releases a spread of beams that scatter that can deal damage to anything in its large area coverage. The launchers can be ejected for lighter weight or smack enemies in the face with the force.
-x2 Beam Scattering Beam Cannon: Mounted on the sides of the waist, they work like the Dom's own weapon, but unlike the Dom, this one can slightly damage mobile suits if at close range. The scattering gun can be focused into a type of beam rifle to deal ranged damage, but the power level makes it similar to a beam spray gun.
-x1 Grenade Rack: Mounted on the back waist and holds 5 grenades, they can detonate on a preset timer or on impact depending on which mode. They can be also launched from the rack like missiles and can home in on targets thanks to limited sensors.
-x1 Hyper Bazooka: Mounted on the right side of the back, it can be fired from over the shoulder and are similar to the Federation's own hyper bazooka, but it uses a revolver-like cartridge with 6 shots on the back.
-x1 Beam Cannon: Similar to the GM Cannon II's beam cannon, it is an optional main weapon for the right side of the back, it uses a large E-Cap to fire the mega particles that could deal serious damage to mobile suits.
-x1 Radar Unit: Mounted on the left side of the back, it improves the unit's radar unit against the Minovsky particle jamming and will highlight targets.
Optional Weapons:
-Mass Produced Mega Bazooka Launcher: A toned down version of the original weapon, it uses a smaller thermonuclear reactor inside with an E-Pac to power the shot that is equal to a warship. Unlike the original, these require no slow charge up and can be fired multiple times before the barrel overheats. Other mobile suits can increase the power of the beam by connecting themselves to the weapon. Mostly used in large firefights.
-Beam Smart Magnum: Combination of the beam smart gun and beam magnum, it uses converts 4 regular beam shots into one E-Pac that can deal heavy damage using the special condenser that can even damage unit if it was just nearby. The beam can be also redirected thanks the particle deflecting system at the muzzle, allowing the shots to be pointed elsewhere. However, it can only use one E-Pac at time and requires a charge up time. Used in siege missions.
-Wire Launchers: The same design as the Ground Type Gundam's missile launcher, they fire swarms of anchor hooks that magnetize themselves to any battleship or mobile suit it hits. Used in capture missions.
-Blast Shields: Basically mobile suit sized riot shields; they are made from standard Gundarium Alpha with a layer Chobham armor that can take quite the beating. The shield is also equipped with a prototype "Rebound" engine that allows the shield to generate an offensive I-Field that can push targets back every time it is hit.
Special Equipment and Features:
-Gundarium Beta: The intermediate stage between Alpha and Gamma, it is unknown how strong it is, but possible that it is stronger than Alpha, but not as powerful as Gamma.
-Ballute System Mk-II: A upgrade to the old system used during the Gryps War, it still deploys the balloon parachute, but instead of locking the unit down, it basically deploys a platform for the unit to stand on while it enters the atmosphere.
-Ejection Pod: Using a block-like object on the back, the thrusters on the front will forcefully detach the cockpit from the unit while the unit is being destroyed. The pod has enough fuel to reach Terra Nova if not far from the ship itself.
-Self-Destruct System: A last resort and to prevent capture, the unit would overload its core that when it detonates, it can take out any other mobile suits nearby. Any remaining parts would melt away. System will active should the unit be destroyed anyways.
-Hangplugs Type Hack: An innovative system that allows the mobile suit to use weapons that can't be used by normal means by hacking into the weapon so that it allows the unit to use the weapon. However, Servant weapons aren't hackable and using something like the beam magnum would disable the arm it is using.
-Atmospheric Booster: Using a series of large thrusters, the unit is encased in a capsule as it is launched into space with the help of the thrusters. The unit can detach from the capsule at any time and once the capsule reaches the atmosphere, the unit is forcefully ejected from the capsule, ready to fight.
-Detachable Legs: Since the legs don't have anything important, the pilot can detach them if needed and use them as decoys.
-Mana Connector: Experimental and located inside the cockpit, it connects a mage's Magic Circuits to the mobile suit, allowing the usage of spells if the mage has some. However, drawbacks include higher mana drainage, feedback damage if limb using the spell is destroyed, and damage to mobile suit joints if in constant use.
-Magnetic Coating: Applied to the mobile suit's joints, it can increase the response time of a mobile suit, but is known to be difficult to use when the pilot is an Oldtype. TERA has their units equipped with auto-limiters to relieve stress on pilot.
Pilot(s): 35th Technical Evaluation Research Army Forces (High ranking humans)
Appearance: Using the GD Striker as the base, the head was upgraded to have a pair of 60mm Vulcan guns along with a black V-Fin for psychological effects along with a grey visor. The chest was equipped with a dummy launcher and sleek armor plates. The shoulders were redesigned to look like the Stark Jegan's as it was armed with a pair of 3-tube scatter shot missile launchers on top. The arms were extended to reach out more along with the ability to magnetize its equipment if needed. The side waists mount a pair of beam scattering cannons with a grenade rack on the back containing 5 grenades. The back mounts a radar unit of the left side with a choice of either a beam cannon or hyper bazooka on the right.
Color: Dark blue with white as secondary and dark golden trimming. The visor is grey with the lights being green.
Info: Originally a runner up for the Federation as the next mass produced unit, it was beaten by the Jegan as TERA purchased the rights and blueprints to produce the unit. The unit was designed to be versatile as TERA upgraded it with new weapons and a few extra thrusters to have it be the commander units for leading their grunts. As expected from TERA, they install the prototype hacking handplugs should they ever run out of ammo along with the modular feature that allows the unit to be configured depending on the environment. These units serve as the leader unit for the grunt squads and elites.
Variants: REDACTED
Opened Azure Faction Servants (Federation): Caster
Opened Onyx Faction Servants (Zeon): Saber (Reserved), Assassin
Male OC Slots: 2
Female OC Slots: 1
Last Female OC is reserved, so other 2 must be Male.
Also, I'm aware on what was going with GKC and I can totally understand that and I don't want to talk about.
Again people, PM if you want the OC to be in, do not leave it in the reviews and that OC is a no, too confusing for my taste.
