Gamelover41592- Yeah, there is no way Duncan would let something like that go un-ranted about, both in normal TD canon and where he is right now
So because I'm somewhat lazy and because I kinda thought this would be fun, Duncan will be going on his own missions while Sly tackles some of the others. In other words, divide and conquer. Don't worry. They will be back together in the second half and for the boss fight.
Duncan groaned as he jumped out of the van. He had just gotten dried off and now he had to go back outside. Still, he grinned. More chances to be a thief. Sly pulled out his binocucom to get a better look at the storm machine and the blimp, causing Duncan to repeat the action.
"Whoa! How do you make something like that?" Duncan said in awe.
"That blimp looks like the most secured location on this boat. If Raleigh's really as smart the police file suggests then that's where I'll find him," Sly said.
"No!" Bentley ordered. "You'll need to destroy that generator!" Sure enough, there was a nearby generator pumping electricity into…..something. "But you'll need at least two more treasure keys to do it! There are four spots where you can go to get treasure keys, but you'll only need three. I've marked all of them on your maps,"
"Thanks Uncle Bentley," Duncan thanked as he looked for the markers. Sly was also looking around.
"I still feel like we should get all of them before we destroy that generator," He mused. "But that will take a while,"
"Can't we just split up?" Duncan pointed out. "You'll take two and I'll take two," Sly realized that would be the fastest way to get things done. But it was still a huge risk to send the seven year old up against whatever traps and guards could have been waiting. Finally, Sly sighed.
"Fine, but you are going to the spots I pick and if you get in any trouble, you return straight to the van!" Sly ordered.
"Got it!" Duncan cheered. Sly pointed at two spots on the map.
"You go here and here, understood?" Sly asked.
"Yep!" Duncan said. With a nod, each Cooper headed towards their first spots.
Job 1: High Class Heist
"Jackpot, Duncan! Look at all this stuff! Must be worth millions! And you know what that means... tighter security. You're going to have to be extra sneaky to get the treasure key here," Bentley explained. As soon as Duncan made his way inside, he and Bentley were blown away by all the treasure
"Yeah, I figured," Duncan said. "Still, it will be fun to test out my stealth moves that Sly's been teaching me," With that(and picking up a few coins he found near the entrance), Duncan began his way into the treasure hoard. The first room had a bunch of yellow lasers, much to Duncan's relief. He was able to dodge with ease, making good use of his new Fast Dive Skill. With a grin(and picking up a few more coins), he headed into the next room.
And wasn't pleased by what he saw.
"Are you kidding me?!" Duncan nearly yelled. Inside the next room were laser shooting flaming skulls that began to chase him. He used the laser to destroy several things in order to get the money inside, before moving past some laser fences to destroy the alarm, turning the security off. After doing that, he spoke to his uncle. "Hey, Uncle Bentley? Why does Raleigh have such weird security?"
"What do you mean by weird?" Bentley asked. Duncan was close to rolling his eyes.
"Most normal people don't have a flaming, laser shooting skull as security!" Duncan pointed out.
"True,"
Actually rolling his eyes this time, Duncan kept moving, grabbing any clue bottles he could find. There were two guards nearby, but Duncan was able to take them out with no problems. He continued across some lily pads and up to a ladder. What he saw at the top made him smile. It was a ledge that he could sneak across, while dodging lasers.
"I see Sly has taught you well," Bentley mused.
"Yes he has," Duncan agreed as he finished the walk. After he picked up the final couple clue bottles, Duncan started to look around for the safe.
Which was at the beginning of the walkway.
"Are. You. Kidding. Me!?" Duncan nearly yelled. He loved showing off his thief skills, but he was pissed he had to redo something he had just finished. He could hear Bentley snickering as he crept back along the wall.
"Sorry, but that was a little overkill," Bentley apologized.
"Just tell me the code," Duncan groaned as he knelt down. He had seen Sly do this a thousand times and while he still didn't know much about reading, he knew the basic numbers at this point.
"Whoever thought this code up knew what they were doing. Dial in 4-3-6," Bentley explained. Duncan punched in the numbers and pulled out the piece of paper inside.
"First things first," Duncan said. He pulled out the calling card he had with him and placed it into the safe. Sly had said that they would leave the cards to let the victim know exactly who had stolen from them. With that done, Duncan turned back to the piece of the Thievius Raccoonus to see what it was.
"Interesting! Old Sally Cooper's Fast Getaway Raccoon Roll! Stories claim she could move faster than anyone else could on the run!" Bentley marveled. While he was still on solid ground, Duncan tried the move out. It was pretty simple, mostly just rolling into a ball to get away easier. After practicing a few more times, Duncan headed back across the walkway where he found the first treasure key he was looking for.
"Finally!" Duncan cheered as he picked it up and attempted to spin it on his finger. After it fell, he sighed, picked it up, tossed into his backpack and headed out.
Author's Note: If you were wondering, in the first and fourth game, all playable characters would have a special victory pose. Duncan's will change majorly in game four, but as of right now, he picks the key up, tries to spin it on his finger, fails, sighs and then tosses it into his backpack.
Duncan returned to the van, where he dumped off some of the loot he had stolen.
"Well done!" Bentley said as he looked over Duncan's mini haul.
"Nice!" Murray agreed.
"Thanks, so where's dad?" Duncan asked.
"You just missed him. Your heading into the furnace room for another key," Bentley explained.
"Got it!" Duncan said with a nod. Before he left, he remembered something. "Oh! Here's the piece of the Thievius Raccoonus!" Bentley carefully took the piece and got right back to work on putting it in the book.
"Sly found the blueprints of Raleigh's hideout," Bentley said after he finished. "Give me a sec and I can wire them into your binocucom."
"Thanks!" Duncan said as he grabbed the binocucom once Bentley had finished.
"No problem," Bentley called after him as Duncan raced out the van door.
Job 2: The Fire Down Below
"I already miss the rain!" Duncan groaned as he smashed open a safe with a few clue bottles. The main vault was right at the beginning.
"I did say you were going into a furnace!" Bentley pointed out. "Still temperature's way off the charts here. This must be the power source for the Storm Machine!"
"So should I destroy it?" Duncan asked, a hint of mischief in his voice, which Bentley quickly caught onto.
"No! That will get us all caught or worse! You may know how to swim, but the rest of us don't!" Bentley panicked.
"I was kidding! Chill!" Duncan insisted. "Let's just get this over with before I melt," With that, he quickly started off. He quickly found some vents spewing out fire, but he quickly used his cane to shut them. Up next was a machine wheel with some hooks just out of range. After a few seconds of thinking, Duncan realized what was supposed to do. He quickly started running on the wheel, causing the hooks to start moving. He then hooked his cane onto them as they carried him to another.
"I am so glad I wear gloves," Duncan mumbled to himself as he knocked out a walrus guard. With how sweaty Duncan was getting, he was sure that without the gloves, he would have lost his grip on his cane and…...
Duncan grunted, he did not want to think about that, thank you very much. After a set of small platforms, Duncan found more fire spewing furnaces, which he took care of in the same way as the first set. He saw the treasure key behind a window, a conveyor belt and another wheel, causing him to quickly figure things out. After a few seconds of running on the wheel, a large lump of coal smashed the window, leaving Duncan free to get the key.
Cue victory pose!
On the way back out, Duncan stopped at the vault.
"What's….the code?" Duncan panted. He was really hot.
"I'm unbeatable! No code can stand before me! It's got to be 5-7-9!" Bentley bragged. Duncan barely had the energy to put the numbers in, but he quickly grabbed the piece of the Thievius Raccoonus.
"Can...I...do...this….back...at...the...van?" Duncan asked, still panting.
"Sure! You should probably get back," Bentley said.
"Never make me do that again," Duncan groaned as he held three ice packs on his body. He was exhausted. At least the rain had washed the sweat off.
"Deal," Sly said. "Just don't tell your mother." Carmalita would kill Sly if she found out what had just happened.
Duncan laughed. "Got it," He turned to face Bentley. "So what move did I find anyways?"
"This one features Dev Cooperinda's Slow Motion Jump," Bentley explained. "And the one Sly found houses Chris Cooper's Dive Collection technique," Sly began to practice the jump, seeing as the Dive move was an extension of one they already knew. Duncan began to practice as well once he would stand up. As Sly watched, he smiled. He wondered what his dad would have made of Duncan.
And the first half of the first world is done. Final two missions are next and then time for a boss fight!
