Ulrich362: Ok before we start we just need to address something. The guest review.

bopdog111: Yes we do that it's about something of Burn Victories, and Yusaku's loss over Yusei.

Ulrich362: Admittedly Burn Victories have been a bit overdone so far but they will be less frequent as the fic goes on, and as for Yusei defeating Yusaku that was a necessary loss for him to begin opening up to the others. While I am still not overly familiar with VRAINS we do not intend on having all VRAINS characters lose all their matches.

bopdog111: Like Gore defeating Yuya for example.

Ulrich362: Exactly. Though with that said it's time for the Farrow siblings to have their match.

Disclaimer: We don't own Yu-Gi-Oh! ARC-V or Yu-Gi-Oh! VRAINS but we own the OCs!

Ulrich362: Enjoy the chapter.


Rocky, and Julie walked to the field.

"This one is going to interesting." Jaden smiled.

"You said it Jaden." Alexis smiled.

Julie, and Rocky got ready for each other's match.

"And let the duel begin!" Melissa Trail cried.

"What do you two think?" Yoko asked Sylvio and Rin.

"Well I say they'll be evenly matched." Sylvio grinned.

"DUEL!"


(Dueling Theme: Lost in the Echo by Lickin Park)

Julie: 4000

Rocky: 4000

Let the duel begin!


Julie 1st Turn:

"Okay my go, and I'll start with Scale 1 Metalfoes Goldrider, and Scale 8 Metalfoes Steelen in set the Pendulum Scale!"

The two bikers appeared ready.


Metalfoes Goldrider

Fire Type

Level 4

Pendulum Scale: 1

Psychic/Pendulum

ATK: 1900

DEF: 500

Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.

Monster Effect: That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon...)


Metalfoes Steelen

Fire Type

Level 2

Pendulum Scale: 8

Psychic/Pendulum

ATK: 0

DEF: 2100

Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.

Monster Effect: Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!


"Not a bad start." Declan noted.

"Pendulum Summon! Appear!" Julie called as the monsters burst out. "Igknight Gallant, and Igknight Margrave!"

The two fire knights appeared ready.


Igknight Gallant

Fire Type

Level 6

Pendulum Scale: 2

Warrior/Pendulum

ATK: 2100

DEF: 2200

Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.

Monster Effect: A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control.


Igknight Margrave

Fire Type

Level 5

Pendulum Scale: 7

Warrior/Pendulum

ATK: 1500

DEF: 2500

Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.

Monster Effect: A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops.


"Looks like it." Yugo nodded.

"And now appear the Link that shows the Flames!" Julie called as the circuit appeared.

"And Julie starts off with a powerful Pendulum Summon straight into a Link Summon." Nico Smiley announced.

secs ago"Arrowheads confirmed! The Summoning Conditions are two Pendulum Monsters! I set Igknight Margrave, and Igknight Gallent in the Link Markers!" Julie called her two Igknights turned to flames as they flew up to the Bottom-Right, and Bottom-Left Markers. "Circuit combined! Link Summom! Flame on, Link 2! Heavymetalfoes Electrumite!"

A new fire biker appeared ready.


Heavymetalfoes Electrumite

Fire Type

Link Rating 2

Psychic/Link

ATK: 1800

Link Arrow: Bottom-Right, Bottom-Left

2 Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


"Rocky..." Kelly whispered nervously.

"Huh not bad Julie." Rocky grinned.

"Well here's more. When Electrumite is Link Summoned I can add 1 Pendulum Monster from my Deck to my Extra Deck face-up!" Julie called.

"Wow." Yuki whispered in awe.

"I add the Pendulum Monster, Raremetalfoes Bismugear to my Extra Deck!" Julie said adding the card. "Now by placing 2 cards face-down that ends my turn."

"That was quite the start, lets see how her brother does." Yuri smiled.

Rocky 1st Turn:

Rocky drew as he said "Okay sis I'll start off by activating Stone Fusion!"


Stone Fusion

Normal Spell Card

Fusion Summon 1 "Stone Army" Fusion Monster from your Extra Deck by banishing the Fusion Materials from your field, graveyard, or hand.


"Somehow a lot less impressive." Sylvio admitted.

"Less impressive?" Joey asked him with a hard stare.

"Don't take it that way, I just mean that unlike Julie who managed to Pendulum Summon straight into a Link Summon and set up for future moves a Fusion Summon is powerful but doesn't really give him as many options." Sylvio clarified.

"Rocky only needs one Fusion Monster each time he duels." Duke told him. "This new rules won't slow him down."

"I guess." Sylvio nodded.

Rocky shows two Stone Army of Obsidians before they fused.

"Warriors of Obsidian! Join forces, and create an unstoppable force of destruction, and become one of the most powerful statues! Fusion Summon! This is my ace! Level 10! Stone Army of Limestone!"

Limestone appeared behind him ready.


Stone Army of Limestone

Earth Type

Level 10

Rock/Fusion

ATK: 2400

DEF: 2500

2 "Stone Army" monsters with the same name
Must be Fusion Summoned, and cannot be Special Summoned by other ways. Once per turn: This card cannot be destroyed by battle. This card gains 200 ATK for each "Stone Army" monster banished. During either player's turn: You can banish all "Stone Army" monsters in your graveyard then inflict 200 damage to your opponent for each one. "Stone Army" monsters you control cannot be targeted for attacks or effects except this one.


"Go Rocky!" Kelly cheered.

Rocky then said, "I now activate the spell, Time Fusion!"


Time Fusion

Normal Spell Card

Remove from play 1 card from your hand and select 1 Fusion Monster in your Extra Deck. During your next Standby Phase, Special Summon that Fusion Monster, ignoring the Summoning conditions. That monster cannot declare an attack during the turn it is Summoned.


"So now by banishing a card in my hand I can then summon a Fusion Monster next turn! I banish Sandstone!"

"Wait but how? He has nowhere to play it." Ace mentioned.

"That wasn't what Rocky is going for." Mokuba smiled to him.

"Huh?" Ace asked in confusion.

"Now when Stone Army of Sandstone is banished I can summon it!" Rocky called as Sandstone appeared in place.


Stone Army of Sandstone

Earth Type

Level 4

Rock

ATK: 1100

DEF: 1200

When this card is banished you can Special Summon this card. If summoned by this method you can target 1 "Stone Army" monster that has been banished: Special Summon that target. You cannot Special Summon monsters except Rock-Type Monsters for the rest of this turn.


"It looks like Rocky is planning something." Melissa noted.

"And when Sandstone is summoned from being banished I can summon another Stone Solider to join him! Join back Stone Army of Obsidian!"

The Obsidian statue appeared in place.


Stone Army of Obsidian

Earth Type

Level 4

Rock

ATK: 1400

DEF: 1500

When this banished card is Special Summoned: You can banish this card, and 1 "Stone Army" monster you control to Special Summon 1 "Stone Army" Fusion Monster from your Extra Deck in attack position that has those cards as Fusion Materials. (This Special Summon is treated as a Fusion Summon.)


"They're a lot better than me big sis." Ace admitted.

"I don't think Rocky is planning to Link Summon." Dawn told him.

"When Obsidian is summoned from banishment I can use it, and other Stone Soliders to summon another Stone Army Fusion!" Rocky called.

"Wait but his ace is already in play." Yuki pointed out.

"Now Obsidian fuse with Sandstone, and Limestone!" Rocky called.

"What the?" Aster questioned as the three flew up.

"Warrior of Obsidian! Warrior of Sandstone! Warrior of Limestone! Merge together, and made from the hardest stone join here! Fusion Summon! Emerge Level 12! Stone Army of Pearl!" Rocky called as a large statue showing a pearl version of Orichalcos Shunoroes appeared with 1000 attack points.


Stone Army of Pearl

Light Type

Level 12

Rock/Fusion

ATK: 1000

DEF: 3000

"Stone Army of Limestone" + 2 or more "Stone Army" monsters with different names
The first time this card should be destroyed each turn it isn't destroyed. Must be Fusion Summoned, and cannot be Special Summon by any other ways. For each "Stone Army" monster banished this card gains 600 ATK. If this card attacks an opponent's monster negate it's effects. Once per turn: Whenever your opponent activates a Trap Card you can return 1 "Stone Army" monster to your graveyard to negate the activation, and if you do return it to your opponent's hand. If this card is destroyed you can Special Summon 1 "Stone Army" Fusion Monster from your graveyard ignoring summoning conditions.


"Wow, beautiful." Kelly smiled.

"This is the upgraded form of my Limestone." Rocky grinned.

"It's certainly impressive, but is it enough to take down Julie's Link Monster?" Nico Smiley inquired.

"First off for every Stone Soldier banished, Pearl gains 600 attack points!" Rocky grinned.

"That's clever thinking, with his deck's focus on banishing monsters Pearl will keep getting stronger." Akiza noted.

Pearl: (ATK: 1000 + (600 * 4) = 3400)

"He used that thing to take me down." Kaiba frowned.

"Oh yeah, I remember now." Mokuba chuckled.

"And now Pearl attack!" Rocky called as his Fusion attacked Julie's monster.

"I play the trap card, Blazing Mirror Force!" Julie called.


Blazing Mirror Force

Normal Trap Card

When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.


"Nice try, but that trap is going to seal Rocky's fate." Kite noted calmly.

Rocky grinned, "You should remember sis. When you play a trap card, Pearl can return Limestone to my graveyard to put a stop to it, and return to your hand!"

The trap vanished and returned to Julie's hand as Pearl's points decreased.

Pearl: (ATK: 3400 - 600 = 2800)

"Well I knew you would do that! I play the other trap card, Negate Attack!" Julie called as the attack was nullified.


Negate Attack

Counter Trap Card

When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


"Darn, so close." Mokuba frowned. "Oh well."

"Okay sis ya got me right there." Rocky grinned as he set a card. "Your turn now."

"This is an awesome duel." Yugi smiled.


Julie: 4000

Rocky: 4000


Julie 2nd Turn:

"My turn draw, and first up I Pendulum Summon out Igknight Margrave, and Igknight Gallent along with Metalfoes Volflame!" Julie called as the three monsters appeared in place.


Metalfoes Volflame

Fire Type

Level 7

Pendulum Scale: 8

Psychic/Pendulum

ATK: 2400

DEF: 2000

Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.

Monster Effect: Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!


"I wonder what she's planning." Riley admitted.

"Now I activate Electrumite's ability! I can destroy Margrave in order to add a face-up Pendulum Monster in my Extra Deck to my hand." Julie said as the Igknight shattered while she shows the Metalfoes Pendulum Monster she added to her Extra Deck. "Then I activate the Pendulum ability of Metalfoes Goldrider!"

"You know, I'm starting to wonder if using all six methods would be a disadvantage." Zarc chuckled.

"By destroying the Metalfoes Steelen in my other Pendulum Zone I can set a Metalfoes Spell or Trap Card to the field!" Julie called as the 8 Metalfoes shattered as she set Metalfoes Fusion.

"A fusion spell." Celina noted.

"And now Electrumite's ability activates!" Julie called. "Since a card in the Pendulum Zone left the field I can draw another card!"

She drew.

"This is getting interesting." Jack noted.

"Now I activate my face-down! Metalfoes Fusion!" Julie called.


Metalfoes Fusion

Normal Spell Card

Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


"Not bad at all." Zane smirked.

"By fusing Volflame with the Raremetalfoes Bismugear in my hand I can summon a Fusion Monster!" Julie called as the two fused. "Riders of Flames combine your fires, and join together to burn down anything in your path! Fusion Summon! Bring the heat level 8! Metalfoes Orichalc!"

Orichalc appeared ready with his 2800 attack points.


Metalfoes Orichalc

Fire Type

Level 8

Psychic/Fusion

ATK: 2800

DEF: 2200

2 "Metalfoes" monsters

If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.


"Not good." Gale frowned.

"Well look here! Julie can do 3 of the methods!" Melissa Trail called.

"Indeed, that'll certainly give her an edge over her opponents." Nico agreed.

"And now I activate Metalfoes Fusion's effect in the graveyard! I can shuffle it to my Deck to draw another card!" Julie called as she shuffled the Fusion Card before drawing. "And now I use Scale 7 Igknight Squire to set the Pendulum Scale!"

Another Igknight appeared setting the scale.


Igknight Squire

Fire Type

Level 3

Pendulum Scale: 7

Warrior/Pendulum

ATK: 0

DEF: 2000

Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.

Monster Effect: A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control.


"She has very powerful combos to say the least." Atem noted.

"Now I place 1 card down, and now Orichalc attack Pearl!" Julie called.

"Go Pearl!" Rocky called as the stone staue attacked the equal monster causing a huge shockwave to echo.

"That's one way to start off the match." Yuya admitted shielding himself from the shockwave.

"Pearl can't be destroyed once a turn!" Rocky called.

"Well as Orichalc was sent to the graveyard I can target a card on the field, and destroy it!" Julie called.

"That means Pearl can be destroyed." Terri noted.

Rocky's fusion shattered. Grinning Rocky said, "Nice one sis but when Pearl is destroyed I can summon a Stone Army Fusion from the graveyard!"

"They're even." Mason realized. "Neither of them can win."

"Come back Limestone!" Rocky grinned as his ace appeared. "And he gains 200 attack points for every Stone Army banished!"

Limestone: (ATK: 2400 + (200 * 3) = 3000)

"They won't stay even for long." Ryoken told him.

Mason nodded hearing that.

"Ha nice one Rocky. If you haven't summoned Limestone you are finished already." Julie smiled.

Rocky grinned, "I'm not as I once was sis."

"Well I'll end things here." Julie smiled.

"Who do you think will win big sis?" Ace asked Stacy.

"Don't know." Dawn smiled.

Rocky 2nd Turn:

"My turn! Draw!" Rocky cried drawing. "And I activate my face-down! The spell, Soul Absorption! Each time a card is banished I gain 500 Life Points!"


Soul Absorption

Continuous Spell Card

If a card(s) is banished: Gain 500 LP for each.


"That card will certainly help his deck." Nico Smiley stated thoughtfully.

"Next off I play the spell card, Burial From a Different Dimension!" Rocky called.


Burial From a Different Dimension

Quick-Play Spell Card

Target up to 3 banished monsters; return them to the Graveyard.


"This returns three banished monsters to the graveyard!"

The two Obsidians, and Sandstone entered the graveyard as Limestone lost power.

Limestone: (ATK: 3000 - (200 * 3) = 2400)

"Huh? Why would he use a card that puts monsters in the graveyard from banishment?" Melissa Trail asked confused.

"That's a really good question." Alex admitted.

"I play Limestone's ability! By banishing all Stone Soldiers in my graveyard you take 200 points of damage for each one!" Rocky revealed.

"Oh." Alex nodded as the monsters were banished. "That makes sense."

Limestone shot a blast as Julie grunted. (Julie: 3200)

"And with them back in banishment Limestone regains strength!" Rocky grinned.

Limestone: (ATK: 2400 + (200 * 4) = 3200)

"That was a clever move." Akiza noted. "Since they were banished he also gets 2000 more life points."

Soul Absorption glowed as Rocky closed his eyes as he grinned. (Rocky: 6000)

"How ya like that Sis?" Rocky grinned.

"Quite a bit Little Rock." Julie grinned back.

"Well it seems Rocky Farrow just pulled ahead of his sister in a big way." Nico announced.

"I'll end my turn here." Rocky grinned ending his turn without attacking.

"What is she going to do now?" Lilly inquired curiously.


Julie: 3200

Rocky: 6000


Julie 3rd Turn:

Julie drew as she thought, 'Rocky clever you knew my face-down was Blazing Mirror Force, and didn't attack to trigger it. Well now I got what I need.'

"I Pendulum Summon! Come back Margrave!"

The Pendulum appeared.

"Now I activate Electrumite's ability! This destroys Squire in order to add Volflame to my hand!" Julie said adding the card. "Next as a card in the Pendulum Zone left the field Electrumite allows me to draw 1 card!"

She drew the card.

"This is just... wow." Leo admitted. "They're both really skilled."

"What do you expect? Their Lancers." Casey smiled pointing that out.

"He's right." Riley smiled happily before holding Casey's hand.

"Now I activate scale 8 Metalfoes Volflame!" Julie cried seeing the Metalfoes. "Now I activate Goldrider's ability to destroy Volflame, and re-set Metalfoes Fusion from my Deck!"

She set the Fusion Spell before activating it.

"Another Fusion Monster?" Yugi asked in surprise.

"I now fuse the Metalfoes Silverd in my hand with Igknight Margrave!" Julie called as the two fused. "That way I can summon Metalfoes Mithrilium!"

The woman wielding the fire pistols appeared ready.


Metalfoes Mithrilium

Fire Type

Level 6

Psychic/Fusion

ATK: 2600

DEF: 1000

1 "Metalfoes" monster + 1 Pendulum Monster
You can target 2 "Metalfoes" cards in your Graveyard and 1 card on the field; shuffle the targets from your Graveyard into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the Graveyard: You can Special Summon 1 "Metalfoes" Pendulum Monster from your Graveyard or face-up from your Extra Deck.


"This looks so fun." Rin pouted. "Next time I am not sitting out."

"Sorry Rin." Tea smiled to her.

"Thanks, and at least something good is coming out of this." Rin smiled. "Plus I have two people to cheer for while I sit here."

"Now by shuffling Metalfoes Fusion back to my Deck I can draw another card!" Julie said shuffling the Fusion Card before drawing looking surprised before smiling, "I activate the spell, Dimension Fusion!"


Dimension Fusion

Noraml Spell Card

Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.


"Dimension Fusion?" Melissa asked in shock. "That's a huge risk for her to be taking."

"By paying 2000 Points we can summon as many banished monsters as we can! But only you can." Julie grinned. (Julie: 1200)

"Well Pearl can't be summoned by other methods so therefore the two Obsidians, and Sandstone comes back!" Rocky called as the three Armies appeared.

With the loss of them Limestone loses energy. (ATK: 3200 - (200 * 3) = 2600)

"That was a huge risk." Mokuba realized.

"Now I activate Mithrilium's ability! Once a turn by shuffling two Metalfoes cards in my graveyard 1 card on your field Rocky is added to your hand!" Julie revealed shocking everyone.

"Wait what?" Rocky asked in shock.

"So by shuffling the Metalfoes Silverd, and the Raremetalfoes Bismugear in my graveyard to my hand I can do the effect! Rocky! I return Stone Army of Limestone to your hand!" Julie called pointing at Rocky's Fusion Monster.

Rocky grunted, "Fusion Monsters don't go to the hand. So it goes to the Extra Deck!"

Limestone vanished back to Rocky's Extra Deck.

"This is bad." Kelly frowned.

"What a astounding move! Julie have managed to seal off Limestone, and leave Rocky's best monsters out of the open!" Nico announced amazed.

"That maybe true, but he has five times her life points." Melissa pointed out.

"Well now Mithrilium attack Stone Army of Sandstone! Flame Bullet!" Julie called as Mithrilium fired a last at Sandstone destroying it. (Rocky: 4500) "And now Igknight Gallet, Heavymetalfoes Electrumite attack the Obsidians!"

The attacks struck destroying the two monsters. (Rocky: 3400)

"He's down, but it doesn't look like Rocky Farrow is out quite yet." Nico announced.

"Ha nice one sis." Rocky grinned standing up.

"Well at least she's done now right?" Kelly asked nervously.

"Okay Rocky your move now." Julie chuckled at this.

Rocky 3rd Turn:

Rocky drew as the audience looked on.

(Julie: 1200)

(Rocky: 3400)

Julie has Igknight Gallent, Metalfoes Mithilrum, and Heavymetalfoes Electrumite while Rocky has no monsters.

"It's over." Kaiba stated calmly.

Rocky looked, and grinned "Okay I activate the spell known as Miracle Rupture!"


Miracle Rupture

Normal Spell Card

Activate only by sending 1 Rock-Type monster from your Deck to the Graveyard. Shuffle your Deck, then draw 1 card.


"Miracle Rupture?" Yugo asked curiously.

"It allows me to send a Rock-Type Monster from my Deck to my graveyard. This allows me to shuffle my Deck, and draw another card." Rocky explained as he shuffled his Deck.

"Will this draw be enough to give Rocky a victory?" Nico asked. "Or will he be defeated by his sister on her next turn?"

Rocky drew as he looked. He then grinned "I activate the spell card, Rock Mingle!"


Rock Mingle

Normal Spell Card

Destroy all Spell/Trap Cards on your field. Fusion Summon 1 "Stone Army" Fusion Monster from your Extra Deck using monsters from your Deck, Hand, or Graveyard. The Summoned monster gains 200 ATK for each banished "Stone Army" monster, and cannot be effected by effects. Take damage equal to half the summoned monster's ATK. Remove the summoned monster from play during the End Phase.


"I'm guessing that's a useful card?" Shay asked the residents of the Ritual Dimension.

"Rocky's Final Card." Yugi answered.

"It allows him to use his monsters from the graveyard but he has to destroy all the spells, and traps on his field while taking damage equal to half the summoned monster's points." Joey answered.

"That's a big risk." Lulu admitted.

"So I destroy Soul Absorption to remove my two Obsidians to summon Limestone once more!" Rocky called as his ace appeared. (Rocky: 2200)

Limestone: (ATK: 2400 + (200 * 3) + (200 * 3) = 3600)

"Then its over." Lilly realized. "He wins."

"Yeah even if Julie plays Blazing Mirror Force she's still beaten." Alex agreed.

"It's been a fun ride sis. I play Limestone's ability!" Rocky called as Sandstone vanished.

(Julie: 1000)

Limestone: (ATK: 3600 + 200 + 200 = 4000)

"Now Limestone attack Metalfoes Mithrilium!" Rocky called as his ace fired a blast at Julie's ace who took the blast as Julie smiled.


Julie: 0000

Rocky: 2200

Rocky wins the duel!


"He finally did it." Yuri smiled.

"The younger brother defeated the older sister." Celina smiled.

Hearing that Ace swallowed nervously while Mason turned to Bonnie. Rocky walked to his sister offering her a hand. She took it with a smile as the faces appeared again.

"Alright everyone after that tough duel let us see who is next for Round 6!" Nico Smiley cried.

The faces started to fade before revealing Mir and a face they didn't recognize.

"And it seems like Mir is up against the young man Spencer!" Nico cried.

"Should I really go through with this?" Mir asked uncertainly. "After what I've done... maybe I should just forfeit."

"Mir it's okay. Besides all of us can be given a chance to start over." Jarrod smiled to his finacee.

She turned to him and smiled. "Yeah, you're right."

With that she stepped up to the arena.

"Spencer right, good luck."

A young man who looks 12 is wearing a black cloak with the hood down was there as he smiled nodding getting ready.

"You can go first." Mir mentioned. "Actually, this is the first time I've ever used these cards."

Spencer nodded.

"DUEL!"


(Dueling Theme: The Light by Disturbed)

Mir: 4000

Spencer: 4000

Let the duel begin!


Spencer 1st Turn:

Spencer drew before saying, "I'll start with Fallen Dreg!" A red warrior looking like an alien holding a small pistol appeared.


Fallen Dreg

Dark Type

Level 3

Warrior

ATK: 1100

DEF: 900

When this card is Normal Summoned you can Special Summon 1 "Fallen" Monster from your hand.


"Fallen?" Nico inquired. "Have you heard of that archetype?"

"No I do not." Melissa answered.

"Now Dreg's ability activates! As it was summoned I can summon another Fallen from my hand! Such as Fallen Vandel!" A white alien warrior with a black cape, and four arms with two swords, and two pistols emerged.


Fallen Vandel

Dark Type

Level 3

Warrior

ATK: 1500

DEF: 700

If this card is Special Summoned by the effect of a "Fallen" monster you can look at one card at your opponent's hand.


Mir nodded seeing the monsters.

"Since Vandel was summoned by a Fallen I can look at a card in your hand." Spencer told her.

Mir frowned before revealing a trap called Scorpion Antidote.

"Now I send Vandel, and Dreg back to my Deck to perform Contact Fusion!" Spencer called shuffling the two aliens in his deck.

"Contact Fusion?" Jaden asked in surprise.

'A Fusion duelist, alright.' Mir noted.

"Savage of the Fallen! Foot Solider of the Fallen! Join together, and manipulate your foes! Contact Fusion! Level 6, Elyksis, Wolf Rebel of the Fallen!" Spencer called as a much more stronger version of Fallen Vandel appeared readying himself.


Elyksis, Wolf Rebel of the Fallen

Dark Type

Level 6

Warrior/Fusion

ATK: 2100

DEF: 1400

"Fallen Vandel" + 1 Level 4 or lower "Fallen" Monster
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned you can guess one card in your opponent's hand. If it's correct your opponent must shuffle that card to the deck, and draw 1 card. If this card is destroyed you can Special Summon 1 "Fallen Dreg" from your Deck.


"That's quite the monster." Mir admitted.

"Well as he was summoned I can guess what card name in in your hand. If I'm right you must shuffle that card, and draw a new card." Spencer told her.

"Hand Manipulation." Stacy said knowing this.

"Useful, really useful." Zuzu mentioned.

"And I pick Scorpion Antidote." Spencer told her.

Mir nodded returning the card to her deck as it shuffled and she drew.

"Now I set two cards, and that's it." Spencer ended.

Mir 1st Turn:

"Ok, first things first since my field is empty of all cards I can summon Scorpioknight Archer in attack mode." Mir stated as a knight wearing armor styled after a scorpion holding a black bow appeared in front of her.


Scorpioknight Archer

Dark Type

Level 3

Warrior

ATK: 1100

DEF: 900

(This card is also treated as an Insect-Type monster.)
You can special summon this card from your hand if you do not control any Spell, Trap, or Monsters. Once per turn: You can reduce this card's level by one or two and if you do shuffle that many spell and trap cards into the deck.


"Scorpioknight?" Yuya asked confused.

"Cards Ace made for her." Declan answered. "A new deck."

"Ok, next I'll summon Scorpioknight Lance in defense mode and when he's summoned by sacrificing all his attack and defense points I can bring out Scorpioknight Saber in attack mode from my hand." Mir stated as two more knights wearing scorpion styled armor appeared one holding a lance and the other a black saber.


Scorpioknight Lance

Dark Type

Level 4

Warrior

ATK: 1600

DEF: 1400

(This card is also always treated as an Insect-Type monster)
If this card is summoned you can reduce it's ATK and DEF to zero, and if you do Special Summon 1 "Scorpioknight" monster from your hand.


Scorpioknight Saber

Dark Type

Level 3

Warrior

ATK: 800

DEF: 1400

(This card is also always treated as an Insect-Type monster)
If this card is used as material for a Fusion, or Link Summon the summoned monster gains 300 ATK and cannot be destroyed by card effects once per turn.


Spencer nodded.

"Now, Appear, the Circuit of the Noble Scorpion!" Mir called.

The Circuit appeared in place.

"Arrowheads confirmed! The summoning conditions are at least Three Insect-Yype monsters. I place Scorpioknight Lance, Archer, and Saber in the Link Markers, Circuit Combine! Link Summon, Link 3! Scorpioknight Mirage!" Mir chanted as a female knight in white Scorpion inspired armor holding a shimmering blade appeared next to her.


Scorpioknight Mirage

Dark Type

Link Rating 3

Warrior/Link

ATK: 2400

Link Arrow: Right, Bottom-Right, Bottom

3+ Insect monsters
(This card is always treated as an Insect-Type monster).
When this card is Link Summoned successfully and the total ATK of the monsters used is less than the ATK of the weakest monster your opponent controls it gains the following effects:
●Once per turn: Reduce this card's ATK by 1000, and if you do this card can attack your opponent directly.

●If this card is removed from the field Special Summon 1 "Scorpioknight" Fusion Monster to your field ignoring summoning conditions, the summoned monster cannot be destroyed until the end phase of the turn it is summoned.


Scorpioknight Mirage: (ATK: 2400 + 300 = 2700)

"Wait how did it gain 300 attack points?" Spencer asked confused.

"It's the ability of Scorpioknight Saber, if I use him to Fusion Summon or Link Summon the monster I summon gains 300 points and effects can't destroy it once per turn." Mir explained. "Plus since my three Scorpioknights had less than 2100 attack points I can give up 1000 of Mirage's attack points to attack you directly."

Scorpioknight Mirage: (ATK: 2700 - 1000 = 1700)

"1700 points in a direct attack." Spencer muttered.

"Scorpioknight Mirage, attack!" Mir called as her monster's weapon solidified into an axe which she threw at Spencer.

(A/N (Ulrich362): Scropioknight Mirage's weapon is in flux so her attack changes though the change is just cosmetic.)

Spencer braced himself taking he hit. (Spencer: 2300)

"Trap card open, Fallen Resources!" Spencer called as a trap appeared showing three Fallen Dregs gathering.


Fallen Resources

Normal Trap Card

When you take Battle Damage if their isn't 1 "Fallen Dreg" in your graveyard: You can Special Summon 1 "Fallen" Monster from your Deck who's ATK is less then or equal to the Battle Damage you took.


"Huh?" Mir asked.

"When I take damage while my Dreg is in the graveyard I can summon a new Fallen that has attack points equal or lower then the damage!" Spencer answered.

"A monster with 1700 points." Mir noted.

"Now I summon Fallen Servitor!" Spencer called as a glowing purple sphere appeared with 1200 attack points.


Fallen Servitor

Dark Type

Level 3

Machine

ATK: 1200

DEF: 1200

If their isn't 1 "Fallen Dreg" in the graveyard when this card is summoned you can shuffle 2 cards from your opponent's hand to the Deck then they can draw 2 cards.


"What does that do?" Mir inquired.

"When I don't have Fallen Dreg in the graveyard while it's summoned two cards in your hand are shuffled back, and then you can draw 2 new cards." Spencer answered.

Mir frowned. "Which card am I keeping?"

"The middle." Spencer answered.

Mir nodded before putting the other two cards back into her deck and drawing.

"I set three cards and end my turn." Mir finished.

"Well seems like we got off a good start." Nico announced.

"Looks like it." Melissa agreed.


Mir: 4000

Spencer: 2300


Spencer 2nd Turn:

"Looks like Mir likes that deck you gave her." Ryoken smiled to Ace.

Ace nodded with a faint blush. "Yeah."

Spencer looked as he said, "Okay I'll play my face-down card, Fallen Ropes."


Fallen Ropes

Continuous Trap Card

If there is 1 "Fallen Dreg" in the graveyard: Destroy this card. While this card is face-up on the field if you declare an attack with a "Fallen" Monster you can shuffle 1 card in your opponent's hand to their deck, and they can draw 1 card.


"I'm guessing that trap has a hand manipulation effect?" Mir guessed.

"Yes." Spencer nodded.

"Thought so." Mir smiled.

"Though since you have no cards in your hand that won't happen but never safe then sorry." Spencer told her. "If Fallen Dreg is in the graveyard, Fallen Ropes destroys itself. But if a Fallen I have attacks you have to shuffle 1 card to your deck, and draw a new one."

"Alright." Mir nodded.

"And now Elyksis attack Mirage!" Spencer called as the Vandel charged.

"Trap card open, Toxin Blade!" Mir countered. "This trap lowers the attack points of Scorpioknight Mirage by another 800 but in exchange she can't be destroyed this turn and during the end phase she's destroyed."


Toxin Blade

Normal Trap Card

When a "Scorpioknight" monster is targeted for an attack reduce its ATK by 800, it cannot be destroyed by battle this turn but destroy it during the end phase.


Scorpioknight Mirage: (ATK: 1700 - 800 = 900)

The Vandel slashed her as it dealt damage. (Mir: 2800)

"Servitor attack Mirage!" Spencer called as the 1200 point monster fired a blast.

(Mir: 2500)

"I now play the spell, Fallen Insurance." Spencer told her.


Fallen Insurance

Continuous Trap Card

If "Fallen Dreg" is in the graveyard: Destroy this card. Once every turn: Monsters your opponent controls cannot be destroyed by battle. During your opponent's Draw Phase: They draw 2 cards instead of just 1.


"Another hand manipulation card?" Mir asked. "My hand's empty so it won't help you."

"Actually it reinforces your hand." Spencer answered. "If Fallen Dreg is in the graveyard, Fallen Insurance destroys itself. In exchange for your monsters not being destroyed by battle once every turn you can now draw 2 cards during each of your Draw Phases."

"Oh." Mir noted in surprise. "Well thanks."

"Is he helping Mir or is he trying to psyche her out?" Yugo asked.

"Who knows." Zarc shrugged.

"I set 1 card, and end my turn." Spencer ended.

"Since your turn ended Mirage is destroyed, but that triggers her ability to summon a Fusion Monster, specifically Scorpioknight Halberd!" Mir called as her Link Monster shattered only for her weapon to remain on the ground in the form of a glowing halberd as a second woman in red scorpion inspired armor appeared and picked it up.


Scorpioknight Halberd

Dark Type

Level 8

Warrior/Fusion

ATK: 2700

DEF: 2100

"Scropioknight Lance" + "Scorpioknight Saber"
(This card is also always treated as an Insect-Type monster)
A Fusion Fummon of this card must be conducted using the above Fusion Materials. When this card is summoned for each level five or lower "Scorpioknight" in your graveyard this card gains 200 ATK. If the total ATK of all monsters in your graveyard is less than 3000 this card cannot be destroyed by your opponent's cards and it is unaffected by their card effects.


Spencer nodded at that.

Mir 2nd Turn:

Mir drew two cards only to gasp as her points suddenly dropped.

(Mir: 0500)

"Ah what happened!?" Nico asked surprised as they all looked surprised.

"I... drew both of them." Mir whispered in awe. "Scorpioknight Preparations."


Scorpioknight Preparations

Normal Spell Cards

You must play this card the turn you draw it, and when you draw this card take 1000 damage. All "Scorpioknight" monsters gain 500 ATK for each "Scorpioknight" played during this duel and they are unaffected by your opponent's cards. During the end phase return all "Scorpioknight" monsters to your deck, and then destroy all Spell/Traps you control.


"Scorpioknight Preparations?" Spencer asked.

"When I draw it I take 1000 points of damage and have to play it." Mir explained. "Then for every Scorpioknight I played in the duel all my Scorpioknights gain 500 attack points and your cards don't effect them."

"And the amount of Scorpioknights you played are..." Spencer trailed off as the four monsters appeared entering Halberd.

Scorpioknight Halberd: (ATK: 2700 + ((500 * 5) *2) = 7700)

"7700 attack points!" Spencer cried shocked.

"That's right, and now I'll..." Mir started before frowning. "End my turn, shuffling all my monsters into my deck and destroying all my spell and trap cards."

"Huh?" Spencer asked confused as Mir's fusion vanished.

"Oh dear. Mir didn't attack." Melissa said.

'I can't do it.' Mir thought as her set cards were destroyed leaving her defenseless.

"Guys what's going on with Mir?" Dawn asked surprised.

"No idea." Celina answered. "She just threw the match."


Mir: 0500

Spencer: 2700


Spencer 3rd Turn:

Spencer drew before saying, "Elyksis attack her directly."

The vandel charged at Mir.


Mir: 0000

Spencer: 2700

Spencer wins the duel!


"Oh, and with that Spencer wins the match making him the sixth winner of the first round!" Nico announced.

"True." Melissa nodded.

Jarrod ran over as he asked, "You alright Mir?"

"No, I'm not." she admitted quietly.

Jarrod hugged her as he helped her walked out. Spencer looked on before he thought, 'They are not what Oryx said. I better keep looking here.' He soon walked to join the other competitors.

The faces reappeared before slowly starting to fade again. This time it shows Akira Zaizen going up against Lilly.

"My turn." Lilly smiled.

"Who's Akira?" Yuki asked seeing him.

"He is the Security Manager I recently hired." Declan answered.

"Well lets see how good he is." Yuri smirked. "Though I have a feeling my daughter might take the win."

"Be careful Lil." Sora smiled to his girlfriend.

Lilly smiled blowing him a kiss. "I will be."

Sora blushed before smiling.


Ulrich362: Well then... Spencer isn't quite what he seems.

bopdog111: Something seems odd with the guy.

Ulrich362: Definitely, and who are the they he mentioned?

bopdog111: And what is Oryx?

Ulrich362: Hopefully just someone who respects Zarc and the others but I have my doubts. Well either way next up will be Lilly taking on Akira.

bopdog111: Masked HEROs vs Tindangle.

Ulrich362: It's going to be an interesting match. See you in the next chapter.

bopdog111: Be sure to review!