Chapter 1
"Y-Yang?" Ruby stared, wide eyed.
"…Ruby?" Yang was equally puzzled.
Ruby was wearing her blood-red cape, and underneath that she had leather armor covering her torso, arms, and legs. On her belt she hung her collapsible scythe, which was a custom weapon designed by Ruby using the game's custom design feature. Her original intent was to somehow fit a sniper rifle into the scythe, but the in-game mechanics proved otherwise, and she had to make do with a staff-like design which enabled her very own class called Reaper.
Yang was dressed similar to Ruby, except she didn't wear a cloak, and her weapon was on her arms: a pair of vambraces that could act as magical foci, allowing her to cast magic. Also custom designed, she unlocked her own class called Warborn.
After initial shock, they came to accept the fact that they were in the video game known as Fate, a fact reinforced by the fact that they were able to call up the in-game menu with familiar gestures. However, everything else was a little too realistic to be a video-game.
Looking at the in-game time, Ruby realized that they were three days prior to one of the first catastrophic events of the game: the First Landing, an event where otherworldly demons invaded and tried to take over the city where they were in at the moment. Realizing that the other two members of RWBY might have also been in this world, they decided to look for Weiss and Blake around the city.
A brief search later, Yang found Blake on a rooftop, confused but calm. Ruby found Weiss in a local coffee shop that the latter had wandered into after getting hopelessly lost in the sizeable city, and after a rant and some coffee, Weiss seemed calm enough to face the fact that imminent doom was upon them.
They gathered in one of the city's many squares, with a fountain and some benches. Ruby and Yang explained the situation to Weiss and Blake, and they all agreed that self-preservation came first, with saving the city a close second.
It was night, and then morning, and then it was two days before the First Landing.
A/N: hey guys, I was gonna keep this one short, cuz there's some additional information that I need to catch you guys on.
First off, it's the world of Fate itself. For those of you who are nerds (like me), it's a game similar to Sword Art Online, but a little more complex. There's a custom design interface where a player can design their own weapons and based on how special that weapon is, they either create a new class for their character, or they are changed to the class that's most fitting.
Before I get into the classes, just gonna say that Ruby is a special class called Reaper, created alongside her scythe. Weiss is Duelist, a special evolution of Spellblade, because of Myrtenaster being an enchanted weapon with staff-like qualities. Blake is a Shadowdancer, with abilities similar to how she's portrayed in the show. Yang is, as noted above, a Warborn, a Berserker variant that burns mana instead of health.
The basic classes are Warrior, Archer, Assassin, Paladin, Priest, Mage, and Tamer.
Warrior: melee ADC/tank, starts with a sword, but can have other weapons later on, like lances, pikes, etc., can evolve to Berserker, or Spellblade. Berserker has boosted attack and health, and has the ability to sacrifice health for more damage. Spellblade can use magic alongside spells, but both the spells and the melee damage are reduced.
Archer: ranged ADC, starts with a bow, has two evolution paths: Hunter and Scout. Hunter has the ability to set traps, dismantle traps set by other classes, and sacrifices attack damage for attack speed and slight increase in movement speed. Scout has ridiculous range and damage and high mobility, but has slow attack speed.
Assassin: extreme melee ADC, starts with dagger, has ridiculous attack speed and mobility, and crit rate, has several evolution paths: Saboteur, Daggerspell, and Slayer. Saboteur can do the substitute jutsu to avoid damage and has the ability to poison others and to create smoke screens. Daggerspell knows spells to boost themselves and launch basic spells. Slayer is pure physical ADC with the ability to use every type of physical weapon, such as swords, rapiers, sabers, daggers, pikes, spears, etc.
Paladin: melee tank, starts with shield and sword, advantage over undead creatures, has the ability to taunt enemies and protect teammates but has slow movement speed. Also has access to minor healing and boost spells that helps the whole team survive. Has several evolution paths: Defender, Protector, and Crusader. Defender has a two-handed shield and focusses on defending. Protector heals teammates, transfers damage to self, and wards teammates from death. Crusader is mostly ADC but can take damage as well, sacrificing the ability to protect teammates but still has healing aura.
Priest: no ADC whatsoever, heals teammates, starts with a staff, has two main evolution paths: Holy Priest and Dark Priest. Holy priest heals and has the ability to revive teammates. Dark mage sacrifices healing skills for cursing skills (like curses, not swearing) such as poison, slowness, blindness, stuff like that.
Mage: ranged ADC, starts with staff, has many evolution paths: Fire, Water, Lightning, Earth, Wind, Light, and Dark. Fire is most damaging, Earth is most defensive, Lightning and Darkness controls opponents, Light deals crit on Dark and vice versa, Fire Wind Earth Lightning Water Fire.
Tamer: basically no ADC, uses pets and summoned creatures, typically uses totems as summoning. No evolution path really, only increases how many pets a Tamer can summon.
That's it for the classes, next, the background?
