A/N: Hello everyone and welcome to the Sleipnir's Side Stories. I feel a bit bad for this story and Tales of the Hooded because they never really got off the ground. However, allow me to explain my recent actions. You see, with REbooted I hit a few personal milestones and wanted to celebrate with what I call the REnewal season. Basically I'm trying to go back and fix up some of my older chapters. I'm also hoping to get all of the REbooted Gaming Manual's numbers sorted out. An update on that should be coming soon as the only people needing numbers left are Ziz and the Koblinoids. Now I know a lot of you liked the Koblinoids designs and while I normally do things based on popularity I can explain. I have admittedly been somewhat intimidated by the work needed for them and wanted to get everyone else out of the way first so I could focus on them. So the REnewal schedule after this update is going to be more or less me working on Ziz's numbers, updating the Gaming Manual, trying to Renew the RElationships chapter which will include the ending segments, and then Koblinoids. The world is crazy as usual but I like to think we can make it better; so enjoy this chapter, tell me what you all like, support your favorite OCs in my polls, check out the main story, stay safe, and have a good day.
XxxX
(Cathy)
After the Hooded emerged from the ocean, several people were the first to realize the Hooded had returned. Among them were the Sleipnir Squadron, consisting of Metto, Aki, Cathy, and D. A. H. N. Proving to be valuable assets in the previous timeline, their ally in the dark chose to preserve their memories. Once each member was ready, they would receive these memories to help prepare them in this timeline. After receiving them Metto found a willing host, Aki left the Order of Shadows sooner, and DAHN performed it's transformation soon. Cathy would prove to be an exception to this however as she was never born in this timeline. Knowing the Hooded would throw a fit about the loss of the Cyber Pilot, their ally in the dark instead sent her soul to an alternate version of Runeterra's future. It was there the Programs would find an anomaly inside of one of their computers and give it a body. As payment the machines asked for two things, answers for where she came from and for Cathy to be a test subject for the Pulsefire core.
CDAM
On a clear night in the alleys of Piltover, a ring of blue energy appears before a portal manifest. Emerging from the portal, a feminine figure with green mechanical eyes adjusts to the alien yet familiar surrounding. Taking a dirty cloth from a nearby waste bin and using it as a cloak, Cathy stealthily makes her way around town until she comes across a local pub and stops. Outside of the Aviator's Ale House, she sees vehicles lined up ranging from speedy monocycles to steam carriages. Deciding she could use some new clothes and transportation, Cathy steps inside and decides to "negotiate" with some of the locals.
CDAM
A Zaunite bartender with chemtech arms is dutifully fulfilling orders from behind the bar as the pilots and crews of Piltover's airships have a good time. With rich cigar smoke filling the air and a band of clockwork automatons playing in the back corner they party the night away. Several of these chaps are playing billiards while another tells a story about how he saw a bird turn into a woman during one of his flights. Others are dancing and some are just there for a drink when a medium sized figure walks in. Before anyone can even get a good look under their dirty cloak, said figure has already walked up to one of the women engineers in her work jumpsuit.
"You'll do. Now listen carefully because I'm not one for repeating myself. I want your clothes, your boots, and your monocycle." The stranger demands of the tall brunette with her robotic voice and upper class accent. Flashing her piercing green eyes, the cloaked figure is almost intimidating enough to make the engineer comply without thinking.
"Oi, Beth you gonna take that from this cunt?" A blonde in a pilot's jacket shouts before her fellow crew members approach to back up their coworker. Armed with pool cues and knives, their captain pulls out her trusty revolver to help emphasize their threat.
Before the bartender can try to de-escalate the situation, Captain Alexandra pistol whips the cloaked stranger in the head. Watching the figure crumple to the ground, the bar's patrons begin to panic as Catherine's head rolls away. Panicking at the prospect of accidentally killing someone, the crew isn't able to take in the woman's ivory synthetic skin or the gold and black mesh forming a pull through ponytail. Cathy's left arm then starts to crawl its way out from under her cloak and begins making its way towards the Captain. The blonde then barely has a moment to react as the armored yet graceful appendage lunges at her. Seeing Alexandra having her shooting hand crushed, one of her men tries to smash his cue over the decapitated head. This proves futile as the Sleipnir's green eyes flash and a barrier is projected from them. Using her remaining arm, the Cyber Pilot's main body rises and kicks her assailant through a table. Tossing off her cloak, Cathy reveals her body of ivory skin and ebony wire based muscles for all to see. With a sea green orb acting as her heart, the Cyber Pilot's body is protected by plates of cobalt colored armor. Firing a blast of concussive force from her right palm, the Sleipnir is able to easily send another engineer flying through a window. Dragging Alexandra into the kitchen with her left arm, Cathy activates her crowd control measures. From each of her disconnected body parts, blue force fields manifest and shove away anyone who gets too close. Watching as the last of her potential enemies flee, Cathy reassembles her body and turns to the captain trying to crawl away. Turning to look at the machine woman in horror, the flesh and blood woman tries to cock her revolver before it is snatched away.
"You know what, I think your clothes would fit me better." A smirking Cathy says as she casually cocks the hextech weapon. Fearing for her life, Alexandra is more than willing to comply now with the artificial woman.
Several minutes later, with sirens going off in the distance, Cathy emerges from the ale house with her new attire. Now wearing a brown, fur collared bomber jacket, gray shirt, and black overalls tucked into combat boots, the Cyber Pilot heads towards her new ride. Before she can drive off though a gunshot rings out behind her and she sees the barkeep point a chemtech shotgun at her.
"I can't let you leave here with that woman's cycle too. Now get off it before I have to put you down." The middle aged man demands as he uses the gun's lever to reload. Deciding she could use more toys, Cathy gets off her vehicle and begins to flex her new body.
Erupting a series of spines from her back and shoulder blades, the boosters in her activate before she quickly closes the gap before a shot can go off. Disarming the man and placing the shotgun in her stomach's pocket dimension, the Cyber Pilot also takes the chance to steal the man's aviators off his head as well. Not wanting to waste anymore time here, Cathy speeds off as her clothes begin to repair themselves and before the wardens can arrive.
CDAM
Making her way to the Zaunite docks, the time traveler manages to find an empty warehouse to hide in. Removing the core from her chest, Cathy then begins to channel her arm's beam into it and sends out a signal. Reaching across time and space, the Cyber Pilot is able to summon a time portal to her location. From the temporal gate emerges Catherine's pet project, a tilt rotor aircraft armed with a light cannon nose gun that can either be rapidly fired or charged up for a stronger blast. With the new Roc now back in her possession, Cathy can't help but smile until she hears a thud on the warehouse roof. Moments laters, a monstrosity of flesh, metal, and bones drops in from the skylight and lands in front of her. It then kneels before a man with a mutated arm and legs emerges from it's back to greet her. Laughing amongst themselves, Cathy and DAHN know it won't be long before their other Sleipnir squadmates come; it also won't be too long after that when they will seek out the Hooded.
CDAM
(DAHN)
Months pass and the Sleipnirs have all gathered at the Hooded's hidden manor; they are currently passing the time until his birthday party can start later. Standing in the buffet hall is a pale man with rich, brown hair in a blue vest with a long left sleeve and khaki shorts standing before the meat section. Rolling their ring arm's shoulder, which has a ring of raw pink muscles, DAHN watches as invisible servants line up a smorgasbord of meat based dishes upon silver trays. Feeling their mouth start to water, the Bio Behemoth's right arm rips apart before reforming into one made of pure muscle with organic metal for bones and claws. A row of teeth then forms down the middle of it before the former Zaunite scientist kneels a bit. He then lines up the arm with the platters of food before moving their arm across them to feast.
CDAM
Three years earlier, a woman by the name of Asya was finishing up her shower when she heard a crash coming from the living room. Rushing towards the noise, the blonde woman comes in to see her children, Hedeon and Nadia, helping their father up. Thinking the scientist had simply been working too hard recently, Asya lays him down on the nearby couch. Like her kids, she knows how much Danilo's most recent project means to him. Her husband firmly believes in his newly made synthetic organisms and the good they can bring; including getting them out of Zaun. Being the man's former assistant, Asya knows he is more than justified in having this much faith in the red worm creatures. Several hours later, the family is eating meatloaf but Danilo has yet to touch his plate. With the kids starting to look at him worried, Asya finally decides to speak up.
"Love, you've barely touched your food. Is there something you would like to say?" The factory worker asks while cutting off another piece for her son. When his mom doesn't look, he then sneaks a small piece for the family ragdoll cat, Petro.
"I lied. Oh Janna! What have I done?! It's all my fault!" The man shouts before he breaks down crying. Quickly moving the kids out of the room, Asya starts to comfort her husband.
"What did you do? I'm sure we can fix it if we put our minds together." Asya, being the ever supportive wife she is, tells Danilo while hugging him. Feeling her warmth, he gives her a light kiss before his brown eyes meet her hazel ones.
"I took out money from the Numerals; wouldn't have had to if not for that bitch! Also earlier, when I collapsed, I saw a vision of the future. You and the children died, I was left a crippled husk of a man but my experiments worked and saved me before it was too late. It's completely insane but this vision of mine felt so real… Asya please come with me to the lab. I can't protect you from those bastards but we don't have to suffer." Danilo begs while putting his hand out for her to take. Feeling in her soul that he is right, the mother of two puts her faith in the love of her life.
The next day a squadron of Numeral thugs, armed with automatic rifles, go to investigate Danilo's lab. Upon initial arrival the group find it devoid of any signs of life and only find empty cages, a recently used alchemy station, and emptied filing cabinets. Pulling out a radio, the crew of four start to ask if anyone has seen their target while not knowing they are being watched. Behind them on the ceiling, what was once Danilo waits for their chance to strike. With it's feet formed into claws and spikes, DAHN watches the hitmen eventually announce their failure to secure Danilo. Slinking down from it's hiding spot, the Bio Behemoth now bars the thugs' path before they form a quick firing line after being startled by DAHN's sudden appearance.
"Professor Danilo, our employers would prefer that we take you alive. Of course we could always go after your wife and kids if you refuse. Now, will you come with us peacefully?" Peterson asks before his team turns off their safeties. Taking aim, they can't help feeling disturbed when he starts to laugh insanely.
"Not this time you fuckers. This time we were prepared." Are DAHN's only warning before it's arm transforms. Near their shoulder, a hazel eye opens as the fingers on DAHN's hand start to split into clawed tentacles.
Taking the initiative, the Numeral hit squad opens fire upon the mutant. This does nothing as DAHN begins their Blade Shield technique, having their lasher-esque fingers flail around them to smack away the bullets until the group's magazines eventually run out.
"Yeah, fuck no. I'm sorry to have bothered you. You have a good day sir." Is all the lone female shooter of the group on the far left has to say; before she then proceeds to put down her gun and leaves out the back door. DAHN simply shrugs at this and turns to face their remaining prey who choose to stay.
While two of them start reloading, the burly one in the middle charges forward to buy time with his switch knife. DAHN is then quick to extend their arm and stabs their would be assailant in the chest. They then swap places and while traveling through the air DAHN kicks off of them as well. Now standing next to the two gunners, the Bio Behemoth quickly backhands one into the wall of cages before delivering a massive punch to Peterson. When the backhanded man behind them tries to get up, DAHN quickly forms a large fist and slams onto his head which Crushes Them. Watching his team mate's skull enter his chest, the terrified Peterson pulls out his pistol and wildly opens fire. One of these manages to hit DAHN in the leg and forces them to take a knee. Quick to retaliate, the amalgamation stabs the remaining hit man's shooting hand with a tendril. Peterson then begins to scream in horror as he starts to slowly be dragged towards DAHN. As he fights to survive, the Numeral can only grow more desperate as more tendrils stab into his limbs to aid in their grisly task. Dragging their prey within arm's reach, DAHN starts to choose him with their remaining human limb as their other arm begins to mutate again. This time it forms into a tunnel of teeth which is lowered onto Peterson's head. The sounds of regret are then replaced by the sounds of flesh tearing and bones cracking for ten minutes. By the time the Sleipnir emerges from the lab, not only do they have a healthy tan but they have left no evidence of the bodies behind. Wiping some blood from their mouth, DAHN begins to climb onto the nearby rooftops as another squad of Numerals approaches to investigate. For the next few years, DAHN would continue to perform hit and runs on the Numerals until one day the Hooded appeared to end the gang menace for good.
CDAM
Back in the present, DAHN is curled up on a table and surrounded by empty platters. Feeling a metallic finger start to rapidly tap their nose, instincts take over for the mutant as they swiped a clawed hand around them. After hitting nothing but air, DAHN looks behind themself and sees Cathy standing with a look of annoyance.
(Aki Genbu)
Entering in from the kitchen with a turkey club in hand, Aki finds Cathy in the middle of scolding DAHN for eating the food meant for the Hooded's birthday later. Watching the scene unfolding before him, the Shadow Wyrm picks up a knife to spread some mustard on his lunch when he feels a running sensation on his cheek. Using the blade as a mirror, the teen sees his right cheek is twitching. Deciding to wipe off the concealer he is using, Aki feels a tad self conscious about the scars on it before snapping out of it. He reminds himself that even with all his scars, including his mauled left ear, that the other Coalition members still care about him. Taking this chance to check himself over, the teen has an invisible servant bring him a mirror. Making sure his short raven hair is properly combed, he is relieved to see his dress shirt and dark fatigues are free of mustard stains. Once he is done making sure he looks good for the party later, the Shadow Wyrm starts to get annoyed that the Cyber Pilot and Bio Behemoth are still arguing. Leaving to find a peaceful place to finish his sandwich, Aki sniggers a bit at the two adults arguing like children when he's a teenager. Even with him being the youngest of the Sleipnirs however he has seen plenty of combat; from being in the Ionian and Noxian war, to a former Order of Shadows member, and finally his own personal escapades. Finding a nice view on one of the manor's many balconies, Aki begins to reminisce about one such adventure a few months ago.
CDAM
Infiltrating a gang's apartment complex, the rogue shadow ninja has decided to take out the brigandes after seeing how they were extorting the area. Having cut a deal with the Weh'le guards for transport out of Ionia, Aki hopes to investigate the concrete building and find out what happened to several guards sent to flush it out two days ago. Not wanting any of the clearly terrified guards to get hurt, the Shadow Wyrm has decided to enter alone. Making his way up the central staircase of the four stories tall building, the teen finds no resistance on the first floor before his luck runs out. Upon entering the second floor, over a dozen brigands armed with knives and clubs attack him from random rooms. However with his superior hand to hand skills and training, Aki soon leaves the hallway filled with broken bodies. Arriving on the third floor, the boy begins to hear groans of agony and sneaks his way closer to the sound. When Aki arrives at the room from where the sound is coming from, a pale and smiling brigand wearing red comes out with two long knives.
"I'm gonna check on those noises guys… intruder!" Huájī yells to alert the other four gangsters, who are busy skinning the last guard, before pursuing Aki. He then chases the teen and tries to stab Aki near the staircase entrance but ends up disarmed and in a headlock.
"Hold on man we'll be right there!" The Shadow Wyrm hears from the gangster's friends before he pulls Huájī into the stairwell. Needing to get moving, Aki decides to throw the killer over the stone railing where he lands spine first on the opposite side and dies immediately
Avoiding a slash from behind, the Shadow Wyrm decides to retreat to the roof. Finding a door leading to it on the next floor, Aki tries to open it but finds that it has been chained locked. After struggling with the lock for a bit, he turns and sees the four remaining gang members arrive down the hall. They consist of Shi, a dark skinned teen several years older than Aki with short curly hair. Kun, a short, older woman with caramel skin and a jade circlet on her head. Sharul, who seems to be some kind of a shark based vastaya with dreads and ear piercings. The last to finally arrive is their leader named Kardama, who is a white haired man in a purple cloak. Looking a bit down, the Shadow Wyrm grows a bit nervous seeing them all armed with blood soaked machetes and ready to avenge their friend.
Feeling a familiar sensation overtakes his right hand as he lets go of the door, Aki sees shadow magic begin to form before dispelling it with a fist. Calming down a bit, the teen then rushes towards the brigands before they start to do the same while shouting a war cry. Kun is the first to reach Aki and tries to cut his head off only to be blocked and disarmed. She is quickly kneed and thrown onto the floor behind Genbu before having Sharul thrown into her. Shi then takes a swing but is blocked as well and tackled into a wall. While he pins the boy down, Aki unleashes a series of swift kicks into an approaching Kardama. Elbowing Shi in the throat before kneeing him away, Aki is then pulled off by Kardama and slammed back first into a nearby door. Kneeing the former ninja in the stomach, the white haired man tries to stab Genbu but his attack is dodged before he is then kicked off. Starting to stomp on the downed man, Aki is interrupted by Sharul tackling him to the floor. Stabbing at the pinned intruder, the shark vastaya barely misses Aki's face before he is forced off with an elbow to the nose. The Shadow Wyrm isn't given any time to recover however as Kun grabs him by the leg and drags him to a kneeling Shi. Shouting for her younger associate to cut off Genbu's leg, the boy responds too slowly as Aki kicks out Shi's legs and Kun in the face with his free leg. Slamming the young brigand's head into the floor, the former shadow ninja steals his blade before taking a swing at a dazed Kun. The woman is barely able to avoid his attack before Sharul tries to help out. Her vastaya friend is then just as quickly kicked in the stomach as Kardama arrives to have his own clash of blades with the Shadow Wyrm. Aki proves to be too swift for the older man however and succeeds in giving him a cut on the side of his neck. Trying to reduce their numbers, the Sleipnir tries to stab Kardama while he is downed but is instead tackled by Shi from behind. Losing the machete due to this surprise save, Aki slams his fellow teen's head into the ground once more before rushing for the blade. Shi's efforts aren't wasted however as Kardama is quick to recover and nearly cuts off Aki's fingers when he tries. blade due to the surprise save, Aki slams Shi's head again before going for the blade. A swipe then sends the intruder rolling back where he almost winds up being hacked apart by Kun. After the woman receives another boot to the face, Shi and Sharul decide to try double teaming Aki. Approaching him from both sides of the small hallway, they instead end up receiving integrals of keens and kicks from the Shadow Wyrm as he bounces between the two. Eventually Sharul is sent crashing into an abandoned room after receiving one too many kicks. This distraction does give Shi a good slash onto Aki's back after he briefly loses his foot. Despite his leather armor mostly protecting him, Genbu is still enraged by the attack and starts to repeatedly punch Shi in the face while slamming his head into the door. With Shi now stunned, Aki grabs the teen by his head and slams them both into the entrance of the emptied room. While Aki lands safely, the young brigand ends up with his neck impaled on the bottom shards of the broken door and dies.
Pausing for a moment to consider what he has done, Aki stumbles up and looks around to see he is inside of a one room apartment filled with dusty furniture. Remembering this is not the time for morals, Aki turns to Sharul who groggily tries to split his head in half but instead gets gut punched several times. The Shadow Wyrm then flips him through a nearby wooden table before Kun and Kardama rejoin the fray. Blocking all of Kardama's attacks, Genbu quickly slams him onto an abandoned stove before Kun tries her luck as well. For her efforts she is rewarded with her sword arm being pulled out of it's socket. Lacking control in her limb, Aki then forces her to cut her own stomach and slams her onto the ground. Easily taking Kun's blade from her broken form, the Sleipnir quickly then ends her life by stabbing her in the chest. More than tired of this intruder, Sharul kicks away the machete from Aki's hand before sending the intruder over a nearby couch. Now in a blood frenzy, the vastaya starts landing quite a few knees on the tree before biting his shoulder. He then fails to notice as the Shadow Wyrm picks him up before slamming the gray man nape first into a nearby corner of the room. Hearing his spine break, Kardama starts to furiously trade blows with the man who has killed all his comrades. Proving to be surprisingly adept at hand to hand combat, Kardama even manages to suplex Aki before putting him into a headlock from above. Grabbing the man by his hood, the Shadow Wyrm manages to pull Kardama off of him before head butting his nose. He then tries to put the brigand leader into a chokehold several times but finds it broken each try. The larger white haired man then uses his strength to lift himself and Aki up. Trying to slam the teen into a wall, he is forced to throw Genbu away instead when the boy starts to hit him in the back of the head. Recovering quickly, the Shadow Wurm avoids two wild swings from the bandit's reclaimed machete before managing to grab his sword arm. Pulling himself in close, Aki begins punching and elbowing his way the right side of Kardama's body. Finishing the fight with a rabbit punch, Aki begins to hear the sounds of shouting closing in. Apparently some of the gang members were out and have returned to tell everyone about the guards approaching the building. Needing a quick get away, and seeing a barely conscious Kardama getting up, Aki Genbu gets an idea. Charging into the gang leader and picking him up, the Shadow Wyrm crashes them both out of the room's window.
After taking a minute to catch his breath, Aki moves away from the convulsing body and into a nearby alley as guards rush past him. Taking off his armor to check for any damage, the Sleipnir pushes in a few dislocated ribs when he feels a cold steel hook around his neck. Grabbing the shaft of the kama, he slams his body backwards and knocks down his would-be attacker. Flipping the weapon in his hand, the former shadow ninja prepares to slam it into his opponent's head but stops upon seeing who it is. On the ground is a teenage girl with a long, dark ponytail wearing green light armor and with a matching mask obscuring her face.
"Hello Akali. So did you want to kill me or say goodbye?" Aki asks before throwing the kinouchi's weapon between her legs. Tearing the blade from the ground, the Kinkou ninja has come to have one last talk with Genbu before he leaves Weh'le and her behind.
CDAM
(Metto)
Down reminiscing, Aki notices Metto flying overhead before his thoughts wander to who took his homemade ramen from the fridge. The wind spirit soon lands and finds that the ramen she found has just finished cooling off. Pulling up a chair, the green eyed woman wonders if her friend Genbu would've liked some of her food. Her eyes then change to blue and Layka starts to slurp away at the noodles while bird watching. Feeling some inspiration coming from the tones of the jungle around her, the skald pulls out her lute and begins to play. As her song begins to carry on the winds, it doesn't take long before several birds, lizards, and spirits arrive to listen. Reaching into her amauti's back pouch, and grabbing some special salt from within, the dark haired woman imbues some magic into it before releasing it. The enchanted mineral now feels cool as snow and soon forms into a small idol of the Wind Shepherd. Salty Layka then hops into a carriage and begins to move towards a mining village. Satisfied with her projection, Layka begins to regale her audience with a story.
CDAM
Arriving at the mountain village of Phoenix Perch amidst a snowstorm, a supply caravan carrying Avarosan grains and medicines enters through it's tall wooden gates. Stepping off one of these carriages is a woman wearing a tan and purple skirt style amauti with colorful wooden charms lining the base of it. Long black hair slips from her hood as she begins to gaze around the plagued village. Spotting several of the village militia approaching her, Layka prepares to introduce herself when a man wrapped in murk wolf skin beats her to it. The blonde man, Asger, explains that in exchange for her protection they would bring the exorcist with them. After finding the shaman wandering amongst the sastruga near the mountain, she quickly proved her worth fending off several qiqirn; demonic blood sucking hounds. With her arrival explained, Asger escorts the tanned woman into the warmother's hall. Sitting at the head of a long table, the exhausted woman with crimson hair looks up from her X covered maps.
"Forgive me if I'm not the best host stranger but my cursed people are barely scraping by as is. Our mines stink of death and any who try to work in them return with disease. To make matters worse, our usual hunting grounds at the base of the mountain have turned on us. Either all of our hunting parties are unable to find prey or they have found themselves turned into it." Warmother Asta informs the shaman before getting up and collapsing on her wooden throne. Gazing over to Wyrm Fang, her true ice spear, the middle aged woman can't help but see herself as a failure at protecting her people.
"Evil does lurk around this mountain, luckily I am here and I can help. Know that I will treat your people as if they were my own kin warmother Asta. Huh, I actually managed to sound professional; oops, sorry ma'am." The ditzy wind says before kneeling by the tired leader's side. Just from what they've been told so far, even someone as scatterbrained as Metto, can tell that those Xs are spots where hunts have gone wrong.
The next day Metto, Asger, and a group of hunters head to the site of the most recent attack. After searching around the local forest, the hunters try to locate any tracks not destroyed by the recent snowstorm while Metto wanders off. Now away from the humans, the Wind Shepherd begins to meditate and begins to hear the spirits of the trees. They tell her of a large creature that has been stalking these woods recently. When pressed for more information, they are unable to answer her but do inform her of a fresh set of tracks nearby. Guiding the hunters towards this discovery, the party finds a trail of massive footprints that seem to have been made by trolls. The wind spirit however finds this theory to be too mundane of an explanation for the events happening however. Informing the party that she will be heading to the village mines, the shaman leaves the group to further investigate the tracks.
Waiting for night to fall, the Wind Shepherd lights a torch for herself before venturing into the mountain. As she is heading deeper inside of the tunnels, the smell of rotting flesh soon hits her nose hard. Summoning a bubble of clean air to counteract the miasma, Metto reaches for her weapon of choice for the fight ahead. Grasping a cobalt blue handle from her back pouch, Layka pulls out a foot-long fan with feathers from all over the world decorating both sides of the handle. Feeling a draft coming from the end of the tunnel, Metto summons a massive gale which clears out a makeshift wall of rocks. Entering a circular chamber filled with water and half eaten bodies, the exorcist spots a woman that looks like a younger version of Asta near the back on an island. Trudging her way through the inky pool, the skald puts down her torch and begins to inspect the pale woman's emaciated features.
"Ma'am can you hear me? If you can then know I'm going to get you out of here so just…" Layka is unable to finish her sentence when the ceiling falls apart. Just like the debris and moonlight, a twelve foot tall humanoid crashes into the center of the chamber.
A mix of man and beast, the monster's bloodsoaked grin and body of twisted ice, bones, and flesh confirm to Metto that this is a chenoo. Gently sitting the dying girl against a nearby wall, Metto turns with her fan raised as a flood of wind encompasses her. Sending a volley of slicing winds at the roaring creature, the shaman begins to cover the chenoo in cuts as it prepares to throw a boulder at her. Leaping out of the way, Layka lands in the waters before Metto channels an icey blue energy into their fan. Seeing another rock coming her way, she then releases this pent up power and sends out a trio of freezing wind streams. Her magic manages to catch the stone midair and freezes it enough to shatter. The icey gales aren't finished however as they soon then gather underneath her foe and lift it into the air. The middle of the wave catches the massive stone midair, it then freezes and shatters the boulder. With her Boreal Barrage stalling the creature, the Wind Shepherd conjures another spell except this time it engulfs her fan with red energy as an alien heat begins to fill the cavern. As the chenoo is finally let down, it is soon surrounded by a firestorm that begins to flay it alive. Desperately trying to escape from the blaze, the monster is pursued by the spell as ice thaws, water boils, and the air around it goes dry. Now left a singed mess, Metto rushes towards the creature for the finisher and shoves a fish full of her magical salts down it's through.
While the demon starts to melt and boil from the inside out, Layka rushes to check on the incapacitated girl. Feeling her motherly instincts kick in, the skald begins to cradle the woman like a newborn. Seeing her blessed salts finishing their work, the Wind Shepherd sees Asger emerge from the demonic shell with a block of ice in the middle of his chest. With the fight over and the mystery solved, Metto uses her powers to float everyone out of the accursed chamber. Finding several militia members coming to investigate all of the commotion, the Sleipnir decides to land near them.
After explaining what happened in the mines to Asta half an hour later, the two mothers are able to discern what has been happening. As it turns out, several weeks earlier, Asger and Ula were sent with a hunting party to find food. The two successors' party then must have had a run in with several migrating trolls and became lost as a result. Layka then explains that Asger must have grown scared of starvation and began hoarding food; this would serve to explain why he became a chenoo. Once he was possessed, the man must have tried to convince Ula to resort to cannibalism but failed. Not willing to accept his sister's refusal however, the monster then forced her to inhabit a cave filled with bodies under threat of starvation. However despite all of this, Layka is still unable to determine why a miasma suddenly formed in the mines. The warmother then takes a deep sigh before explaining that her bloodline has several mages in it; if she had to take a guess the girl's powers had developed out of desperation.
"Thank you for your efforts exorcist. I must ask though, how long will my son stay in his slumber?" The worried redhead asks the shaman before failing to stand up. A combination of exhaustion from these events and the fates of her only children being enough to immobilize the woman.
"In the songs and stories I know of they say that his heart will be frozen until another gives him their own. It is said that only an act of love such as this can break the ice that can shatter blades. Essentially it is a life for a life." The blue eyed woman informs her counterpart while staring into her hazel eyes. Seeing a spark of determination form in the warmother, Layka watches as she grabs Wyrm's Fang and uses it as a crutch to stand.
"Then I must go, after all it was my pushing for them to prove their worth that led to this. But I must first know something about you stranger. Your actions and clothes give you away as a mother, would you do the same as I am about to?" Asta asks the other woman before she starts to limp towards the hall's doors. With the guards and any healthy villagers surrounding them, the redheaded woman hopes to receive one final push to commit to her actions; she also hopes to ingrain the memory of this woman who saved them all into their minds.
"I am a mother as you suspected and yes I would. Even now my actions are a sacrifice to make this world a better place for my son. Despite not being able to be with him I feel in my heart that he knows I love him. It is why whenever I get the chance I play my lute, this way my song can ride the winds to him." The now teary eyed Layka confesses before leaving the hall soon after. As she begins trekking away from Phoenix Perch, Layka pulls out her lute from her back pouch and starts to play.
CDAM
With Layka's done sharing her story, Metto gets up and goes to see the other Sleipnir members in their lounge. A fairly large room, the group have decorated it with several house plants, a coffee machine, a full liquor bar, couches, an endless fridge, and any trophies from missions they've gone on. Taking a seat next to Dahn, who has entered a minor food coma, Metto begins eating a bag of chips. Glancing over Aki who is sipping some coffee, the spirit inhabiting Layka notices Cathy frantically checking over a notebook. The mechanical woman then gets up and announces that the group forgot to pick up the cakes they ordered for the Hooded's party. Quickly formulating a plan, Cathy and Aki decide to go pick them up from Zaun while DAHN stays to greet guests and Metto finishes setting up the party. Getting up to complete her tasks, Metto begins to wonder where the Hooded is right now before shrugging off these thoughts and wondering what Bandle City is like.
XxxX
(Operation: Cake Eater)
Arriving at the Ironport of Zaun, Aki leaps out of an orb made of shadows but notices that Cathy isn't with him. Meanwhile, up in Piltover, a gate of electricity forms before Cathy steps out of her portal and finds herself alone. Growling in annoyance, she quickly catches the next descent on the Rising Howl and calls Aki on her communicator. Getting into a screaming match with her partner about syncing teleports, the pair eventually settle on Cathy going to Aki after he brings up her fear of creepy crawlies.
"Stupid shit can't even work with us. Then again I suppose we should be proud he was willing to use his abilities to come here; dumbass thinking he can be a part of this Coalition without using his Shadow magic. The fuck are you all looking at? Damn! Bitch can't make a call without everyone looking at her and trying to butt in." Cathy shouts at the dozen or so people around her before getting off the mighty lift. Breaking into a muscle car she sees, the Cyber Pilot begins hot-wiring it while hoping Aki doesn't get into trouble.
CDAM
"Hey do you guys know how to get to Leonardo's Bakery? I'm not too familiar with town and was wondering if I could get some directions." Aki politely asks a trio of chempunks hanging out on some crates.
"We could tell you're not from around here. After all you seem well-heeled, matter of fact you look awfully healthy. Hey kid, do your parents' know where you are?" Asks the leader of the trio before they start to look around for any wardens.
"My parents are dead. Aaaaand you guys are asking me these questions because you're gonna try to harvest my organs aren't you?" Genbu realizes as over two dozen of their friends emerge from the surrounding alleys and walkways. Seeing them pull out weapons confirms his suspicions before the Shadow Wyrm begins bolting it.
CDAM
Half an hour later, Cathy is driving towards Ironport when a convoy of vehicles pass her and she spots Aki in the back of the lead SUV. Playing the image back in her mind, she notices that he has several bruises on his face and immediately begins tailing the convoy. After cutting off the pickup truck and motorcycle at a stop light, Cathy steps on the gas and makes her move.
"I can't believe this prick in the back managed to kill eighteen of us. You could've probably gotten away too if you didn't decide to be a hero kid. Should've let us kill that bitch and run away because now we're gonna make this shit slow and painful. Fucking idiot." The driver of the car, a fat man named Jameson with augmented arms, mocks Aki over his capture. Harry, a lanky and shimmer addicted punk, starts to feel his skin itch and tells Jameson to hurry up so he can get his fix.
"Cool your tits Harry and just worry about keeping that gun pointed at the kid. Besides, it's not like Jameson's fatass is going to miss dinner, haha! Oi Tiana, what bell is it?" A bald and fit man, named Charles, asks the petite blonde behind him while enjoying the breeze from his window. Pulling out her pocket watch, she informs her compatriots that it is five minutes from eight bells. At that moment a speeding muscle car rams into the SUV and the thoughts going through everyone's heads range from "Shit!", "Who the fuck hit us?!", "Cathy!", "Son of a whore!", and "Ionian!".
Thanks to Cathy's collision, Aki is able to kick Harry's pistol under the driver's seat and can renew his fight with the gangsters. Due to the collision, Harry's pistol is lost and Aki renews his fight with the gangsters. The Cyber Pilot prepares to ram the SUV again but finds herself pinned between two sedans. Back on Aki's end, he has managed to take a seat on the center console and is using his position to kick and punch at both Harry and Tiana in their seats. Charles then pulls Aki towards him and starts to punch the former ninja. Needing to escape, Aki grabs the wheel and veers them left. This ends up flinging Charles off him and slams the back of his head into a passing truck.
"Oh would you lot just fuck off! Aki you better be using Shadow Dragon in there." Cathy thinks out loud before hitting her breaks to free herself of the pincer maneuver. She then begins her counter attack by ramming the car on her right until it careens into a local theater entrance.
Cathy and the other sedan then both come screeching around the corner before they begin ramming each other. The gangster proves to be oddly adept at the tactic as he ends up hitting the Cyber Pilot enough to force her into reverse. Not one to panic though the Sleipnir looks at her surroundings and sees her victory. Keeping her opponent's vision obscured, the android quickly veers out of his way and causes the man to go flying out his windshield after tricking them into slamming into a barricade. Getting her car straightened out and continuing her pursuit, Cathy quickly finds herself coming under fire. As it so happens the truck and motorcycle she cut off earlier have managed to catch up to her. Using a double barrel shotgun, the passenger of the truck manages to shoot out Cathy's window. Sick of playing chicken with these chem punks, the Coalitionist pulls out a machine pistol from her stomach's pocket dimension. Noticing her new weapon, the truck's gunner rapidly bangs on the roof so the driver backs off a bit. Keeping her aim on the truck, Catherine is barely able to react in time as the motorcyclist opens fire with their own pistol. Getting as close as he can, the biker keeps spraying bullets at Cathy's car until he's next to the driver's seat. Not giving her enemies a chance to reload, the Sleipnir rams his motorcycle out from underneath him. Seeing him desperately clinging to the side of her car, the android detaches her right arm and starts to push him off. Quickly losing her patience once more, Cathy decides to instead pull the gangster's upper half into the car before unloading a clip into his helmet. Dropping the corpse from her grip and running over it in the process, the blonde machine hopes Aki is okay.
'Okay that was definitely a gun going off. I couldn't hear it over the people screaming all around.' Aki notes before throwing a dazed Tiana into the back and breaking Harry's right arm. Elbowing the now crippled man, the Shadow Wyrm quickly ties his seat belt around his neck before the teen starts to choke the driver with his own necklace.
Not wanting to crash, the blonde starts to choke Aki as well before he yanks her back into the middle row. Slamming himself onto Harry, Aki starts to kick Tiana until eventually the woman is sent crashing out her side's window. Suffering a broken neck after hitting the road, she is quickly put out of her misery by a passing carriage hitting her.
CDAM
Having dealt with the cyclist, Cathy can now fully focus on the returning shotgunner truck. Using his rounds blowing off her driver's side door, the gunner tries to reload but ends up dropping his shells after Cathy rams them. While the gangster is fumbling to grab his ammunition, the android takes her chance to reload. Putting the fresh clip into her mouth, she has her right arm empty the old one before replacing it. Finishing her reload by slamming it into place on the dash, Cathy sees the gunner still fumbling with his shells before she unloads her rounds into the truck. Hearing the satisfying sound of the car's horn wailing before the truck crashes into a nearby brick wall, the Cyber Pilot breathes a sigh of satisfaction knowing all her pursuers are dead.
CDAM
With everyone dying around him, Jameson starts to panic as Harry starts to trade blows with the captive. Knowing he is the last line of defense, the shimmer addict starts to take hits just so he can land his own blows while thanking his increased pain tolerance. Harry eventually overcommits one of his kicks however and breaks another window. Before he can pull his foot back in, Aki takes this chance to drag the chem punk's achilles across the broken glass. With the last line of defense screaming in agony, the Shadow Wyrm punches Jameson until he is unconscious before opening the rear hatch. Seeing Cathy driving behind them, Aki punches Harry unconscious as well before jumping on his partner's stolen car. Detaching her left arm to help Aki inside, the Cyber Pilot quickly slams down on her brakes and watches as the runaway SUV is rammed by a dump truck. Taking a moment to recuperate, the Sleipnirs then get out of the car before they start laughing and giving each other dap.
"Woah! That shit was intense, great driving back there Cathy. Huh, look over there, it's that Leonardo's?" Aki asks before he points out the old Zaunite bakery just past the flipped and now burning SUV. Pulling a sack of gold from her stomach, Cathy punches the Shadow Wyrm in the arm for not using his powers.
"It is. Let's hurry up because the party is probably starting at any moment and I wanna get back before the Hooded does." Cathy tells her partner before they go inside to pick up their orders. Purchasing a massive marble cake and a neapolitan ice cream cake for the Hooded's birthday party, the pair teleport back home. Covered in bits of glass, cuts, and bruises, the Shadow Wyrm and Cyber pilot return just as Caleb is with more guests and injuries of his own.
Mission Success!
XxxX
Spotlight featuring: Cathy
Aliases: The Cyber Pilot, Loyal Hound, Living Paradox
Birthplace: Piltover formerly
Weapons: Detachable body parts, concussion beam, stolen weapons, barriers
Species: Golem (Techmaturgy)
Occupations: Sleipnir Squadmate, Pilot, Mechanic
Appearance: Catherine was recently reconstructed thanks to help from the Program timeline. Her skin is now synthetic ivory plates with ebony muscles made of wire underneath. Cathy enjoys having her black and golden mesh "hair" done up in a pull through ponytail. A sea green hex core acts as her heart and tends to shine through her gray shirt. After returning to the main timeline, she acquired a Piltoverian aviator outfit. Consisting of a fur collared, brown bomber jacket and black overalls with combat boots. She also likes to hide metal plates and pieces of armor under her clothes for extra protection. Going into mask mode causes her face to become featureless.
Eye color: Sea Green
Measurements: 5'10 330 pounds, mesomorphic build
Likes: Fast Cars, Airships, Sunglasses
Dislikes: Creepy crawlies, People who can't follow orders, Unnecessary augmentation
Quick Bio: Typically when Ziz restarts a timeline at least one soul is lost in the process. Cathy was meant to be this soul due to the Coalition's previous failure but something happened. Rather than fade to nothing, the forcefully augmented woman saw darkness and then awoke inside of a computer in another world. After some negotiations she was given an experimental hex core and traveled back to the Runeterra she knew. Of all the Sleipnirs and Coalition members, Cathy is arguably the most loyal to the Hooded; after all she has nothing left but this.
Base stats: Health: 605-2345
Health Regen: 7-15.5
Mana: 360-1215
Mana Regen: 7-18
Armor: 32-112
MR: 32-68.25
MS: 330
AD: 58-118
Attack speed: 0.635
Bonus AS: 0-50%
Range: 325
Passive: Defensive Grid- (3 seconds) Radius: 300
Upon using a basic ability, Cathy leaves behind a corresponding body part. This body part will then project a barrier around it that knocks back and deals Physical Damage to enemies that try to pass through it. Each unit that triggers a barrier will then have a cooldown before that individual barrier can activate again.
Barrier Duration- (5/6/7/8)
(10-110 plus 80% AD)
Catherine can step over a barrier to cancel it early and refund 40% of it's corresponding abilities' Maximum Cooldown.
Q: Give'Em a Hand- (16/14.5/13/12.5/11) Mana Cost:60/65/70/75/80 Range: 900
Cathy launches out her left arm in a straight line and upon coming into contact with an enemy champion, large monster, or Epic Monster they are Disarmed and dealt Physical damage. Defensive Grid activates upon Give Em a Hand reaching the end of its path or when the disarm ends.
(40/65/80/105/130 plus 75% AD)
Disarm Duration- 1/1.25/1.5/1.75/2
W: Shield Projector- (15/13.5/12/10.5/9) Mana cost:60/65/70/75/80 Range/Radius:950/350
Cathy's head detaches to project a shield onto allies in an area. Defensive Grid activates from where she casts Shield Projector.
(Shield 60/100/140/180/220 plus 85% AD)
E: Concussive Cannon- (12/11/10/9/8) Mana cost:50/60/70/80/90 Targeting Range/Range:550/650
Using a vector cast, Cathy's right arm begins to channel a beam from its location for 3 seconds. Enemies hit by the beam take Physical damage, are slowed by 15%, and gain stacks of Concussive Force each second they are in the beam.
Upon reaching three stacks they are knocked back to the edge of the beam. Defensive Grid activates once the channel ends.
(Minimum damage 40/60/80/100/120 plus 20% AD)
(Maximum damage 120/180/240/300/360 plus 60% AD)
Ultimate: The Future is Now- (100/75/50) Mana cost: 100 Range: 1000/1250/1500
Using her body to its fullest, Catherine connects all of her Defensive Grids before dashing to a location. She can not be crowd controlled during the dash and recalls all Defensive Grids to herself. Enemies caught in their passing are damaged via Defensive Grid and dragged to Cathy's location. She also gains resistances based on however many enemies were caught.
Can't be activated unless at least one Defensive Grid is online.
(20/30/40 MR and Magic Resist plus 10% AD for each)
XxxX
Spotlight Featuring:Metto/Layka
Aliases: The Wind Shepherd, Wind from the West, Mama Bear
Birthplace: Metto is from Ancient Times while Layka is from the Notai Tribe, Freljord
Weapons: Fan of Ten Thousand Feathers, Air Magic, Salt
Species: Metto is a Spirit God while Layka is Human
Occupations: Sleipnir Squad member, Skald, Mother
Appearance: Since the pair share Layka's body, they appear as a woman in her early 30s with rounded features. Her purple and tan amauti is lined around the skirt with various colorful wooden beads collected during their travels. Mid back brunette hair is often hidden inside of the fluffy hood it has. This combined with thick caribou trousers, mittens, and multilayered canvas boots means the Wind Shepherd is prepared for the cold Freljordian biome; not that they need it thanks to Metto's magic. For flight, disguise, and movement in blizzards, Layka also packs a pair of snow goggles. Their eyes can even change color depending on who is currently in control.
Eye color: Green for Metto, Blue for Layka, and heterochromia for both
Measurements: 5'6 feet/167.64 cm, 155 pounds/70.3068 kg, endomorph build
Likes: Playing the lute, Snowball fights, Flying
Dislikes: Warmothers, the Watchers, Shimmer
Quick Bio: Content inside of the Spirit Realm, Metto one day felt a disturbance from the Freljord. Seeing the success of her sister Janna, the wind spirit attempted to gain a physical form. Eventually she found Layka unconscious in a blizzard after a Frost Guard ambush. Protecting the woman from the elements, the Notai woman revealed that she was searching for her son after the attack. The pair came to an understanding and eventually a deal. In exchange for Layka acting as her host and helping the Coalition, Metto would guide her to her son and have to give consent to any missions they went on. The wind spirit would eventually come to be reunited with her friends, Layka however would need to distance herself from her son for the sake of the future. To this day whenever she can, the mother of Nunu still plays her lute for the winds to carry her songs to him.
Base stats: Health: 624-2344
Health Regen: 3.35-12.9
Mana: 376-1140
Mana Regen: 8-21.6
Armor: 26-102.6
MR: 30 – 52.9
MS: 330
AD: 57-112
Attack speed: 0.64
Bonus AS: 0-65%
Range: 575
Passive: Winds of Change- After every fourth attack or ability, Layka's next auto attack causes a small explosion of wind, the attack dealing 110% AD plus 25-125 (20% AP) bonus magic damage. This attack can critically strike and apply on-hit effects.
Q: Boreal Barrage- (11/10/9/8/7) Mana Cost:80/85/90/95/100 Range:950
Metto fires three Physical damaging streams of freezing winds in a cone before they detonate at the ends of their paths.
Enemies caught in the detonations are knocked into the air for (1.1/1.2/1.3/1.4/1.5s) while enemies hit by the missiles themselves take bonus Magic Damage instead.
Physical Damage (50/80/110/140/170 plus 75% bonus AD)
Magic damage (30/45/60/75/ 90 plus 35% bonus AD)
W: Notus-nado- (14/13/12/11/10) Mana Cost:60/65/70/75/80 Range: 1200 Effective radius: 250
Metto commands a firestorm to appear and batter everything in an area over 2 seconds, dealing Magic damage. It can also be commanded to follow a nearby enemy champion and leaves a trail behind it.
Layka and allies that are in the storm or on the trail receive a movement speed buff of (30/35/40/45/50%) that decays over 1.5 upon leaving.
Minimum damage (40/62.5/85/107.5/130 plus 25% Bonus AD)
Maximum damage (80 /125 /170/215/260 plus 50% Bonus AD)
E: So Salty- 6 at all ranks Mana Cost:60/65/70/75/80 Range:825
Layka throws out a fist full of magical salts that blinds the first enemy hit for 2 seconds.
Additionally, for the next 3 seconds they will be marked for exorcism and take bonus Magic damage over a course of 3 seconds when Metto autos them. This damage can splash via Winds of Change and refreshes the ticks when the target is hit after the first time.
Tick damage- (23.3/36.6/50/63.3/76.6 plus 21.6% Bonus AD and 16.6% AP)
Total Damage-(70 /110/150/190/230 plus 65% bonus AD and 50% AP)
Ultimate: Spirit of Zephyr- (120/110/100) Mana Cost: 100 Range:Self/825
Becoming one of mind and soul, The Wind Shepherd temporarily increases her Attack Damage and Attack Speed for 6 seconds. She also gains Tenacity equal to her critical chance modifier and all nearby allies gain half of these bonuses.
Bonus AD (10/15/20 plus 25% Total AD)
Bonus Attack Speed- 20/25/30%
XxxX
Spotlight Featuring: Aki Genbu
Aliases: The Shadow Wyrm, Youngster, Shadow of the Dragon
Birthplace: Thanze, Ionia
Weapons: Martial Arts, Shadow magic, Shadow Dragon
Species: Human (Magically Altered)
Occupations: Sleipnir Squadmate, Poet, Vigilante, Former Shadow Ninja
Appearance: Despite being the youngest of the Coalition champions, Aki is also the most physically scarred among the humans. The most prominent of these include his left ear being mauled and his right cheek's scarring. His panoply of war mixes both Ionia styles with Coalition ones. Wearing a black turtleneck with matching fatigues, Aki is protected by a steel cuirass, pauldrons, vambraces, and grieves marked by shadow magic. Most comfortable wearing jika-tabis, Aki caps off the outfit with a red jinbaori that has his shadow dragon on the back. While on missions requiring stealth, he can be found wearing a mengu.
Eye color: Hazel
Measurements: 5'6 feet/167.64 cm, 128 pounds/58.0598 kg at 13, mesomorphic build
6'0 feet/182.88 cm, 148 pounds/67.1317 kg at 18, mesomorphic build
Likes: Sunrises and sunsets, Udon, Poetry
Dislikes: Loud noises, Needlessly obedient people, His many scars
Quick Bio: Born to a poor family, Aki's parents hoped that the land would gift their son with talents. When they took him before an elder to learn his potential talents, the boy was turned away from the temple and told to not return. While most of the various Dragon wielders were welcomed with open arms, Aki's was not for her was the Shadow of the Dragon; someone who could only bring darkness. This rejection did not break the boy as he heard from the shadows that his parents would still love him. Unfortunately the Noxian Invasion left him without a home and with the first of many scars on his body. Eventually his previous incarnation's memories returned to Aki in his darkest hour and prevented him from repeating his worst mistakes. At the age of 13 after fighting off his fellow Shadow Order members and proving his resolve, Zed released the boy. In the time since then, Aki has been training his abilities himself and gained a new purpose in life. To help protect Ionia from threats from the outside while the Orders do so from within.
Base stats: Health: 630-2682
Health Regen: 8-21.6
Mana: 460-1120
Mana Regen: 8.5-19
Armor: 32-105.6
MR: 32 – 67.65
MS: 340
AD: 58-117
Attack speed: 0.625
Bonus AS: 0-38%
Range: 125
Passive: Wurm Style- Aki's defensive style and shadow magic causes any enemies hit by his abilities to deal 15% less damage for 2.5 seconds.
Q: Dark Repulser- (7/6/5/4/3) Mana Cost:40/45/50/55/60 Effective Radius: 425
Releases a pulse of shadow magic and deals Magic Damage in an area around himself. (70/115/160/205/250 plus 55% AP)
W: Shadow Fireball- (16/15/14/13/12) Mana Cost:70 Range:1100
Aki launches a ball of shadowflame in a target direction and does Magic Damage. Enemies caught at the start of the projectile's path are knocked back to the edge of its range. (75/125/175/225/275 plus 60% AP)
E: Sciophobia- (15/14/13/12/11) Mana cost:50/55/60/65/70 Range:1000
Sending out his influence over shadows in a direction, Aki calls upon the shadow of the first enemy champion to grab onto them. This creates a tether before Aki and the target for 3 seconds which deals Magic damage over time, grants True Sight, and Grounds them for duration.
(Tick damage 30/40/50/60/70 plus 5% Bonus Health and 25% AP)
(Total damage 90/120/150/180/210 plus 15% Bonus Health and 50% AP)
If the target attempts to break the tether they are instead pulled into Aki and are taunted for (1/1.25/1.5/1.75/2). While casting this ability, should an enemy champion be in Stealth or leave vision this ability will curve to seek them out instead of going straight to the end of it's range.
Ultimate: Shadow Dragon Rising!- (140/120/100) Mana cost:100 Range:Self/3500
Aki unleashes the Shadow Dragon within and gains a shield for 4 seconds. If the shield wears out or Aki reactivates his Ultimate early then he becomes briefly untargetable before reemerging underneath the enemy champion that dealt the most damage to him during this time; this knocks them up and deals Magic damage.
(Shield 150/300/450 plus 80% AP and 20% Max Health)
(Damage 100/275/450 plus 20% AP and 80% Bonus Health)
Aki can cast other spells during the knock up animation which slightly extends it and also applies a unique stack of Wurm style on the target.
"Catch this! Shadow Dragon!"- Aki
XxxX
Spotlight featuring: D. A. H. N.
Aliases: The Bio Behemoth, The Twisted Amalgamation, Rabid Dog
Birthplace: Zaun
Weapons: Claws, bone spears, tendrils
Species: Human (Bioengineered monstrosity)
Occupations: Sleipnir Squad Member, Former Bio Engineer and Alchemist, Meat Enthusiast
Appearance: In human form, DAHN appears as a pale man in their late 30s to early 40s with messy rich, brown hair. Visible rings of muscle and scar tissue are located on their right shoulder and upper thighs; they often prefer to leave their right arm completely uncovered. Found wearing white turtleneck, green jacket vest, and navy cargo pants; the lack of armor and casualness is allowed due to DAHN's regeneration as well as transformation abilities. Right arm when in combat will turn muscular, gain metallic claws, can extend fingers, temporarily enlarge their fist, and sprout an eyeball on the back of their hand; legs will also transform to be muscular as well and DAHN's feet will become dinosaur-like. Sometimes likes to have a beard; also can be found wearing a lab coat sometimes to reminisce about old times.
Monster form appears as a large muscle, bone, and metallic covered creature that freely transitions between bipedal and quadrupedal. Often grows an additional set of arms to act as shields via hardened bone and organic metals. Back can be seen with a vast amount of bone spears acting as quills as well as curved spines. The face's eyes are flanked by bone plates that are able to be moved to cover them; this is to either shield the eyes from damage or to increase terror factor. Has on occasion spawned various mutations from devouring certain creatures such as a tail to assist in swimming or maneuverability.
Eye color: Brown in human form, Pure White in monster form.
Measurements: 5'9 feet/175.2599~ cm, 146 pounds/66.2245 kg in Human Form with a mesomorph build
Size varies and weight depends on biomass consumed with a minimum 10'9 feet/327.66 cm, 2108 pounds/956.1727 kg in Final Mutated State.
Likes: Cooking, Eating, Scrap Booking
Dislikes: Incorporeal enemies, Hunger, Allies taking hits for them
Quick Bio: Firstly a family man and secondly a talented scientist, Danilo was on his way towards creating his magnum opus. Finding a way to create symbiotic slug-like creatures that could assist in muscle development, metabolism manipulation, and more, he hoped his creations could one day save lives and give his family a better one. These dreams were shattered as visions of his family's future flooded his mind and showed their untimely demise. Taking action, the scientist took his wife and two children's memories unto himself via his creations. Becoming DAHN, they then stalked their would be killers until eventually someone with a grudge against the Numerals as well destroyed the group. With nowhere left to go, the monster joined a new family; the Coalition.
Base stats: Health: 650-2555
Health Regen: 7.5-22
Energy: 300
Energy Regen: 10 per second
Armor: 32.5-120
MR: 32 – 66.85
MS: 340
AD: 61-120
Attack speed: 0.654
Bonus AS: 0-34%
Range: 150
Passive: Pure Protein Diet- Killing monsters, minions, and champions grants DAHN Mutation points. After gaining 1000 they can be used to mutate abilities.
1 per Minion or Small/Medium Monster
4 per Large Monster
25 per Champion Takedown or Epic Monster kill
Every time Dahn mutates they gain a 6% size increase and once fully mutated gains 15% bonus Self Healing.
Q: Crush them!- (11/9.5/8/6.5/5) Cost:70/65/60/55/50 Energy Range: 250-750/Half this amount behind DAHN
DAHN transforms their right arm into a hardened fist and pulls it back to wind up. The power and range of this ability increases with charge time over 1.5 seconds. It can be released at any time during the charge to deal Physical damage to all enemies hit along the way.
Minimum Damage (45/65/85/105/125 plus 65% AD)
Maximum Damage (90/130/170/210/250 plus 130% AD)
Mutation- Concussive Empowerment: Enemies hit are forced to the edge of DAHN's punch and slowed by 15%. Dahn also grows an additional arm on the left side of their body which copies this ability on that side of them; enemies can't be damaged or slowed again if hit by both.
W: Swap meat- (15/14/13/12/11) Cost:100 Energy Range:1100
DAHN launches out a tendril in a target direction, dealing Physical damage and swapping DAHN's positions with the first target hit.
(90/130/170/200/230 plus 50% AD)
Mutation- Spinal Prehensile Tendrils: DAHN grows additional tendrils on their back which additionally disarms the target hit for 1/1.25/1.5/1.75/2 seconds.
E: Blade Shield- (20/18/16/14/12) Cost: 80 Energy Range: Self/350
Dahn plants themself in a location and begins blocking all non-turret autos against them for 3 seconds. Their wildly flailing tendrils, lashes, and fingers will also inflict Magic Damage to enemies around them every second while in this stance. This ability can be canceled early after 1 second.
Minimum damage (40/65/90/115/140 plus 40% AD)
Maximum damage (120/195/270/345/420 plus 120% AD)
Mutation-Dermic Hardening: DAHN's hide thickens with bio metal and bones which grants bonus Armor, Magic Resistance, and 20% movement speed for 1 second upon ending the channel.
(10/15/20/25/30 Armor and MR)
Ultimate: Implosive Rage- (140/125/110) Cost: None Effective Radius:600
DAHN erupts outwards into a mass of tendrils and bone spears to deal Magic damage and slows enemies by 25%.
(250/350/450 plus 45% AD and 10% Bonus Health)
Mutation-Voracious Biology: Gaining barbs and serrated edges to grip onto foes hit, enemies are now flipped onto the opposite of the ability's AOE. DAHN's metabolism also kicks into overdrive causing every bonus 150 Health to grant an additional 1 point of Energy regeneration. Can only be Mutated last.
XxxX
