Name: Ryan Lamont

Codename: Omega

Age: Unknown, late twenties biologically

Species: Human

Gender: Male

Nationality: British

Sexuality: Unknown. Likely asexual.

Personality: Varies. Can be friendly and jokong towards friends or allies, but incredibly hostile to outsiders. Somewhat paranoid due to mental health issues.

Likes: Sleep. Getting shot at. Pranking Tracer.

Dislikes: Getting hit by incoming rounds. Seeing teammates down.

History:

Originally a scientist at the United Kingdom Nuclear Research Laboratory, Lamont was critically injured on the eve of the First Omnic Crisis as a neutron burst tore through the facility. All other occupants were killed instantly.

Recovered 4 days later and 200 miles down the coast, he had retained his intellect and skill set but lost all personal memories due to the damage caused by the burst. Additionally, he was inflicted with Chrono-Spatial Instability, meanjng that his body would behave outside of the known laws of relativity. This condition reined in as he recovered.

Later, he was employed as an Operative with MI6. After 15 years, a failed operation which cost the only person he could call family- Agent Grace Jamis aka "Swan"- her life saw him spiral out of control due to the onset of PTSD. He was discharged and worked for 5 years as a mercenary before being picked up by Overwatch.

On his first assignment, which went wrong, it was noted that he formed a bond with his partner- Agent Lena Oxten aka "Tracer"- likely as a result of their suffering similar conditions (both their physical and psychiatric circumstances are similar). This bond grew to a point that Omega and Tracer were like brother and sister. The pair went on to have a successful time working together. It is also noted that despite Tracer's usually cautious and somewhat hostile approach to men, Omega was allowed to live in her apartment with her and her girlfriend, Emiky Hayes, when they were not on Operations.

10 years later, and approximately 18 months before the Switzerland Incident, Omega was fatally injured during a routine mission. The mission had been compromised and he had exposed himself to sniper fire from the Talon agent known only as 'Widowmaker' to shield Tracer, who at the time was suffering as a result of exposure to the "Venom" nerve agent known to be used by the Talon agent.

As a result of his unusual healing abilities, Omega survived, albeit in a coma. Following the destruction of Watchpoint Switzerland, where his stasis pod was located, he was presumed dead.

Recent activity on various alternate aliases of his seem to indicate otherwise.

Affiliations:

MI6 (Former)

'The Coalition' Mercenary Group (Former)

Overwatch (Former)

Occupation: Unknown, Believed mercenary.

Archetype: Assault

Weapons:

Primary: XR-22 Phased Pulse Marksman's Rifle. Semi/3-Burst. Effective range 600m.

Secondary: XSP-2 Experimental covert pulse pistol. Semi. Effective range 50m.

Passive: Heal. Rate of health recovery twice that of a normal human being above 10HP.

Ability 1: Hyper-Heal. Can heal 60% of damage, but can kill if health below 20HP.

Ability 2: Revive. Uses one of three nano-med injectors to revive recently eliminated team-mates.

Ultimate: Unreserved Fury. Ignores 60% of incoming damage. Weapons damage 1.5. Will disarm and eliminate any hostile agent/s close to him

Physical Appearance:

5'7", 125 lbs (56kg).

Slate-blue eyes, military-cut dark blonde hair. numerous scars on arms, legs and torso.

Scorch mark on neck. phosphorous burn scars on left cheek.

Clothing/Gear:

Varies by assignment. Generally wears black fatigues for covert assignments, civilian clothing for undercover work, Neon-orange/Green "Chameleon" (result of a prank played by Tracer) campat in combat. Earlier clothing was generally nilitary fatigues, British DPM pattern.

Other gear also dependant on assignment. Usually a variant of early 21st Century British PLCE.

Strengths:

-Very defensive of allies. Will block out pain if absorbing hits to defend them (1/2 damage from incoming fire when defending injured teammate)

-Capable of dodging rounds of certain types esp. high calibre or artillery direct fire weapons. (Debuffs damage taken from missiles or launched grenades)

-Immune to most CBRN weapons such as "Venom" nerve agent.

-Especially defensive of Tracer due to brother-sister bond. Can enter inhuman state of damage resistance when shielding her.

Weaknesses:

-Can be distracted by teammate/s in need within view. (Weapon spread 2 normal for 5 seconds)

-Can incapacitate himself by accident if Heal ability used incorrectly. (Hyper-Heals kills below 20HP)

-Prone to be incapacitated by a hit to the head. (2 chance for "stunned" status effect if hit in head by bullet. 3 chance for a hit to the head by a blunt object e.g. Reinhardt's hammer)

-Can get himself severely injured in attempting to protect Tracer.

-Priority target for Talon agents following numerous Counter-Talon ops.