Of Wolves and Devils: A Dark Angel Fanfiction Story

Special Feature/Featurette: From Eyes Only's Secret Safe

Author Notes: This is a collection of ideas for a Dark Angel media legacy that could be or could have been.

But, since I don't have enough ideas with Dark Angel left to make them more than just ideas on my own, I felt it would be better to show them off here.

I'm aware that some ideas aren't really for stories. But, I felt like showing them here regardless.

If you want to co-write one of them with me, I'll definitely think about it.

If you want to write your own spin-off from any ideas in this collection, I'm already giving you permission. No need to ask.

Doesn't mean I'll automatically like it. But, it doesn't mean I'll automatically hate it either.

Now, whether you're going to write a spin-off from it or not... Feel free to enjoy reading from the theoretical blueprints from the now opening up Eyes Only Secret Safe.


Dark Angel Season 2 DVD Set: Of Wolves and Devils Special Features(Audio Commentaries)

-Behind the scenes audio commentaries for every episode by Jessica, Michael, Mister Cameron himself, and by other writers and producers

1) including one from Michael saying that the second season almost wasn't released because of 9/11, but was delayed until next year to be released at a somewhat better time

2) and including some commentaries from Jessica saying how she was mostly relieved that the first draft for the second season never made it, and that the final draft of the second season wasn't tapering off and actually kept going to darker places(mostly moving on from Manticore and much less being "in heat" for her to do this time around)

Dark Angel Season 2 DVD Set: Of Wolves and Devils Special Features(Featurettes)

-Alternate Takes Junkyard: Deleted Scenes

-After the Dark Episodes with Max: A mockumentary with Max that's to be seen to be believed

-For My Eyes Only: A mockumentary pilot for a radio show called For My Eyes Only that never really took off, with Max nosing around the business of strangers and her friends(until Max concludes it's not as fun as she thought it'd be and runs like hell from Logan and Tara Colka catching her in the act of stealing twenty five car keys from cars in a car lot)

-The ZFA and the 90's: The biggest inspiration for the ZFA's creation and why

-Dark Angels, the Anti-Christs, and the Devils in the Shadows: The dark symbolism and messages of Of Wolves and Devils, the halfway point with the 2-parter Nightmare on Jesus Street, and Max's continuing struggle with the heart of darkness throughout Of Wolves and Devils

-Creating A Post-Pulse World: Creating the politics and background of the Post-Pulse world, how Sydney's cameo in Fall of the Manticore inspired the shape of the Post-Pulse world going forward, parallels to modern world politics, and the many countries making it up

-Challenging The Law of the Jungle: The Post-Pulse jungle of Dark Angel, before and after the beginning of Of Wolves and Devils

-Max Challenged to the Core: The making of the 2-parter finale Power Play and Max's struggle within herself brought full circle

1) including the original ending cut significantly shorter for time by the network, but kept in Alternate Takes Junkyard

2) the ZFA's biggest Power Play yet pitting Max's core values against each other to the point of emotionally bringing her to the breaking point(Max's survival and how far she'd go to protect her friends no matter what versus faith in what her friends believe and in Mister Eyes Only's vision of hope for better as a whole)

One Gen to Another DVD: Special Features(Audio Commentaries)

-Two behind the scenes audio commentaries for the movie

1) including one from some Fox executives talking about how difficult it was to get through all the copyright mess with Gen^13's movie with Disney and TimeWarner to make this movie possible

2) and a video commentary from most all the actors for Gen^13 and Dark Angel in this, where they're watching it on the screen

One Gen to Another DVD: Special Features(Featurettes)

-Bringing MTV Generation Favorites to the Live Action Screen: The making of One Gen to Another, and most of the mixing of comics and the animated movie in characters and plot

-Genetically Enhanced Brothers and Sisters: More on creating the story, and bringing together the styles of Dark Angel and Gen^13 without much of a clash

-Max in the Middle: More on creating a way for Max to finally meet her mother, and Max's struggle to stay strong and face her self doubts between two different worlds(one of superheroes like Caitlin Fairchild, and one of a mixed Post-Pulse normal life like her mother Anin)

-Comics, Comics, Call Me Maybe: Behind the scenes talk of a limited comic series for Gen^13 and Dark Angel spun off of One Gen to Another(but it turned out the schedules were just too different and licensing for other villains was trickier)

CyberHell DarkSix DVD: Special Features

-there's no audio commentaries, because the copyright mess was in too deep for either side to really agree on much with it

-The Grudge Match That Could: The ironic creation of CyberHell DarkSix over a grudge match for both sides to prove their case(because Cameron's people's conduct was bad enough that the legal case was dropped, and this was what both sides resorted to)

-Why All the Hate?: Interviews with the Dark Angel and live action CyberSix actors about the movie, and struggling to work under all the stress from the legal side of things

-Creating CyberHell: Creating the CyberHell of CyberHell DarkSix, and the path for a more dark CyberSix and Dark Angel combined world.

-Creating DarkSix: Creating the light retelling of CyberSix and Dark Angel in one movie, and staying true to the characters while going into more radically different territory with this CyberHell they're in


More on Countries That Didn't Make the First Cut of Of Wolves and Devils

-Ukraine and Latvia were also approved as foreign allies

1) after killing the most disliked politicians and their closest family members on both sides(including Viktor Yanukovych) and offering both sides the same deal

2) now with somewhat higher immigration;

from people trying to avoid or escape Belarus altogether(since both countries are still much more on the scamming side of the coin and less violent than Belarus)

-Russia has taken over what's left of the United Nations

-Spain, France and the United Kingdom

1) Spain and France continue to be allies to Andorra, Poland, Austria, and several others in Europe

2) UK and France became strong allies against the ZFA and the countries that have alliances with them

3) and now both back to modern(more or less);

thanks to Great Britain and Canada protected from the Pulse(since Canada is still on friendly terms with Great Britain and Gen^13 greatly helped protect Canada from a Pulse)

4) France-Spain forces though have had very little luck in helping re-modernize the other countries on their side, because of civil unrest and gangs that arose in the wake of the Pulse and refuses to die down easily

5) which is largely unified under the ZFA's ties to crime bosses, and not helped any by the ZFA sometimes coming down singlehandedly to try to wipe out all the opposing military forces

-Africa

1) with high poverty levels and poor technological advances, most of Africa left unaffected and not hit by a Pulse(no more so than present day Africa)

2) only it's also become kind of a stomping ground for a handful of military programs from more corrupt African and mixed heritage government agents and businessmen(the Red Series had been one)

-Greenland, Iceland, Denmark, and Norway

1) it turns out the ZFA didn't hit Iceland or Greenland with the Pulse in 2009, because both didn't have their own armies at the time and so they thought they weren't that big of a threat(because of their military intelligence)

2) as a result, Greenland and Iceland have been helping Denmark and Norway come back from the Pulse(which means Denmark and Norway have respectively become stronger allies with Greenland and Iceland)

3) while Denmark was saved by Greenland's help, Iceland and Norway only prospered and continued to do so(almost as if the Pulse never happened, with Norway one of the top three countries in crude oil)

4) this also caused a rift between Iceland and Greenland in the wake of the Icelandic Parliamentary Election of 2009, with Norway still going with crude oil and worsening the environment in Europe(and Iceland backing them up over Greenland's heated objections)

5) the country of Norway also became more wary of terrorism and gang wars, and implemented countermeasures to face off terrorist attacks in 2011(becoming more of a police state by 2011)

6) but all of this in turn means the ZFA does see them as more of a threat in 2021(and will likely try to hit them too in the 2-parter finale Power Play)

-More on Greenland

1) Greenlanders though didn't offer the same deals to the US or Denmark(partly because of being hit by the Pulse and more slowly recovering from it in both cases)

2) but also because Greenland has had strenuous relations with Denmark and the US when it comes to clean up efforts or modernization efforts; most Greenlanders just don't trust them that much and think history will repeat itself if they did

3) which has left the US and Denmark to fend for themselves on the medical front

-More on Denmark

1) Denmark didn't take it as hard as the US did, because most Danes blame their own country's politicians for being so reliant on modern technology and being more sympathetic for the European Union that it nearly killed their future as a country

2) most politicians across Europe were soon killed, "had accidents", or worse by European criminals(even in Denmark to some degree)

3) because most of everything they used to pay with was on credit(like most of Europe and the US), and their currency the Krone was nearly killed off in the wake of the Pulse since no one but them and Greenland actually uses it for much(and Greenland and Denmark aren't exactly the best of friends)

4) the Danes are proud of themselves otherwise in a Danish fashion, and proud enough to try to press on anyway with their own medical and renewable energy endeavors(even early on in the wake of the Pulse)

5) but, it was only Greenland's willingness for them to come together as equal business partners in a Post-Pulse world that kept Denmark from facing the hardships that most of Europe and the US faced in the wake of the Pulse

6) Denmark was surviving with basic necessities in a year or so with help from profits from Greenland's dark ice industry

7) Denmark and Greenland have gotten along a lot better in light of their Post-Pulse business partnership, even though they can still have heated disagreements from time to time about Greenland rejecting mining operations(or many other plans Denmark try to protest for to get things back the way they want it to be)

8) and meanwhile, Denmark in its national pride is trying to not face the hard truth that Greenland is now with more financial and governmental power than them(and telling them what to do for the most part to survive, which Denmark begrudgingly tries to follow)

-Suriname

1) with unwavering allegiance still to the Netherlands, Suriname was a prime target for anti-American fronts, criminal gangs with loyalty to the ZFA

2) and its own uprisings with poverty going up at staggering levels, due to tourism at a all time low for Suriname and the Netherlands with the Pulse hitting Europe and America

-The Netherlands

1) the Netherlands, with how liberal they are, actually met the ZFA face to face with a more "kinder offer" for the politicians(offering to keep the same freedoms in exchange for adopting their model of society and working together as allies against "western corruption")

2) they turned it down out of quickly realizing their secretive nature is going to restrict their freedoms no matter how much freedom is still in place(or because of insulting them to the very core with implicating America as a enemy they sent a Pulse after), and they paid gravely for it

3) the Netherlands was completely decimated along with every politician, police officer, and military officer, going to the trouble of destroying their whole arsenal out of hating "fellow soldiers in the making" turning on them and "giving into western corruption"(the few that barely escaped became refugees)


Dark Angel Board Games and Card Games

-Dark Angel chess

1) chess pieces for both sides, where the colors are black and crystalline clear

2) the board has a warehouse like look to it, with a slightly wider board(3 squares to each side to accommodate more pieces, left and right)

3) broken metal fences and mostly white and red stripped roadblocks detailed on the sides of the board

4) Max is the Queen, Logan is the King

5) Faceless Eyes Only agents are the Pawns

6) Tara Colka, Devrom, Syl, and Bling are Knights

7) Anin Janel, Herbal Thought, Charim Dharn, and Diamond are Bishops

8) Sketchy, Original Cindy, Sydney Bloom, and Krit are Rooks

9) the first letters are on a Eyes Only styled decoder ring on the base of each chess piece, but the first two letters for Kings and Knights

10) extra chess pieces for more of the X-5 family that players can use in place of what's already there to make a all X-5 team(or both teams X-5 teams) instead

11) Zack is the King

12) Tinga, Brin, and Zane are Knights

13) Jondy, Ben, and Seth are Bishops

14) Eva, Jace, Bane, and Beka are Rooks

15) extra chess pieces for Duncan and Samantha Bloom that players can use in place of what's already there(from VR.5, VR.9, and the 2-parter Nightmare on St. Jesus Street)

16) Samantha Bloom is a Bishop, and Duncan is a Knight

17) extra chess pieces for Detective Matt Sung, Snuffy Wills, Walter(Sector Cop with Kendra), and Phil that players can use in place of what's already there

18) Detective Matt Sung is a Knight, and Walter is a Bishop

19) Phil(with mech) and Snuffy are Rooks

-Dark Angel versions of Monopoly, the Game of Life, etc.

-C.R.E.A.M: The Card Game

1) rated PG or similar

2) comes with black and silver rimmed player cards to represent the players(characters from season 1 of Dark Angel, Fall of the Manticore, and Of Wolves and Devils to pick from)

3) twenty gold rimmed property cards and asset cards face down on the table(with a price on the back side), two red casino like dice, a deck of two hundred property and asset cards, five thousand dollars worth of play money tokens and bills for each player, and a pool deck of a million to draw from for more play money in play

4) asset cards include vehicles, weapons, Eyes Only and Manticore tech, and Post-Pulse building renovations/upgrades

5) a player picks a property card or a asset card each turn with some of the play money he/she already has, then shows it face up on his/her side of the table; but can't just put it back on the table after getting the card

6) if there's no property card(s) and/or asset card(s) face down on the table, the player with the next turn takes twenty face down from the top of the deck of property and asset to start off the next round

7) whoever gets the most money worth out of their bought cards when all the property cards and asset cards are gone from the deck wins

8) depending on the special abilities of a player card(and how more or less money it gets a player for using them), a player can Sell, Upgrade, or Transform a bought card

9) a player card has two of the above special abilities and a more unique one(but only can do one special abilities each turn)

10) Sell is selling the card to another player for money back out of their money

11) Upgrade is combining a property card with a asset card to add to its worth(represented by money tokens and placing the asset card under the property card with it sticking out a little)

12) Transform is combining two asset cards or two property cards to make more money(represented by money tokens and placing the second asset or property card under the first card with it sticking out a little)

13) how much more is made with transform or upgrade largely depends on the special abilities of the player cards

14) simplified layout of special abilities are as follows:

Sell - Cat Burglar, Target in Sight, Bip Bip Bip!, Don't Surrender Easy

Upgrade - Target in Sight, Eyes On This, Don't Surrender Easy, Bip Bip Bip!

Transform - Cat Burglar, Target in Sight, Eyes On This, Don't Surrender Easy

15) Max has Cat Burglar;

can take another player's bought card without paying if the dice roll is good against the opposing player's roll, but at the risk of letting the opposing player take one of the player's own bought cards without paying if the dice roll isn't good

16) others with this ability under Thief/Gun Collector/Former Extorter/Post-Pulse Treyarch Mastermind;

Diamond, Jondy, Margo Cale, Walter(Former Extorter), Mister Anthony(or rather his shadow; Post-Pulse Treyarch Mastermind), Raul(Gun Collector), Samuel, most everyone from Jean Stim's GN movement unit(except Jean Stim), and most every big crime boss from the series but ZFA members(from season 1 of Dark Angel, Fall of the Manticore, and Of Wolves and Devils, including the unidentified leader of the gang from episode 7 with Hazmat suits posing as a Sector Radiation team)

17) Logan has Eyes on This;

can look at a face down card and not have to pick it up if the dice roll is good against the opposing player's roll and if the player doesn't want it, but at the risk of having to pick up the not so great card and give up one of his/her bought cards to the player who has the next turn if the dice roll isn't good(who is the opposing player in this case)

18) others with this ability under Spyware/Of The Most High/About Damn Time Someone Did/Original Cindy Got This Bitch Figured Out;

Sebastian, Detective Matt Sung, Herbal Thought(Of the Most High), Druid(Of the Most High), Original Cindy(Original Cindy Got This Bitch Figured Out), Phil, Bling, Duncan(from 2-parter Nightmare on St. Jesus Street), Jones Banner, Johannessen(head of the Red Series from Season 1 of Dark Angel), Mollie, the two ladies formerly under Mister Foivann(About Damn Time Someone Did)(from the 2-parter Catz Gotta Play), John McGinnis(when he has his cybernetic eye; from the Of Wolves and Devils 2-parter finale Power Play), and Seth(About Damn Time Someone Did)

19) more on About Damn Time Someone Did;

Mariette with dyed red hair, and Becca with dyed black hair

20) Sydney Bloom has Target in Sight;

can stun a player card of another player for one turn, making the other player lose a turn if the dice roll is good against the other player's roll(but at the risk of losing the next turn if the dice roll isn't good)

21) others with this ability;

Lydia(from Season 1 Pilot and Alternate Takes Junkyard), Melinda Stryker(from Alternate Takes Junkyard), Melissa Stryker, Snuffy Wills, Devrom, most every Eyes Only agent from Of Wolves and Devils except for Charim Dharn(dead and alive), O'Neill, Kalins, Bruno Anselmo, the Red Series, Gregory Jameson, Captain Donatrum, James Cabot, Dan Lans, and everyone in the X-5 family(dead and alive from the series) except Jondy, Bane, Syl, Seth, and Beka

22) scrapped from the game;

Sector Cops troops(all as one player card since not much character given to them for the most part), and Manticore troops(all as one player card since not much character given to them for the most part)

23) Colonel Lydecker has Don't Surrender Easy;

can storm another player's bought cards and freeze them for one turn, making the other player not able to do anything except the more unique ability on the player card for one turn if the dice roll is good against the other player's roll(but at the risk of not able to use his/her player card's special ability for one turn if the dice roll isn't good)

24) others with this ability;

most of the ZFA(including Kai and Cai), Bane, Beka, Tara Colka, Samantha Bloom, Charim Dharn, Madame X, Jean Stim, Crystek Tiralli, and Liraki

25) Normal has Bip Bip Bip!;

can speed up the next player's turn, making him/her can only play with money for that turn if the dice roll is good against the other player's roll(and therefore not let the other player use his/her player card's abilities for that turn, but at the risk of having to lose a hundred dollars times the number rolled on the dice to the opposing player if the dice roll isn't good)

26) others with this ability under Quick Read/Can't Handle the Burn!;

Sketchy, Syl, Kendra, Anin Janel, Dawn Saril, Probert, Kare, Acantra, Toni Cale, Uncle Jonas...and every guy Max almost/did sleep with when in heat including Dike Grovly(Can't Handle the Burn!)

27) but the in heat part not explicitly said on the cards, and instead says "slept together at one time or another" because of PG rating(Logan the exception though because Max actually loves him and isn't just being in heat around him)


Dark Angel Books

-a anthology book of three mentioned side characters and their stories from Of Wolves and Devils, plus more stories on the side with the main characters of Dark Angel

(-1-) the amusement park owner mentioned from episode 12's own story

1) his amusement park used to be a Mayan themed one, with animatronic idol robots around every corner(when the amusement park owner was just barely middle age)

2) but then in the wake of the Pulse, the military tried to shut down the park on the grounds of "too many accidents"(but really it was staged by the military to shut it down and take the idols for military robot research because they thought the design had potential to be revolutionary in war)

3) the amusement park owner though was actually kind of impressed with their plan; he went as far as turning the idols into robots to drive them away, but by then the damage to the amusement park's popularity was already done

4) the amusement park owner retired a wealthy but conflicted man; he was well protected, but ended up driving any hope of expansion for his business away

5) and so long as the military and Sector Police let him be, he'll let them be in his lingering depression

(-2-) Jenny and Robinson's pasts and their time at the Angelic Hope for Traumatized Children, from their awkward nervousness with their PTSD and each other to confrontations with Samuel and Liraki to finally moving forward into a family to be adopted in together(aftermath included)

(-3-) (not long after episode 18) in recent events, one of the three convention cults left standing have started rebooting their cult as Max Guevera cosplayers, trying to steal whatever they can and killing people in their way; leaving Max kind of torn with if she should go easy on them or not

(-4-) Sketchy tries to make Power Nipple a "more sexual" toy company

1) but it puts Syl close to the edge of dumping him when it's in his nature to flirt with the hot looking women customers

2) they eventually agree to make a store app for computer boxes for more anonymous buyers so that it's best of both worlds for Sketchy(he doesn't keep flirting with customers, and he makes even more money with more anonymous buyers)

3) and they go out on the town to celebrate on a date with just the two of them

(-5-) in California, Herbal is going after his biggest news story yet: Even if it means going into enemy lines

(-6-) a X-5 family party not very long after the 2-parter finale Power Play to celebrate being alive, while Beka and Seth are trying to figure out where to go from here(for work and otherwise)

-A book titled As the New Dawn Comes;

set between Fall of the Manticore and Of Wolves and Devils(a day or so after the several nights later part)

1) there was a outbreak of X-2's

2) a X-1 was kept in cryogenic stasis by the Committee in case Manticore was about to come undone and their secrets revealed, which was purposely a genetically enhanced animal humanoid among several created as a template for all next generation Manticore experiments

2) most of the X-1s either became too unstable to live or were killed off for killing some of the scientists(but either way, they took DNA samples to put into vials)

3) the best animal humanoid out of the X-1's was picked to be in cryogenic stasis(a rat or a cheetah), given samples of every next generation Manticore class of experiments periodically to overtime become a being capable of killing even a X-2 or a X-5 without breaking a sweat

4) in its built up instinctive rage at X-5s though(and by extension Max), it results in a unintentional breakout of X-2s being transported to a British world war II bunker(in the hope of keeping them down there away from civilization)

5) however, with Max's animal side(and understanding X-1's own animal side), she gets it to overreact to its natural predator and get the chance to knock it out so it can go to the bunker(also because most of the X-2s were ironically killed by the X-1's rage)

-A book Titled Hot Runs of a Different Color;

set around early episodes of Of Wolves and Devils

1) with Logan back on his feet with the exoskeleton and Max being a Eyes Only agent with a government ID and all, Margo Cale begins to figure out Logan is connected to Eyes Only(who still hasn't exactly forgiven Eyes Only for kind of taking down the Cale family business(from the episode I and I Am a Camera))

2) and with no big mission coming up, Logan asks Max to talk to Margo about keeping it quiet(since Max has a better shot than him, even though they both don't like Margo much)

3) so Max steals from a random bank to get a few million to bribe Margo to keep quiet and stay on top as a returning socialite, much to Logan's begrudgingly accepting it due to how much like a crime boss's wife Margo really is

4) Margo even came to respect Max more for bribing her and invited her to hang out, which Max of course turned down

5) meanwhile, Herbal, Sketchy, Original Cindy, Syl, Druid, and a few other guys from Jam Pony hang out at Crash talking about possibilities expanding(before the personal fallout with Herbal and Druid after the end of the episode Betrayal on House on the Hill), Syl and Sketchy soon after go on a not so formal date to a local race track, and Normal finds a woman to date that sticks around(that isn't Margo)

-A Eyes Only anthology book of Eyes Only missions going into missions that Max wasn't in(but other agents of Eyes Only going into missions while Max was going on the Eyes Only missions she got)

1) including a chapter in the beginning with mostly Eyes Only training sessions(kind of doubling as a jumping on point for people who haven't seen much of Of Wolves and Devils)

2) including Eyes Only agents from Grace, Amber, and Leith(for Amber and Leith before they were killed in Episode 12, and for Grace before and after Episode 12)

-(possibly)A Eyes Only anthology book of Eyes Only missions going into the future(after the 2-parter finale Power Play of Of Wolves and Devils)


Dark Angel Season 2/Of Wolves and Devils Soundtrack

1) Magic - (Pussycat Dolls)

2) If I Ruled the World - (Nas and Lauryn Hill)

3) Freedom - (Theme from Panther(with various artists))

4) N.W.A - (F*** tha Police)

5) Ne Ver Ne Boysia Ne Prosi - (t.A.T.u)

6) Fight - (Natalia Barbu)

7) Make Me Crazy - (Scandal 'US)

8) Milkshake - (Kelis)

9) Dynamite - (Taio Cruz)

10) Rockstar - (N*E*R*D)

11) Faster Kill Pussycat - (Paul Oakenfold ft. Brittany Murphy)

12) I.D.G.A.F - (Breathe Carolina)

13) Tantra - (Wishbone)

14) Warrior - (Amber)

15) Truly Madly Deeply - (Savage Garden)

16) No Matter What - (T.I.)

17) Believe Me - (Dima Bilan)

18) We Fit Together - (O-Town)

19) Let it Rock - (Kevin Rudolf ft. Lil Wayne)

20) The One - (Niki Haris)

21) Australian Bonus Track; Last Night on Earth - (Delta Goodrem)

22) European Bonus Track; Sweet People - (Aloysha)

23) European Bonus Track; Die for You - (Antique)

24) Japanese Bonus Track(from One Gen to Another); Juujun Na Slave - (Akb48)

25) Japanese Bonus Track(from One Gen to Another); Rock On - (Nano)


Main Dark Angel Video Games

-Dark Angel video game(first season)

(-1-) basics

1) no leveling up, but Max can buy more moves(both fighting, scaling, and falling back); many of the scaling and falling back moves really upgraded versions of what Max has already got under slightly different names

2) scaling moves are more cat burglar leaning skills; falling back moves are more retreating a little to hide against a wall or object and heal up a little

3) Max's health meter is a danger meter; similar to the mainstream Max video game, but with her healing able to easily shake off attacks from thugs

4) but in larger numbers, the danger meter goes up relatively more and makes it harder to easily shake it off

5) cash can be used to pay for extra lives(even though a player starts out with just one), and for bursts of speed to take down thugs or the like quicker(but like in the show)

(-2-) there isn't much new missions from the season, but there are bonus rounds and bonus games

1) Max can go to the skate park to do bike tricks to help boost her speed and collect some cash

2)ride around on her bike delivering packages and mail for Jam Pony for some money(timed games)

3) steal black market or military cars and vans to fence for some big cash; but at risk of being shot at by military or hoverdrones(which can really make the danger meter go up)

4) and bungee jump or jump over fences to sneak into apartments to steal artifacts or some big cash; but at risk of being shot at by bodyguards or hoverdrones(which can also really make the danger meter go up)

5) bonus rounds are chase scenes or street races on Max's motorcycle; but losing doesn't mean losing anything, because Max is just that fast on her feet(unless hoverdrones catch a player on street races or a player is shot too much on chases by thugs or military)

-Dark Angel 2 video game(for Of Wolves and Devils)

1) new missions

2) a character select for most every central character and some different missions for each one(from the Eyes Only agent roster and X-5 family; not just Max and Sydney Bloom, but Logan himself also included in this roster)

3) a mission select to replay through previous missions whenever, through Logan's computer box on the camera stand from Nightmare on Jesus St 2-parter(projecting cutscene screenshots of the missions on the wall)

4) and bonus rounds(like with the first Dark Angel video game), but no bonus games from the first video game

5) Max can though collect car parts and weapons in missions to fence for cash at a black market body shop, or hit the casinos to rack up cash(to help buy more moves, extra lives, and bursts of speed)

6) but a player also can get awarded high grade weapons for defeating bosses, which you can then fence for money;

unless a player selects hard mode, where the game doesn't let the player collect car parts and weapons in non-boss levels and just gets car parts and weapons in boss levels

7) no in game cash can be bought with out of game money though

8) the bonus games are mostly all in Midway Parks;

some from the season, some new(including SteelEon and Treelander Invasion)

9) they don't add anything or cost anything, but they can be fun to play with 2-4 players or against the computer

10) there's also three bonus missions altogether that can be found in Logan's apartment in the Eyes Only informant net database;

one for One Gen to Another, one for the book with the X-1, and one for CyberHell DarkSix

11) if a player gets through the Nightmare on Jesus St mission, the player unlocks Samantha Bloom and Duncan as playable characters

12) if a player gets through the Mirror Monsters mission, the player unlocks Devrom as a playable character

13) if a player gets through the Catz and Dogz mission, the player can unlock Shane as a fighting companion

14) if a player gets through the With a Little Hell mission, the player unlocks Tara Colka as a playable character and gets to unlock several Sector Cop related missions in the Post-Pulse America State of Washington area with her

15) if a player gets through the Black Catz and Water Ripples mission, the player unlocks Beka and Seth as playable characters and gets to unlock several missions in South America with each of them

16) if a player wins the One Gen to Another mission;

the player gets to unlock some concept art and rough drafts of tie-in Gen^13/Dark Angel comics involving more of Gen^13's villains that never took off

17) but a player can also choose to play as a Gen^13 member instead before going into the One Gen to Another mission if the player forks over some in game cash(Caitlin Fairchild, Roxy, or Grunge)

18) if a player wins the X-1 mission;

the player gets to choose whether to knock out and send the X-1 to the bunker for a ton of cash, or tame and keep the X-1 as a fighting companion to help fight enemies with

19) but a player can also choose which X-1 is the one X-1 the player goes up against before going in if the player forks over some in game cash

20) if a player wins the CyberHell DarkSix mission;

the player gets to unlock the original Cybersix from the animated series as a playable character(only less cartoony looking for the video game), as well as CyberHell DarkSix characters(alternate Max, alternate Logan, alternate Zack, alternate Cybersix, and Data-7 as a fighting companion)

21) more dark red, more dark green, and more dark purple cobblestone look to missions when playing one of them(aka a CyberHell look)

22) for most of the Power Play mission until the final fight, it's all bonus rounds

23) even the boss fight with Jean Stim, Scalpel, and PennyBlade kind of is one

24) a player is not expected to win this boss fight;

but the longer a player lasts, the more money a player racks up that the player can spend on more lives and bursts of speed just before the next level that isn't a bonus round(aka the final fight)


More on Dark Angel 2 Video Game Missions Not Officially From Of Wolves and Devils Eps

1) Post-Pulse India, Russia, and other countries in far east hi-tech and rich in women and money, but even more corrupt and torn from within than the western world had become(aside from Japan and China)

2) even most of their cities and governments collapsed;

only exceptions are China and Russia

3) ZFA good business partners with Russia and let them do whatever they want in their country in exchange for technology and technological integration with Chinese technology(because the ZFA aren't really scientists, nor have much scientists of their own)

4) resistance fighters mostly fled to deserts;

runaways just looking to live their own lives in peace live out in desert communities, including artificially made oases(thriving with villages, after several years of grueling work by independent companies that fled and people that have stuck by them in a Post-Pulse world)

5) a mission where a Eyes Only agent(s) comes to a country to protect a witness, and get to the bottom of suspicious activity of the United Nations(only for it turn out to be taken over by Russians)

6) I Corporation is a Russian corporation, specializing in hitmen and hitwomen who copy the fighting styles of famous and infamous agents in a Post-Pulse world to stay toe to toe with them(and try to rival the ZFA on their own territory)

7) but to keep anonymity, they give their operatives codenames after animals(which they give to someone else if a operative dies); like Beetle, Gekko, and Bear(though maybe not all of their names?)

8) their operatives also wear very dark grey cloaks and robotic like masks with bright blue or bright red glowing eyes(really scanner equipped eyes and not really robotic)

9) Krit is captured by I Corporation to try to revert him back to his original X-5 brainwashing to be a all too willing hitman against the ZFA(who are beginning to pick off their numbers or beat them to their hits)

10) unfortunately for the I Corporation, Krit makes himself forget everything he knows including them so as to not be brainwashed(with help from first hand experience with Canadian secret services)

11) Krit goes on offensive despite the brainwashing attempt and takes down the I Corporation guys around where he's being kept by himself;

but that also means he doesn't recognize Max at first when she goes in with Syl to try to break him out and so he makes a run for it

12) a mission where now Max and Syl have to stop Krit from becoming a killer by getting him to remember who he is before there's no going back;

as in stop him from killing thousands of innocent people in a massacre from feeling like a caged animal in the chaotic tech led Russian cities

13) meanwhile, the Russian secret services and police are taking advantage of I Corporation's recent chaos and trying to arrest them all

14) which means anyone Max and Syl try to grab up and get to talk about where to find the I Corporation or Krit will lead to the secret services and police on their tail(and with the Russian police tired of the corruption or not caring who dies so long as the paperwork is finished, most of them aren't going to listen to Eyes Only)

15) a mission going to South Africa, but originally just for recon to be sure more government projects like the Red Series or the guys who supplied implants to Manticore aren't going on there

16) it turns sour quick when it turns out to be taken over by the I Corporation and that they put a trap for Max or any Eyes Only agent(a little house with scorching heat for a heating system with a loudspeaker on a pre-recording of some guys calling for help, who are already dead)

17) and a I Corporation hitman named Salamander; who likes things hot and gets sick pleasure out of recording his victims's voices before he kills them

18) some mission where a Eyes Only agent(s) go to India

19) a Sector Cop mission with a street gang with invisible cloak hooded sweatshirts that have been taking Post-Pulse wrestlers unconscious with knockout gas and kidnapping them in the hope of holding them up for ransom

20) that turns out to be led by a guy who has direct ties to the national Post-Pulse American wrestling tournament and is trying to get enough finances to start up a criminal organization with the wrestlers loyal to him(and hi-tech gadgets with said money)

21) and a woman reporter gets kidnapped for finding out, after following one of the wrestlers going by the nickname of Bouldercrush

22) Bouldercrush is a big muscled guy on steroids that has become bad tempered, given himself a boulder like suit of armor, and who sees himself as "the greatest champion of America"

23) but he's been going after people in the mastermind guy's way and killing them because he thinks they're "living boulders that should be crushed back down to earth"

24) Tara Colka stops him though, and Max doesn't have to come in to stop him


Dark Angel Video Game: Cyber Skin Game

-a Dark Angel fighting game mostly in the style of Super Smash Brothers combined, with more Teen rated violence and most of the game basics from the main Dark Angel video games(including in game cash and the danger meter)

1) a alternate timeline of Of Wolves and Devils set shortly after the 2-parter Nightmare on Jesus St., where Sydney and Samantha try to create a program to track and hack the ZFA's implants directly with help from VR.5 to VR.9 technology(in the hope of ending the ZFA quickly before anyone else gets hurt)

2) the only problem is that it goes both ways;

the ZFA's allies start to hack Sydney and Samantha's brains, hoping to turn them into new henchwomen to end Eyes Only from the inside

3) but then Max and Logan catch the ZFA's allies in the act over cyberspace, and they go in themselves to try to save Sydney and Samantha

4) and suddenly, this all turns into a game of VR battles to the death for the future of the Post-Pulse world

5) playable characters include every playable character from C.R.E.A.M: The Card Game(both sides, except for the ones dead since Season 1 and Fall of the Manticore including Zack and Madame X), the original CyberSix unlockable character from Dark Angel 2 video game and Data-7 as his own unlockable character(not a fighting companion), Shane as her own unlockable character(not a fighting companion), and alternate CyberHell versions of characters except for Zack(since dead since Fall of the Manticore)

6) also playable characters from One Gen to Another;

all Gen^13 members after One Gen to Another's end(including Rainmaker, Burnout, and Bliss), and Threshold

7) the more non-fighter characters though have fighting powers now(since VR battles and all where anything is possible)

8) the VR arenas are just about from every mission from Of Wolves and Devils and One Gen to Another to other countries that didn't make the first cut of Of Wolves and Devils, castles, western towns, and outer space

9) but not all playable characters and VR arenas are unlocked(more are unlocked as the player goes on)

10) power ups are with weapons, armor, and vehicles playable characters can use

11) vehicles from just about every mission from Of Wolves and Devils(including Eyes Only ramjets and ZFA scramjets) to armed shuttlecraft and armed hoverdrones

12) weapons go from rifles and pistols to VR swords and VR laser blasters

13) armor goes from VR medieval styled armor in the playable character's favorite color(s) to tank plated armored astronaut suits

14) the game's story ends when the ZFA or Eyes Only wins

15) if the ZFA win, it cuts to a cutscene of the ZFA's allies mind controlling Eyes Only to take over the Post-Pulse world alongside the ZFA(before the ZFA kills all the mind controlled Eyes Only agents out of hate for "westerners")

16) if Eyes Only wins, it cuts to a cutscene of Eyes Only getting all the ZFA to stand down and liberating every ZFA controlled country, much celebrations to be had, hundreds of thousands to millions spared from death from the ZFA and a second chance for most newer ZFA recruits(under close watch by Eyes Only for security reasons)