Chapter 9: The Outage
We traveled through a series of maintenance pipes and bashed through a storage room before arriving at Samus's ship. Along the way, we enter a cold storage room. The body of some sort of dragon-like creature sits in the middle.
"Ridley," Samus snarls, "What's he doing here?"
"Something against him?" We ask.
"Try 'he killed my parents.' Personally."
"Wow… we can see why you hate him." Suddenly, Ridley's body shakes and seems to collapse. A Core-X floats out. Samus fails to attack it before it escapes and we continue to the ship.
"The main reactor silo is offline. Hatches, recharge rooms, biometric rooms, and elevators are offline. You can get to the auxiliary silo here," The map scrolled to an empty spot on the map surrounded by more empty space, "and that'll reactivate biometric and recharge rooms. But the information I summoned you for. The ship has been invaded by these creatures," a camera view of the berthing space occupied by familiar creatures from the Habitation deck, "They came up clean, so I let them into the spare rooms, do you know them?"
"Yes," Samus responds, "They were on the habitation deck. I can also hear them behind me."
"Good. Get that silo online." The hatch lowered and we exit Samus's ship. We transmit an order to launch to our ship, and the Cobra turns and launches from the docking bay.
"Why'd you do that?" Samus asks.
"Because if any trouble shows up it's not smart enough to defend itself. Or to launch on its own."
We start back towards the shaft up to the main deck from the docking bay. An insectoid creature hops on one of the platforms above us.
"Kihunter," Samus spits. She drops a Power Bomb, both destroying it and inadvertently opening a hole in the wall. We exchange looks, shrug, and enter. We travel through a series of maintenance crawlways and enter a large room with a large cylinder in the middle.
"That must be the silo," Samus murmurs.
We gesture towards the massive amount of roots surrounding it, "And we can't guess why it's down."
We go through another few rooms and maintenance corridors occupied by bipedal Zebesians and blast a door guard X and follow Samus into a large cylindrical room. There aren't any exits except for the one we entered.
"Well, I guess we're stuck," Samus commented, "Can you cut through walls?"
"Maybe. Never tried it though. Wait, what's that sound?" We hear a sort of scuttling noise above us and look up. "Oh, boy. We're in some serious trouble."
"How do you know?" Samus asks.
"We're an inter-dimensional traveler, so we've got access to a lot of info that you don't. This thing was one of the few things we've done any real research on. Yakuza." A giant spider sambles out of a duct, opns its mouth, and spits three balls of fire out on the ground. We dodged it and both of us started firing our most powerful attacks into its open mouth. It screamed several times and started to flash from red and black to purple before slamming its mouth shut.
"Well," Samus growled, "That wasn't too bad."
"You've seen nothing," The spider-like creature scrambled down the wall, moving in a difficult to predict pattern. After a few seconds of this it opened its mouth, prompting us to continue firing, and spits more fire. "This… is going to hurt," We murmur and jump into the mandibles of the creature with a cry of "Download!"
Copy Form
Name: Yakuza
Type: Parisite: Wetware Semi-Sentient Animal Host: Wetware nNon-Sentient Animal
Strengths: High Durability, Invulnerable in most points, High Contact Damage
Weaknesses: Mouth vulnerable when open
Abilities: Spit Fire, Bite, Fly (2nd Form)
Known Morph Restrictions: Metroid
Copy Complete
Verification Complee
We release a telekinetic blast right after the copy completes, forcing the creature to release us. Just after it does, it drops and slams into the ground, probably planning to take us with it. A moment later it scramble back to the wall and continues its usual movement pattern. We continue to fire missiles and sniper rounds at it frantically, slowly damaging it. Eventually it breaks apart, its legs falling off, and then things start to get interesting.
Samus grimaces, "At least now I know what I'll be getting from this." The creature is now doing somersaults, bouncing upward and topping its arc in a sine wave pattern, randomly bouncing off of walls. Each time it tops its arc. It drops some sort of worm-like projectile that splatters when it hits the floor. We fire into its mouth whenever it gives us the chance, and it slowly fades from purple to black and red. It takes us several minutes to destroy it, but then we make short work of the Core-X. Samus recovers her Space Jump ability and uses it to infinitely jump up to the exit the spider made. We fly up after her using telekinesis and land next to her while she activates the auxiliary power systems. The next room is a navigation room.
"Biometric and recharge rooms are online. Elevators and hatches are still should be able to find the root of the matter somewhere in the Sector 2 area, but. I can't be any more precise than that. There's an access shaft here." The AI disconnects
We follow Samus through the main silo room and into the aforementioned access shaft, quickly entering Sector 2 and moving down to a hatch. We glance at it before flicking our thermal visor. We immediately stand to attention and gesture to Samsu, Enemy coming.
Samus mouths, "SA-X?" To witch we nod. She nods, ejects a few Ice Missiles and tosses them to us before making a few gestures of her own,Stack up, me left, you right. Me shoot, it stop, it start, you shoot.
We nod in confirmation, silently thanking whoever invented standard military hand signals and step to the right of the door. The SA-X opens the hatch and starts to enter. As soon as the door is clear, Samus shoots it in the back with an Ice Missile, freezing it. "Go! Go! Go!" We fly around the door frame, opening three shutters on increasingly high platforms. The SA-X enters, having unfrozen, and we fire a missile at it, stopping it before it has a chance to fire. Samus follows us through the next hatch, weapon trained on the enemy. We dive over a partition in the next room, followed by Samus. We activate our X-Ray visuals and watch the SA-X decide that it's lost us and leave. We think it dissolves into a Core-X and phase through a wall. We breathe a sigh of relief and go back over the partition.
"Not going to lie, that scared me," Samus confides.
"Only a fool doesn't feel fear in the face of danger," We respond.
Samus nods respectfully, "Now let's go get some power back." She jumps up some platforms and into a series of rooms, blasting Kihunters all the way. They were especially annoying since they can take a lot of damage. Eventually, we come up to a door guard and blast it. We fall into a chamber with roots everywhere. At one side is a giant mass surrounding something that vaguely resembles a Chozo Statue. Two bulbs in the ceiling spit pollen and two other flowers sit in the bottom, surrounded by water.
"Watch out for the flowers, they bite," Samus says. From anyone else we'd take it as a joke, but Samus is clearly serious. She begins to fire missiles into the mass while we keep the pollen off her. Shortly the buds dissolve, the bottom flowers begin firing pollen of their own, and the front of the root dissolves. It extrudes three prongs and Samus ducks just in time to avoid a plasma shot. We succeed in dodging, but just barely. The prongs come out of the bottom and Samus jumps, still firing after that, the root dissolves completely, revealing a Super Core-X, which we quickly dispatch. Samus recovers her Plasma Beam ability, allowing her weapon to pierce through enemies and increasing the damage. The ambient noises of the station return, indicating that power is online. We travel back to the Sector 2 Navigation Room to receive our next orders.
"You upgraded your beam? That is… unexpected. We hadn't finished development on the data yet." The AI stops talking for a minute and we hear a slight rumble, "There's been an explosion in Sector Five. The damage is quite extensive. It was caused by a bioweapon stored on the station called—"
"Nightmare, yes, I'm familiar with it." Samus nods, "I battled it back on the BOTTLE SHIP, It has gravity manipulation and an insanely high damage potential. I don't know why the Galactic Federation would have revived it."
"Good. I don''t know where he is. Find him and destroy him." The AI disconnects and we head to sector 5
We are forced to travel through a lot of water areas. This isn't a problem for us, since we simply don't let the water touch us, but for Samus it's much more of an issue. Eventually we leave the water and jump into a platform with a door guard. Samus kills the guard with a single blast from her Plasma Beam. She sighs and murmurs, "Things are about to get interesting." We enter the room, dodge some fall blocks and collect an Energy tank and fall into the chamber below. Nightmare drifts up through the floor. It's a blue creature with a pair of dangling arms and a module coming form its fires a few Missiles into the module and it starts to spin. Gravity increases, slowing both of us down. We use telekinesis to ensure our attacks don't miss, and to allow us to move at full speed, keeping most of its attention. After a little while, the gravity module breaks off, restoring gravity to normal. The arms fire beams out of them, causing near-constant things to dodge. Once the manipulator is destroyed, the mask breaks off, revealing a face made of green goo. We continue to fire at the face while it starts to swirl around the room, making aiming and dodging much more difficult. Goo leaks off of its face, and it eventually explodes, revealing its Core-X form. This doesn't cause any real problems, and Samus's suit soon flashes purple, regaining its gravity manipulation power.
We run through a long series of water-filled corridors now that Samus is unaffected, entering Sector 4 and entering a massive maze. Eventually, we find a security room for level 4 hatches.
Eventually, we find a data room, which takes much longer than it should because of an especially annoying type of enemy we encounter that requires taking hits from afar. The new upgrade allows Samus to charge a Missile that does damage in a large sphere.
"I don't approve of you opening hatches without approval. Exercise better judgment in the future. But at any rate, the security robot you fought in Sector 3 has been infected by the X and is in Sector 6 now. You are authorized to destroy it."
And that's that chapter sorted. I've got about three chapters left here and I'll be clear!
I'm really excited to announce that the next one will be a crossover with FourthWallBreaker's OCs Maria and Khrista in a crossover world. I'llhave that ready to go in... maybe two weeks at most. I've been looking forward to this for a long time...
See ya next chapter! Until next time, this is SabaraOne, Logging OUt!
EDIT: Wow... there's a reason I don't use fancy formatting anymore.
