Chapter 3: Semi-Final Finale
Disclaimers, you know how this goes.
A week had already passed, and the pre-engagement ceremony was about to be done tomorrow, and it was near the early afternoon of the day, and the semi-finals were about to start. Yuma was about to meet up with his two teammates, but at the moment, he, Akari, and Mrs. Mizuki had all met up that day, discussing the data that was acquired over the week.
"With that device that Yuma had received, along with some of the old case files that I gathered from the courthouse, we might just have a chance to get my husband out of jail before this case can be permanently closed forever."
Akari nodded, pulling up part of the file on screen.
"We have everything, all we just need is the actual piece of evidence that Cassius' father forged, along with the authentic evidence that he forged."
She then turned over to Yuma.
"Yuma, distract the server computer long enough with your semi-final match. Since the whole tournament has had that thing working left and right, a single match like this should help crack things down. It was difficult at first to do the initial breaking at first, but with the last few attempts, we managed."
Mrs. Mizuki then took out her D-Gazer, typing some numbers on it.
"I'll assemble the team we will need. Trust me, the Mizukis aren't the only ones that have a grudge against the Parkers and their false claims of philanthropy."
Yuma then nodded, checking the time on his D-Pad, getting his data for the duel ready.
"Then let's keep going!"
Server Room:
Yuma had arrived on time, but a few comrades of his were running a little late. Soon enough, he heard the door open with his two teammates that have supported his virtual journey.
"Alright, we ready to bring down this plan?"
"Yep, and I have people working to help me break this place's coding."
Kagami then smirked, along with Zeke, who had nodded with him.
"I got our team set up as well. Once we go through this semi-final match, the rest will be cakewalk."
"Ha ha ha. You three really think so?"
Their heads then turned, where they saw the team that they needed to beat in order to progress and have the whole facility brought down. The first was a man in a business suit, with brown, somewhat flat hair, another man with an appearance similar to Cassius, except he was clearly older than said Cassius, and his hair was a dark shade of gray. The final man had a beard that was styled to be somewhat pointy, with just as pointy hair.
"So, you guys must be the ones that we have to beat."
"Indeed, but that won't be happening, since our employer has special orders for us to make sure you never make it past this round."
"What did you say?"
The three men just laughed, looking at the pods that were set up for the semi finals.
"Oh nothing, shall we get this underway?"
Both teams then climbed into their pods, the virtual world appearing in front of them as they entered, and standing within the coliseum. The team they were facing had dramatically changed in appearance, the man with the flat hair resembling a robotic knight, the man with glasses being a robot version of the Judgeman, while the man who had a beard traded it for a man in a cloak with an odd mask and a dapper hat. A large screen then flickered in front of both teams, displaying the rules.
Champion Coliseum Final Challenge Semi-Final Match Rules(Tag-Match Standard):
*All players on a team share a field, banished card zone, and graveyard, but not hands or decks.
*Any player on a team can activate cards that have been set, or use other card effects that have been made by other teammates.
*Both teams share a Life Point Total of 4000.
*A Battle Phase can be conducted during the second turn.
*Players rotate in a set order, any cards that target another team(ex. Drawing cards), the player currently in rotation must be the one to conduct with rulings.
*Destiny Draw System is offline for both teams.
"Now then, who shall go first?"
Three large coins then appeared in front of the two teams, the images showing only one side, with three different variations of hand symbols, representing Rock-Paper-Scissors. When both teams had their choices, Yuma's Team had the rock, while the others had paper.
"So, our team will be going second, with me, Nezbitt, then my associate, Hector, and Johnason last."
Zeke then looked back at his team.
"Since our team is going first, I'll go, then Kattobingu(Yuma), then Kingami(Kagami)."
(A/N: In the Vritual World, no one is allowed to refer to anyone as their real name, and can only call them by their on-screen name, so I apologize in advance if I mess up once or twice.)
"If both teams are ready..."
All six of them then materialized their respective duel gear on from the virtual space, a determined look on everyone.
"DUEL!"
Team Emperors(Kattobingu (Yuma), Chaos Kingami (Kagami), Zaman (Zeke)): 4000
Team 3Kids(Biznett, Hector, Johnason): 4000
Turn 1, Zaman:
"I'll take the first move, DRAW!"
In his hand, he already had a key up his sleeve.
"First, let's get a small change of scenery, I activate the Field Spell, Dimensional Clock!"
From behind the teal haired man, a large clock face appeared, with the hands both currently stuck at 12.
"This card makes the flow of time in this duel very important, but I'll elaborate on that later. Since I have a face-up Dimensional Clock, this allows me to safely summon Temporal Knight!"
His monster emerged as an enormous suit of armor, holding a spear with the clock symbol on the chest.
Temporal Knight, Effect, Level 4, Warrior, EARTH:
ATK: 2600
DEF: 0
If you do not control a face-up "Dimensional Clock", this card is destroyed. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your 4th turn after this card has activated this effect, except with a card effect.
"To end my turn, I set two cards on the field."
Hand: 2
Turn 2, Biznett:
"Very well, drawing card."
As the card appeared in his hand, a large chime could be heard.
"Where did that sound come from?"
Team 3Kids then looked forwards, seeing that the Clock Hands had moved from their stationary 12 to 1, along with the blue counter that was below the clock face had turned into a "02".
"Oh I'm sorry, my Dimensional Clock gains one hour counter every standby phase."
Dimensional Clock: 1 Hour Counter
"That is the most unusual card I have seen today human, but it shall not stop me. Since I have an inferior count of hardware on my side compared to yours, I can summon the Cyber Dragon without a necessary mainframe."
A large robotic dragon then emerged from the light, a large distorted roar also being emitted from the maw of the dragon. Yuma was just shocked.
"Cyber Dragon?!"
Astral then materialized next to him, a cautionary stare at the beast
"It may be a virtual replica of the actual card, but it always maintains the effect. This card is a staple in machine decks."
Biznett then continued on, activating a different card.
"Spell Program, online, Trap Booster. By discarding a card from my hand, a Trap Program can be activated from my hand."
At this point Yuma just snapped.
"SPEAK PROPERLY YOU IDJIT!"
"Negative. Trap Program, DNA Surgery, Online. All face-up monster cards are machine-type monsters upon my declaration."
The armor on the Temporal Knight then became more mechanical, with Cyber Dragon being unaffected since it was already a machine monster to begin with.
"Next, I shall rebuild a monster from my graveyard using Monster Reborn. Re-awaken, Perfect Machine King!"
From the graveyard portal, a robot with red and white decals appeared, punching its fists together.
Perfect Machine King, Effect, Level 8, Machine, EARTH:
ATK: 2700
DEF: 1500
This card gains 500 ATK for each other Machine-Type monster on the field.
"Now, from my hand, Machine King Prototype, assemble!"
This time, multiple cables extended from the side of the arena, attaching to a throne, with a red and silver body.
Machine King Prototype, Effect, Level 3, Machine, EARTH:
ATK:1600
DEF: 1500
This card gains 100 ATK and DEF for each other Machine-Type monster on the field.
"Now, both Machine Kings gain ATK for each Machine on the field!"
Perfect Machine King:
ATK: 2700 + 1500 = 4200
Prototype Machine King:
ATK: 1600 + 300 = 1900
DEF: 1500 + 300 = 1800
"Now, Perfect Machine King, destroy his Temporal Knight!"
The large machine's arm then turned into a missile, shooting it like a rocket towards Temporal Knight, destroying it on impact.
Team Emperors: 4000 - 1600 = 2400
Cyber Dragon then opened its maw, a blue lightning ball building within, aimed directly at Yuma's team.
"Evolution Burst!"
It then was fired, however, Yuma was ready, taking a card from his hand and placing it on the disk, a man in a biker suit and a giant shield was summoned, crouching.
"Since you're attacking me directly, I can Special Summon Gagaga Gardna from my hand!"
Gagaga Gardna, Effect, Level 4,Warrior, EARTH:
ATK: 1500
DEF: 2000
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.
"And by discarding a card from my hand, Gagaga Gardna can't be destroyed in one battle!"
The Cyber Dragon's attack then impacted the shield, not destroying it or Gardna. The robotic knight just scoffed.
"Turn Terminated."
Hand: 0
Turn 3, Kattobingu:
Yuma's turn then entered, drawing his next card, with the clock chiming again.
Dimensional Clock: 2 Hour Counters
"I summon Gogogo Giant!"
Gogogo Giant, Effect, Level 4, Rock, EARTH:
ATK: 2000
DEF: 0
When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.
"And with Gogogo Giant's effect, I can Special Summon a Gogogo monster from my graveyard, like my recently discarded Gogogo Golem!"
As the giant rock formation crouched down, Gogogo Golem appeared as well, in defense position.
"And with that, my Kagetokage can be Special Summoned from my hand since I Normal Summoned a Level 4 Monster!"
From the shadows, the lizard appeared, giving a small hissing noise as it did.
"Now, I Overlay Gagaga Gardna with Kagetokage, and my two Gogogo Monsters!"
Two portals then opened in front of Yuma, both of them in the same galaxy fashion.
"Double Xyz Summon, Numbers 39: Utopia, and Numbers 52: Diamond King Crab!"
Two red Numbers appeared, showing the two Xyz Monsters, Utopia bellowing his usual battle cry of confidence, while the other never before seen Number that Yuma played had a large continental shell on its back, giving a small distorted cry.
Number 39: Utopia, Xyz, Effect , Rank 4, Machine(Originally Warrior), LIGHT:
ATK: 2500
DEF: 2000
2 Level 4 monsters
(Added Anime Effect: Cannot be destroyed by battle except with "Number" monsters.) When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
Number 52: Diamond Crab King, Xyz, Effect, Rank 4, Machine(Originally Rock), EARTH:
ATK: 0
DEF: 3000
2 Level 4 monsters
(Added Anime Effect: Cannot be destroyed by battle except with "Number" monsters.) Once per turn: You can detach 1 Xyz Material from this card; this card's DEF becomes 0, also this card's ATK becomes 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked while it has no Xyz Materials, change it to Attack Position at the end of the Damage Step. You can only control 1 "Number 52: Diamond Crab King".
"Foolish mortal. You have increased the ATK of my two Machine Kings!"
Perfect Machine King:
ATK: 2700 + 2000 = 4700
Prototype Machine King:
ATK: 1600 + 400 = 2000
DEF: 1500 + 400 = 1900
"I know. Diamond King Crab's effect activates, where it can detach one Overlay Unit, and its ATK becomes 3000, while its DEF becomes 0, until the End Phase!"
The orange overlay unit was then absorbed into the pincer of the rocky crustacean, the diamond on its back glowing with a brilliant sheen to boot.
Number 52: Diamond King Crab:
ATK: 0 = 3000
"Now, King Crab attacks your Perfect Machine King!"
The pincer was then raised for a brief moment, coming down towards the mecha.
"Motive undetermined. My Machine King's ATK outclasses yours."
Yuma just put on his trademark smirk.
"Maybe not yet. I activate Utopia's effect! By detaching 1 Overlay Unit from him, I can negate my Crab's attack!"
As the overlay unit was absorbed into the chest of Utopia, the crustacean had its claw stopping slowly.
"And to top it off, here's Double or Nothing! With this card, wince my attack was negated, it doubles my monster's ATK, and allows it to attack again!"
Number 52: Diamond King Crab:
ATK: 3000 x 2 = 6000
The crab's pincer then fell out of slow motion, growing twice as big as it crushed the robot.
Team 3Kids: 4000 - 1300 = 2700
"And with one less Machine King, your Prototype loses some of its ATK!"
One of the cables on the prototype's back then exploded, detaching from the throne it was sitting on, and causing it to malfunction.
Prototype Machine King:
ATK: 1600 + 300 = 1900
DEF: 1500 + 300 = 1800
"Utopia, attack Machine King Prototype!"
Within a second, the Number's swords cleaved the machine in half, exploding within electricity.
Team 3Kids: 2700 - 600 = 2100
Yuma then took two of his cards, setting them on the disk.
"I set two cards on the field to end my turn, and at the end of a Battle Phase, my Crab King is switched into Defense Mode."
The two cards then materialized behind Utopia and Diamond Crab King, the latter sneaking back into its heavy shell.
Hand: 0
Turn 4, Hector:
"Very well Mr. Tsukumo, I draw!"
As the man in the mask drew, the Dimensional Clock rang again, this time, the hands pointing at 3:00.
Dimensional Clock: 3 Hour Counters
"I say, I be activating the Spell Card, Cost Down. This allows me to discard one card, for all the monster levels in my hand are decreased by 2!"
As he placed his spell card in his graveyard, the top of his deck glowed white.
"And the card I just sent to the graveyard was Card of Compensation, where it allows me to draw two cards due to its own effect of being sent to the graveyard."
As he drew his two glowing cards, he then placed another card on his disk.
"Now Mr. Tsukumo, please give a warm welcome to my right-hand man, Mr. Jinzo!"
Yuma then stepped back, a look of shock on his face.
"Jinzo?! That's practically a legendary card on its own!"
As the monster appeared on his field, a red glow came from the eyes on his goggles.
Jinzo, Effect, Level 6, Machine, DARK:
ATK: 2400
DEF: 1500
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field.
Yuma then had an epiphany.
"But wait, DNA Surgery is a Trap Card, so, you're kinda making things more difficult for you too."
"I do declare, Mr. Tsukumo, that it is not the case for me. I activate the Equip Spell, Amplifier! This prevents Jinzo from negating our DNA Surgery card. But I'm not done yet! I be activating the spell card, Monster Reborn!"
"I have a distinct feeling that we somehow end up using this card too often."
"This allows me to revive Biznett's Perfect Machine King from the graveyard!"
The King of Machines then rose up from the graveyard, punching its fists together.
Perfect Machine King:
ATK: 2700 + 2000 = 4700
"Now, I place this card facedown, but it won't be around for long, as I activate Emergency Provisions, giving our team an extra 1000 Life Points!"
The card flipped up to reveal Fires of Doomsday, which then turned into a shower of green energy.
Team 3Kids: 2100 + 1000 = 3100
Hector then turned to Biznett.
"Go on Mr. Biznett, it's your monster, so you should have the honors of using it."
The robotic knight nodded, pointing his metal finger at Yuma's monsters.
"Perfect Machine King, terminate his Utopia!"
The missile compartments opened on the side of Perfect Machine King, open firing upon Utopia, but Yuma was ready.
"I activate Utopia's effect! Using his last overlay unit, I can negate the attack!"
The warrior number then absorbed the overlay unit into its chest, his wings creating a barrier around him as the missiles impacted.
"Very clever of you Mr. Tsukumo. Since my other monsters have not nearly enough ATK to pierce either Number, I shall switch Cyber Dragon into Defense Position, and set one card to end my turn."
The mechanical dragon then curled up, making it seem like it was crouching.
Hand: 0
Turn 5, Kagami:
"Very well, now!"
As Kagami drew his card, the Clock rang once again, turning to 4:00.
Dimensional Clock: 4 Hour Counters
Turning the card over, Kagami smirked.
"Not bad. By sending one face-up trap card you control to the graveyard, I can Special Summon Trap Eater from my hand!"
From underneath the DNA Surgery Trap card, a pair of jaws chomped it to bits, swimming out of the opponent's side, and over to their team's field.
"Next, I activate Angel Baton! I can draw two cards, and discard one."
As he took the two cards from his deck, he put one of the cards he just drew to the graveyard.
"Next, I summon Breaker, the Magical Warrior!"
A warrior with a shield and sword with red armor appeared, a battle cry coming from underneath the hood.
Breaker the Magical Warrior, Effect, Level 4, Spellcaster, DARK:
ATK: 1600
DEF: 1000
When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target.
"Now, since it was normal summoned, it gains a Spell Counter, but it won't be around for long, as I can use its effect to remove it, and destroy your other set card!"
The sword then glowed, before shooting a blue magic sonic wave at the set card, and destroying it, but it didn't flip up to show Kagami what it was.
"Wait, what was that card?"
He tried checking the opponent's graveyard via D-Gazer, but for some reason it was blocked.
"Dammit! What is going on?!"
A voice then came in from Yuma's D-Gazer.
"Yuma! Someone or something is blocking your ability to check the opponent's graveyard!"
Kagami then scoffed, looking back at his options.
"No matter. I tune, my Trap Eater, along with my Breaker the Magical Warrior, in order to Synchro Summon!"
The Trap Eater turned into four level rings, and the spellcasting warrior turned into four stars.
" The dark covers the light, causing the Yin and Yang's cycle to shift! From infinite darkness, I Synchro Summon!"
A green pillar then converged, appearing as a pitch black dragon with an intimidating nature.
Dark End Dragon, Synchro, Effect, Level 8, Dragon, DARK:
ATK: 2600
DEF: 2100
1 Tuner + 1 or more non-Tuner DARK monsters
Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.
"Yuma, mind if I borrow Kagetokage?"
The teen gave the thumbs up to Kagami, where he just smirked.
"All yours man!"
"Thank you. Now, I banish Kagetokage, and Shining Angel from our graveyard!"
The two monsters appeared as silhouettes, appearing as yellow and purple aura.
"Come forth my servant, Chaos Sorcer!"
As the command was initiated, a dark looking spellcaster with a pair of bright white light and dark purple aura covering his hands floated down in front of the man.
Chaos Sorcerer, Effect, Level 6, Spellcaster, DARK:
ATK: 2300
DEF: 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.
"Now, I activate Chaos Sorcerer's effect, where I can banish one monster of yours, and I choose Jinzo!"
The spellcaster's arms then raised, spinning them around somewhat, creating a portal that Jinzo fell into, going into the banished zone.
"No!"
"Next, I shall activate Dark-End Dragon's effect, where it can reduce its own ATK and DEF by 500, and send one monster of yours to the graveyard!"
The mouth on the dragon's stomach then opened, turning into a large amount of dark smoke, surrounding the Cyber Dragon.
"Dark Evaporation!"
The smoke eventually consumed the mechanical dragon, with it giving a somewhat distorted cry as it did.
"And with less machines on the field, your Perfect Machine King is back at base!"
Perfect Machine King:
ATK: 2700
Yuma then fist pumped, understanding the plan that Kagami had formed.
"And since Jinzo is gone too, I can activate this! Go, Overlay Rejuvenation! I can attach monsters from my graveyard to another Xyz Monster as Overlay Units on my side of the field by paying 700 life points for each one attached. I think I'll attach Kagami's Breaker the Magical Warrior, along with Trap Eater!"
The two monster cards turned into yellow overlay units, surrounding the warrior Number.
Team Emperors: 2400 - 1400 = 1000
"Now, I rebuild the Overlay Network using Number 39: Utopia!"
The Warrior Number then turned back into his sealed form, going into a portal that was a galaxy, similar to the ones used to summon Numbers.
"Chaos Xyz Change, appear now, Number C39: Utopia Ray!"
Number C39: Utopia Ray, Xyz, Effect, Rank 4, Warrior, LIGHT:
ATK: 2500
DEF: 2100
3 Level 4 LIGHT monsters
(Added Anime Effect: Cannot be destroyed by battle except with "Number" monsters.)You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.
The Tsukumo then grinned.
"Now Utopia Ray's effect activates! It detaches all 3 of its Overlay Units, increasing the ATK of my monster by 500 for each one, and decreases your Perfect Machine King by 1000 for each one as well!"
The overlay units were then all absorbed into the Number's huge sword, a golden aura radiating off of it.
"Overlay Charge!"
Number C39: Utopia Ray:
ATK: 2500 + 1500 = 4000
Perfect Machine King:
ATK: 2700 - 3000 = 0
"4000 ATK!?"
Kagami and Yuma then pointed directly at Perfect Machine King.
"This duel is over! Utopia Ray!"
Yuma then finished Kagami's sentence.
"Rising Sun Chaos Slash!"
The sword cleaved through the mecha, a large explosion coming from it, along with a collective cry of the three men.
"AGH!"
Team 3Kids: 3100 - 4000 = 100
The stats stopped at the 100.
Kagami realized something was horribly wrong.
"Why do you three still have life points?!"
An evil laugh full of the southern accent could be heard, where Hector was struggling to stand up a bit, at least from the distinguishable image from the smoke.
"Heheheh, well Mr. Pavise, you activated the effect of card you destroyed with your Breaker the Magical Warrior."
When the smoke fully cleared, it revealed a Quick-Play Spell Card.
"It's called Desperation Fusion Mr. Pavise, and if this card is in the graveyard when we were about to take damage that is higher than our current Life Point count, we can pay life points until we have only 100 left, and negate that damage. Not only that, we can then activate this card from the graveyard!"
Zeke's eyes narrowed at it.
"That's why they blocked the ability for us to check their graveyard, it was to make sure they had the correct Fusion Materials for a Fusion Summon!"
A fusion portal then opened up behind Hector, sparks flying from the inside.
"You are indeed correct Mr. Driscoll. Desperation Fusion allows us to use monsters from our graveyards, hands, or fields, banishing them in order to make a Fusion Monster! So, from our graveyard, we use Cyber Dragon, Perfect Machine King, Machine King Prototype, combining that with Proto-Cyber Dragon and Cyber Dragon Zwei from my associate, Johnason's hand, we fuse these machines into one of the deadliest forces of metal ever conceived!"
The five monsters flew into the portal, where it then exploded, revealing a five-headed dragonic machine, no other limbs other than its heads.
"Behold Mr. Pavise(Kaiba)! The Chimeratech Overdragon!"
Chimeratech Overdragon, Fusion, Effect, Level 9, Machine, DARK:
ATK: ?
DEF: ?
"Cyber Dragon" + 1 or more Machine-Type monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Send all other cards you control to the Graveyard. The original ATK and DEF of this card each become equal to the number of Fusion Material Monsters used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Material Monsters used for its Fusion Summon.
"Doesn't the card usually have six heads?"
"Indeed Mr. Tsukumo, but the thing is, this card gains an attack for each Fusion Material Monster, which is represented by the head. It currently has five fusion material monsters, meaning five attacks."
The dragon then roared in their faces, Kagami taking two of his last three cards and placing them on the disk.
"I shall place two cards facedown and end my turn."
Number C39: Utopia Ray:
ATK: 4000 - 1500 = 2500
Hand: 1
Turn 6, Johnason:
"In that case, I draw."
Another chime came from the clock behind Zeke, the arms moving to 5:00.
Dimensional Clock: 5 Hour Counters
"Now, Judge Chimeratech Overdragon's original ATK is composed of the amount of Fusion Materials used, times 800. This means that he has a total of 4000 ATK, along with the ability to convict your monsters 5 times."
The first head then started building up a blast, taking aim at their monsters.
"Evolution Result Burst!"
The beam was fired, aimed directly at Chaos Sorcerer, which Yuma wasted no time in reacting.
"I activate Attack Guidance Barrier! This redirects the attack to one Defense Position Monster we control!"
The beam was then reflected off of a hand that was producing an invisible shield that protected Chaos Sorcerer, where it was shot back towards Diamond Crab King, where the blast was reflected off of the diamonds that were on the shell.
Number 52: Diamond Crab King:
DEF: 3000 + 600 = 3600
Yuma smirked as the attack ended.
"But, since our card is a Number, you can't destroy it!"
"No matter, I shall attack Dark End Dragon instead! Evolution Result Burst!"
The attack was then fired from a different head, Kagami still on the ball.
"Quick-Play Spell card, activate! Duality! This card allows me to tribute one DARK Synchro Monster to Special Summon one LIGHT Synchro Monster with the same Level! I trade Dark End Dragon, to Special Summon Light End Dragon!"
The dark Dragon disappeared as the attack dissipated through the body, where it was then replaced with a brilliant white dragon, with feathery wings. Johnason scowling a little, but Biznett jumped in regardless.
"In this case, we go through a replay, and we shall have Chimeratech attack Light End Dragon!"
Hector then tried stopping the man.
"Don't do it Biznett!"
"Evolution Result Burst!"
One of Chimeratech's heads fired the same blast, Kagami snapping his fingers in response.
"You must have a bad memory of what Light End Dragon can do! By reducing its ATK and DEF by 500, during a battle with one of your monsters, it can decrease the opposing monster's ATK and DEF by 1500!"
A massive concentration of light then started building within the core of Light End Dragon.
"Light Expansion!"
Light End Dragon:
ATK: 2600 - 500 = 2100
DEF: 2100 - 500 = 1600
Chimeratech Overdragon:
ATK: 4000 - 1500 = 2500
DEF: 4000 - 1500 = 2500
Astral was awestruck.
"Amazing! Light End Dragon's effect usually is something offensive, but with this, it is just as effective as defense!"
The blast still managed to make it through, destroying Light End Dragon.
Team Emperors: 1000 - 400 = 600
Hector made a facepalm motion.
"Dammit Biznett..."
"Minor setback dear Hector. I activate Double Tension! If we have a monster that is declaring another attack, the ATK is doubled for the next Damage Step!"
Chimeratech Overdragon:
ATK: 2500 x 2 = 5000
"Destroy Chaos Sorcerer!"
The third head then opened its maw, firing a beam, destroying the sorcerer.
"Au revoir mes amis!"
Zeke, who had only spoken since the first few times reminding the duelists about Dimensional Clock then rang in.
"Hold that thought of yours Johnason! I activate my Trap, Reduction Barrier, where it multiplies the damage we receive by ten percent!"
Team Emperors: 600 - (5000 - 2300 = 2700 x (1/10) = 270) = 330
"You're very persistent, aren't you. Well then, I activate Adrenaline Risk! One of my monster's ATK doubles until the end of the damage step, but you can activate one Trap card from your graveyard by paying only 300 Life Points."
Chimeratech's fourth head then started building up another attack, firing at Utopia Ray, where Kagami intervened.
"We pay 300 Life Points to activate Attack Guidance Barrier from the graveyard!"
Team Emperors: 330 - 300 = 30
Number 52: Diamond Crab King:
DEF: 3600 + 600 = 4200
"Just what I was hoping for this time."
"What?!"
As the beam was directed at Number 52, Johnason played another Quick-Play Spell from his hand.
"I activate Aftershock! Since a machine monster of ours is attacking, it gains the ability to cause Piercing Damage for this battle!"
As the beam impacted the crustacean, Kagami inserted the last card from his hand into the graveyard.
"Kuriboh's effect activates! By discarding him from my hand, he can prevent damage from one battle!"
The crustacean's shell however started cracking, the beam completely shattering the monster.
"Yes, but my Adrenaline Risk can destroy monsters, ignoring any destruction prevention effects. You all have run to the end of the line with this though. I activate Double Bind! Since my Dragon's ATK has been reduced earlier this turn, it can attack again with its ATK doubled until the end of this Battle Phase, and it can destroy monsters, destroying them in battle without any exception."
Chimeratech Overdragon:
ATK: 2500 x 2 = 5000
Chimeratech's final head then started building up an attack, Kagami activated one of the final set cards on the field.
"I activate The Flute of Summoning Kuriboh! This lets me add one Kuriboh from my deck to my hand, which I discard immediately in order to reduce our battle damage to zero!"
Kuriboh then appeared next to Utopia Ray, helping him absorb the damage that was taken, but they both then were crushed under the blast.
"Darn you...our turn adjourns."
Chimeratech Overdragon:
ATK: 2500 = 4000
Hand: 0
Turn 7, Zaman:
The Clock rang once more, the hands pointing in a complete vertical.
Dimensional Clock: 6 Hour Counters
As he drew his card, his expression became a little sour.
"Not good right now, I need a re-fill...I activate Future Draw! This allows me remove as many Hour Counters as I need from Dimensional Clock, where I can then draw one card for every two I remove. I remove all six, so that's three!"
As the clock hands went back to their original position at the beginning of the duel, Zeke drew 3 extra cards.
Dimensional Clock: 0 Hour Counters
Hand: 5
Zeke looked over the cards he just drew, not liking the result.
"This is really bad...two out of the three cards are dead draws, Micro Ray, and Trap Booster. Shield and Sword is good, but I need a monster, and those other two cards won't work here...looks like I have only one option left."
Zeke then took the one of the final cards in his hand, activating it.
"I activate Upstart Goblin! Your team gains 1000 Life Points, but I get to draw a card."
Team 3Kids: 100 + 1000 = 1100
The masked one just snickered.
"Ahahaha...so you're leaving all of your hopes into one card Mr. Driscoll? I say, boy, I say you must have a really bad hand."
Zeke simply scoffed, taking this hand onto the duel disk, preparing himself.
"This is our final chance...please, Goddess of Time...guide me!"
He then drew his card, a sharp sound being heard as it entered his hand, and when he opened his eyes, a smirk was plastered on his face.
"Sorry to disappoint you...but I have drawn the key to your defeat! I summon, Temporal Silent Swordsman!"
A man in blue colored armor, with an odd helmet design and a large sword, with a clock embezzled within the hilt then leaped out, opening his left eye, which had a scar running down it.
Temporal Silent Swordsman, Effect, Level 1, Warrior, LIGHT:
ATK: 400
DEF: 400
During each of your Standby Phases, this card gains 400 original ATK and DEF, and its level is increased by 1. During your opponent's Standby Phase, if you don't control a face-up "Dimensional Clock", you can pay 800 Life Points, this card gains 400 original ATK and DEF, and its level is increased by 1. These changes last until the end of the Duel. This card cannot be used as a Xyz Material Monster, unless it is a Temporal Monster. This card cannot be used as a Synchro Material Monster.
"This is my ultimate combo! I activate my final set card, Turn Jump! This card skips six turns ahead for both of us, and things resume from that point!"
As the turn count on the clock moved up, the hands started moving as well, along with Temporal Silent Swordsman, who was growing up and maturing considerably.
"Now Temporal Silent Swordsman is Level 7, and Dimensional Clock has gained 6 Hour Counters!"
Turn 13, Zaman:
Dimensional Clock: 6 Hour Counters
Temporal Silent Swordsman:
Level 1 + 6 = Level 7
ATK: 400 + 2400 = 2800
DEF: 400 + 2400 = 2800
"That's still not enough!"
"We'll just see about that! I activate my own Trap Booster! By discarding Temporal Hands from my hand to the graveyard, I can activate Micro Ray! This trap can reduce one monster's DEF to zero until the end of this turn! I choose your Overdragon!
Chimeratech Overdragon:
DEF: 4000 = 0
"Meaningless!"
"I don't think so, I activate the final card in my hand! Shield and Sword! All ATK and DEF values are flipped! Your Overdragon has 0 DEF!"
Team 3Kids stumbled a bit, stepping back.
"No!"
Chimeratech Overdragon:
ATK: 4000 = 0
DEF: 0 = 4000
Temporal Silent Swordsman:
ATK: 2800
DEF: 2800
"This is the finishing blow! Temporal Silent Swordsman, Temporal Split Slasher Level 7!"
The swordsman then leaped up, above the dragon, splitting into seven afterimages utilizing a timehole, bombarding Chimeratech with fourteen sword slashes, finishing up with a powerful overhead slash, destroying the body of the dragon once and for all.
"AGH!"
Team 3Kids: 1100 - 2800 = 0 LOSE
Team Emperors: 30 WIN
The crowd cheered, the winning team finally being able to breathe after such a close match.
"That was close."
As they gave each other high fives, Yuma received a message from Akari.
"Yuma! I finally found out about the people who poisoned Kotori! I have their names, along with photos!"
Yuma then opened up the images, his face written in horror as he saw them on-screen.
"But...those are our-"
Kagami then quickly toggled through the team menu, logging them out immediately.
When the pods opened, the pods to the opposing team then opened as well, where Kagami grabbed all three of them by the collars, for some reason, slamming them against the wall, handcuffing the three of them together, Yuma and Zeke locking the doors.
"Alright, you are going to explain everything. It is no coincidence that you three happen to be a certain girl's intoxicators, and yet you also manage to be semi-finalists, even though your record states that you three are no more than moderators with duplicate accounts, containing not even a single win or even loss. You three are already under arrest, so there's no escape."
"Heh heh...are you really so sure about that Mr. Pavise?"
Kagami then applied a larger pressure to their necks via pod, and they soon broke down.
"Alright! Alright! Fine!"
Kagami didn't release them, but he kept them near the wall and pods.
"We were hired from the Criminal Underworld, to take care of a few things, and make sure that Tsukumo didn't make it to our associate, Mr. Cassius Parker. We didn't pull the poisoning job off successfully, but we given another chance to take care of your team and make sure you didn't reach the finals. Even if we failed this duel, Cassius still succeeds in the end."
"What?"
They all then snickered, not opening their mouths upon Kagami's questions. When they stopped talking, Kagami just took them outside, calling the nearby police to pick the three up. Yuma couldn't help but feel worried for what Cassius was planning.
Cassius watched over the video feed, giggling evilly as many other things for the recent duel were uploaded into the computer, many images that were from Kotori's brain being deleted.
"Just one more match Tsukumo..."
The team decided to go back to Champion Coliseum, for the match was about to start within fifteen minutes. Their opponents had finished roughly the same time that they did, and so they waited after the three crooks they had were arrested. Akari had informed them that the finals would be the breaking point, and they could completely shut things down without even having to face Cassius, since the match was completed in almost no time at all, so this was incredibly vital information for the three of them. When the bell rang, indicating that the opposing team had arrived, Yuma's eyes widened at the sight. He recognized two of the three participants, where they were both in different clothes, due to the Virtual World, but the purple and red hair was basically iconic to him.
"No...way!"
Anime/Fanmade Cards:
Dimensional Clock, Field Spell: (Made by Vile EXE)
Each player's turns also count as their opponent's turns. During each Standby Phase, place 1 Hour Counter on this card. During your (actual) Main Phase, you can remove any number of Hour Counters from this card to move the turn count forward or back by 1 for each Hour Counter removed.
Temporal Knight, Effect, Level 4, Warrior, EARTH: (Made by Vile EXE)
ATK: 2600
DEF: 0
If you do not control a face-up "Dimensional Clock", this card is destroyed. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your 4th turn after this card has activated this effect, except with a card effect.
Trap Booster, Quick-Play Spell:
Discard 1 card. This turn, you can activate 1 Trap Card from your hand.
Card of Compensation, Normal Spell:
When this card is sent from your hand to the Graveyard, draw 2 cards.
Angel Baton, Normal Spell:
Draw 2 cards, then send 1 card from your hand to the Graveyard.
Overlay Rejuvenation, Normal Trap:
Target one or more monsters with the same levels in your graveyard. Attach them to an Xyz Monster as Xyz Materials, and pay 700 Life Points for each targeted monster attached this way.
Desperation Fusion, Quick-Play Spell:
If you receive effect or battle damage that is greater than your life points, reduce that damage to zero, and pay Life Points so that you only have 100 left, then activate this card(from the field or graveyard). Banish, from your side of the field, your Graveyard, or your hand, the Fusion Material Monsters that are listed on a Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)
Attack Guidance Barrier, Normal Trap:
Activate only when an opponent's monster declares an attack. Change the attack target to a Defense Position monster you control. It gains 600 DEF until the End Phase. After that battle, you can pay 1000 Life Points, end the Battle Phase.
Duality, Quick-Play Spell:
Activate 1 of the following effects:
*Tribute 1 LIGHT Synchro monster to Special Summon 1 DARK Synchro monster from your Extra Deck that is the same level as the Tributed Monster.
*Tribute 1 DARK Synchro monster to Special Summon 1 LIGHT Synchro monster from your Extra Deck that is the same level as the Tributed Monster.
Double Tension, Quick-Play Spell:
During the Battle Phase of the turn a monster you control declares a second attack: That monster's ATK is doubled, during the Damage Step only.
Reduction Barrier, Normal Trap:
Damage that a player takes in battle becomes 1/10 of that damage.
Adrenaline Risk, Quick-Play Spell:
During the Battle Phase, target one monster you control. That target's ATK is doubled. If that target battles an opponent's monster, and that monster would not be destroyed by battle due to a card effect, that effect is not applied. If this card is activated, your opponent can set one Trap Card from their graveyard, and activate that card when it is set by paying 300 Life Points.
Aftershock, Quick-Play Spell:
During battle between your attacking Machine-Type monster and a Defense Position monster, inflict piercing battle damage to your opponent.
Double Bind, Quick-Play Spell:
Target 1 monster you control whose ATK was decreased this turn; during this turn's Battle Phase, that target's ATK is doubled. If that target battles an opponent's monster, and that monster would not be destroyed by battle due to a card effect, that effect is not applied.
Future Draw, Normal Spell: (Made by Vile EXE)
Remove as many Hour Counters from a face-up "Dimensional Clock" you control. For every 2 Hour Counters removed, draw 1 card.
Temporal Hands, Effect, Level 1, Machine, LIGHT: (Made by Vile EXE)
ATK: 0
DEF: 0
If you control a face-up "Dimensional Clock", this card's Level is equal to the number of Hour Counters on that card.
Temporal Silent Swordsman, Effect, Level 1, Warrior, LIGHT:
ATK: 400
DEF: 400
During each of your Standby Phases, this card gains 400 original ATK and DEF, and its level is increased by 1. During your opponent's Standby Phase, if you don't control a face-up "Dimensional Clock", you can pay 800 Life Points, this card gains 400 original ATK and DEF, and its level is increased by 1. These changes last until the end of the Duel. This card cannot be used as a Xyz Material Monster, unless it is a Temporal Monster. This card cannot be used as a Synchro Material Monster.
