A humanoid boy hides in the bushes, fearing the attackers will find him. He could still hear the cries of his Cetza tribespeople and the maniacal laughter of the Nayams. His training of becoming a warrior is useless when he chose to run than fight. Just seeing how his fellow tribespeople captured and treated like animals, or killed brutally, made him choose the coward's way.
"Over there! I found one!" shouted a Nayam hunter to his fellow hunter.
In a panic, the boy runs ahead as the Nayam hunters give chase. He goes left and right, going between trees, and jumping over logs, hoping he could lose the hunters. But the hunters are veterans of war and tracking. Their skills are superior than what the boy has learned, and they relentlessly chase him.
Tired and muscles straining, and the fear that grips his heart and mind, the boy pushes his body to the limit and runs without direction. He made the mistake of looking back to see if his pursuers are still behind him, and he stumbles down a shallow ravine. He landed on his face, and his body is full of scrapes and scratches. Hearing the voices of the hunters made the boy try to stand up. But when he raised his head, he saw someone standing in front of him.
The stranger is a tall female human and have grave wounds. She's wearing all red, with black and silver accents. Her hair is unnatural red with black streaks that reaches below her shoulders, and tied in a simple pony-tail. She wears a half mask that covers her nose and down her collarbone. She also wears pauldrons, bracers, a simple sleeveless vest that only reaches below her breasts and tied with a cord, a loin cloth, and high-heeled boots that covers up to her thighs. She has four kunais strapped at her right thigh. The woman slowly pulls out her kodachi swords from their scabbards tied behind her back. And her steely, dark eyes betray no emotions.
The boy looks at the stranger with fear and horror. He acknowledges that he'll die eventually, so he bows his head, curls his shaking body into a ball, and cry. He continues to stay that way when the Nayam hunters arrived.
A couple of minutes, the boy heard gurgling sounds. He commands his shaking body to look at where the sounds come from. What he saw deepens his fear, a fear that made him think of someone dangerous but couldn't recall the name. The Nayam hunters are standing and stabbed to a tree with their spears, with their throats and major arteries cut open. What really makes the scene worse is the woman enjoys the blood spraying to her body. The boy also sees that a few of her wounds are healing.
When there's no more blood to take from the hunters, the woman looks at the boy with those steely eyes. She must've seen something in the boy when she turned her back on him, and runs towards the direction where the battle is happening.
...
The boy doesn't know how long he's been running or how is the battle going on. When he arrived at his tribe, he could see the houses burned down, a few of his tribespeople survive the battle and helps others. What surprises him the most is seeing many Nayams among the dead. And as he continues to walk around, he sees more of his tribe's dead enemies littering the ground. He sees no sign of the woman in red, but he could hear whispers among the survivors talk about her. The boy saw a wounded Cetza warrior being helped by non-warrior tribespeople. The boy joins them when the warrior is sharing his tale.
"I was getting weak when our enemies disarmed me... I could've died where I lay if it wasn't for... t-that woman... She cuts down every Nayam, even our fellow tribespeople... And how she loves to bathe in blood... Seeing her reminds me of... the Hound."
The boy now remembers whom the woman reminds him of. Saying the Hound's name and what he's known as, is a taboo to the tribe. He wonders, what if it was the Hound who attacked his tribe? They'll be all dead.
Portals used for travel to another world are present in both games, and I love the Portal games.
I really don't know what's Bloodseeker's race is, and calling him 'human-canis' sounds wrong. So I chose the word 'Humanoid' in describing a race off half-human, half-something such as animal or plant.
Bloodseeker's armor and name looks like it belongs to American-Indian heritage so I need to adopt some American-Indian stuff. Reading 'Cetza' and 'Nayam' backwards read 'Aztec' and 'Mayan'. These two are ancient South American tribes.
No dialogue for Skarlet? That's because she can't talk. But she can make sounds such as grunts and hums.
Skarlet prefers warriors blood than non-warriors or cowards blood, or anyone who holds a weapon and knows how to fight.
Valve and NetherRealms should collaborate in creating a game... Or a new Hero. Hehe.
