Which of Joey's cards was the reason he had Swordsman of Landstar in his deck? If you said "Graceful Dice", you were successfully able to Name that Card!
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Want to give someone something to fight for? Give him something to believe in.
Countries are founded on beliefs. Wars are started over beliefs. Whole cultures come into being due to beliefs. Never have conflicts started due to someone willing to fight simply over disbelief. As one of the Wind Dukes of Aaqa, I personally believe in the power and superiority of Law. But I'm not going to go into a discussion of my personal philosophy right now. You have already read about that.
Still, there are indeed philosophies of disbelief. And I'm not talking about atheism either. An atheist often has valid beliefs of his own, such as the belief that mankind should control his own destiny. Some atheists can be quite optimistic. I'm talking about something else entirely.
There exists a school of thought that is referred to as nihilism. Quite simply, this is the philosophy of disbelief. This philosophical standpoint argues that existence is without purpose, meaning, or intrinsic value.
If you think this is a pessimistic outlook, you're right. A nihilist will hold that objective morality does not exist. He'll state that existence has no goals, and no choice of actions is preferable to another. He naturally argues that there is no proof for the existence of any higher powers or creators, and will also say that if any do exist, mankind is under no obligation to worship them.
In short, a nihilist believes in nothing.
If you think this suits the needs of chaotic entities like Shogarr just fine, you're understanding his ways better. Demon lords like him are the ones who first taught mortals this concept. If more mortals truly believe in nothing, more of them embrace hopelessness and despair, and the power of the Abyss grows stronger, gaining more recruits for their dark empire. The Abyss feeds on despair… It's like sweet nectar to the demons.
What I'm seeing now surprises even me. My race has no duelists, but we have tried to study this game that was inspired by Duel Spirits as much as we can, ever since Shogarr has expressed an interest in it. And it seems that this belief in nothing has spawned a duelist who draws upon its power…
Power derived from belief in nothing? As oxymoronic as that sounds, I must admit that Chaos has done stranger things…
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CHAPTER FORTY-THREE
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Clean Slate
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"Attack directly!" screamed Curran.
The demon let out a vile hiss as a dark sword made a swipe across its chest. Its Life Points fell to zero.
It fell to the floor of the arena with a crash that shook the whole chamber.
Curran held her chest and took deep, slow breaths. The demon slowly turned to dark mist, and was sucked back through the portal.
She heard clapping behind her.
Curran turned around, and saw that the clapping was coming from Daala, who was smiling.
"Well done!" said Daala. "You have become more powerful than even I imagined Curran…"
Curran still couldn't respond. She was still out of breath. Daala knelt down to look her in the eye.
"You know, Curran…" she said. "That slot in my inner circle that recently opened is still available… Interested? You might get a chance against Yumi after all…"
Curran gave a weak grin.
"It… It would be an honor," she said.
Daala carefully straightened Curran's hood.
"You have passed the test…" she said. "You are a child of Chaos now…
"Yumi won't know what hit her…"
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It was midnight.
Saturday had just changed into Sunday.
As her charges slept, Joan was hard at work in the main room of the temple.
In front of the huge throne, she had erected something new: A large, crystal spire, ten feet tall, four feet thick at the base, and tapering to a point at the top.
She was concentrating, feeding energy into it. Once her charges completed the last job, and she hoped they could, she could use it, as she had been wanting to do for years.
She paused.
Something had come through the portal.
She stopped, and turned to retrieve the scroll. She recognized the seal. It had been sent by Meltiel. It was the reply.
She broke the seal, and read the message.
My dear Joan,
Of course I can read Ancient Draconic, it's like a second language to me.
Come to the Great Library tomorrow when the gears of Mechanus have turned ten percent, and I'll be happy to translate it.
- Meltiel
Joan chuckled.
Planar time was measured by the gears of Mechanus. That was a formal way of saying, "come at eleven AM".
And she'd be sure to do so.
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Daala was nervous.
Her morning shower couldn't have been more luxurious. It resembled an indoor lagoon with a waterfall more than a typical shower. And she even had two handmaidens to scrub her back.
Still, as two others gave her a towel, she was more nervous than she had been for a while.
It was Sunday. Tonight, at nine o'clock, she would have to report back to that arena. And this time, she was the one who would be tested.
She sighed.
When she was first building Xanadu, her patron – she didn't know yet that it was Shogarr, although she would later – put her under the guidance of a more experienced master of the dark arts. He taught her magic, and they learned the secrets of merging it with technology, increasing both their powers greatly.
Ever since she had become queen, this mentor served as her partner and advisor. But Shogarr said there would be a condition.
Daala would eventually have to prove she was worthy of keeping the crown. She'd have to face her mentor in a duel, and win. The conditions were very generous. She'd even be allowed six attempts.
But… If she failed all six, her status would be demoted. From queen, to slave.
And she had lost five times. Tonight was her last chance.
As she got dressed, she chose her best outfit. It was pretty revealing – a low-cut halter and a short skirt. If she was going to be sacrificed to Shogarr, she would at least look the part.
As one of the handmaidens started to do her hair, she picked up a phone. She still had several responsibilities before nine o'clock.
"General?" she said. "It's time… Start gathering your troops. And start by sending a few scouts…"
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Yumi and the others stood outside of the temple, wearing some winter clothing that Joan had provided.
"Okay folks, listen up," she said. "I'm not big on speeches.
"But… We've taken out the Big Five… We've survived this far… We only have one more Realm to go, and then we can take out Daala herself.
"So… Onward, I say."
They walked down the path, and once again, the odd spatial effect of Xanadu kicked in. A cold chill ripped through them, as they emerged in a tundra of snow and ice.
They looked around. Glaciers and mountains of ice surrounded them. Wind whipped and howled.
Chelsea gestured, and flames erupted around her hands. It started warming the others up a little.
"Well," said Ren. "Joan said our guide would be…"
Then the ice burst in a great explosion of electricity in front of them, and a giant form rose out of it. Everyone stepped backwards.
Standing in front of them was a twenty-foot-tall titan made of bronze metal. It was human-shaped, in a way that suggested armor, with a giant, circular discus on its back, covered with strange runes. Its eyes glowed with energy.
"The Creator!" gasped Erik.
He activated his Disk.
"Wait…" said Yumi. "If my hunch is right…"
She walked up to the huge Monster and glared at it in the face. It glared back. Then, a deep and commanding telepathic voice sounded in their heads.
"Mortals, hear my cry," it said, "and prepare, for a beast stalks the night. It commands the power of lightning, but such gives no illumination, for it is the lightning of the dead. It cannot come unless all of its allies who came before are dead, and not unless those allies number five. But when it comes, it can consume the soul of one of those allies to give life to another. Beware the beast who causes death in order to give life!"
As it said the last of these words, lighting struck from the sky, and as one powerful one struck, it vanished.
"What did it mean?" shouted Sam.
"Beats me," said a voice. "I certainly never heard him talk before."
Everyone looked up, and saw who had spoken. It was a dark figure, wearing a black trenchcoat, with long, neatly-trimmed, dark hair and a solemn expression. He wore a standard-issue Duel Disk on his left arm.
Everyone was shocked, as they quickly recognized him.
"Zane Truesdale?" asked Ren. "You're Joan's second-in-command?"
The figure nodded.
"Before we get started," he said, "let me give you a tip for surviving the Frozen Wastes.
"Friends here are few and far between. So don't lose the ones you have.
"And stay close… If a blizzard strikes, if you wander off, you might be lost forever."
With those encouraging words, they followed him.
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"We all heard the stories, Zane," said Ren. "You used to be Hell Kaiser… The meanest guy in the Pro League…"
"You confuse me with someone else," replied Zane. "Don't forget, I'm just a copy of someone who's long gone."
"We heard about what happened to Syrus in this world," said Chelsea. "We're… sorry…"
Zane paused. He nodded.
"In the real world, Zane gave his brother the Cyber Tails Deck," replied Zane. "And Syrus fashioned a new deck that was a combination of it and his own… A Cyberoid Deck.
"In Xanadu, we were both programmed to have the sibling bond they had, and Syrus had the Cyberoid Deck. The deck I used at first isn't important.
"Then Daala defeated him personally. And gave the deck to one of her top lieutenants.
"I wouldn't let that go unchallenged. I hunted that lieutenant down, and defeated him. Then I took the deck back. And I reworked it, turning it into the Cyber Tails deck that I remembered due to my programming."
He hit his chest with his fist.
"Those cards may have caused the real Zane health trouble, but they can't hurt an AI. I'm going to keep fighting until we liberate Daala's prison and get him out of there."
"And we're going to do it," said Yumi. "This is the last visible Realm that Daala controls. Soon we'll…"
"Get out of sight!" interrupted Zane.
A winged Fiend flew overhead. They all looked for a place to hide.
"What?" asked Erik, as they ducked behind an icy outcropping.
"The Realm Lord's air force…" replied Zane.
He watched the creature.
"Oh, too late!" he shouted.
The Fiend started circling, and landed about thirty feet away.
"That's an Archfiend of Gilfer," muttered Sam.
The Archfiend walked over to them, his wings folding against his back like some odd cape. Even as the humans tried to conceal themselves, he crossed his arms.
"I know you're there," he said, in a bored tone of voice.
"Well, Yumi…" muttered Chelsea, looking at the horned, clawed Fiend. "This guy used to be in your grandpa's deck… Why don't you BS him?"
"Hey, I hardly know him!" replied Yumi.
The Archfiend shook his head.
"That guy was the white sheep of the Archfiends," he said. "I'm not as approachable.
"So I'm left with a choice, I suppose…
"I could fly back to the fortress right now and raise the alarm…
"Or, I could handle one of you right now before doing so…"
He pulled the horn on his left elbow, and his forearm split, unfolding a Disk that had seemingly been implanted there.
Ren stood up.
"You want to duel?" he asked.
"No, not really," said the Archfiend. "But I guess there's no avoiding it forever…"
"You don't sound very enthusiastic," replied Ren.
"Not much to be enthusiastic about," said the Archfiend. "Don't you know the effect of my card? It can't do anything useful unless it dies first.
"Archfiends of Gilfer like myself are called the Lords of Nothingness… There isn't much that makes you get excited when you rule over a cause that isn't truly a cause."
"Lords of Nothingness?" asked Sam. "What exactly do you do with your time?"
The Archfiend made a slight smirk.
"We do our best to spread our message," he said. "That there is no meaning to anything."
The Disk activated.
"And once I defeat you, Ren, perhaps I'll have you thinking the same way."
"You must be a big laugh at parties, pal," said Ren, activating his own Disk. "So, will we be using Deck Lords?"
"Makes no difference to me," replied the Archfiend with a shrug.
"I'll take that as a yes," said Ren.
He gestured, and Penumbral Soldier Lady appeared behind him.
"Game on!" he shouted.
"Whatever," muttered the Archfiend.
(Ren: 8,000) - - - - - - - - - - (Archfiend of Gilfer: 8,000)
"You're the expert, Zane," said Chelsea. "Do you believe this guy?"
"Frankly, no," replied Zane. "This is a Fiend, and such creatures tend to be experts at deception and trickery. It wouldn't surprise me in the least if this guy's glum attitude was nothing but an act.
"Ren had better watch himself."
"Guess I'll go first," mumbled the Archfiend, making a draw.
He glanced over his cards and then chose one.
"I summon Clear Phantom in Attack Mode."
The Monster simply appeared, with no display of energy, and no sound. It looked like a fiendish skeleton, with one glaring eye, sealed inside a crystal prism. (1,200/1,400)
"I guess that will do," he said.
"Clear Phantom?" said Ren, raising an eyebrow. "What the…"
He drew a card.
No idea what the heck that thing is, he thought. But I can take care of it…
"I use one of my newest Deck Lord abilities," he said. "It's called Dark Demotion. I simply have to discard one Dark Warrior-Type Monster from my hand…"
He discarded The Fiend Megacyber.
"…and I get to search for one from my deck that's a lower Level."
A card slipped out of his deck.
"Now, I'll summon Mataza the Zapper!"
He played the card, and the armored ronin holding his katana appeared. (1,300/800)
"Attack his Clear Phantom!" shouted Ren. "Zapping blade!"
Mataza the Zapper swung his katana, and the prism was smashed to bits, smashing the bony Fiend inside it with it.
"All right!" shouted Ren.
Then pieces of the prism flew at Mataza the Zapper and stabbed into him. He screamed, and then shattered into pixels.
"All wrong…" muttered Ren.
"When Clear Phantom is destroyed in battle," sighed the Archfiend, "you lose the Monster that destroyed it. As well as the top three cards from your deck."
Ren gasped as three cards flew off his deck and disappeared.
"Why didn't you say so?!" he shouted.
"You didn't ask," replied the Archfiend.
Ren growled.
"I have to end my turn."
(R: 8,000) - - - - - - - - - - (A: 7,900)
The Archfiend drew a card.
"I summon Clear Rage Golem," he said.
Another Monster sealed in a prism appeared. This one was humanoid (more or less), seven feet tall, and made of solid, black rock. (1,600/1,800)
"Attack him directly," said the Archfiend.
The Golem burst free of its prism with a roar, showing much more emotion than its master. It lunged at Ren and slugged him in the stomach.
"Ergh…" groaned Ren.
"And now its effect activates," said the Archfiend. "When it attacks directly and deals damage, you lose an additional 300 points of damage for each card in your hand."
Ren looked at his hand as a painful red aura surrounded him. He never thought it would be a liability to have a hand of five cards…
Clear Rage Golem glowed with green flames, and the prism reformed around it.
"I'll set a facedown card, and end my turn there," said the Archfiend.
A reversed card appeared.
(R: 4,900) - - - - - - - - - - (A: 7,900)
"Can't you show just a little emotion?" asked Ren. "This is like a lecture by my economics teacher, only not as exciting."
The Archfiend just glared at him.
"Why show emotion?" he asked. "They just keep you from thinking clearly. Anger makes you careless… Fear holds you back… Doubt keeps you from acting.
"And positive emotions are little better. They set you up for big disappointments. If I enjoyed myself in this duel, I'd just have a letdown once it was over. So I don't bother anymore."
Ren glared at him.
What was I thinking? thought Ren, as he drew a card. There's a reason that the Frozen Wastes are the most dangerous Realm… This guy is and his… Clear Monsters are obviously deadly!
I don't know whether he actually believes what he's saying, or whether he's messing with my mind…
I'll be more careful…
"I use another of my Deck Lord abilities," said Ren. "Since I have no Monsters on the field, and my Graveyard has only Dark Warriors, I get to Special Summon one from there."
Mataza the Zapper appeared again. (1,300/800)
"Next, I'll summon Dark Blade."
He played another card, and Dark Blade appeared, brandishing his scimitars. (1,800/1,600)
"Destroy his Golem! Dark sword slash!"
Dark Blade made a swipe with his sword, and Clear Rage Golem and its prism was blown to bits.
"Mataza the Zapper, attack him directly!"
"I activate Call of the Haunted," replied the Archfiend.
His facedown card flipped up, and once again, Clear Rage Golem appeared. (1,600/1,800)
"In that case," said Ren, "I call off my attack, and end my turn."
(R: 4,900) - - - - - - - - - - (A: 7,700)
Archfiend of Gilfer drew a card.
"I activate my Deck Lord ability," he said. "If I have at least one Monster face-up on the field during my Standby Phase, I get to draw an extra card."
He made a draw.
"Say WHAT?" shouted Ren.
"But…" said the Archfiend, "if the drawn card is a Monster, and its Attribute is the same as one I have on the field, I lose the drawn card, and every copy of it on the field, in my deck, and in my Graveyard."
"O-kay…" muttered Ren. "That seems fair."
The Fiend flipped the card around. It was Hallowed Life Barrier.
Then he added it to his hand and chose another one.
"I play Clear World," he said.
He placed the card in a slot on his Disk, and the whole arena changed…
It was like they had been transported to a blue void of sorts. Hanging in the air were white crystal prisms, and under their feet was a sandy surface.
"A Field Spell?" asked Ren.
Archfiend of Gilfer nodded.
"Clear World is a place where only absence has any power," he explained. "So it rejects all forms of matter, including most forms of life. That includes both Monsters, and the ones controlling them. In game terms, this Field Spell has one or more debilitating effects on each player, depending on what Attribute of Monsters they control. As far as you're concerned, I believe all your Monsters are Dark. So as long as you have at least one on the field in Clear World, you aren't allowed to declare an attack."
"Wait a minute…" said Ren. "Your Monsters look pretty Dark too…"
The Archfiend shook its head.
"Clear Monsters rule over Nothingness, Ren," he said. "They have no Attribute."
Ren's eyes opened wide.
"That's…" he started.
"That makes his Deck Lord power broken!" shouted Sam. "If his Monsters have no Attribute, there's no drawback to it at all!"
"And this Field Spell gives him a pretty unfair advantage," said Chelsea. "At least Clear Rage Golem isn't strong enough to beat Dark Blade."
"Still my move," said the Archfiend. "But… I think I've done enough for now anyway… So I'll end my turn…"
Ren looked at him.
Why the heck didn't he attack Mataza? he thought. This makes no sense…
He drew a card.
He looked at his hand.
First order of business is to tear this Field down, he thought. Then try to gain the upper hand before any more nasty surprises show up.
"I summon Getsu Fuhma," he said.
In a shower of cherry blossoms, the redheaded, female ronin appeared. (1,700/1,200)
"That's all I can do," he said.
"I draw," said the Archfiend, drawing a card.
He yawned as he looked at it.
"Then I use my Deck Lord ability to draw again."
He made a second draw. He turned the card forward, revealing it to be Morphing Jar.
"Now I play an Equip Spell," he said. "It's called Attribute Mastery."
He played the card. The art appeared to be one of those ever-present prisms surrounded by the six Attribute symbols.
"When I Equip this to my Monster, I have to name one Attribute… Let's see… Think I'll name Dark.
"Next, I play a second Equip Spell. It's called Attribute Bomb."
The Spell Card that appeared was rather ominous. It depicted a group of men in dark suits and sunglasses around a roulette wheel with colored tiles, with a bomb for a marble.
"Again, I have to name one Attribute. I think I'll name Dark again.
"Now… Clear Rage Golem… Attack Dark Blade."
"Huh?" said Ren.
Clear Rage Golem burst free of its prism again, and lunged at Dark Blade. It made a slash with its claw, and the results were dramatic. Dark Blade literally exploded, and Ren was thrown to the ground.
"What happened?" gasped Ren.
"Thanks to Attribute Mastery," explained the Archfiend, "when the Equipped Monster battles a Monster that is the Attribute I named, damage calculation is ignored, and the attack target is destroyed.
"And thanks to Attribute Bomb, you lose 1,000 Life Points when that happens.
"And now it's your move."
(R: 3,900) - - - - - - - - - - (A: 7,700)
Ren growled as he drew a card.
"I move Mataza and Getsu to Defense Mode," he said.
Both the Warriors sheathed their katanas, and knelt down, shielding themselves.
"Then I summon Dark Squire."
The young, black-garbed page appeared. She crouched down and crossed her arms. (300/300)
"And that ends my turn."
The Archfiend drew.
"I draw a second card due to my Deck Lord ability," he said, making another draw.
He turned the card forward. It was a Trap Card called Attribute Gravity.
What the Hell is that? thought Ren.
"Now I summon a second Clear Rage Golem."
He played another card, and a twin of the first Golem appeared.
"Now my Equipped one will attack Getsu Fuhma."
The first Golem broke free of its prism, and lunged at Getsu. Like before, Getsu exploded, and Ren cringed.
"Second one, destroy Dark Squire."
The second one broke free of its own gem. It lifted its foot, and squashed Dark Squire with one stomp.
"Thank you," said Ren. "Now we both get to draw two cards."
Archfiend of Gilfer shrugged, and they both made two draws. The two Golems burned with green flames, and the prisms reformed around them.
"My turn is over," said the Fiend.
(R: 2,900) - - - - - - - - - - (A: 7,700)
"Your friend had better do something fast," said Zane. "This guy is clearly not fooling around."
"Don't worry…" said Chelsea, with a nervous laugh. "He'll likely draw just the right card right now…"
"Actually," said Ren, "I already drew it."
He made his draw.
"Thanks to Dark Squire, I can play this… Heavy Storm!"
He held the card up, and a fierce wind tore through Clear World. The prisms burst, and the void blew away. Then Attribute Mastery and Attribute Bomb shattered, and so did Call of the Haunted, along with the Clear Rage Golem that it had summoned.
"I'm not done," said Ren. "I sacrifice Mataza…"
Mataza the Zapper vanished.
"To summon Total Defense Shogun! Burgundy, welcome back."
The powerful Shogun appeared, lifting his huge sword and shield. Then he knelt down, and held his shield in front of him. (1,550/2,500)
"An Archfiend, eh?" said his voice (although his lips didn't move). "I never had the misfortune of messing with one of them… But after dealing with the Dark Army, it shouldn't be hard."
"With that," said Ren, "I end my turn. It's your move…"
The Archfiend drew a card casually.
"I use the effect of my Deck Lord to draw again," he said.
He made a draw. He turned the card forward.
"Argh, that's a Level Eight Monster!" exclaimed Chelsea.
"And I don't like it at all!" replied Sam. "Clear Vice Dragon?"
"Don't worry," added Zane. "He'd need two Monsters to summon it, and he only has one."
"You think too small," said the Archfiend, adding it to his hand. "But I won't summon it this round anyway.
"First, I'll play a facedown."
A facedown card appeared.
"Then, I'll play Clear World again."
He placed a second Field Spell in his Disk, and once again, the crystal-filled void covered the arena.
"I'm starting to hate this place…" said Ren.
"I move Clear Rage Golem to Defense Mode," said the Archfiend, as the prism holding the Golem settled on the ground.
"Then I Equip Total Defense Shogun with Scroll of Bewitchment. This lets me change its Attribute. I'll change it from Dark to Earth."
He played the card.
"Why did you do that?" asked Ren. "If I don't have any Dark Monsters, that means I can attack…"
"But Shogun isn't strong enough to defeat my Golem's Defense anyway," said the Archfiend. "And now you must deal with the Earth effect of Clear World. During your End Phase, you must destroy one of your Monsters.
"What's more, if you summon another Monster, you must deal with both the Earth effect, and the Dark effect."
"Of all the dirty…" muttered Chelsea.
"I end my turn," said the Archfiend.
Ren drew a card.
"Sorry to ruin your plans, pal," he said. "I play Mystic Plasma Zone."
He played his own field Spell, and the crystals of Clear World shattered again. A creeping darkness covered the field.
Deep inside the dark heart of the Archfiend of Gilfer, which had long ago been numbed to all emotion, an emotion was starting to form…
Anger. Not once, but twice now, this insolent human had destroyed the Field Spell that was the key to his perfect strategy.
He had decided. Next turn, he would show Ren the true terror of his deck.
"I summon a second Dark Blade!" shouted Ren.
He played the card, and another Dark Blade appeared. (1,800/1,600) –) (2,300/1,200)
"Dark Blade, destroy Clear Rage Golem!"
Dark Blade slashed with his scimitar, and the Golem and its prism was blown to pieces.
"Total Defense Shogun, attack him directly!"
The Shogun slammed his sword down, and a blade of energy tore across the field. The Archfiend cringed a little as it hit him.
He frowned.
(R: 2,900) - - - - - - - - - - (A: 6,150)
"I set two cards facedown, and then end my turn," said Ren.
The Archfiend drew a card. He looked at it, and then added it to his hand.
"Time to take this duel to the next level," he said. "With a more powerful Monster… My Clear Vice Dragon."
"Yeah?" asked Chelsea. "How are you gonna summon it? You need two sacrifices, and you don't even have one!"
"Oh, but I do…" said the Fiend.
He played a Spell Card.
"I play Clear Sacrifice," he said. "Now, if I need sacrifices to summon a high-Level Clear Monster, all I have to do is turn to my Graveyard. The Monsters there can serve as the sacrifices, even though they've already been destroyed."
Clear Phantom and Clear Rage Golem appeared behind him.
"And I'll also chain Emergency Provisions to this card's activation."
He played the card, and Clear Sacrifice vanished, as did the two Monsters.
"Now behold… The Lord of Nothing… The Clear Vice Dragon."
It loomed over the field, casting a shadow over the already-dark arena. Once again sealed in a prism, it looked like a cross between a Dragon and some wicked demon, with jagged claws and rows of teeth. (0/0)
Ren was mortified. This was the Monster he had the nightmare about all those nights ago…
"It… It has zero Attack Points…" he gasped. "That's bad, right?"
"It only has zero Attack Points when it isn't battling," said the Archfiend. "When it battles a Monster, its Attack Score becomes double that of its opponent. Long story short, it cannot be defeated in battle."
The Dragon burst free of its crystal, and let out a roar of bloodlust.
"Attack his Dark Blade," ordered the Archfiend. "Clear Malicious Stream."
Clear Vice Dragon roared again, and its Attack Score became 3,600.
"I activate Sakuretsu Armor!" shouted Ren, as one of his Trap Cards lifted.
"That won't work," replied Archfiend of Gilfer. "If my Dragon would be destroyed, by anything, I can protect it by simply discarding one card."
He discarded a card in his hand, and the Trap Card shattered.
Dark flames appeared in Clear Vice Dragon's mouth…
"Ren!" shouted Burgundy. "The other Trap!"
"Are you sure?" shouted Ren.
"Do it!" yelled the Shogun. "I'll be fine!"
"I activate Attack Guidance Armor!" screamed Ren, as his other facedown card lifted.
The fiendish suit of armor appeared, and fit over Burgundy's chest.
"Now, your Dragon's attack is redirected to my Total Defense Shogun!"
Clear Vice Dragon's Attack Score fell to 3,100. It blasted a bolt of black flames, and Total Defense Shogun exploded.
Ren hung his head.
"Thank you Burgundy…" he whispered.
He looked up.
"Since he was in Defense Mode, I take no damage."
"So you didn't," replied the Archfiend. "And since it attacked, my Dragon must move to Defense Mode itself."
Clear Vice Dragon shielded itself with its wings, and purple flames surrounded it as the prism reformed around it.
"It may have zero Defense Points, but even if you attack it, I can negate its destruction by discarding a card.
"And just in case, I'll set one card facedown."
A facedown card appeared.
"It's your move."
(R: 2,900) - - - - - - - - - - (A: 7,150)
Ren drew a card.
"I play Monster Reborn!" he shouted.
He played the card, and the holy ankh appeared on the field. The Fiend Megacyber appeared in a flash of light. (2,200/1,200) –) (2,700/800)
"Next," he said, "I'll discard Familiar Knight from my hand, so I can summon Black Lotus without a sacrifice."
He discarded the card, and the veiled, black-garbed assassin appeared, holding her sai. (1,300/1,400) –) (1,800/1,000)
"Take a look, buddy," he said. "I have three Monsters, so I have three attacks. And you have only two cards to discard. So you can't stop me from taking out your Dragon!"
The Archfiend looked at his hand.
"Well, well…" he said. "Well, well, well… You're right… Huh…"
"Dark Blade," ordered Ren, "attack Clear Vice Dragon!"
Dark Blade made a great leap, and brought his sword down on the huge crystal. A great crack formed in the huge prism, and Clear Vice Dragon burst into rocky shards.
Huh? thought Ren. He didn't even try?
His problem…
"Black Lotus, attack him directly!"
The Kunoichi made a rush at the Fiend…
"I activate Hallowed Life Barrier," said the Archfiend, as one of his facedown cards lifted.
He discarded the Attribute Gravity in his hand, and a dome of force materialized around him. Black Lotus's blade glanced off of him.
Ren looked at his hand.
"I'll play a facedown of my own," he said, "and end my turn."
A facedown card appeared on his own side of the field.
The Archfiend quickly drew.
"I set one Monster in Defense Mode," it said, "and then I play my own Monster Reborn, to summon Clear Cube in Defense Mode."
A facedown Monster appeared. Then the holy ankh appeared, and a new Clear Monster appeared. This one was, again, sealed in a prism, but it was smallish, and resembled a robot of some type, cubical in shape, with small mechanical limbs. (0/0)
Clear Cube? thought Ren. When was that…
He paused.
Oh… He must have discarded it to activate his Dragon's effect.
"You have no more cards," he said, "so it's my move…"
He drew a card.
"I summon my second Getsu Fuhma!" he exclaimed.
In another shower of petals, Getsu appeared again. (1,700/1,200) –) (2,200/800)
"Yes!" cheered Chelsea. "Ren has him outnumbered four Monsters to two!"
"Black Lotus," ordered Ren, "destroy his Cube!"
Black Lotus lunged, and stabbed the Machine with her sai. It burst into shards.
"And since she destroyed a Monster, she gains 200 Attack Points."
Black Lotus wiped her sai on her leotard, and her Attack Score rose to 2,000.
"Clear Cube has a special effect as well," replied the Archfiend. "When it leaves the field, I get to summon another Cube."
A second Clear Cube appeared in Defense Mode. (0/0)
"Dark Blade, attack the second one!" shouted Ren.
Dark Blade brought his scimitar down on the Cube, and it shattered.
"As you may have already guessed," said the Archfiend, "my deck has three Cubes in it."
A third Clear Cube appeared. (0/0)
Ren pointed, and Getsu Fuhma slashed with her scimitar, slicing the third Cube in half.
"Now for your last Monster," said Ren. "Fiend Megacyber, get it!"
The Fiend Megacyber rushed at the facedown Monster. The Morphing Jar appeared on the card and cackled before it was ripped to shreds.
Ren frowned. He should have remembered that his opponent had that.
He discarded the three cards in his hand, and made five draws. Archfiend of Gilfer simply made five draws.
Ren looked over the five new cards.
"All right…" he said. "I end my turn."
"And I start mine," said the Archfiend, drawing a card.
"First, I play Mystical Space Typhoon to destroy this Field Spell."
He played the card, and the cyclone blew the uncanny darkness away. Dark Blade fell to an Attack Score of 1,800, Getsu Fuhma fell to 1,700, The Fiend Megacyber fell to 2,200, and Black Lotus fell to 1,500.
"Next," he continued, "I activate my facedown Trap Card."
His facedown card lifted up.
"It's called Nihilistic Summoning Technique, and it lets me summon to the field one Monster that has been removed from play in Attack Mode."
Clear Rage Golem appeared once again.
"Of course," he continued, "It's Attack Score becomes zero, and I'm not allowed to switch it to Defense Mode."
(0/1,800)
"So what's the point?" asked Chelsea.
"You'll see," continued the Fiend. "I next play Golden Sarcophagus."
He played the card, and a golden chest with the Eye of Wdjat on its front appeared. He took a card from his deck, and held it over the chest. It lowered into the chest, which then closed, and the chest lowered into the ground.
"We'll get to that later. For now, I play a facedown, and end my turn."
A facedown card appeared behind Clear Rage Golem.
This is a pretty obvious Trap if I've ever seen one, thought Ren.
He looked at the facedown card. He looked at the card he had just drawn.
Well, sorry, buddy, I'm not gonna bite…
He placed a card on his Disk, and a facedown card appeared.
"Your move," he said.
The Archfiend frowned.
He drew a card. As he did so, Ren's facedown card lifted.
"Dust Tornado!" he exclaimed.
The Tornado flew across the field, and towards the facedown card that the Archfiend had set. It was a second Attribute Gravity.
The Fiend actually smirked a little as it shattered. He looked at the card he had just drawn.
"Clever," he said. "That was a pretty powerful Trap. It would have drawn your attacks to your own Monsters. But what you should have done was destroyed my Nihilistic Summoning Technique. If you had, my Monster would have gone with it."
"What the heck are you going to do with a Monster that has zero…" started Ren.
He stopped short.
"You're going to sacrifice it, right?"
"That's right," said the Archfiend. "For a greater Lord of Nothing. This Monster is Level Eight, but if my opponent has at least one Monster, I can summon it with one sacrifice…"
Clear Rage Golem vanished.
"Behold… The Clear Vicious Knight."
The Monster that appeared was not as big as the Dragon, but just as intimidating. Inside its prism, it stood seven feet tall, and while its name suggested that it was a Warrior, its armor made it look like a cross between an alien and some sort of demon soldier. The armor looked more like a black exoskeleton than any that came from a forge, and it came equipped with two sharp blades on its wrists. (2,300/2,000)
"O-kay…" said Ren, nervously. "Nothing I can't handle…"
"We'll soon see," said the Archfiend. "I play a Spell Card. It's called Trojan Ploy."
The Spell Card appeared, showing the image of the Trojan Horse under the full moon at night.
The Archfiend started to walk up to Ren.
"What's going on?" asked Ren.
"I have no need for the rest of the cards in my hand, Ren," said the Fiend, "so I'm giving them to you.
"Here."
He casually handed the two cards to Ren.
"I'm not sure I want them," replied Ren. "What's the catch?"
"Well," said the Archfiend, as he walked back to his position, "if you actually want to use any of them, you have to pay 1,000 Life Points apiece.
"But you won't get a chance to anyway, because I'm ending this now. You see, when I have no cards in my hand, and Clear Vicious Knight is the only card I have on the field, its effect activates.
"Its Attack Score is increased by the base Attack Score of the most powerful Monster on your side of the field. That would be your Fiend Megacyber."
Clear Vicious Knight threw up its arms and broke free of its prism. It glowed with ominous blue flames, and its Attack Score rose to 4,500.
"Attack Black Lotus," ordered the Archfiend. "The End of Clean."
"This is it!" screamed Sam. "If Ren can't block this attack, he loses!"
Clear Vicious Knight flew at Black Lotus…
"Not so fast!" shouted Ren. "I have a Trap Card!"
His facedown card lifted up.
"It's called Covering Fire! Now, I can increase Black Lotus's Attack Score by that of another Monster on my side of the field. So she can gain the same bonus that your Knight is getting!"
The Fiend Megacyber and Black Lotus glowed with energy, and Black Lotus shot up to an Attack Score of 3,700.
Clear Vicious Knight slashed at the assassin, and she screamed before shattering into shards.
"I may not have been able to save Black Lotus," muttered Ren, wiping his brow, "but I managed to avoid losing the duel."
(R: 2,100) - - - - - - - - - - (A: 7,150)
"You know…" continued Ren. "For a Lord of Nothing, that guy is really something."
Archfiend of Gilfer looked at him.
"Oh, c'mon!" said Ren. "That was a joke!"
Clear Vicious Knight was surrounded by an aura of blue flames, and the prism reformed around it.
"Your move," said the Archfiend.
"Some folks have no sense of humor…" muttered Ren, drawing a card.
He looked at his cards, and the cards that the Archfiend had given him.
Hey… he thought. I just got an idea…
"I activate my Litmus Doom Ritual Spell," he exclaimed, as the Spell Card appeared. "And I offer Getsu Fuhma and Dark Blade as sacrifices."
The ominous altar with its spires and cauldron appeared behind him. The two Warriors vanished, and lightning struck the spires.
From out of the shadows, the flamboyant form of Litmus Doom Swordsman appeared. (0/0)
"There are no Trap Cards on the field," said the Archfiend. "That means he's powerless."
"Then I'll help him," replied Ren. "I'll pay 1,000 Life Points to use one of the cards you gave me."
He placed a card into his Disk.
"Didn't expect that, did you? Scroll of Bewitchment. I'll Equip it to your Clear Vicious Knight, changing its Attribute to… Let's see… How about Fire?"
Clear Vicious Knight became surrounded by an aura of flames.
The Archfiend raised an eyebrow.
"Why?" he asked. "What good would it do you to change its Attribute to Fire?"
"Because, I'm also playing Double Spell," replied Ren. "Now, I'll toss the other card you gave me…"
He discarded a copy of Terraforming.
"…so I can use a Spell Card in your Graveyard. And I think I'll use Attribute Mastery."
Archfiend of Gilfer's face actually showed an expression for the first time. And this time, it was fear.
"I'll Equip it to Litmus Doom," continued Ren, "and once again, I'll name Fire.
"Litmus Doom, attack Clear Vicious Knight!"
Litmus Doom Swordsman raised his scimitars, and charged at the demonic Warrior. With one slash, the evil knight broke into a shower of flaming shards.
"See you in my nightmares," continued Ren. "And I'm not done with you… Fiend Megacyber… Attack him directly!"
The Fiend Megacyber slid up to the Archfiend, and slashed at him with his gauntlets.
"ERGH!" groaned the Fiend.
(R: 1,100) - - - - - - - - - - (A: 4,950)
"I'll toss three cards facedown, and end my turn," said Ren.
Three facedown cards appeared in front of him.
Now… he thought. If what he put in that Sarcophagus is what I think it is… Let's hope he manages to use it.
"All right Ren…" growled the Archfiend, now sounding genuinely angry. "I draw one card…"
He made a draw.
"And I couldn't have asked for better. I retrieve the card I placed in the Golden Sarcophagus."
The Sarcophagus rose out of the floor, and the card floated out. He took it.
"And I activate a Trap," said Ren, as one of his facedown cards lifted. "Final Attack Orders.
"And with a Trap Card on the field, my Swordsman's Attack Score becomes 3,000."
"Well, that certainly makes things easier, you fool," said the Archfiend with a sinister smile. "Time for some reminiscing…"
He played a Spell Card.
"I'm sure you remember how Clear Sacrifice works, right?"
Two Clear Cubes appeared behind him, and vanished into grains of light.
The huge form of Clear Vice Dragon reappeared. (0/0)
"And I'm sure you remember this Monster's effect?" he asked. "It's Attack Score is double the Attack Score of the Monster it's attacking.
"Attack his Swordsman."
Clear Vice Dragon roared, and busted out of its prism. Its Attack Score shot up to 6,000.
"I can't watch!" screamed Chelsea.
"That's exactly what I wanted you to do, fellah," said Ren.
Another of his facedown cards lifted.
"Emergency Provisions!"
The Final Attack Orders card vanished, and Litmus Doom Swordsman's Attack Score fell down to zero.
Clear Vice Dragon breathed its dark flames at the Swordsman, but he swatted them aside, and the Dragon exploded into shards.
"What happened?" asked Erik.
"Seems Ren set him up," said Zane with a grin. "And he figured out that Clear Vice Dragon is not unbeatable in battle.
"The ability to double any Monster's Attack Score is clearly an incredibly powerful ability. But what would that Dragon do against a Monster with zero Attack Points? Two times zero is also zero.
"Normally, such a battle would be a draw. But since Litmus Doom Swordsman can't be destroyed in battle, and Archfiend of Gilfer had no cards to discard, Litmus Doom won."
(R: 2,100) - - - - - - - - - - (A: 4,950)
"Seems the best way to fight Chaos is with Law," said Ren. "And what represents Law better than a universal rule of mathematics?
"And it's my move."
He drew a card. Then his last facedown card lifted.
"I activate Call of the Haunted!"
A coffin appeared on his side of the field. It opened, and Getsu Fuhma stepped out. (1,700/1,200)
"A Trap Card is active again, so Litmus Doom's Attack Score becomes 3,000 again."
Archfiend of Gilfer just stared at him.
"Attack him directly!"
The Archfiend didn't even move as The Fiend Megacyber slammed his fist into him. He didn't move when Litmus Doom slashed at him either.
(R: 2,100) - - - - - - - - - - (A: 0)
"He won!" cheered Chelsea.
"Big deal," replied the Archfiend.
Penumbral Soldier Lady lifted her sword, and the Archfiend of Gilfer glowed with dark energy.
"What difference does it make?" he asked. "Even if I had won, you likely wouldn't have seen my point of view anyway… You would have denied it to the end. You're too full of emotion for me to ever convince…"
"Most people won't see your side no matter what you do," said Ren. "I mean, face it. It's hard to convince anyone that life has no purpose. There's too much proof otherwise.
"Come to think of it, if you think life has no purpose, why do you even bother trying to express your idea to others? Isn't that a purpose in itself?"
The Archfiend's eyes opened wide. Then they bugged out. He hadn't realized that.
"Wait…" he gasped. "I try to show people my point of view… That life has no purpose… But… But… That gives my life a purpose…
"But… My point of view is that life has no purpose…
"I spend my life trying to show that life has no purpose… But doing so gives my life a purpose…"
He held his head and fell to his knees… He screamed…
And then he shattered into dark triangles.
Sam chuckled softly.
"I wonder if he'll ever figure that out?" she asked.
"Heh," chuckled Zane. "I doubt it… If he ever does, it would make his purpose even more solid. Controversial philosophies tend to create paradoxes when people think about them enough."
"So, how far is it to the Realm Lord's fortress?" asked Yumi.
"Not too far," replied Zane. "The Frozen Wastes aren't too-too big. Unless we run into a snowstorm, we should be there by mid-afternoon, and…
"Look…"
He pointed up. Flying overhead was a huge, beautiful bird. It was none other than Simorgh, Bird of Divinity.
"Whoa," muttered Sam.
"Well, this is the Realm of Wind," replied Zane. "It has a lair somewhere around here, but it keeps to itself."
They watched as the large Duel Spirit passed by. Apparently, it was not concerned with them.
0 0 0 0 0 0 0 0 0 0
In downtown Domino, Nicholas and Olga were standing in front of a building. The sign on the front was written in Japanese, but they could read it pretty well:
WHITE LOTUS SCHOOL OF MARTIAL ARTS
Koryū Style Training
Olga looked at Nicholas.
"A dojo that teaches Koryū style martial arts?" she asked. "Those are pretty old."
"They're big on traditional Japanese styles here," replied Nicholas. "Jujitsu, kenjutsu, naginatajutsu, and the like. They don't teach the modern techniques like judo and aikido at this place.
"And they don't teach karate either. Karate wasn't truly invented by the Japanese, only adapted by them, so it doesn't have a place here."
"Then how are we going to find some great secret of Duel Monsters here?" asked Olga. "Duel Monsters is more modern than almost all martial arts."
"Trust me," said Nicholas. "The woman who runs the place knows a thing or two about it.
"There aren't any classes today until noon, and she said she'd at least talk to us.
"Just above all, be polite… You don't want to get on this lady's bad side…"
0 0 0 0 0 0 0 0 0 0
CLEAR PHANTOM (Monster Card)
Card Specs
Type: Fiend/Effect
Attribute: Dark
Level: 3
ATK: 1,200
DEF: 1,400
Card Description: This card is not treated as a DARK Monster while it is face-up on the field. When this card is destroyed as a result of battle, destroy one Monster your opponent controls, and your opponent sends the top three cards from his deck to the Graveyard.
0 0 0 0 0 0 0 0 0 0
CLEAR RAGE GOLEM (Monster Card)
Card Specs
Type: Rock/Effect
Attribute: Dark
Level: 4
ATK: 1,600
DEF: 1,800
Card Description: This card is not treated as a DARK Monster while it is face-up on the field. When this card attacks your opponent directly and inflicts damage, inflict an additional 300 points of damage for each card in your opponent's hand.
0 0 0 0 0 0 0 0 0 0
CLEAR VICE DRAGON (Monster Card)
Card Specs
Type: Dragon/Effect
Attribute: Dark
Level: 8
ATK: 0
DEF: 0
Card Description: This card is not treated as a DARK monster while it is face-up on the field. If this card attacks, or is attacked, its ATK becomes equal to twice the ATK of the Monster it battles until the end of the Damage Step. If this card attacks, switch it to face-up Defense Position at the end of the Battle Phase. By discarding one card, negate the activation of a card effect that would destroy this card. Negate this card's destruction as a result of battle by discarding one card from your hand.
0 0 0 0 0 0 0 0 0 0
CLEAR CUBE (Monster Card)
Card Specs
Type: Machine/Effect
Attribute: Dark
Level: 3
ATK: 0
DEF: 0
Card Description: This card is not treated as a DARK monster while it is face-up on the field. When this face-up card is removed from the field (except when used as a Tribute), Special Summon one "Clear Cube" from your deck.
0 0 0 0 0 0 0 0 0 0
CLEAR VICIOUS KNIGHT (Monster Card)
Card Specs
Type: Warrior/Effect
Attribute: Dark
Level: 8
ATK: 2,300
DEF: 2,000
Card Description: This card is not treated as a DARK monster while it is face-up on the field. If your opponent controls at least one Monster, you may Normal Summon this card with one Tribute. While this card is face-up on the field and you control no other cards and have no cards in your hand, this card gains ATK equal to the base ATK of the face-up Monster your opponent controls with the highest base ATK.
0 0 0 0 0 0 0 0 0 0
CLEAR WORLD (Spell Card)
Field Spell
Image: A silhouette of a man below a large, brilliant gem. (The man is apparently Yusuke Fujiwara.)
Card Description: If a Monster(s) of any of the following Attributes exists on the field, apply the relevant effect(s) to that Monster's controller:
● LIGHT: Play with your hand revealed.
● DARK: You cannot declare an attack
● EARTH: Once per turn, destroy one Monster you control.
● WATER: During your End Phase, discard one card from your hand.
● FIRE: You take 1000 points of damage during your End Phase.
● WIND: You cannot activate Spell Cards.
0 0 0 0 0 0 0 0 0 0
CLEAR SACRIFICE (Spell Card)
Normal Spell
Image: A crystal peak with ghostly spirits flying out of it.
Card Description: Select one Level Five or higher "Clear" Monster in your hand. Remove from play from your Graveyard "Clear" Monsters equal to the number of Tributes necessary to Tribute Summon the selected Monster. This turn, you may Normal Summon the selected Monster without Tributes.
0 0 0 0 0 0 0 0 0 0
ATTRIBUTE MASTERY (Spell Card)
Equip Spell
Image: A blue gem in the center of the six Attribute symbols.
Card Description: Designate one Attribute when this card is played. When the Equipped Monster battles a Monster of the designated Attribute, destroy the opposing Monster without applying damage calculation.
0 0 0 0 0 0 0 0 0 0
ATTRIBUTE BOMB (Spell Card)
Equip Spell
Image: A group of shadowy men gathered behind a roulette wheel where a bomb is the marble.
Card Description: Designate one Attribute when this card is played. When the Equipped Monster battles a Monster with the declared Attribute, inflict 1,000 points of damage to the Life Points of the controller of the attack target before damage calculation.
0 0 0 0 0 0 0 0 0 0
NIHILISTIC SUMMONING TECHNIQUE (Trap Card)
Continuous Trap
Image: Clear Rage Golem surrounded by an aura of flames.
Card Description: Select one of your Monsters that has been removed from play that is Level Four or lower and Special Summon it in Attack Position. This card is then treated as an Equip Spell and is Equipped to the Special Summoned Monster. The Special Summoned Monster's ATK becomes zero and cannot be switched to Defense Position. If this card leaves the field, destroy the Special Summoned Monster.
0 0 0 0 0 0 0 0 0 0
ATTRIBUTE GRAVITY (Trap Card)
Continuous Trap
Image: Command Knight and Hiita the Fire Charmer with a dark orb of crackling energy between them.
Card Description: During your opponent's Battle Phase, all his Monsters in Attack Position must attack if they are able to. If your opponent attacks with a Monster and one or more Monsters of the same Attribute as the attacking Monster exist on either side of the field, the attacking Monster's attack is directed towards a Monster with the same Attribute.
Note: The proceeding eleven cards were used by Yusuke in the fourth season of "Yu-Gi-Oh GX". Creative credit goes to the creators.
0 0 0 0 0 0 0 0 0 0
TROJAN PLOY (Spell Card)
Normal Spell
Image: The Trojan Horse looming over the city of Troy at night under a full moon.
Card Description: Select any number of cards in your hand, and give them to your opponent. Your opponent must pay 1,000 Life Points to summon, set, or activate any of these cards.
0 0 0 0 0 0 0 0 0 0
Ren's Deck Lord: "Penumbral Soldier Lady": "Immortal Warriors": If you control no Monsters, and your Graveyard contains no Monsters other than DARK Warriors, you may Special Summon a DARK Warrior from your Graveyard. This effect may be used once per turn, during your Main Phase 1. (Greater Power) "Dark Demotion": Send one DARK Warrior-Type Monster from your hand to the Graveyard. Search your deck for a DARK Warrior-Type Monster that is a lower Level than the one sent to the Graveyard. Dark Rush: You may pay 800 Life Points to increase the ATK of one of your DARK Warrior-Type Monsters by the same amount during your own Battle Phase. If you use this effect, you may not use again until three of your Standby Phases have passed. (Minor Power)
0 0 0 0 0 0 0 0 0 0
Archfiend of Gilfer's Deck Lord: "Archfiend's Contract": If you have at least one Monster face-up on the field, you may draw one card during your Standby Phase. If the drawn card is a Monster with the same Attribute as a Monster that is face-up on the field, remove all copies of the drawn card on your side of the field, your deck, and your Graveyard from play. (Extraordinary Power)
0 0 0 0 0 0 0 0 0 0
Coming up next:
It isn't like Shogarr is the first Elder Evil that Yumi's family has dealt with. Her grandfather and his spiritual partner felt the influence of two of these beings – the Leviathan and Zorc Necrophades. These beings are so powerful, it's thankful that they appear not like each other that much.
WHY don't Elder Evils like each other that much? Maybe they don't like competition. But next episode, a clue is provided, as the team stumbles upon the nutty mad scientist Kozaky, who is working on a project that they decide must be stopped at all costs. Erik takes up the challenge in a chapter called "Cold War", coming soon.
0 0 0 0 0 0 0 0 0 0
Name that Card!
In the second season of "Yu-Gi-Oh GX" Sartorious used a deck full of cards that, at the time, had not yet been released in the real world. Only one card seen in his deck was real at the time. Can you name it?
