Arthur C. Clarke's Three Laws of Prediction:

1. When a distinguished but elderly scientist states that something is possible, he is almost certainly right. When he states that something is impossible, he is very probably wrong.

2. The only way of discovering the limits of the possible is to venture a little way past them into the impossible.

3. Any sufficiently advanced technology is indistinguishable from magic.

In this universe, there exist many opposing forces…

Good and Evil… Law and Chaos… Light and Darkness…

One set of opposing forces that most folks don't consider is this one: Magic and Science.

In ages past, Magic was the stronger of the two forces. Powerful entities held sway over the natural world, and man was able to tap the powers of the elemental forces and the mysterious Shadow Games to harness great power. Scientific theories, if they were mentioned at all, were secondary.

But as man advanced, science and technology became stronger. The powerful entities who watched over mortals had mixed feelings. The nature goddess Demeter worried about the strange machines that humans were building, while her nephew Hephaestus, the god of the forge, couldn't have been more delighted.

With the gods in disagreement over whether Magic or Science should reign, mortals continued to advance without their advice. They invented the steam engine and gunpowder. This progressed to the internal combustion engine and electricity.

The gods realized too late that it was now happening at too fast a pace for them to stop. Technology was taking over the world entirely. Automobiles and flying machines came. Radios and televisions… More and more advances came with each year.

The gods finally decided that Science had won this struggle, and Magic no longer had a serious place in the world. So all but the most powerful deities decided to retire, and leave mankind to their toys.

In the modern era, where computers, cellular phones, and the worldwide web dominate our lives, Magic has time and again lost the struggle to regain dominance. Often, when a powerful practitioner of Magic, such as Dartz and Zorc, have tried to dominate the world, they were defeated by, ironically, more benign users of Magic. So Science remains the dominant force.

One would have to imagine what would happen…

…if a force of Science and a force of Magic…

…were to call a truce?

Some might say that it's impossible…

Clarke would say, it's only natural. Because when all is said and done, they're actually more alike than folks believe.

Yu-Gi-Oh…

Young Yumi Mouto has changed. The Pharaoh has gone. The few duels she has fought since Duelatopia, she has fought alone. She now looks towards the future, towards an ominous prophesy that was made in the Pharaoh's time.

But now, an attack comes not from beyond, but from within. And it will take her and her friends to a place where dueling is not just a game, but a means of survival.

Magic and Science… Sorcery and Technology… Two opposing forces that might not oppose each other at all.

A struggle to survive in a forsaken land…

Yu-Gi-Oh!

Soul of Silicon

If you thought Myst was a hard game, you won't want to be in Yumi's shoes…

Coming in April…