Fact six: Nothing is what it seems
"Remember, Sarah, nothing is what it seems in my Labyrinth." How very true that was. Brownies beneath stones, oubliettes, Ludo, fireys with detachable heads, peaches and the Goblin K-… him. He, most of all, is not what at first he seemed. Two steps to the right in the Labyrinth could just as easily be two steps to the left. Friends might really be foe and the scariest creatures the most helpful. A plastic bauble can be worth more than the real gems. Helping Hands can hinder you more than help you. Everything comes at a price. Nothing is what it seems in his Labyrinth.
Nothing is what it seems here either. The Labyrinth teaches you that, opens your eyes to it. "One of us tells only the truth, the other tells only lies." If only humans were that simple! Ludo looked a fearsome beast and his wailing was mournful but he was really just hurting. People can be like that too. They get hurt and become mean to try to cover it up. Or they are like Ambrosius: given a noble task but not the courage to complete it. Or like Hoggle – just trying to get by and doing their job unnoticed.
But it's more than that. It's more than just a world of characters. It's also a world of sunrises, rapids, waterfalls and dewy grass. It's a world of houses and offices and caves. It's a world of mystery and a much subtler magic. No one is who you think they are. Nothing is merely as it seems. I won't go so far as to say there's always a catch; but there is always more to everything than meets the untrained eye.
