Call to Arms
"Whoever he is, he managed to get a number of trophies from the Vault. He got at least one of each Subspace enemy, and a couple Pokémon seem to be missing, but we haven't figured out which ones yet. R.O.B. is checking over the files now." Ever since the defeat of Tabuu, the former Ancient Minister had been forced into a data management role in the former Flying Ancient Ruins which the heroes of the world had decided to use as a de facto base by virtue of the fact that no other place was nearly as technologically advanced. Despite the fact that it had been torn inside-out by the same Subspace Bombs that had once been produced there, it had returned to normal after a certain Subspace King had been stopped. No one had ever really understood how they worked, and they didn't dare try to understand.
Not long after, R.O.B. and Snake emerged from the Vault. In his hands Snake held a sheet of paper detailing the missing trophies. "Well, it's not all bad. Even though one of each Subspace guy is missing, all of the tech's still there. That means we don't have to worry about him pulling a Dark Cannon or anything on us. From the Pokémon group there's two missing. One's Darkrai, which we have a million of, and the other is Mewtwo. And Ridley's gone too, by the way." Having said all of this without looking away from the paper, the Black Ops Agent was more than a little surprised by the fearful looks around the room.
'Darkrai' came the telepathic message from Lucario, the Wave Guiding Pokémon.
"Mewtwo" gasped the Pokémon Trainer, grinning with enthusiasm that seemed out of place considering the situation.
"Ridley" whispered Samus, a dark look in her eyes.
"I'm guessing those are bad, then?" said Snake.
"Ridley killed my parents and destroyed my home" muttered Samus before leaving the room.
'Darkrai is a Legendary Pokémon of great power,' came the semi-psychic reply, 'who puts its foes to sleep and gives them horrible dreams. Forever' he added, sure that some in the room would find such matters trivial otherwise.
"Mewtwo is the strongest Pokémon ever! It was made specifically to fight, and no one's ever caught it!" said the Trainer, clearly excited. However, merely by looking around, Snake could tell that joy was not the consensus.
"Kid, if that's a good thing, then why do the others look ready to shit themselves?" Mario, Peach, Link, Marth, and Ganondorf looked horrified. At that moment, Luigi, Yoshi, Kirby, Donkey Kong, Bowser, and Captain Falcon joined them in time to hear Mario speak in a hushed tone.
"If he releases Mewtwo we're all dead."
Upon hearing the name of Mewtwo, Luigi fainted, Yoshi ran screaming from the room, Kirby started running in circles, Donkey Kong covered his eyes, Bowser's mouth opened wide open in shock and fear, and Captain Falcon entered the Fetal Position.
"How bad can he be?" asked Snake, oblivious to the horrifying power of the Genetic Pokémon.
"He killed Roy" said Marth sadly.
CHARACTER PROFILE: DARKRAI
The Pitch-Black Pokémon, able to put foes to sleep and give them horrible nightmares. Once put to sleep, there is normally no way to awaken except by force of will or strong external forces. If Darkrai is defeated, its hold over its victims will also fade.
STANDARD SPECIAL: DARK VOID
Puts anyone it hits to sleep. Darkrai can charge this attack before using it. Like other Standard Special charge moves, Darkrai can store the energy and move around. Unlike the others, this attack only puts foes into a dark sleep during which they take gradual damage that does not awaken them. This sleep can prove fatal if the victim takes too much damage.
SIDE SPECIAL: DARK PULSE
A long range attack consisting of dark energy. Upon impact it will cause the opponent to flinch, disturbing any motion and attacks. However, it takes a short time to prepare, leaving Darkrai vulnerable for a brief period of time.
UP SPECIAL: PURSUIT
A quick move that allows Darkrai to catch escaping opponents. Like a short teleport, Pursuit sends Darkrai in a direction of your choosing. Upon appearing at the desired point, it will attack any enemies it comes in contact with, doing damage based on their speed. Far more useful on fast characters, it also makes an excellent recovery move.
DOWN SPECIAL: EMBARGO
Embargo exists solely for the purpose of denying access to items. It can either be used on a character to keep them from using items or on the items themselves, causing them to disappear. Likewise, if a character affected by Embargo tries to use an item, it will vanish in their hands or from their body immediately without any effect. This means items like the Screw Attack will vanish before it can be used even once, food will turn to air before it can be eaten, and character-created items, such as bombs, will vanish as soon as they are created. It only lasts for a while, though.
FINAL SMASH: WORLD OF DREAMS
Darkrai's powers revolve around darkness and nightmares, and its Final Smash is no different. Gathering its power, Darkrai turns the entire stage into something reminiscent of a nightmare. During this time, Darkrai is stationary in the centre, maintaining the world. From the time it creates the world Darkrai is encased in a dark sphere which protects it. From inside the sphere it can use its special moves with different effects; Dark Void will instead summon a Pokémon or Assist Character, Dark Pulse harms enemies close to the sphere, Pursuit will teleport all characters to the centre and Embargo will get rid of all items. All of these techniques will reduce the duration of World of Dreams, which will go on forever unless Darkrai uses up its power or the other characters shatter its sphere, forcing it to withdraw.
AN: I'll be doing files like these for Fighters, Pokémon, Assist Trophies/Characters, and other things I introduce
