New Hyrule Order- Author's closing notes.
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Hi everyone. Thanks for sticking with my story all these years, despite my lack of interest in the story in recent times.
The bottom line is that I am no longer interested in continuing writing New Hyrule Order. I came up with the idea ages ago and thought it was brilliant, and it was for awhile. But for various reasons the story is dead to me. It was written during a time in my life when I was a very intolerant person, as reflected by Zelda's comments early in the story about intolerance being the righteous way. But in the years since I've learned much about the world, and I am no longer an intolerant little prick. I never want to be that way again.
I know it would be pretty horrible of me to just stop here considering the last chapter I wrote ended on a cliffhanger, so I'm going to explain the events that were supposed to unfold.
Gonan is a deliberate misspelling of Ganon for a reason. Unbeknownst to Akunem, the God he worshipped was actually Ganon communicating with Akunem via a piece of metal, which would be implied to be a piece of Soul Edge, thus leading into Link's story in Soul Calibur 2.
The ritual to unleash Gonan into the world was a set-up to free Ganon from the Dark World through the void beneath the basilica. When Zelda was sacrificed, the whole cathedral was supposed to explode by the sheer force of the energy caused by Ganon's resurrection, killing many of the Gonanites in the process, including, sadly, many of the people of Hyrule.
Rising from the ruins, Link and company would come face-to-face with a revived form of Ganon, who would reveal his intentions, much to Akunem's horror. Ganon would then kill Akunem.
Zelda would somehow survive being stabbed, I never figured out what excuse to use for this to happen, and would join Link.
A fierce battle would be fought against Ganon that would, of course, lead to him being sealed once again.
Link would question the nature of the Sage's seal and would wonder if, somewhere down the road, Ganon would return again. (DUN DUN DUUUUUUUNNN)
Link would give the elaborate mask he got for Zelda at the beginning of the story, bringing it full circle. And everyone was supposed to be happy, for a time.
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And now for some notes on the story-
Dies Irae is Latin for "Day of Wrath". This was supposed to reference Ganon's return.
I was setting up the story for Ganon to appear at Chapter 13. I got this idea from something I heard about Stephen King's "The Shining", where a hotel room number was written to be ominously mentioned on the matching page number. Since 13 is widely regarded as an unlucky number, I felt this would fit. I have a feeling not many people would have caught onto that, though.
The destruction of the castle garden by Tingle and Error's game was meant to be symbolic. It was supposed to represent the beauty of Hyrule being destroyed by foolishness.
I kept mentioned references to things from the other games in the series in hopes of implying that the events occurring here were supposed to have repercussions of future events in the Zelda timeline, which, at the time, I thought was completely linier. That was before Twilight Princess brought to light the true complexity and the confirmation of the Split Timeline theory. This leads to many of the events in New Hyrule Order irrelevant to anything happening in a good part of the series.
I was intending to write a sequel to New Hyrule Order originally titled "Heralds of Oblivion", now called "Litany of Catastrophe". However as I began to develop the story in my mind, I eventually took it out of Ocarina of Time's timeframe and placed in Twilight Princess'. I now have the intention of running with the "Litany of Catastrophe" story, which I feel is far more interesting and much more mature in many aspects compared to "New Hyrule Order".
A lot of the core themes explored in New Hyrule Order, (zealotry, conspiracy, etc.) will also be explored to Litany of Catastrophe.
But one thing I really want to do is try to separate myself from fan fiction clichés. As such I plan on trying to separate myself from many very basic Zelda standards. In my next story, the Triforce will not be involved directly with the story, much like in Twilight Princess where it's not even actually mentioned, only implied. Ganondorf will not return in NHO, although he will still play a part in the story. What I wanted to do with NHO I will finally be able to accomplish with LOC, a story that encapsulates the series and gives a plausible fan made explanation for many of the events of the series as a whole, rather then concentrating solely on one game.
I'm planning on turning LOC into a fan movie, possibly animated. There's also a game me and my friends are working on which will be about one of the key characters in LOC, a mysterious woman named Selene.
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Thank you to everyone who shared an interest in this story, as I did, for a time. I'm sorry to end it like this, but as I implied before, I'm moving forwards to bigger and better projects. I hope you'll be interested enough to check these out, too. See you around!
