Interlude-A Brief Explanation Of Things So Far

As I've had a couple of people say that the main plot - Earth at war with the Goa'uld - is becoming a little convoluted and that all the sub-plots (which do tie in to the main plot, by the way) are making it more complex than some other multi-crossovers, I'm going to give a brief explanation of the various crossover elements in the story and how they are going to tie in with the main plotline.

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1.) United Nations Space Command - In this story, the UNSC is a fledgling conglomerate government that includes all human colonies external to the Sol System. Originally part of the Halo-verse, this UNSC is smaller but more technologically advanced, and is already well aware of sentient alien life forms by the time the story starts, thanks to an allied race (the Tau Republic) and an interstellar war against another (known to humans only as 'Alkaid', named for the system they were discovered in).

Primary combat doctrine revolves around the motto "High speed, low drag". Most active ships in their fleet are small, fast ships meant more for engaging pirates and raiders than actual fleet engagements. With discovery of the Goa'uld, Battlefleet Command is being resurrected, as are the more powerful ships, coming from Mothball Yards. Next generation ships are starting to enter production, featuring more powerful fusion reactors, better energy dispersal shields, stronger armour and more advanced weaponry.

2.) Tau Republic - The Tau - Tia'n'vau in their native tongue - are a long lived race who, early in their advancement into space, encountered humans in their home system. These humans were quick to begin peace talks with the Tau, hoping to find allies should hostile races ever be encountered. The Tau were open and more than willing to these talks, and have been strong allies to the humans ever since.

Partially inspired by the Tau Empire of the 40K-verse, these Tau are less technologically advanced but have much longer life-spans. They do not have any known religions, but they do revere those of advanced age for having great wisdom. Due to a genetic anomaly, some Tau are born 'Elders', Tau with life-spans three-to-five times greater than the average member of their race. Elders often become military, political or scientific leaders and dedicate their entire lives to their chosen professions

Combat doctrine and technology very similar to humans thanks to early influence on spacecraft design and technology sharing during First Contact. Prefer peace, but will go to war if a great infraction has been made. With the Alkaid, it was continued attacks while the dog-like aliens refused any contact beyond fighting. With the Goa'uld, it is irrepressible arrogance and intentionally invading an Allied world without even attempting to initiate peace talks.

3.) Goa'uld Union - Largely unchanged from the TV series Stargate: SG-1. This Union, though still somewhat fractured, is forced to work together to achieve common goals by Anubis. Anubis returned during the brief but brutal fighting the Union experienced when Wraith Hiveships, after centuries of crossing the galactic void (the Wraith aboard those ships spending most of that time in hibernation) invaded the Milky Way Galaxy and began culling any human or Jaffa worlds they could find. During this fighting, Anubis was the driving force behind the Union; he was the one who brought all the System Lords together to fight this threat, he was the one who supplied upgrades to the other System Lords ships to make it easier to combat the mammoth Hives.

When the Wraith were defeated, the Union sought to return to its previous state. Anubis contested, and the other System Lords attacked Anubis' fleets and armies, seeking to crush the small empire he had managed to build. Anubis had kept a great many powerful technologies to himself, however, and the System Lords found themselves turned away by Ha'taks that boasted a six-to-one kill ratio over their own, and well prepared armies of Jaffa warriors surrounding every chappa'ai to one of Anubis' worlds.

Anubis rose to power again after defeating Sokar, and absorbing his fleets and armies into his own. With a larger force, Anubis commanded the System Lords to stop fighting. Seeing the only other alternative as death at the hands of Anubis, the System Lords stopped fighting. The result of that early rebellion against Anubis is the modern Goa'uld Union seen in the story.

4.) The Covenant - Also taken from the Halo-verse, the Covenant is still on the same religious crusade as seen in the Halo games, but the Elites are starting to lose their faith and the Prophets are constantly testing that faith. With enormous fleets at their disposal, billions of warriors waiting to bring the faith of the Forerunners to their foes and advanced technology to help them do it, the Prophets are not afraid to abuse their power.

At this point, one tiny push could be all that it takes to start a civil war that could see the end of the Covenant and the beginning of a new era. Creates a new enemy and a potential ally for humans.

5.) The Ancient Races - While the Lanteans (from SG-1) remain mostly the same, the Forerunners are now the technological juggernauts they were supposed to be. A new race has also been added; the Talayhn, an original race from an original fic I wrote a long time ago, and the source of most of humanities modern technologies.

The Asgard are the only still-living 'Ancient Race', but are referred to as still in the infancy of their development by the Forerunner AI Reticent Observer. The Asgard have not been involved in the story as of yet, but will shortly be making their first appearance.

The Asgard will play a major part in humanity as a whole discovering their origins.

6.) Colonials and Cylons - Unchanged from the show, up until the end of season two (assuming Cylon occupation didn't occur). Will play a major part in humanity as a whole discovering their origins.

7.) Babylon 5 races - Things are very different in the B5-verse for this story. As humanity didn't exist in the B5-verse, the Dilgar had no major opposition and have killed off the majority of the League races. Those they haven't killed have been bottled up behind mammoth static defences and confined to their homeworlds.

The Dilgar attacked Minbari peace envoys on their way to the Yolu homeworld and started a war with the much more technologically advanced Minbari. The Minbari are winning the war with enormous kill ratios in their favour, and the Dilgar are only now beginning to realise their mistake.

The Minbari will make a powerful new ally for humanity, and the Dilgar will have to make some serious decisions and pacts with the proverbial devil to survive. The First Ones and the Minbari will play a minor part in humanity as a whole discovering their origins.

8.) Balanaan Association - An original race I created for the same story the Talayhn came from. The Association is rare in that its home system had five habitable planets - and one sub-species that evolved per planet. Carnivores with an insatiable appetite, human flesh is a delicacy like no other for them and they seek it like a junky looking for his next fix.

Four centuries ago, the Dark Ones, an amalgamation of all the 'cattle' races the Association had enslaved, rose up and drove away the Association. With a burning need for revenge, these races have been using Association ships and technologies to hunt down their one-time oppressors from one galaxy to the next.

The Association will serve as the main antagonists for the SOCOM Stealth Cruiser accompanying the Colonial fleet on their exodus to Earth and will play a minor part in humanity as a whole discovering their origins.

9.) The Tok'ra and the Free Jaffa Nation - Largely unchanged from SG-1, they will make minor allies for the humans, providing a better understanding of Goa'uld technology as well as intelligence on Goa'uld fleet/troop movements and locations of major strongholds.

Will play a minor part in humanity as a whole discovering their origins.

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Well, I think that's everything. If I've missed something or if you want to know more about something, just let me know and I'll see what I can do. The next actual chapter should (barring distractions, electrical storms or computer viruses) be ready sometime in the next two-to-three weeks, so keep an eye out for that.