Yugioh: The Other Hunter

Episode 2: Worms… you can't make good dueling puns

Kurt was standing around the store when a girl walked up to him. She was wearing a green dress with blue tennis shoes. She had brown hair and was wearing wire rim glasses in front of green eyes.

"Excuse me," she said, "Do you have recommendations for a first deck."

"Is it for you or a relative?" Kurt asked.

"Um, me."

This was strange. The girl looked about eighteen. It was strange for anyone over ten to not have their own deck.

"Well, we should start with what kind of deck you'd like," Kurt said, "Do you have an idea about an attribute or an archetype for it?"

"I'd like light monsters."

"Well, there are many archetypes with it. I personally use a Constellar deck, which is based around special summon. You got Worms, which are used for flip summons. Fableds, which are based around discards. There are-"

"I'd like the Worms."

For a couple hours Kurt helped the girl, who was named Nellie, create her deck. It looked pretty good.

When they were done Nellie asked, "Are you doing anything tomorrow?"

Kurt was confused, "No."

"Well. Maybe we could try out my deck then. Maybe at the park around seven."

"Okay?"

On Nellie's way home, a card dropped in front of her. She picked it up and it began to change. Once the black border that rimmed an xyz monsters was formed, she felt a dark energy enter her heart. She put the card in her extra deck and continued walking.

When Darkness is all around you

[Kurt is surrounded on all sides by black apparitions. He is dueling the leader]

And you don't know what to do

[Kurt is giving a puzzled look at his field and hand]

Just look towards the light

{His extra deck begins to glow brightly]

And it will carry you through!

[The glowing silhouette of Number 24 appears behind Kurt]

Ignore the shadows!

{Kurt has a glowing card in his hand. The light burned away all the shadows around him]

Ignore the doubt!

[Numbers 24 and 93 plus an unknown monster are glowing behind Kurt, Eddy, and Nellie]

Just never give up

[The scene shifts back to the duel. Kurt draws]

And follow your dream!

[Kurt, Eddy, and Nellie pose in front of a large ankh star overlayed with a 24]

After work Kurt ran straight home. When he entered his house he yelled, "I have a problem!"

Eddy was sitting on the couch, "What's the problem man?"

"I think a girl just asked me out."

Eddy stared with his mouth agape, "You got a girl to ask you out? How do YOU have game?"

Kurt shrugged, "I have no idea. I just helped her make her deck at work."

{The Next Day}

Kurt was standing in the living room of his apartment. He was wearing a white trench coat over a black shirt and jeans. His normally messy black hair was combed back and placed in a shoulder length pony tail.

"How do I look?" he asked Eddy, who was sitting in front of him.

"Besides the fact that you seriously need a haircut, nice," Eddy replied.

"Thanks man," Kurt attached the various pieces of the NESU to his belt and walked out the door.

[The Park]

Nellie was dueling a random guy. She had a strange creature on the field that looked like Worm Dimikles had a huge yellow baby. It had a 28 where its eyes were supposed to be.

"I attack you directly. Go Number 28."

Opponent: 800-0

Kurt walked up as the augmented reality faded. He suddenly felt the buzzing that signified a Number was near, yet he couldn't find the dark aura.

"Hey Kurt," Nellie said, "Are you ready for that duel?"

"Sure," Kurt replied, "Have you seen some strange cards around?"

"Nothing besides my Worms. Are there any cards you're looking for?"

"No. Let's start that duel."

Kurt activated the NESU and put on his D-Gazer.

Kurt: 4000

Nellie: 4000

"Ladies first," Nellie said, drawing, "I set a monster and a card and end my turn."

Kurt drew, "I summon Constellar Aldebaran (ATK 1300). That allows me to summon Constellar Sheratan (ATK 700). I overlay these monsters and xyz summon Constellar Hyades (ATK 1900)."

"This could be tricky," Kurt thought, "I could flip the card and it have no effect, or I could destroy my own monster."

"I use the effect of Constellar Hyades to flip your card."

The card flipped to reveal a white and blue humanoid.

"I attack the monster."

Nellie slid a card from her hand to the graveyard, "Since you destroyed my Worm Hope, I send a card from my hand to the graveyard.

Kurt placed a card on his D-Pad, "I set a card and end my turn."

Nellie drew, "I set a monster and activate W Nebula Meteorite to flip Worm Dimikles (ATK 1700-2000). I attack Constellar Hyades."

Kurt: 4000-3900

"I end my turn, which flips Worm Dimikles face down. Now I draw a card and I can special summon Worm Queen (ATK 2700)."

Kurt drew, "I activate Hand Destruction which allows us to send two cards from our hand to the graveyard and draw two cards. I now use the effect of the Constellar Sombre I sent to the graveyard to summon Constellar Virgo (ATK 2300). Now I attack Worm Queen."

"But my monster has more attack points."

"I discard Honest and have my monster gain your monsters attack points (ATK 2300-5000)."

Nellie: 4000-1700

"I end my turn."

Nellie drew, "I activate Monster Reborn to bring back Worm Falco (ATK 500). Now I flip Worm DImikles (ATK 1700-2000)."

A 28 appeared over Nellie's heart and Kurt thought, "So she DOES have a Number. But she seems alright."

"I overlay Worm Falco and Worm DImikles to xyz summon Number 28: Worm Infinity (ATK 1800)!"

A yellow infinity came out of the portal and unfolded into the beast from earlier.

"I now use the effect of Worm Infinity to flip Constellar Virgo face down (DEF 1600) and attack. I end my turn."

"Where did you get a Number?" Kurt asked.

"Shortly after we met. I found it and I've been using it to kick the butts of anyone who thinks they can easily beat me because I'm a girl. Any other questions?"

"Nope, but I am surprised that you can duel this well after a few hours."

Nellie blushed and Kurt took his move, "I draw. I activate Card of Sanctity so we draw until we have six cards."

Kurt looked at his newly replenished hand and grinned, "I'm going to show you my Number. I special summon Constellar Siat with his effect (ATK 100). I'll use his effect to make him level four like the Constellar Sombre in my graveyard. I summon Constellar Pollux (ATK 1700). Now I can summon Constellar Acubens (ATK 1700). Now my monsters gain 500 attack points (ATK 1700-2200) (ATK 800-1300) (ATK 100-600). I now activate Monster Reborn to bring back Constellar Sombre (ATK 1550). I now build two overlay networks. With Constellar Sombre and Constellar SIat I xyz summon Constellar Omega (ATK 2400). I overlay Pollux and Acubens to summon Number 93: Purgatory (ATK 2500)."

"There's no way that could be your only Number," Nellie said as she saw the demonic figure.

Kurt laughed, "You're right. Would you like to see my true Number?"

"Bring it."

"Good. I overlay my two xyz monsters and extend xyz summon Number 24: Twilight Blaze Lord (ATK 2500)!"

Nellie marveled at Kurt's Number card. Then she realized something, "Your monster doesn't have enough attack points to defeat me this turn. You should have ended it with your other two monsters."

"Don't judge a monster by its attack points alone. Twilight Blaze Lord can absorb two xyz materials to attack directly. Go, Dawn Sword Strike!"

Nellie: 1700-0

The prongs of the NESU flipped forward and launched its energy blast at Nellie. Her Number was removed and Kurt walked over and helped her up.

"That was an awesome duel," Nellie said, "You were great."

"You too," Kurt was blushing at the complement, "How are you so good?"

"I've studied all the great strategies. I always loved the Worm archetype because to me they represent potential."

Kurt had never thought of this before, yet it made sense. Most Worms worked with flip effects. So your opponent couldn't know if they were going to hurt them or what. This also gave Kurt an idea.

"Hold out your hand," Kurt said as he held out Number 28. He put in Nellie's hand and she sucked in a breath, "How does that feel?"

"It feels like so much power," Nellie replied, "It feels like I'm invincible. But I can still control myself."

"Why?"

"The Number says it wants to give me its power. I made a deal the first time. I remain in control while showing both of our potentials."

Kurt looked at his own Number, "It's interesting how you can resist your Number. It usually corrupts others. Keep your card."

Nellie looked surprised, "Really?"

"Yep. All you have to do is help me collect more. Deal?"

Kurt held out his free hand and Nellie took it, "Deal."

So that's the second episode. Kurt's got a new partner. I'll see you in the next chapter Shocking Developments.

Kurt: Really, that's the title?

Me: Deal with it; you get to work with a girl now.

Kurt: Okay.

Number 28: Worm Infinity

RK 4 Light Reptile/Effect

2 level 4 Worm monsters

You can detach 1 xyz material from this card; flip 1 monster on the field face down. If that monster is a "Worm" monster, you can flip that monster face-up again this turn.

ATK 1800/DEF 1000