Kaladin scaled the great plateau Sheikah tower (apparently they were built by ancient people, and acted like Oathgates, along with containing maps) with little difficulty and soon had a map of the area. It took some fiddling but he'd figured out the sheikah terminal system. Kaladin walked to the closest shrine he needed to complete.
Outside a black and orange structure stood a console, like the one he'd gotten the Sheikah slate from. Kaladin stood baffled for a few moments, staring at it. He started waving the slate in front of the terminal, and a door suddenly appeared and opened.
Kaladin entered and was startled when something activated and the floor moved to an area down below. A little way to the north area of the room was a pair of strange, immovable metal doors. Kaladin sighed.
"Navani would love this stuff. Too bad I can't take it to her. I wonder where she is right now."
Turning, he noticed a console next to the doors. He waved the slate in front of it, but the doors didn't move. He set the device down, and some sort of system held it in place as a giant column thing dripped something onto the slate. After several eons, he finally was able to reclaim his sheikah slate to discover a new option.
Zelda's voice returned to his head. "If you click that button, your slate will become a giant magnet. You do know what those are, right?"
Kaladin grunted yes, and Zelda droned on about what the magnesis rune, as it was called, could do. He hadn't been listening after that point. Navani's team of scholars had discovered something called a magnet, that attracted metal, back home. It sounded like the rune worked the same way.
After Zelda had cut the connection, Kaladin considered the door again for a few minutes.
A voice echoed in the air,"I offer you this challenge on behalf of the Goddess Hylia, hero. You may not be of the land, but you have been judged worthy. Good luck."
Sadly the doors didn't magically open. Kaladin muttered under his breath,"I miss Stormlight. If only I could lash things."
But he managed to coax the doors open with magnesis, and despite various challenges, a few minutes later, Kaladin finally wandered into some sort of central shrine. He was exhausted and still annoyed at the number of times he had to go find metal platforms he'd dropped as he tried to build a bridge. Magnesis was weird.
Kaladin started searching for an exit and said,"Hello? Anybody in here?"
"A hero rises from the ashes of Hyrule"
Kaladin whirled around as a desiccated corpse started to speak. When he finally realized where the voice was coming from, he jumped.
Syl chuckled just a little bit, and Kaladin shot her a half-joking glare. The monk didn't speak again as Kaladin sat in tense silence. So he reached towards a strange purple orb in the corpse's hands. It must have been the spirit orb the Old Man wanted. There wasn't anything else in the shrine.
"I'm going to take this now," he said. As soon as he had the orb, he was teleported out of the shrine.
He stood for a moment outside, in case something else decided to activate. As he moved to stick the orb in his pocket he looked at them for a second in confusion. There didn't appear to be a bottom to it. Kaladin picked up a stick and dropped it in with no problem. Along with a nearby treasure chest (unopened), some dirt, more sticks, and a handful of water…he could fit it all.
After twenty minutes of Syl and Kaladin coming up with things to put in the pockets, Kaladin tried to remove the stick but grasped nothing. Kaladin sighed.
Syl said,"Maybe you need to visualize what you're grabbing, like a reverse lashing?"
"That's a good idea," Kaladin replied.
He stared in concentration for a few seconds, then reached back in and pulled out the first stick he had dropped in.
Kaladin just shook his head in amazement. "I don't even know what to say. Physics only exists sometimes it seems."
It was starting to get dark, so Kaladin set up camp for the night by the shrine of resurrection. Maybe not the best place to sleep, but there didn't seem to be anything dangerous out. Syl said that she would keep watch.
The next day, Kaladin made it to a shrine where the bomb rune was activated. There was a guardian, some sort of metal monster as Zelda explained it. It freaked him out at first, especially since he didn't have a weapon, and the guardian was metal anyway. With Syl's help, the two figured out that the guardian only activated when Kaladin was in its sight. After lots of running and vaulting over walls, Kaladin made it to the shrine. He activated the bomb rune, endured another explanation from Zelda, and made his way to the corpse, and sphere, inside. He was starting to get the hang of this.
