Whose turn is it?


Cycles

CYCLES

C̷̬̑Y̵̞͘C̷̙̔L̸̡̆E̴̟̓s̴̨͛

Always about the cycles

Space Whales looking for an eternity unending

Toys never placed in the box, always left out for the next session.

What fun/boring/dull/exciting games are played when it is desired.

More Cycles.

Always more CYCLES.

Endless C̷̬̑Y̵̞͘C̷̙̔L̸̡̆E̴̟̓s̴̨͛.

That's the irony, isn't it?

Nigh-immortal beings seeking an eternity they will never find, for they are already trapped in it.

Forget them, they aren't important.

They never are.

But who is?

A locker, an alley, a home.

All common and beloved choices.

A ghost town, a deep hole, a place unknown.

A deep cave, a deep ocean, a deep space.

Endless C̷̬̑Y̵̞͘C̷̙̔L̸̡̆E̴̟̓s̴̨͛ of turns and parts.

So that leaves the important question;

Whose turn is it?


/

Once again, FF's editor leaves much to be desired.

"A ghost town, a deep hole, a place unknown." should have a line through it by the way.