Chapter 15: Georgio De La Vega AKA Extrano
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NAME: Georgio De La Vega AKA Extrano
This character is purely from the DCU. I felt free to play with him a bit in my story. {I needed someone in the area to be investigated. He was there doing stuff. I made it work.}
ORIGIN:
Georgio De La Vega was born in the suburbs of Lima, Peru. He has a powerful magical ability but has been hesitant to use it. His family has always been a bit reserved and conservative. When it turned out that he was gay, he felt like he had to hide that part of himself from his family. The only one who knew that he was gay was his grandmother. She had always known from when he was a little boy.
She always made him do the right thing. She never saw his sexuality as a bad thing. Her acceptance was what allowed him to tell the rest of his family. They embraced him.
However, he discovered his magical ability just after her death. He never felt the courage to test the limits of his power. But his grandmother's words stuck in his mind. 'Do the right thing.' So, he stuck to using divination and illusions to help him learn how to use his power. Divination helped him to determine when the crime was taking place and illusions helped him to subdue the criminals without harming them.
During his studies into the occult, he found the Boots of Delphi. This magical object allows him to fly. He uses this to get to the crimes he sees, and back quickly without anyone seeing him. His alter ego is only known as Extrano.
FAMILY:
Grandmother, deceased. Mother and Father and siblings (not relevant to the story).
MOTIVATION:
Georgio is motivated to do the right thing by his grandmother. She had a profound influence on his life. Because of this, he has limited his magical ability to divination and illusion. He is afraid of hurting others with his magic.
PERSONALITY:
Georgio is very relaxed. He is openly gay. He shows leadership qualities but is often afraid of making the wrong decision. He likes to study occultism but doesn't apply it because he is unsure of what the cost of that magic would be. He is unwilling to risk harming others.
ABILITIES:
Magic: Divination, Illusion. He may be able to cast stronger types of magic but he has been unwilling to risk the cost of that magic.
Equipment: Boots of Delphi (flight)
Qualities: Leadership, Occultism
NOTES:
This is a good DCU character to have early in his career. Much later in his life, he has grown and eventually becomes a leader of one of the Justice League Magical groups.
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