The 2-part introduction to this exciting series.
Agency
Of
The
5th
World
Agents Assemble
By Pokemiah
Original Plotline by Pokemiah and Jangodarkwave86
I do not claim ownership to any of the following: Club Penguin, Roblox, FusionFall, and Pokémon. Pokémon belongs to Nintendo along with the Pokémon Company and Game Freak, Club Penguin belongs to Disney, Roblox belongs to the Roblox Corporation along with any other character's ownership rights, and FusionFall belongs to Cartoon Network along with any other characters' ownership rights.
Before we get started, I would like to take a brief moment to tell you that there are two versions of this story available: the Original Version and the Remix Version, formerly known as Version 2.0. The main differences between the two are that the Original Version will remain much more faithful to the original plot Jango and I originally came. Because of this and the fact that it was started much longer ago being one of the first pieces I've ever written, it's a lot rougher around the edges compared to the slightly newer Remix Version. It is also a lot more lighthearted in terms of content and more comedic at times. Meanwhile, the Remix Version is a darker, remixed, more polished take on the story where I take the source material from everything about the Agency and either heavily edit it or completely rewrite it resulting in new takes on characters, events happening at different points in the story, and some exclusive to the Remix Version. Both versions will have their own continuity so despite starting in relatively the same position, they can branch off at any given point leading to who knows what. Originally, due to FanFiction's policy on duplicate entries, I put both versions on the same entry because at the time, I didn't think they were distinct enough to avoid being flagged by that policy. However, with the latest revision (as I'm typing this), I feel this is no longer the case and that each version should be able to stand as its own entry hopefully keeping confusion down to a minimum. If you're asking if there will be any more versions of this story in the future, who knows? I have an idea for a branch timeline for the Original Version along with an idea for a version based off the Remix Version that removes the fanfiction content entirely, but nothing is set in stone. From this point onward I'll just assume you've seen this notice as not to annoy you. With all that said, I bid you adieu. Enjoy the story.
Part 1
Welcome to the Agency
Chapter 1
The Agency of the 5th World
On a small planetoid there stands a building like a huge flat office complex complete with gray metallic hallways all throughout the building surrounded by lush green forests. Off the edge of the building lies a hangar for spaceships to enter and leave the building at will. This building, this business, this agency is known simply as the Agency of the 5th World. Entering the planetoid's atmosphere is a taxi service spaceship in need of some repairs. It flies through the open hangar doors stopping above the gray metallic floor before lowering itself down releasing air pressure making a slow humming sound. Once the ship lands and is completely stationary, the door on the side opens with a mechanical wheeze. On the other side of the door is none other than Jeremiah, a 14-year-old male with brown hair and blue eyes usually seen wearing a t-shirt, sweatpants, and a metallic gray wristwatch on his right arm with a big red button in the lower right corner and a chair logo on it. He pays the driver and walks off the ship using the platform created by the lower half of the ship's door. Once his foot touches floor and his body is completely off the door, it closes. The taxi ship lifts off, turns around, and blasts off. He takes a good look at the Agency. Being in the hangar, there are plenty of spaceships all around parked neatly in rows. Many agents walking around. Some getting ready to leave. Others simply chatting with their friends. One is even working on his ship wearing a mechanic's outfit soaked in oil. Jeremiah sees a stand near the gray, metallic hallway with brochures on it. He walks over to the stand and picks one up. It contains a map on the back of it.
Jeremiah ponders, "I think I take a left turn at Albuquerque. No, that can't be right. Albuquerque isn't supposed to be on this map. Is that supposed to be a McDonalds? Oh man. Where's Tech Boy when you need him? Maybe that guy over there knows."
He walks up to the young-looking agent and asks him, "Where is Head Spikey's office?"
The agent points to the hallway and replies, "Just go down the hall and once you turn the corner it should be the first door on your left."
Jeremiah looks down the hall and processes the instructions for a couple of seconds before finally understanding. He looks back at the agent and politely says, "Thanks."
Jeremiah starts the trek down the hall to his office. He thinks to himself, "Why did I even bother picking up a map? Seriously, I got no navigator and whenever I read maps, I always get stuck in the middle of nowhere. And then something happens that I have to stop or take care of. Next time, I'm going to stop at Planet Gaxi and drag either Tech Boy or Tech Girl with me so they can read the maps. Or better yet, just drag both of them. After all, what's the worse they can do to me? Throw me in jail? I'll just escape or the council will bail me out. Plus, they would understand, anyway. After all, they've been with me ever since I was starting out in the Superheroes. They would never let me down. Oh, it looks like I'm here."
Jeremiah enters Head Spikey's office as the door squeals upon its opening. In there was a dog with black fur, a dark brown underbelly wearing a spiked collar sitting on an office chair in the middle of the room facing towards the door and a guy slightly younger than Jeremiah with brown hair and blue eyes doing computer work in the corner, yet there was no sound of keys being tapped on the keyboard, just a faint crackle of electricity. Jeremiah naturally assumes that the human on the computer was the head. He was about to go up to him when the dog greets in a deep voice, "Welcome to the Agency of the 5th World."
"You've got to be kidding me. Either I have finally gone crazy or that dog just talked," denies Jeremiah.
"I did just talk. The name is Head Spikey," answers the dog.
"The head of the Agency is a dog?" questions Jeremiah.
"Yes, that's right," answers Head Spikey plainly before inquiring with a menacing growl in his voice, "Is that a problem?"
Jeremiah replies awkwardly, "Umm…No. No, it isn't. Anyway, thanks. So, since I'm new here, are you going to tell me about the Agency first or do I have to prove myself in a mission first?"
"First I'll assign you your mission. Then I'll tell you a bit more about the Agency," answers Head Spikey.
"Okay."
"Your very first mission here is to go to Club Penguin and bring Gary the Gadget Guy to the Agency."
"Okay. I got it."
"Now let me explain the procedure. Before you do any of your missions here, you go down to breakfast. Then, you go and catch the ship to your destination. Next, you do your mission and take the ship back here. Last, you report to me. Then, its mission cleared."
"I see. Well, I'll get going over to breakfast. Where do I go to eat breakfast, anyway?"
"Hold on a minute. I want to introduce you to the Agency's computer operator and operator, Nic. He's not a field agent but he is backup in the field."
"I see," nods Jeremiah.
"He has the power to control electricity. Agent Nic can you please show Jeremiah your three basic powers?"
Electricity starts surging through the computer in front of him. Nic struggles to get the electrical currents back in control. Apparently, he's been operating the computer by his electrical powers instead of the keyboard the whole time. Head Spikey surprised him when he mentioned him causing Nic to lose control. He absorbs the electricity.
Nic takes a deep breath, stands up and turns to face Jeremiah. He greets, "Sorry about that. I'm Agent Nic. Pleased to meet you."
Nic offers his hand and Jeremiah accepts it giving him a handshake. He asks him, "Haven't I seen you before?"
"Maybe. Oh, I remember now. You crashed down one day while me and Head Spikey were on a fishing trip. I gave you the card that led you to the Agency," remembers Nic.
"Ah. I remember now."
"Anyway, let's take this to the training room," states Head Spikey.
"Alright then. Let's go," says Jeremiah.
"Okay. Just follow me," directs Head Spikey as he gets out of the swiveling chair.
They exit the office and walk through the many hallways of the Agency over to the training room. When the door opens with a slight squeal, they find themselves in a big room with a tan floor and walls similar to a gymnasium with a control room above in the left wall identifiable by its oval shape and the big window surrounding it. Upon entering Nic presses a button opening up a panel on the wall revealing a target.
Head Spikey walks up the stairwell on the side of the training room over to the control room.
Nic starts out, "I'll start out by showing you how I shoot a lightning bolt. You ready?"
"Oh yeah. I'm ready."
Electricity starts surging through Nic's body. He focuses it all into his hand. Then he shot it out of his fingertips. It hit a bull's-eye on the target leaving a scorch mark on it.
"Impressive," says Jeremiah.
"You see, I can use it as many times as I want without draining something," explains Nic.
"Draining something?" asks Jeremiah nervously before the color drains from his face as he flash backs to a time when he was facing a villain named Colossal Boy.
Colossal Boy is a young man with dark brown hair and blue eyes whose powers are draining energy. This allows him to steal his opponent's powers and use them against them. In the flashback, he was draining Jeremiah's energy, who was 9 years at the time. If he takes all of somebody's energy, they die right on the spot, like a video game except real and a lot more dangerous. They were in the middle of outer space in a place so far removed from all known regions that it wasn't on any maps and radars don't reach that far. Jeremiah is curled up on his stolen space ship in pain from the energy drain.
He taunts, "Poor deluded child. You went on this wild goose-chase trying to find the very person who exposed your identity to the world, yet the answer was right under your nose the whole time. It was I who did it!"
The pain increased as Jeremiah felt sick to his stomach. He felt like he was going to vomit, but that wouldn't be wise in a space suit, due to the air helmet. He could only choke out one word, "Why?"
Colossal Boy replies, "Why? No reason really. I just wanted a taste of your delicious energy. Unfortunately, you made too big of a name for yourself in the Superheroes and if I tried doing what I did to the others on you, people were sure to notice. That brings us to this big charade. If I wanted your energy, I had to make sure nobody would question your disappearance."
The beam draining his energy grew thicker. Jeremiah felt himself getting weaker, his life fading. He mumbles, "Ot…hers?"
"The missing heroes, in other words."
Suddenly, an object made out of chunks of space rock hits Colossal Boy interrupting the energy drain knocking him to the side. The object turned out to be the tongue of some guy with black hair and brown eyes, which turned back to normal as he rushes to Jeremiah and asks, "Are you all right?"
The flashback ends and Jeremiah shudders at the memory. He thinks to himself, "Please tell me that he isn't an energy drainer like Colossal Boy. I have enough trouble with one. I don't need another."
"What I mean by drain is recharge my electricity. Most often by taking electricity out of a machine," explains Nic, seeing the look on Jeremiah's face as he flashbacked.
"Oh. Okay. I thought you meant something else for a minute there. But it's cool," says Jeremiah doing his best to keep his composure.
"Ok. Let's just move on. Now, I shall make an electric ball," declares Nic.
Another target appeared out of the wall. Once again, electricity starts surging through his body. He focused it into the palm of his hand. This time around, instead of shooting it right away, he swirls up the electricity condensing it until it was a nice, thick electric ball. He tossed it like a baseball at the target. It was a home run and a bull's-eye at the same time. Jeremiah would have wondered where all the targets came from if he hadn't seen the Superheroes' funding.
"I have to drain a little bit to use it, but it recharges so quickly I don't really notice," explains Nic.
"I see," acknowledges Jeremiah.
"Last, but not least, is Planetory Wall," says Nic.
"Let me guess, it's a power that acts like a shield," guesses Jeremiah.
Nic nods and continues, "It can even protect me from rocket launchers. Isn't that awesome?"
"Maybe, if you could prove it," replies Jeremiah with a bit of a smug face.
Nic held his right arm out. He spread electricity around himself and forms an electrical dome around him. A rocket comes out of a panel on the wall and launches itself towards him. It explodes on impact with the electric wall. Nic was unscathed from it.
"Well now. Color me impressed. However, I dealt with worse things than rocket launchers," states an intrigued Jeremiah.
"Like what?" questions Nic, electricity crackling, ready to attack at a moment's notice.
Jeremiah thinks, "Better play it safe for now. If I continue this conservation, I risk blowing my cover."
"Umm…nothing…nothing. You are very awesome. So, let's just forget I said anything and move on," says Jeremiah ready to pull out his memory eraser if necessary.
"You bet I am. Anyway, that is all my basic powers," finishes Nic.
Head Spikey walks out of the control room and says to Nic, "Thank you, Nic."
"You're welcome," replies Nic with a grin.
"You better get to breakfast Nic," states Head Spikey, nodding his head towards the door.
"Ok," says Nic, exiting the room for breakfast.
"So, where do I go to eat breakfast?" asks Jeremiah.
"To get to the Breakfast Café, go down the hall, take a right at the last intersection, it's the second room on the right," directs Head Spikey.
"Thanks, Head Spikey. But before I go can I ask you a question?"
"Sure, what is it?"
"Do you know anything about a villain named Darkness?"
Head Spikey gasps.
"This isn't the place to talk about him. Follow me back to my office," instructs Head Spikey his tone more serious and graver than before.
Jeremiah does as instructed and follows him back to his office. When they got there, Jeremiah takes a seat as Head Spikey presses a button with his paw and all the doors and windows barricaded themselves. Now the room was completely soundproof.
"By the reaction you had in the training room and the fact that you sealed all possible ways of escape, I guess you have heard of him."
"How do you know about him?"
"I fought him a few times."
"Whoa, whoa, whoa. Wait a minute. You're telling me you faced Darkness more than once and somehow you're still alive?" questions Head Spikey his disbelief growing throughout that entire sentence.
"Yeah, that's right. So what do you know about him?" asks Jeremiah itching to get to the point.
"Not much. We know he's trying to destroy the multiverse. But that's it."
"I see," says Jeremiah very skeptical.
"But most agents don't know about him. So please don't tell anyone about him. Okay?"
"Okay. I'm very good at secrecy. Does Nic know about him, at least?"
"Yes, he does. He is one of our oldest recruits."
"I see. Well, thanks for telling me."
"You're welcome."
He takes off the barricades on the door and windows.
"Okay. Now before I head to breakfast, I got one more thing to ask?" states Jeremiah.
"And what would that be?" inquires Head Spikey.
"Can you please get me a map I can read? After all, this map I got at the ship bay makes no sense," complains Jeremiah.
"Sorry. It's not my problem that you can't read maps. So, bye," answers Head Spikey as he kicks Jeremiah out.
The door shut behind him. "Ah, man. I'm no good with directions either. Well, take two of me trying to find my way. And action," says Jeremiah as he treks down the hall to the Breakfast Café.
