Random Shenanigans #10


Abilities Research Report.

Assembler: Ty Colorian

Sources: Colorian Labs (Documents 2, 3, and 5), Unknown (Documents 1 and 4)


(Document #1:)

For thousands of years both of our species had developed various skills to allow us to survive in the harsh environment under the sea but as Inklings and Octarians have evolved into our current states some of these skills from our ancestor's past lives have evolved with us. These skills are now often referred to as abilities. Even though tons of research has given us the knowledge of what many of them were like there are potentially many more abilities that may remain undiscovered for the rest of our lives.

In our two current societies however most of these abilities will never fully manifest themselves. Some abilities have changed very little over the course of thousands of years but a small few have evolved just as much as our two species have. The strangest, and potentially the most dangerous of these abilities are so for two reasons:

The first reason being that the users of such abilities often have access to them far sooner then most standard abilities that would normally manifest after the age of 14.

The second, and potentially more serious, reason for these certain abilities being potentially very dangerous is the fact that many of them have either two or more stages. Having access to these various stages of the ability develops over time and often the user will gain access to these upper stages during times of increased stress.

All in all whether discussing the standard abilities or the more advance ones one thing seems to be certain in all research that has been done on the subject, and that is color always seems to affect which ability will manifest.

- Recovered Notebook [Article 1]


(Document #2)

Here are my notes for the Abilities of Ink colors. I have segregated them by

date researched and founded.

Classification Key:

= Attack

(Df) = Defence

(St) = Support

(Lb) = Lineage-based

(Mu) = Mutation

(Un) = Unknown

(Ul) = Utility

(Sp) = Special

Yellow:

Beacon

Classification: (St)(Lb)(Un)(Ul)(Sp)

The Beacon is one of the only Abilities that does not have an initiation process: It is gained since hatching. The Beacon ability itself is a mystery, but the glow of the user's head is what draws particles of yellow light. The particles themselves are fragments of the soul. The soul of a living being determines the body's flesh.

Unlike nearly all other abilities, The only way to get this is to be of lineage to a previous Beacon. All yellow inklings or octolings in that lineage can only have this ability, no other abilities will replace Beacon.

Beacon has three recorded Stages:

#1) Beacon

#2) Negative

#3) [RADICATED]

Strategist

Classification: (St)(ul)

Is able to come up with strategies that will bring victory faster than an average strategist. These strategies always play upon the strengh of those included.

Strategist has only one stage.

Cyan:

Powerplant

Classification: (St)(Ul)

Makes the holder's body produce over 5 times the average electricity needed in their bodies. Their hair is therefore a battery to store this excess. Their hair also serves as an output. There are noted cases where this ability can also be used to speed up muscle movement within the user. When an abundance of Natural Energy is nearby, users of this Ability start producing more electricity, but cant store it fast enough and instead releases it. they are completely unable to move during this. I wonder what would happen if we combined this with Hypernova...

This ability is shared with other colors:

1) Gray

Powerplant has two recorded stages:

#1) Powerplant

#2) Hypernova

Climate

Classification: (Df)(Mu)(Un)

Allows the holder to control the temperature of objects around them. More research needed.

Only one recorded stage.

Green:

Alchemist

Classification: (Df)(Ul)

The holder can control chemical combinations related to acids and poisons. Never take the people with this ability for granted. A common fall-back to this ability is a crumbly attitude.

Two Recorded stages:

#1) Alchemist

#2) [RADICATED]

Botanist

Classification: (Df)(St)(Un)

The holder can talk to and control plant-based life. More research is needed on how this communication allows total control.

This ability is shared with other colors:

1)Light-pink

Two possible stages. Need confirmation:

1) Botanist

2) [UNKNOWN]

Telekenisis

Classification: (Df)(St)(Un)(Mu)(Ut)

Allows the ability to move objects with their mind for as long as they focus on it.

Only one stage recorded thus far.

Light-pink:

Botanist

Classification: (Df)(St)(Un)

The holder can talk to and control plant-based life. More research is needed on how this communication allows total control.

This ability is shared with other colors:

1) Green

Two possible stages. Need confirmation:

1) Botanist

2) [UNKNOWN]

Heart-Craft

Classification: (Ut)(Sp)

The holder can heal through mediums they make themselves. Mainly shown through things like food and drinks. As long as it is made by the holder of the ability, it can heal and sooth the body and soul. I feel like the owner of my favorite Cafe has it...

Only one stage recorded.

Lime-Green:

Electromagnetisim

Classification: (Df)(St)

Can change the poles of any magnetic metal and/or alloy. Thanks to Rex and his parents and siblings, We can confirm how the holder's body does this. The holder's body changes the poles by emitting magnetism itself. these magnetic fields their body produces can be aimed and worked with to make other magnetic objects hover, be flung, and even repaired. Side effect is naturally strong muscles.

Only one stage known.

Pink:

Siren

Classification: (St)(Sp)

The holder can make their target do anything by just speaking in the right tone. Be wary; it can be dangerous to anyone else that hears it if it isn't focused on just a single person.

Only one stage recorded.

This concludes my reserach thus far. I hope to find out more on Abilities

soon... This is an interesting topic...


(Document #3)

More Abilities! This is making my tentacles glow in excitement!

Red:

Rage

Classification: (Lb)(Sp)

The holder can go into intense anger, giving them multitudes of strength.

This ability is shared with other colors:

1) Orange

2) Black

So far, one stage is official. The second is under investigation.

Recovery

Classification: (Df)(Mu)

Allows the user to heal themselves with great speed. Can not be applied to others.

Only one stage recorded.

Blue:

Illusionist

Classification: (Df)(St)(Un)(Sp)

Can make illusions to confuse targets. Users often have a bio-luminescent streak on one of their tentacles. This streak, when glowing, can make a visual illusion anywhere within the vicinity of the user. Research needed.

Only one stage recorded.

Ice

Classification: (Df)(St)(Sp)

Allows the user to control Ice. Bonuses include natural resistance to water.

Only one stage recorded.

White:

Ambidexerous

Classification: (Df)(Ut)

Allows the use of both hands independently with great expertese.

Only one stage recorded.

Dream-Walker

Classification: (St)(Sp)(Ut)(Un)

Allows to read the thoughts and communicate through thoughts of others and themselves. Needs more research.

Only one stage recorded.

Orange (Due to the fact that they are extreemly rare, not much info is on

them and their abilities):

Rage

Classification: (Lb)(Sp)

The holder can go into intense anger, giving them multitudes of strength.

This ability is shared with other colors:

1) Red

2) Black

So far, one stage is official. The second is under investigation.

Changeling

Classification: (Df)(St)(Ul)(Sp)

Once the holder aquires the DNA of another creature or being, they can transform into that thing if under stress or at will (somewhat). They can always transform back. Their eyes glow orange when they are about to change.

Changeling is one of the only Abilities that does not have an initiation process: It is gained since hatching.

There is only one stage as of yet, but there could be more.

Purple:

Fortune

Classification: (St)(Ul)(Sp)

anything with a large value becomes an object of use for the user to move with their mind. Gold, gemstones, pottery, etc.

One recorded stage thus far.

Heightened senses

Classification: (Df)(St)(Ul)(Sp)

every sense is over-drived, making the user into a formidable opponent on the battlefield and a good worker. Only activates in times of need.

This ability is shared with other colors:

1) Magenta

Only one stage at this time.

Magenta:

Heightened senses

Classification: (Df)(St)(Ul)(Sp)

every sense is over-drived, making the user into a formidable opponent on the battlefield and a good worker. Only activates in times of need.

This ability is shared with other colors:

1) Purple

Only one stage at this time.


[TOP SECRET]

Super Forms

Some of the stages of certain abilities are considered Super Forms. Super forms will often have many stages afterwards.

Current list of said super forms:

Beacon's 3rd stage skips to SF Stage 3, and possibly higher.

Generator's 2nd stage skips all SF stages begow SF Stage 3.

Rage's Super Forms start at Stage 2 and continues onward.

Alchemist's 2nd stage only has SF Stage 1.

there may be more, but without further testing, I can not confirm anything

Special abilities

Unique ink colors are extreemly special: No initiation stage.

Gray:

Iron Skin

Classification: (Df)

Natural skin resistance to enemy ink.

Powerplant

Classification: (St)(Ul)

Makes the holder's body produce over 5 times the average electricity needed in their bodies. Their hair is therefore a battery to store this excess. Their hair also serves as an output.

This ability is shared with other colors:

1) Gray

Powerplant has two recorded stages:

#1) Powerplant

#2) Hypernova

Dark-Red:

Blood Eyes

Classification: (Un)(Sp)

It is unknown what it does.


(Document #4)

So far, what I'm seeing through my own testing (and our newly aquired data from a notible source from Colorian Labs), is that Abilities not only tend to have periods of inactivity and activity, but also have an initiation process.

The process begins after a certain number of weeks after turning 14. The ability freezes the body and then manifests on the body's hair and all over the body. The form it manifests in depends on the ability. If said process is a success, the hair will still be showing signs of the ability. If it failed, all signs of the ability are gone. So far, no record of a second chance has been noted.

- Dr. [RADICATED] [Article 2]


(Document #5)

It seems there has been a weed in my labs. I need to find it. But for now; I end this off and file it. Besides, I have files, results, and data to burn of an experiment that could kill us all if it got in the wrong hands...

-Ty Colorian


Document #1 is from Secret of the Inklings, So Kudos to KitKattAttack! Also Kudos For Milly (LuckyMilktank) for one ability (I think you all know which one it is~)