The Irken Assassin – Ch. 4, The Break In
Several hours passed as Dib had tried to explain all he learned so far about their adversary to Zelda. His excited rambling had been cut short of its potential however, when Gaz got home. With her arrival, Dib had forced himself to grow silent until after Zelda and Gaz were introduced. From what Dib could see, Zelda and Gaz didn't seem to have much a problem with each other. Gaz only seemed irritated at the fact Dib just let her in without asking their dad about letting some unknown person just walk into the house and stay. Dib had wound up having to explain to Gaz that Zelda's home lays in ruins, which is why she's staying here. Gaz simply shrugged the explanation off by calling Zelda 'whiner', then leaving the room.
"Charming..." Zelda muses as Gaz leaves the room, sarcasm in her tone. Dib shrugs a little. "That's my sister for you. I doubt she'll change any." he comments. He looks out the window of the room to the outside. An over sized bee flies past among some leaves. A fraction of the setting sun can be seen through the window. "Mysterious Mysteries will be on soon, but I think it's a re-run. I'd bet we could get into Zim's base and find out what he's planning if we tried. I all ready know a number of ways in." Dib suggests. Zelda gives a moment of thought, then nodding. "All right, lead the way."
Dib heads out the door, naturally falling into a habitual stride to the familiar green house a few blocks down. He stops short, in front of the apartment building to the right of the slightly glowing two-story house in the alley. Zelda takes the few extra steps necessary to actually see the house itself. "Hmm... definitely not what I'd call blended in." she comments. Dib sighs quietly. "That's what I think. WHY haven't the rest of the city noticed this yet?!" he rhetorically demands. A valid question really, since he seemed to be the only one to have ever noticed how obscure this house was or its inhabitants were. Zelda shrugs lightly, then looking around from where she stands, her attention soon focused on the lawn gnomes guarding the hideous adobe. A level of focus crosses Zelda's eyes, her no longer seeming to care for making guesses or holding back anymore. "We goin' in or standing out here like idiots?" she asks bluntly, looking back at Dib. Dib grins in determination. "Let's break in." he decides. Zelda nods once approvingly, then turning back to the green house, then walking right toward it threw the gap in the fence, soon followed by Dib.
Immediately detecting the presence of two intruders, the lawn gnomes turn to face the two approaching the base, their eyes beginning to glow with the charge of defensive lasers. Zelda crosses her arms, her hands going into her lab coat, finding hidden inside-pockets and pulling out three old-style warhead shaped objects from each, holding them between her fingers. "Once we get inside, guide us." she states seriously. Just before the lawn gnomes lasers flare, Zelda jumps up and throws the warhead-like objects down at them. The objects cut through the aged lawn gnomes, causing small explosions as Zelda lands back on the ground from her jump, the lasers having passed under her. Dib's jaw drops in awe, him looking around the yard, no longer held back by those ever persistent gnomes. "WOW! I don't believe it! You make that look easy!" he exclaims, having trouble finding the right words to express himself, soon going into an indecipherable ramble. Zelda quickly places her hand over Dib's mouth once more, until he stops rambling again. Soon removing her hand, Dib smiles sheepishly then walks to the purple men's door leading into Zim's house. He opens the door and walks in, Zelda shortly following him inside. Inside they are instantly greeted by the computer brain of the house calling out "Intruder alert", and an alarm flashing red lights in the room, metal arms starting to extend out of the ceiling. One thing defiantly miss however was Zim himself. Most likely he was still down in his base.
Dib makes a dash to the couch as a mechanical arm dives down at him, quickly flipping it off its place, and jumping down into the storage area the couch was hiding. Zelda smirks to herself as Dib disappeared from her view. She turns to face a number of attacking arms, as a red aura formed around her right hand. Dagger-like blades seem to quickly push their way out of her fingertips, flexing slightly for a moment. As soon as the attacking metal arms come within range, they collapse to the ground, severed from the ceiling. Under the "Intruder Alert" warning's blaring, their collapse is nearly soundless. Zelda's hand once more flares with red, the claws vanishing as if they had never been there. She quickly jumps down the hole in the floor previously covered by the couch, landing near Dib.
"What kept you?" Dib asks, slightly urgent sounding. "Nothing, just lessening some of our problems." she comments, then looking around the shadowed storage room. It was mainly filled with boxes of used and unused junk and mechanical parts. A red sign reading "EXIT" reveals a door to another room, likely Zim's actual base. Dib walks up to the door, forcing it open in a manner that suggests having managed a few times before and then standing to the side to let Zelda head threw first. Passing through the doors, Zelda makes sure to constantly register details of each area to mind. She would likely return down here sooner than later, without the escort. A solitary break in would be much more difficult when in an unfamiliar place, anyway.
Dib follows Zelda into the room, shutting the door behind him. He looks at his wrist watch. Mysterious Mysteries was on by now, but this is more exciting. He starts working a dial on the wrist watch, causing a small holographic map of the areas of the base he's explored so far to appear. Zelda seems to take a real interest in this, no longer looking around the room, but instead to the nearly-finished map. "Hmm, that must be quite useful." Zelda comments. Dib smiles a bit and nods. "Helps to know your enemy, and his base!" he exclaims. This addition to his watch was something he thought up and created himself, and with someone else praising his work, he could not help but find a spark of happiness in himself. Zelda nods once in agreement with him, her expression unchanged. She brushes a strand of red hair from her face, then suggesting moving on. Dib from that point would lead the rest of their way until something interesting would happen, whether it be finding Zim or any new plans.
