Hello everyone! In this chapter, the four encounter a new perk, the mystery box, and two new surprises!
Zombie Vegas
Chapter 5
Croak-a-Cola
Richtofen and Takeo
The two opened the door to the next room, which had a futuristic police station theme. The room had a white glow like the power station in Tranzit. On the top floor, there were Galvaknuckles and PHD Flopper. On the bottom floor, there was a single jail cell with a random power-up that keeps changing every five seconds. It can be opened for three thousand points. There was also a mystery box spawn on a desk. On the second floor, there were Claymores and Semtex Grenades.
Richtofen got some Semtex Grenades. "Oh, zhe design is so simple, yet so genius! Grenades zhat stick to vhatever zhey are thrown at! I know vhat I vill do zhe next time I see Dempsey! Ahahahahahahahahaha!"
"These mines will prove much useful in fighting off the undead." Takeo said, buying Claymores.
Then, out of nowhere, a slot machine teleported right in front of Richtofen "Vhat is zhis?" He asked nobody in particular. "Vait a second. It is round five is it not? I zhink I know vhat zhis does." Richtofen said worried. He pulled the lever. The three panels stopped on a dog. Out of nowhere the Demonic Announcer said "Hellhounds! Fetch me their souls!"
Richtofen seemed relieved at this. "Oh, zhank God! I zhought it vould be much vorse than Sam's dogs!" Then, the first Hellhound spawned. It lunged at Richtofen, but a quick dodge and a stab to the brain killed it. "Mommy said to stop hurting animals, but I didn't listen!" He then took care of two more with his PDW-57. Takeo took care of the rest with his katana. "I remember cutting the tails off kittens. I have gone far from those days. Come Richtofen, to the next room." As they opened the door, they got a Max Ammo.
Dempsey and Nikolai
After Dempsey got two thousand more points from the slot machine, the two went to the next room. It had a serene natural garden theme. There is a balcony on the top floor with a mystery box spawn. On the second floor there was a turret that can be activated for one thousand points and an AN-94. On the bottom floor, there was a pond drained of almost all of its water and inside there was a new perk machine. It was in the shape of a frog and was called Croak-a-Cola. Its emblem was a frog jumping. Dempsey pointed it out.
"Look, a giant frog!" Dempsey said.
"Hey, maybe it has drinks, no?" Nikolai said.
"Maybe, come on let's check." They went down into the pond and looked at the Perk Machine.
"Yay! It does! It's a new perk!"
"No shit, Sherlock."
Before Nikolai could respond, the Demonic Announcer said, "Hellhounds! Fetch me their souls!"
"Oh, yeah! Time to show these Hellpigs who's their maker!" Nikolai said as he turned the safety off of his New Model Army. Tank did the same.
"Bring it on" Tank said.
In a flash four Hellhounds spawned. They were easily taken care of with their revolvers.
"Yeeeeeeeeehaw! Oorah!"
"I love this gun almost as much as third wife!"
When the last hound was left, Tank was out of ammo. So he did the only sensible thing to do-lunge at it with a knife and stab it until it's done twitching.
"You…" Nikolai started.
"Animal?" Tank guessed.
"Yes. You fucking animal. You my friend deserve some vodka!"
"Thanks. I wonder why the Announcer said 'Hellhounds! Fetch me their souls!' instead of just 'Fetch me their souls'?"
"Eh, who knows? Now get the Max Ammo before it's gone!"
"Oh, crap!" Tank yelled as he dove for the Max Ammo and just barely got it. They then proceeded to the next room (After Dempsey tried the slot machine in that room a couple times).
The police station room and the nature room connect to an ancient Egypt room. The four met up and discussed what they found in each room. After that, Dempsey looked at a slot machine that was different from the others. It had the signature question marks of the mystery box, was bigger than the other slot machines, and had weapons on the wheels that spun. It was also separated from the other slot machines.
"I guess this is the box?" Dempsey said.
"No, it is random slots!" Nikolai said. Everybody looked at him with disapproving faces. He sighed and said, "Fuck you."
Dempsey pulled the lever. The wheels landed on different weapons. It was the AK-47 assault rifle, the Makarov pistol, and the SWAT assault rifle. "I guess I choose one?" Dempsey said. He grabbed the AK-47 and the Makarov and SWAT disappeared. "I guess we won't be as screwed by the box as we were before." He spun again and out came the SMR assault rifle, the FAL OSW assault rifle, and the Peacekeeper smg. He swapped his New Model Army for the Peacekeeper. Nikolai spun, and out popped the RPG, Ballistic Knife, and Makarov. Grumbling, he grabbed the Makarov. "It may be Russian, but it is still a pistol." He spun again, and the Tac-45 pistol, MTAR assault rifle and KSG shotgun popped out. He grabbed the MTAR. Takeo spun and out popped the Ray Gun, LSAT, and Assault Shield. Grinning, he immediately grabbed the Ray Gun. "The machine knows that I have much honor. I am pleased." He spun again and out popped the SPAS-12, HAMR, and MSMC. He grabbed the MSMC. Richtofen spun and out popped Molotov Cocktails, the HAMR, and Five-Seven dual wield. He grabbed the HAMR. He spun again, and instead of weapons, three stars came and the slot machine said "Spin Again" on the top. He did so (which didn't cost points) and out popped the Voice of Justice (Pack-a-Punched Executioner), Synthetic Dozen (Pack-a-Punched S12), and the Afterburner (Pack-a-Punched MP40). Screaming like a little girl, he grabbed the Afterburner.
"You lucky asshole!" Dempsey yelled. He looked behind him, and saw a huge wheel. On it was ten sections with different emblems. They were a green ammo box, a red ammo box, a green x2, a red x2, a green skull, a red skull, a green bottle, a red bottle, the Pack-a-Punch machine, and a Group 935 emblem. Dempsey went up to the button to spin it. Next to the button it said "Half something to increase your reward. Double to lessen. Choose one to double and one to half." Okay, half the green double points and double the Pack-a-Punch. The wheel did as it was told. Dempsey pushed the button and the wheel spun. It landed on the green double points. Since it was cut in half, the reward was doubled. "Quadruple points!" The announcer said. The zombies then came pouring in.
"Time to get four times as much honor!" Takeo said as he turned the switch on the Ray Gun. The four started shooting at everything in sight. A zombie came and downed Dempsey.
"Ah, damnit! Someone help!"
"I got you, American." Takeo said as he revived him.
"Thanks, Tak." Soon the zombies were gone. Then, a slot machine appeared out of nowhere in front of Nikolai.
"What? What is this?"
"Scheiße." Richtofen swore.
So, what do you think? What do you think Croak-a-Cola does? What do you think of the new Mystery Box design? What did you think of the special zombie slot machine? What do you think of the wheel? Would you like me to add a key to what each thing does in the next chapter?
