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Tai

Rubbing the back of his neck, he mutely shakes his head at the sight of a cake statue depicting MacArron in the form the god uses when speaking with humans, it's currently resting at the center of the round table. Or maybe I shouldn't be all that surprised... This temple is dedicated to the god after all.

The feast looks so... so surreal with various fountains of liquids. Desserts surrounds the statue of MacArron with the main course. The most accessible foods take the form of appetizers. He's a little unclear how one goes about reaching the other dishes as the table looks rather solid.

But then, that's what gives credit to stage magic...He muses to himself as everyone finally gathers within the same room. As soon as the master of the temple is in place, prayers are offered up in the god's name.

He struggles to keep up with their speed. Mostly, Donaar is the one who does all their prayers without expecting Cro to add his voice to them either. He manages to stop speaking when the rest of them do, even if he wasn't at the part where they stopped.

With that, everyone approaches the table with all of the food. As he samples the food within reach, the table's center begins to float and various sections of the table finally began to become clear cut. These sections then begin to slowly rotate about the center of the table while that center just rotates.

Dinner and a show, what more could one ask for?Cro thinks dryly as they continue to work through the first course of dinner. There isn't any conversations but then, they haven't eaten anything since dinner yesterday night.

He didn't need to look about to find his partner, being an Invoker of MacArron, Donaar's place is next to the master of the temple. It's not often that there's an Invoker for the God of Cooking after all, so it's a great honor to cook along side MacArron's Invokers. Of course knowing all of this is one thing, it's another to bare witness to it as he hadn't been able to speak with the Dragonborn all day to plan out their next course of action.

At least he took the time to brew some short time potions to sell at the city about an hour's walking distance from the temple, it's shorter if riding upon of the temple's riding Ox though. Not sure what to make of that development as he's more accustom to using horses as mounts.

Though, what he gleamed from the priests-in-training that origin of this temple using Ox as mounts is due to an early time in the founding of the temple where enemies wanting to take over the temple tried to poison the inhabitants by sending it as a stand in for a delivery of spices they had been expecting. The temple had sent a young priest to check on the progress of the shipment and discovered that the shipment had been held up due to a broken axle. This priest felt that he needed to head back to the temple faster then his legs would take him but the merchant only had a spare Ox and the rest was history.

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Mimi

Hitching her pack up, she glances at Oakcalm before turning to look at the forest trail before them. After a week's celebration over the victory over the army laying siege, Harsha finally realized that it's time for Oakcalm and herself to continue on their way. Two days to recover from the week long party and another day to pack, they said their heartfelt farewells just two days ago.

Hard to believe it's only been two days...She thinks as they leave the small clearing they made camp at. They hadn't encountered any monsters since leaving the settlement but then, perhaps that's to be expected concerning the large army of Lizardfolks had to eat, preferably meat.

"It's still too quiet for my liking." Oakcalm states as the sun has fully entered into the sky. "How far do you think we need to get before we begin to encounter wildlife?"

"Another day or two." Is her reply as they walk through a board patch of sunlight. A hole in the canopy is likely due to yet another site of where the army had chopped down some trees to create catapults and siege towers.

Remains of wood clippings litter about the old fire pits could be found between some of the tree stumps. Broken branches had likely been set up as weak, make shift buildings, held together viva vine ropes, though now, they look like mats.

Though silence hangs in the air, she didn't see any evidence of something waiting to attack them. Not that she isn't edgy, she just didn't feel threatened is all. As they reach the end of the cleared area, life seemingly returns and the feeling of being watched vanishes.

"Thank the spirits we weren't a threat." She hears Oakcalm murmur softly, almost like a prayer. Harsha glances over at her friend and battle partner with a questioning look but trusts Oakcalm's assessment as she is a shaman and is in connection with the world around them in a way she isn't.

"Then let's press on." She says and they pick up their pace, they had a long way to go after all. Who knows just what the others have been up to while we were dealing with that siege.

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Joe

More and more of the dead kept raising out of the ground, breaking through the layer of ice he had prayed for to make it harder for the necromancer to call forth more servants. Radko knows to go for the neck, cutting the heads clear off the bodies or else the dead would continue to move forward.

I guess purchasing all those health potions was a good investment after all.Gael muses as he stands upon a pillar of ice, watching the hard press dead path wizard. If the other had been a sorcerer, the battle between them would have been different but as they both have a limited supply of spells, having a goddess on his side is helping to tip the balance in his favor, particularly if he makes creative use of the elements Geshtai prefers to command, namely water which leads to ice.

There are some skeleton minions clawing at the base of his ice pillar but they weren't making any head way in causing it to titter over. Finally, he glimpses the necromancer as the half-dwarf/half-orc(he's not even sure how that happened and didn't really want to know) tries to make use of the skull of some famous wizard to fire some amplified spell at him.

But luck is with him as the necromancer's poor eyesight causes the spell to miss him by eight feet, Radko managed to destroy the guy's glasses before the necromancer began to call forth his dead minions. He quickly fires off a frost ball at the other. It hits and he follows it with a more powerful spell that totally encases the slow moving wizard.

He then works to create a large icicle and fires it, causing the block of ice to shatter, including the trapped wizard. With the necromancer dead, the animating magic fades from the skeletons and few zombies. As he makes it to the ground, the divine elemental magic simply vanishes and he feels his goddess' gaze turn from him.

"Took long enough. You'd think without his glasses you'd have an easier time of it." The huge fighter complains after gulping down a potion.

"It didn't help when he call forth those skeletons, I had to dodge them and keep an eye on him." He states in his defense. "Besides, why would people keep turning this place into a battle field? Just look how many he managed to animate!" Waving his hand at the piles of bones and the few fleshy bodies.

"Might be a traditional way to settle some argument between two arguing clans or tribes instead of going to all out war with each other." Radko points out and he sighs.

"Then the least they could do is give them a proper burial. He wouldn't have called them so easily if they had received some measure of funeral rites." He argues but then just sighs.

Moving, he begins to collect bones from one of the piles. "Help me please. We might as well give them commit them in Geshtai's name to the after life." He says to his partner and friend.

"Only you would worry about such things after a battle instead of resting from a tough battle." The Goliath mutters but does join him in collecting bones from the pile.

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Matt

They all wore grim expression on their face at the sight of the bodies of some adventurers. According to Wolfclaw, they've been dead since last night. About twenty feet from the entrance of the dungeon. So close and yet, they never reached their goal.

Glancing up, the sun is slowly sinking away. He finds it hard to believe that the day went by so quickly. Was it really just this morn that I sung that song?G'roth wonders to himself while looking to the leader of the party, Tavain, an elf ranger who reminds him too much of himself that it's unsettling.

Martin and Sayna stands with Amitae, half-elf fighter, half sister to Tavain. Wolfclaw stands to his right at the rear, not that far from the remains of three adventures and their mounts. He can only hope that none of the three that had died were friends of his but then, it's been a fairly long time since they started this 'game' that he kind of forgot what characters the others had made as he had been more then a little busy worrying about survival.

I am fairly confident that none of them picked dwarf as a race; at least I think so.He muses as he studies the three bodies once more. The other two were humans and that's what causes him some concern but again, doubts that any of the others picked dwarf for their partners' races.

"We should give them a funeral." He finds himself saying out loud. "It's the least they deserve as fellow adventurers." G'roth defends when the others look at him.

"I have to agree." Amitae pipes in. "It's not as though it matters when we enter into the dungeon and preforming burial rites for these three can help center ourselves."

The tension seems to break apart as Tavain nods. "Fine." Is all the ranger states and moves off to brood, although surprisingly Amitae doesn't go to stand by her brooding half-brother but to nudge Martin to help her. Wolfclaw moves to follow, the three will likely dig the graves, leaving him to help Sayna prepare the bodies.

"Here, let me." He says as the cleric moves to turn the large portion of a body onto its back. He has to flip the head on its own as it has become detached from the neck. A hole in the front shows that one of the undead had kept gnawing at the skull until order to stop.

It takes time to locate which bits belong with which body. They find tent canvases in the dead's belongings. Using a knife, they cut three sheets to wrap the bodies in, more to keep all the bits together then anything. The dwarf didn't need as much as the humans, being smaller in statue.

Standing back, he watches as Sayna murmurs prayers and pours some water from her water skin over each of the three heads. He glances away, not very comfortable with funeral rites. By the time the others come back from having dug those graves, Sayna had placed a few herbs symbolizing death, peace, and the spirit.

He moves and helps carry one of the bodies. As they place the bodies into the freshly dug graves, they move to the side and look down at the three. Moments pass and he realizes that somebody should say a few words before they start piling on the dirt.

As nobody volunteers, he coughs a bit and begin to speak, "We know not who you three were but know that we shall do our best to kill the one who had cause you three to die before your time. We hope you will rest knowing that your killer shall soon be sent on his way to where he belongs, in the tender hands of devils and the damned."

"Amen to that." Martin says and the others nod. He smiles ever so slightly before joining the others in putting dirt on top of the wrapped bodies. Once done, they head off to get cleaned up and to get supper ready, G'roth pauses in collecting some wood to watch the ranger approach the graves but quickly returns to his task, hoping that Tavain will feel better after lamenting to the dead.

To Be Continued!