== Terezi: Freak out looking for Vriska

Why would you do that? That is the opposite of what you want to do. It is a small town, and you will find Vriska soon enough. For now, you will wander off in the general direction she went and ask around.

== Be John

You are now John Egbert

You are standing over two unconscious bodies. One of them is Karkat, your friend and fellow blacksmith, and the other is a pirate. You are having some very conflicted feelings about the pirate. You know that you need to turn her in, but… there's something about her. You don't know, maybe its nothing.

Suddenly, you hear a pounding on the front door. You make a quick decision and shove the pirate in the broom closet. Then you answer the door.

"Yes? What do you want?" you ask Terezi. "I am looking for a pirate named Vriska," she said, "and she ran this way a few minutes ago. Have you seen her?"

You look towards the closet nervously and tug on your collar. You are not a very good liar. "Umm, no I don't think I have. Goodbye." As you shut the door, Terezi puts her foot in the way. "John, why are you acting so weird?" she tries to look behind you. Her eyes open wide.

"John, is there something you would like to tell me?" she asks, "Something involving a knocked out troll?" you nearly bite your tongue off. How could she know? "Umm, no?" you say. Smooth.

"John, I can see Karkat right behind you." Terezi laughed, "I really don't care that you knocked him out, I just have to ask. What did he do?" the tension in your stomach releases immediately. "Oh, well, you know, he, umm, took the last gushers package, and I was really hungry, but I didn't mean to knock him out or anything. I was just to hungry so when I was working I accidentally dropped the hammer and it landed on his head."

"Hmm. It landed on his head." Terezi raises her eyebrows at you. "That is a pathetic lie. Your lucky Karkles is such a whiny jerk, or I might have had to prosecute you."

"Uh haha, ya that's a good joke. Goodbye!" you slam the door in her face and turn to the matters at hand. Like unconscious bodies in the closet.

== Be Vriska

You are now Vriska.

And for some reason you are in a closet.

All you can remember is storming into a blacksmiths shop to hide, knocking somebody over, and then a pain in your head. You are about to storm out of this closet to wreck havoc on whoever knocked you out when you hear voices outside. You decide it might benefit you to listen.

You recognize one of the voices as Terezi, but the other is harder to pin down. You don't think you've ever met this person before. His voice is sort of cute though. He sounds a little nerdy, but still man enough to get shit done.

They are saying something about an unconscious body, and you realize that he's ratting you out! But why would he hide you if he was going to turn you in? You decide to listen for a little while longer.

Now the boy with the soothing voice seems to be trying to get her to leave! This turn of events leave you bamboozled. You resolve to jump out after Terezi leaves and demand an explanation. Speak of the devil, there she goes now.

== Be Terezi

You are now Terezi

You just interrogated John in your search for the wanted felon Vriska Serket. He was acting strangely though. Like he had more to hide then just Karkat. He had a secret. Or maybe, just maybe, a Serket. Her powers of manipulation could easily overtake Johns feeble mind. You would have to watch out for him. You would hate to have to prosecute him, because he is a nice kid.

== Be John

You are now John

You turn towards the closet where you stuffed the pirate in. Terezi said that her name was Vriska. That's a nice name, you guess. You decide to let her out and wake her up. Hopefully she doesn't attack you.

On the way over to the broom closet, you almost trip over Karkat. Oh, ya. You forgot about him. You cant let Vriska out and let Karkat see her. He would tell Terezi. You put one of the crappy sickles he made in his hand and carried him outside to sit in the street. Hopefully the sickle would deter any bad people.

Then you go over to the broom closet. You open it. It is empty.

== Be Vriska

You are hiding.

The boy who hid you finished talking to terezi and left the room to move Karkles. That was stupid of him. You immediately jumped out of the closet and grabbed one of the swords hanging on the wall, because you had lost yours during the escape. Then you climbed up on the workbench and hid in the rafters.

The boy, you think Terezi called him John, was looking in the closet. 'Im obviously not there anymore, idiot' you think to yourself as John franticly looks through the closet. 'dude, looking in there isn't going to make me come back. Just step out of the closet so I can jump on you.' He obviously wasn't going to stop looking anytime soon. Time to take actions into your own hands.

You could usually manipulate people using your mind powers. Terezi could resist them, along with most of the other trolls, but with any luck it would work on this John fellow. You concentrate, take a few deep breaths, and focus on John. 'Come out of the broom closet.' You say in your head over and over. The only thing coming out of the closet is snores. What the fuck?

You climb down to see what happened and see John sprawled out on the floor. Maybe the only thing you can do to him is make him fall asleep. Hmm. Whatever. You can come back to him later. Right now you are hungry as shit. He better have some good food.

You saunter over to the kitchen. It is a nice, modest kitchen, with light blue walls and dark blue cupboard doors. The window was open to let in light, and you shut it immediately. You can never be to careful.

You look in the fridge, but it is full of milk and eggs. There is nothing to eat unless you want to fry up some eggs. Which you don't.

There is a large closet on the left side of the room. Maybe it is in there. You go over to look.

The cabinet is completely full of Betty Crocker mix and Gushers. How is this kid still alive?