THE RESCUE
O'Neill, Mitchell, Ronon and Sheppard are in a Jumper outside Atlantis, fully suited up and carrying as much ammo and weapons as they can, they prepare to head off on their missions to rescue Alisana from Sehabo.
"Atlantis, this is Sheppard. We're ready to go." says Sheppard over the radio.
"Understood Colonel, good luck." replies Woolsey.
"Hey is McKay there?" says Shappard.
"Yes, I'm here." says McKay.
"Are you sure this hyperdrives going to work?" asks Sheppard.
McKay looks at Zelenka and they share a look of slight confidence, "Err..yes absolutely. You should be fine." he says, "Just, don't err..don't push it too hard." he adds.
"Why?" asks Sheppard.
"Well there's a slight, small..tiny chance it could overload." replies McKay.
Everyone in the Jumper looks at Sheppard, "How tiny a chance, Rodney?" asks Sheppard.
"Very small, hardly worth mentioning. Good luck." replies McKay.
"Thanks" says Sheppard, not exactly filled with confidence.
"Everybody set?" says O'Neill.
"OK, hold on...here we go, in 3...2..." says Sheppard.
Just before Sheppard is about to activate the hyperdrive, Raina comes over the radio, "Wait. Mr O'Neill." she says.
"Raina is that you?" asks O'Neill.
"Yes Sir. You're going after Alisana?" asks Raina.
"Yes we are." replies O'Neill.
"I'm sorry I yelled at all of you, and I didn't mean what I said." says Raina, "I hope you can forgive me." she adds.
"You've nothing to be sorry about. Don't worry, we're going to put things right." says O'Neill.
"Make sure you all come back in one piece ok." says Raina.
"We plan too." says Sheppard, "OK, in 3...2...1" he adds.
Sheppard activates the hyperdrive and the Jumper launches in to hyper space, the drive appears to be working and the dampeners are keeping everything steady with just a slight vibration throughout the Jumper, "OK. We're still alive, that's a good sign." says Sheppard.
They spend at least an hour in hyperspace, then they reach their destination and exit hyperspace a short distance from Sehabo, Sheppard quickly activates the cloak, as they look out of the Jumper they see hundreds of Verdain ships surrounding Sehabo in group formations.
"Is anyone else seeing this?" asks Mitchell.
"This could be a problem." says Sheppard.
"Just keep going, we need to get to the surface." says O'Neill.
Sheppard continues flying the Jumper slowly towards Sehabo, they pass really close to Verdain ships, it's like navigating a mine field. The Jumpers HUD activates and displays a power alert, because of the hyperdrive their power is almost completely drained, Sheppard pilots the Jumper as fast as he can to Sehabo.
They reach Sehabo undetected and head through the atmosphere, they see hundreds of Verdain marching on the surface and hundreds more ships scattered around, they also see the enormous ship below and upon seeing the large protruding guns at the sides and top they immediately know it's a battle ship and they now realise what they're up against.
The Jumpers power fluctuates, the lights of the fly controls blink on and off and the cloak deactivates.
"Oh cr*p." says Sheppard.
Suddenly the power completely cuts out.
"Everybody hold on to something." shouts Sheppard as he loses control of the Jumper and it plummets towards the surface.
The Jumper zooms toward the surface and they hear the whistle of the wind as it cuts through the air, as they approach the surface, Mitchell gets out of his seat and runs to the back of the Jumper, Sheppard follows and he leaps in to the back just as the Jumper hits the surface.
It bounces off a hill top and continues a few hundred feet through the air before crashing in to the side of another hill, half burying the Jumper, everyone in the back is violently thrown around.
Ronon awakes to near complete darkness, sparks of light flash inside the Jumper from broken wires above.
"Sheppard?" says Ronon as he gets to his feet.
"Here." replies Sheppard, pushes boxes and debris off himself.
"General...Mitchell?" says Sheppard.
Ronon hears faint groans behind him, he sees O'Neill and Mitchell moving and he goes over to help them up, "You ok?" he asks.
"Yeah." replies Mitchell.
"I'm alright, I'm alright." replies O'Neill.
Everyone gets to their feet and brushes themselves down, "Alright." says Sheppard and he walks over to the rear hatch. He looks around and sees the manual release, he pulls the handle and the hatch slowly opens, dirt falls through the sides of the hatch as it opens.
"There's no way the Verdain didn't see us, we have to get out of here before they come looking." says Mitchell.
They grab all the weapons, ammo and supplies they can find scattered around the Jumper floor and head outside.
"Where too?" asks Ronon.
"Well I don't think we're too far from that ship we saw, if Alisana is here I think that's where she'll be." says Sheppard.
"I agree. We should head there." replies O'Neill.
Sheppard looks around but surrounded by hills he doesn't have a very good view, "Err..that way." says Sheppard as he points North-East of the Jumper.
Night falls on Sehabo and they've been walking for a couple hours across and over the hills, they reach the top of a hill and see the lights from all the ships below, they quickly lay down so not to be seen by the Verdain.
Mitchell and O'Neill get our their binoculars to get a better look, they see ships being loaded with Verdain and leaving the surface headed for the atmosphere, the battle ship sits below with small groups of guards patrolling around it.
Mitchell spots a large container near the battle ship that looks like a good place to head for, out of the sight of the patrolling Verdain.
"I see it." says O'Neill.
"How do we get in once we're down there?" asks Sheppard.
O'Neill looks closer at the battle ship for a few moments and sees two guards walk down a ramp out of the back of the ship, they appear to leave the ramp unguarded, "There, we go in the back." he says.
"Get ready." says O'Neill.
He watches the guards through his binoculars for a few minutes to work out their walking patterns, as he sees them turn facing away from the ramp he gives the order, "OK go go" says O'Neill.
They all get to their feet and run down the hill toward the large crate, they reach the crate and duck down around it with their weapons drawn and ready. Mitchell waits for his chance and then runs to the ramp at the back of the battle ship, when he reaches the ramp he waits a few more seconds and them takes a quick look inside the ship.
Mitchell sees that it's clear and gives two clicks on his radio informing the others to comes over, as a guard patrol moves away from them they run over and up the ramp in to the ship, they slowly move forward through the corridor and pass lots of doors.
"Back, get back" whispers Sheppard as he hears footsteps approaching.
Ducking through an open doorway in to a darkened room they stand firmly against the wall, four Verdain pass by them and they remain undetected. Ronon looks out in to the corridor and gives the all clear, they exit the room and continue forward.
They continue making their way through the large corridors of the ship and avoid more Verdain along the way, they come to a room with another ramp exiting the ship, on closer look they see several guards moving the Vincular down the ramp.
"What do you think that is?" asks O'Neill.
"Beats me, Sir." says Mitchell.
"Let's keep moving." says O'Neill.
After a few minutes they come to the end of the corridor and it breaks off in two directions, O'Neill and Mitchell go one way and Sheppard and Ronon go the other way.
O'Neill and Mitchell find a room with lots of screens inside, the room is empty so they go in, after looking at the screens they realise it's a security room and the screens display real time footage from all over the ship.
They see the Commander standing on the bridge of the ship, a number of Verdain walking the corridors, and then they spot Alisana on one of the screens.
"There she is." says O'Neill.
"That's great Sir, but where is that?" asks Mitchell, crouching by the doorway watching for anyone coming.
O'Neill looks at the controls below the screens and starts randomly touching them, he accidentally turns on the lights in the room and retracts the outside ramp causing a Verdain to fall off.
"Oh..err..nuts." says O'Neill, frantically touching controls and trying to undo everything he's just done.
The outside ramp lowers and hits the Verdain who earlier fell off right on the head and trapping him underneath the ramp and the lights in the room go off, O'Neill touches more controls and and finds one that brings up a layout of the ship.
"Alright." says O'Neill and he moves his finger over the screen plotting a route to Alisana's location, "It's not far from here." he says.
O'Neill goes over and crouches near Mitchell, "Is it clear?" he says.
"Yes Sir." replies Mitchell.
"OK, let's go." says O'Neill and they leave the room and head down the corridor.
They reach the cells and after checking for guards they head inside, they pass the Nox and the Ancient who they're very surprised to see and then reach Alisana's cell.
O'Neill looks in through the force shield, "Alisana...Alisana." he says, he gently whistles but she doesn't acknowledge him, "Hey." he says.
"What's wrong Sir?" asks Mitchell.
"I don't know." replies O'Neill, "We have to get this shield down." he says.
They hear two clicks over the radio from Sheppard trying to communicate.
"Sheppard." says Mitchell.
"Yeah it's me, we found a ship." replies Sheppard.
"Where are you?" asks Mitchell.
"About 30 meters from our last position." replies Sheppard.
O'Neill gets on the radio, "Stay put, we found Alisana, we're going to get her and then come to you." he says.
"Copy that." replies Sheppard.
Mitchell looks around the walls surrounding the cell entrance then looks at O'Neill, "Sir how are we going to get in there?" he asks.
"We're going to have to use C4." says O'Neill.
"That'll make one heck of a noise Sir." replies Mitchell.
"I know." says O'Neill and he gets back on the radio, "Sheppard, the only way to get Alisana out is to use C4...get ready to haul a***." he says.
"Yes Sir." replies Sheppard.
Mitchell gets C4 from his vest and sticks it to what he believes to be the weakest point on the wall surrounding the cell, "Ready Sir." he says, and he and O'Neill head away and take cover against a wall.
"Do it." says O'Neill.
Mitchell blows the C4 which successfully shuts down the shield, but it also sets off an alarm within the ship.
O'Neill runs in to the cell, "Alisana, come on let's go." he shouts, she doesn't move so he goes over and lifts her up. He sees her now bloody and bruised face and his facial expression turns to one of horror, "What did they do to you." he says.
"Sir we have to go." shouts Mitchell as he looks down the corridor eager to get moving.
O'Neill looks at him and then lifts Alisana up in to his arms and runs out carrying her, as he passes the Nox and the Ancient he stops, "What about them." he says.
"Leave us. We can't remove our restraints and with them the Commander will track us." quickly says the Ancient as he approaches the front of his cell.
"Take her." says the Nox.
"Sir we really have to go." shouts Mitchell.
O'Neill reluctantly leaves them behind and runs out with Mitchell, they run through the corridor and the alarms continue to sound. Mitchell sees Verdain coming from behind so he turns and while running backwards he opens fire on them, "Keep moving." shouts O'Neill
As they get closer to Sheppards locations they hear gunfire and the sound of Ronon's energy gun, Sheppard sees O'Neill and Mitchell approaching.
"Through here, hurry." shouts Sheppard as he constantly turns around to help both Mitchell and Ronon fend off the Verdain.
Their weapons fire isn't stopping them but it's slowing them down a little.
O'Neill runs in to the ship bay and on to the Verdain inside, Mitchell runs passed Sheppard and follows O'Neill, Sheppard and Ronon stand back to back at the door still firing at the Verdain.
"Get that thing moving." shouts Sheppard.
O'Neill carries Alisana on to the ship and sits her on a bench at the back, "Alisana?" he says trying to get her attention, he looks out at Sheppard and Ronon and he knows they don't have long.
"Alisana!." shouts O'Neill, he then shakes her a little by the shoulders, "Snap out of it." he shouts.
Alisana becomes lucid and looks around, "Jack" she says.
"Yes it's me." says O'Neill, "We need you to fly the ship...can you do it." he adds.
After a brief moment of confusion, Alisana gets up and runs to the flight controls, "Yes." she says, she opens the hanger doors above the ship and powers it up.
"Let's go, we're leaving." shouts O'Neill as he stands at the ships ramp.
Sheppard and Ronon fire off a few more shots and then run as fast as they can to the ship, they make it on board just as the Verdain enter the hanger.
"Go, let's go, go." says Mitchell.
Alisana raises the ship out of the hanger and above the battle ship, Verdain fire at it trying to stop them leaving, she ships pulls forward and then up heading for the atmosphere.
As they break through the atmosphere, several ships follow behind and the ships above Sehabo have been alerted and waiting for them. Alisana pilots the ship as fast as she can, avoiding a barrage of weapons fire from all directions, the ship gets hit sending it twisting and shaking and everyone loses balance.
"This thing have weapons?." asks Sheppard.
"Yes, over there." replies Alisana and she points to the console beside her.
Sheppard sits down in front of the console but doesn't have a clue, "How do you use this thing?" he asks.
"Use the large and small rings to target, then the blue button to fire." says Alisana as they continue getting hit and thrown off balance.
"That's it?" says Sheppard, he uses the controls and targeting information is displayed on the viewer in front of him. Sheppard quickly learns that the two rings control both a horizontal and vertical on the screen, he must cross the lines to lock on target.
"Firing." shouts Sheppard as he not very confidently believes he has a lock and he fires the weapon.
A shot is fired and he watches as a blue energy beam waves out from their ship and successfully destroys a Verdain ship in front.
"Good shot." says Alisana.
"Thanks." replies Sheppard.
Alisana looks back and forth at Sheppard who's no longer touching the controls, "Well keep firing." she says.
"Oh right." says Sheppard and he concentrates again.
As Alisana zigzags the ship away from Sehabo trying to avoid being hit, Sheppard continues to target and fire at the Verdain successfully taking our two more ships.
Soon Alisana manages to put enough distance between them and the Verdain and enters hyperspace heading back to Atlantis.
