WAR – PART 3
The Verdain mercilessly continue to devastate the Earth fleet and soon only two Al'kesh, Atlantis and the Alliance are the only ships that remain operational and no matter how hopeless is may seem, they're determined to fight back until the very end.
Sheppard comes down the stairs from the Jumper bay heading in to the control room, "Sir's" he says.
"John. I am glad to see you're alright." says Teyla with a smile.
"I thought you were still out there?" asks O'Neill.
"Yes I was Sir, I came back for drones but I couldn't take off again, the Jumpers fried." says Sheppard.
"Isn't doing us much good anyway, Colonel." says Woolsey, "It's good to see you're OK." he adds.
McKay comes running back in to the control room, he slows down to a walk as he reaches the others, "Let's not give up just yet." he says with a confident smile.
"What are you doing with that?" asks Woolsey.
McKay holds out his arms, he's carrying a ZPM, "We're going to use it as a bomb." he says.
"A bomb?" asks Ronon.
"Yes." replies McKay, "We rig it to overload, then we beam it out in to the battlefield." he adds.
"Will it work?" asks O'Neill.
"Well, the resulting explosion from an overloaded ZPM is massive. If this doesn't destroy them then honestly...I don't know what will." says McKay.
"I take it you took that from the power room, don't we need all three to power the hyperdrive?" asks Woolsey.
"..Yes.." replies McKay.
"And how are we going to get home if you blow it up?" asks Woolsey, pointing out a flaw in McKay's plan.
"I don't know." replies McKay, "Look we won't be going home anyway if we're dead, what do we have to lose?" he adds.
"What do you need?" asks O'Neill.
"I could use Sam's help." replies McKay.
O'Neill gets on the radio, "Swanson can you hear me?" he says.
"Yes Sir." replies Swanson.
"We need Carter, can you beam her over?." asks O'Neill.
"Yes Sir, beaming now." replies Swanson.
Carter is transported to Atlantis, "Sir?." she says.
"Need you to help McKay." says O'Neill.
McKay leans towards the radio, "Colonel Swanson, this is McKay. When I give the word I need to lock on to the ZPM in the control room and beam it out to the battlefield. Give us 2 minutes." he says, then he takes Carter over to a console at the far end of the room to work on the ZPM.
"What's going on Sir?" asks Swanson.
"We have a plan to stop the Verdain, we're going to use a ZPM as a bomb which will hopefully take them out. To anyone who can hear this transmission, I'm ordering you to fall back, we need to get clear of the blast...you have 2 minutes to get out of there." says O'Neill.
As the Earth fleet falls back, McKay and Carter finish their modifications to the ZPM and set it to overload, they run back over and approach O'Neill, "Alright, that's it we're set to go." says Carter.
"Swanson, beam it now." shouts McKay over the radio and he looks back toward the ZPM.
A few seconds later and it's still there, "Swanson, now." shouts McKay, "Swanson?" he adds.
Over on the Alliance, Swanson tried to beam it out but the Alliance's system have shorted out and panels are bursting in to flames all around the bridge and filling it with smoke.
"Transporters are offline." shouts Swanson down the radio, "We're dead in the water." she adds.
"Oh no." says McKay in a worried tone of voice.
"Shut it off." says O'Neill.
"We can't Sir." replies Carter.
"Once the overload has started we can't stop it." shouts McKay
"Take it on a Jumper." says Mitchell.
"There aren't any more Jumpers." says Sheppard.
"Look we have to get it off the ship now." says McKay as he points over to the ZPM.
As they look over to the ZPM they see that it's gone, it's no longer on the console.
"Where'd it go?" asks Carter.
McKay runs over to the console and looks at the now empty spot where it was, he looks back at everyone in confusion.
"Swanson did you beam it out?" asks O'Neill over the radio.
"No Sir, I told you transporters are offline." replies Swanson.
Everyone stands confused as to what has happened, then Zelenka picks up a ship on the monitors.
"There's a ship leaving the lower Jumper bay." says Zelenka.
Sheppard looks around and then at O'Neill, "Where's Alisana?" he says.
"Damn it." says O'Neill as he quickly opens communications, "Alisana what are you doing?" he says.
"Taking the ZPM to the battlefield, don't worry I know what I'm doing." replies Alisana.
O'Neill hunches down a tiny bit frustrated, "I hope so." he says in a worried tone.
Zelenka brings up a digital display of all the ships outside, they follow Alisana's ship indicated on the screen.
Alisana, flying her stolen Verdain ship enters the battlefield and weaves in and out between the fighting ships and dodging weapons fire as she pushes toward the center, she spots an enemy ship heading towards her so she opens fire successfully destroying it, but she's hit from behind and it knocks out her weapons.
"Alisana watch out, three ships behind you heading your way." shouts O'Neill over the radio.
The Commander on board the battle ship noticed her destroy one of his ships.
"Why is that ship firing on one of our own?" shouts the Commander.
"I don't know, Commander." replies a Verdain sat at the controls.
"Who's flying it?" asks the Commander.
The Verdain at the controls brings up video of the ships bridge, it shows Alisana at the controls.
The Commander groans and then spots the glowing ZPM in the back of the ship as Alisana closes the doors behind her.
"Destroy that ship." screams the Commander.
The battle ship slowly turns and opens fire, Alisana manages to dodge most of the weapons fire but the explosions around her are very close to her hull and sends her ship shaking and making it difficult to control.
"Alisana you have to drop the ZPM now, you have about 15 seconds before it blows." shouts McKay over the radio.
Alisana turns her ship really hard as fast as she can away from the battle ship, as she slowly gains distance away from it but still under weapons fire, she blows the rear hatch of her ship and dumps the ZPM.
"It's done." says Alisana over the radio, and she heads away from it back towards Atlantis with the battle ship following behind.
The ZPM starts to glow brighter and brighter, moments later it collapses in on itself then in a blinding flash it explodes.
The blast is massive and it destroys everything in its radius, within seconds every Verdain ship is vaporised.
The blast wave from the explosion spreads quickly and although the Earth fleet pulled back, it wasn't quite far enough. Their ships are clipped by the blast wave, violently shaking them and everyone on board is thrown off their feet and sent crashing in to the walls and equipment around them.
Alisana's ship is also caught in the wave which completely disables her ship and sends it violently shaking and spinning around, Alisana is thrown around the bridge like a rag doll.
As the force of the blast subsides, everything goes quiet, everyone on board the fleet has been knocked unconscious and their ships are badly damaged.
