Chapter 3! Yay!!! HA to all of you who thought that this was discontinued! I'll just skip to the funny stuff, but I have to thank all of the reviewers! …you know who you are. And now, Mario Kart gets its own personal glory! …Of problems. (By the way, this is only Mario Kart 64. The other "karts" will have their moments of glory soon enough.)
Disclaimer: I don't own any of the the characters, karts, course design rights, or any scenarios in ANY Mario Kart. Just saying.
-------
What have we learned from Mario Kart 64?
Crashing into a train will NOT kill you.
Neither will crashing into trucks, cars, or being thwomped by a Thwomp.
It's okay to fall into ice ponds. Some guy on a cloud will probably pull you out anyway.
On really big turns, letters will start coming out of your exhaust pipe if you drift well.
Nintendo thought that it would be funny to make a SUPER LONG Rainbow Road course at the end of the final cup.
Nintendo also thought that it would be funny to include Princess Peach's castle in one of the courses, but they made it basically IMPOSSIBLE to finish the race in 1st if you DO discover it.
You can flip over on your kart and NOT break your neck.
For some reason, bananas will cause you to spin out and slow down, no matter how well designed your kart is.
It IS humanly possible to make a kart jump!
Ever wonder what made the balloon battle mode just so DARN addicting? That's right. You don't.
Lighting shrinks you, but that's okay, since you'll probably grow back to normal in a couple of seconds anyway.
…Why are there EXACTLY 2 EXTREMELY GOOD computers in every Grand Prix Race?
-------------
Okay, I'm done poking fun at Mario Kart 64. Read and Review, cause you've already done exactly one-half of what I just said.
