Summary: Be polite to everyone, friendly to no one. Also, welcome to the Hunter's Dream.

A/N: My thanks to the supportiveness everyone has been showing for this story so far.

The Good Hunter tends to overthink things due to his tendency to keep to himself- which doesn't help his issues. Being one to get distracted easily, his priorities are often messed up. Having foreknowledge doesn't help if one can't even focus properly. WARNING. This story will have various themes of mental instability in most characters and implications of abuse the further we go - so it may be uncomfortable to some.

Disclaimer: Bloodborne and The Gamer belongs to its respective creators. All information belongs to their various sources and I lay no claim to them. I do not own anything, apart from my OMC.


Ping!

New Location discovered: Hunter's Dream

Silver eyes open blearily, the dim lighting soothing the Hunter's sensitive eyes. Picking himself off the cool ground, the Hunter gazed at his surroundings in curiosity. Since when did I fall asleep? Griffith wondered. (It was one thing to play it from behind a controller, and another to experience it first-hand.) The thick mist that obscured the area began dispersing, revealing an old workshop with multiple pathways leading up towards it. Tall gravestones line the sides of the paths, candles placed in front of each in prayer. An overgrown garden surrounded them, filled with strange white flowers-of the likes which he had never seen before. There were other winding paths that led deeper into the garden around the workshop, which Griffith promised himself to check out later.

Looking out into the distance, Griffith can make out tall masts poking from the sea of fog that the land floated on. (Dreams are all interconnected to each other in some way-) His gaze falls to the full moon high above him, serene and distant in its gaze. Turning his attention away from the silvery orb in the sky, he takes in the peaceful ambience of the dream.

A soft instrumental tune could be heard playing through the area, oddly soothing despite its unseen performer. In any other circumstance, Griffith would find himself creeped out, but this was a dream after all, so anything was possible. A plain doll sat on a small, elevated area by the left side of the staircase, leaning against a stone wall overgrown with leafy foliage. Eyeing it inquisitively as he neared the doll, Griffith admired the creator's craftsmanship and detailed attention to the figure.

An abandoned doll.

The doll was life-like, built to size and dressed beautifully. Its glassy eyes stared sightlessly into the distance, light cracks barely visible on the porcelain of its face. The care gone into crafting her- the effort- how inspiring… Griffith was ever oblivious to the slight twitching of the doll's fingers. Humans would only ever see what they want to see after all, even in a dream.

There should be a mirror somewhere in the workshop, from what I recall. I can take a better look at myself then~ Do I look like her I wonder? Giving himself a quick once-over, Griffith notes that he was clean and unscarred once more. Good to see that I still get full HP and repaired clothing otherwise I'd be running around in rags. But I need to find somewhere to bathe in the waking world or create one in an instance. Running back to the Hunter's Dream repeatedly just to wash off is bound to get irritating after a while, considering the possibility of respawning enemies...

Ambling away from the doll, the Hunter heads back to the large gravestones he spotted earlier. He chose the one nearest to his spawn point, knowing that what he sought was there. The rest of the headstones won't be open til' much later, so no point trying to check them out… Is everything in order? A quick [Observe] provides him with some information.

Yharnam Headstone

Awaken at a selected location in Yharnam.

As he scrutinised the headstone, another screen appeared.


-Awaken Above Ground-

1st Floor Sickroom

Central Yharnam

RETURN


Just like the game indeed. Perfect. Pleased, Griffith tapped the RETURN button and strode off to the main entrance of the Hunter's Workshop.

Time to get my first weapons… Glee bubbled up in him at the prospect of finally being able to deal some worthwhile damage to his enemies. As he began walking up the stairs, a group of Messengers appeared, offering a variety of weapons for him to choose.

Trick weapons are wielded with the right hand, and employed in beast hunting. Choose one.

Hn. I still need more information… [Observe].


Saw Cleaver

Physical ATK: 90 Durability: 200

One of the trick weapons of the workshop, commonly used in the hunting business. This saw, effective at drawing the blood of beasts, transforms into a long cleaver that makes use of centrifugal force. The saw, with its set of blood-letting teeth, has become a symbol of the hunt, and only grows in effectiveness the more grotesquely transformed the beast.

A well rounded weapon that features average attack and speed, and is able to inflict just enough damage to your enemies to keep them on their toes. This particular weapon transforms between a saw and an extended cleaver.

It is considered a Serrated weapon while wielded in the saw form.


Hunter Axe

Physical ATK: 98 Durability: 200

One of the trick weapons of the workshop, commonly used by those who dedicate themselves to the hunt. Retains the qualities of an axe, but offers wider palette of attacks by transforming. But its transformed mode requires it to be two-handed, thus the wielder is unable to use a firearm alongside it.

Boasts a heavy blunt attack, leading to high rally potential.

No matter their pasts, beasts are no more than beasts. Some choose this axe to play the part of executioner.


Threaded Cane

Physical ATK: 78 Durability: 200

One of the trick weapons of the workshop, commonly used by those who dedicate themselves to the hunt. Sufficiently deadly as a rigid bladed cane, but also serves as a whip when its blade is split into many. Concealing the weapon inside the cane and flogging the beasts with the whip is partly an act of ceremony, an attempt to demonstrate to oneself that the bloodlust of the hunt will never encroach upon the soul.

The cane form is considered a Righteous Weapon and has increased damage (20%) to enemies vulnerable to this subgroup.

The whip form is considered a Serrated Weapon and has increased damage (20%) to enemies vulnerable to this subgroup.


I prefer a balanced and easy to wield medium-ranged weapon. So… For Griffith, it was an obvious choice.

Accept Gift from Messengers?

[YES] NO

Received Saw Cleaver.

He offered a curt nod to the Messengers in thanks as they disappeared, leaving him to his thoughts. The grip of the Saw Cleaver suited the Hunter perfectly, as though it had been made for him. Odd, I feel like I already know how to use this thing, despite me not having any combat experience or even belonging to this world… Maybe it's due to my Gamer ability? That makes sense. Now- With a thought and a quick gesture, the trick weapon was stored into his inventory.

A few steps forward and another set of Messengers appeared, this time offering him a pair of firearms. Peering down, the Hunter began inspecting his choices.

Firearms are wielded with the left hand, and employed in beast hunting. Choose one.


Hunter Pistol

Blood ATK: 70 Durability: 100

Pistol made at the workshop, for hunters stalking beasts. Hunter firearms are specially crafted to employ Quicksilver Bullets fused with the wielder's own blood, boosting damage against beasts.

The pistol is a quicker draw than the blunderbuss, allowing for speedier responses to attacks.


Hunter Blunderbuss

Blood ATK: 20 Durability: 150

A blunderbuss created at the workshop for the hunters' line of work. Hunter firearms are specially crafted to employ Quicksilver Bullets fused with the wielder's own blood, boosting damage against beasts. The impact of this highly-effective weapon counters beasts' swift movements, and its wide spread is nigh-on guaranteed to hit the mark.


I've always favoured the pistol over the blunderbuss, no questions about it. Also, I've used pistols before, just not one as… antiquated as this. This is a 'flintlock' pistol, no? Better late than never to learn then. He pointed to the Hunter Pistol, picking it as his firearm.

Accept Gift from Messengers?

[YES] NO

Received Hunter Pistol.

It's a good thing that I'm ambidextrous, otherwise I'd be shooting myself in the foot right now, Griffith mused. Slender fingers traced the designs etched onto the pistol, revelling in the feel of an actual flintlock on his hands. As he fiddled around with the gun, the silver-haired male was able to get a feel of its mechanics, though he would still need to test it out to truly understand it. Practice makes perfect after all. Just like the Saw Cleaver, the Hunter Pistol was placed into his inventory while the male continued on.

At the entrance of the building, a group of Messengers appeared again, this time offering the Hunter a notebook. Murmuring his thanks, the silver-haired male accepted the gift before observing it.

Notebook

A notebook received from the Messengers. Leave messages with these loyal servants to share them with hunters in other worlds.

Sweet! Multiplayer unlocked- Wait a second. How the hell does this work anyways? I mean, I am 'in' the game so… Does this mean that I can only send messages to other NPC Hunters or can I actually connect with other worlds? Argh, the possibilities are endless! He rubbed his temples in exasperation. I'll bother with it when the time comes. At least I can use this as a sketchbook too… Inventory. Placing the notebook into a spare slot, Griffith entered the Hunter's Workshop, his footsteps muffled by the carpeted floors.

(He feels at home. Safe.) The lit fireplace gave the workshop a sense of cosiness; flames crackling merrily in its hearth in warmed Griffith's very being, bringing an odd feeling of peace in his soul. Understandable, as the Dream was the perfect refuge(-or prison). Various cabinets and bookshelves lined the walls of the workshop, filled with books and all manners of strange tools. An aged, wheelchair-bound man was dozing opposite the fireplace, quiet and unassuming.

However, what interested Griffith most was the dressing mirror in the workshop. A good first impression is needed- so you've got to look your best… Gliding over to the mirror, Griffith removed his hood revealing long silver hair tied in a loose ponytail. Hmm…too casual, and messy. Humming softly, the Hunter retied his hair- combing unruly bangs back into place as he did so. Much better.

Ping!

Through continuous observation, [Observe] has levelled up by 1!

Heh. Talk about perfect timing. My suspicions have proven right... somewhat. I seem to have taken most of my looks after Lady Maria, but with silvery-white hair and eyes instead of gold. Mmmn…Silver. I do so love mercury in all its forms. Somehow, Griffith had turned into his created character's form- causing him to look like a certain hunter- apart from the slight structural differences. Just imagine the fun to be had once I get the Doll's Set. Hopefully other NPCs will actually react instead of being all poker-faced and 'Good to see you again, nope, nuthin' weird with yer attire at all, nope.' He was a male after all.

As the Hunter mused silently, slight movement from the corner of his eye diverts his attention. Shit. He's already waking and I haven't even come up with a proper intro-Calm down. Don't panic. The Hunter repeats the words to silence the turmoil in his mind- leaving him the very picture of calm.Remember, always be polite to your elders. Griffith turned to face the wheelchair-bound man, a barest hint of a smile on his features. Let's make a good first impression, shall we? The firelight reflected off his silver hair, turning it a pale gold- and for a moment, it was as though she had returned after a long hunt.

"…Maria?"

What? Griffith stared blankly at the elder, more concerned with the hidden stats said man had.

[?]

Gehrman

HP: ?

Well, let's just say that I'll stay out of 'is bad side... He still felt indignant -honestly, for his favourite character to mistake him for a female- but he knows better than to answer back. (How impolite, how rude- as though you know better-)The Hunter feels the restlessness return, like an itch in the back of his mind. (If at first you don't succeed, destroy all evidence-) Now, now. Don't get too hasty. I am weak, no matter how much I hate to admit it. Just-wait a second. What's… up... Griffith's train of thoughts trailed off at the scene in front of him.

Instead of the usual in-game speech, Gehrman was clutching at his head in pain, words reduced to incoherent mumbling as though relieving a past trauma. The sight brings up unwanted emotions in the Hunter. It was sobering and depressing sight for Griffith, further proof that this was his reality and not some bad dream. I've ruined everything haven't I? Griffith asked himself. For if this was a mere dream, he would have been the one gibbering- not the poor sod in the wheelchair.

The Hunter sought to remedy the situation as- (-everything was his fault- can't do anything right- Useless.) No, no. Now was not the time to lose himself. That could be saved for a later date- preferably by his lonesome. However, Gehrman was a different story altogether. He needs company. Contact… Like a nice hug, 'cause doing so releases certain chemicals in the brain that makes everything better. Helps calm the mind- a little like how the [Gamer's Mind] helps me focus. Treading closer to the broken man, Griffith embraced the elder gently, inhaling the faint scent of ash and musk at the close proximity. (-despair, grief, shame were all present-) Griffith ignored the way the other stiffened minutely- but never pushing him away- and tries to comfort him with what little social skills he has. Maybe this time he can be of use to someone, if only for a short while.

"Are you… feeling better?"

The Hunter asked tentatively, freeing the silent male from his impromptu hug. He immediately chastised himself at his choice of words. Of course he isn't feeling any better. Poor guy's traumatised and I'm the damned trigger. Why am I always such a fuck up? There was no verbal reply from Gehrman, but he feels hands grasping desperately at him, as if fearing that Griffith was nothing more than a vivid hallucination. (It wouldn't be the first time after all.) Other than a slight intake of breath, Griffith remained still, allowing the touches to continue- his curiosity winning over innate caution. It felt nice, despite the mess that led up to it. Will you- A callused hand tenderly cups Griffith's head, carefully stroking the neat silver hair. Ah. Gehrman's eyes light up in realisation.

"Y-you're real. Not some figment of my imagination. Oh, oh, what have I done to deserve this?"

The last bit went unheard by Griffith who had backed away when Gehrman released him, silver eyes tinged with uncertainty. On one hand, Griffith missed the warm touch- rough hands that held the finesse of a master craftsman-caring- but on the other, it would mean exposing; trusting some part of himself to a stranger. Really, are you so desperate for affection to roll over to some person you barely know? That very thought makes him recoil inwardly. The retired hunter was oblivious to Griffith's internal struggles- being busy with his own. Gehrman inhales shakily and -all signs of the elder's sorrow are hidden- Griffith catches a glimpse of resignation(despair?) before it was concealed by a placid exterior. It was something the Hunter understood all too well especially with the ease it took to put on such a front. (Honestly, it was no surprise. For was Gehrman not the one that-)

"You must be the new hunter then. I apologise for my outburst… and thank you, for humouring an old man," Gehrman spoke, smiling self-deprecatingly.

My fault. Not yours. Griffith remains silent, only giving a noncommittal shrug in reply. The elder's relief is palpable.

"Welcome to the Hunter's Dream. This will be your home, for now. I am... Gehrman, friend to you hunters. You're sure to be in a fine haze about now, but don't think too hard about all of this. Just go out and kill a few beasts. It's for your own good."

Ping!

A new character has been discovered!

NPC: Gehrman

Gehrman sounded rather nostalgic at the next sentence, as though repeating those words to a long lost friend. "You know; it's just what hunters do! You'll get used to it..."

A change of subject and some sage advice. Just what I needed to start my day. Or night. Is it day or is it night? Ugh, semantics. The Hunter nodded agreeably, gesturing around the workshop in a silent enquiry.

Care to tell me more about this place then?

Somehow, Gehrman understood the wordless question- much to the Hunter's relief. "Not much for words then? …No matter. This was once a safe haven for hunters. A workshop where hunters used blood to enhance their weapons and flesh. We don't have as many tools as we once did, but... You're welcome to use whatever you find."

Griffith nodded in understanding.

A lewd grin slowly formed on Gehrman's face as he leant closer to the Hunter, amusement tinging his voice.

"...Even the doll, should it please you..."

The elderly male smirked slyly at the implications, chuckling softly as he eyeballed the nonplussed Hunter. A shiver ran down said Hunter's spine, despite his impassive outlook. I'm glad to see that you're feeling better already, Griffith thinks. Or at least trying to distract me and give me something else to think about… and it's succeeding. Out of the corner of his eye, the silver-haired male glimpsed a fleeting smile on the aged man. The shell of a once great man, long buried under years of bloodshed and death. How poetic. Wandering over to the candlelit altar, Griffith peered at it; observing.

Memory Altar

With the proper workshop tools, one can memorize Caryll runes. Memorizing Caryll runes yields various effects, including improved character stats and increased capacity for holding Blood Vials and Quicksilver Bullets.

Ooh yeah, I nearly forgot about the runes. Useful things they are. Unsurprisingly, attempting to interact with the altar brought forth no results.

The workshop tool required for this task is missing.

No matter. Besides, I don't even have any runes on me. Walking up the steps to the back of the altar, Griffith spotted a statue that had multiple lit candles in front of it, in respect or prayer, the Hunter could care less. The Hunter was never one for religious beliefs. It was an excellent way to make others do your bidding though, so he could see the appeal. To the right of the statue was a stack of books and a group of Messengers holding a note.

Bouncing over excitedly, the male used his [Observe] skill on it. Seeing an actual note held by living Messengers was still a novelty for Griffith, considering that he came from a world where arcane and monsters were mere fiction.

To escape this dreadful Hunter's Dream, halt the source of the spreading scourge of beasts, lest the night carry on forever.

Nice bit of lore there, but nothing I don't already know. The Hunter went back over to the workshop by the fireplace, wanting to take a closer look at the tools. Nothing had changed, other than the fact that Griffith hadn't the faintest idea on how to use any of the equipment in the first place. I guess that I'll need to get some materials first and experiment a little… Ugh, that sucks. I hate wasting materials but I've no choice… Or maybe I can ask Gehrman? But then again, Gehrman doesn't even teach my Player Character how to do anything in canon- the PC somehow knows how to use all the tools upon finding them. Which is a little odd, now that I think about it.

Inspecting the various weapons displayed on the workshop's wall, Griffith's mind quickly went off on another tangent. The dim light from the hand lantern on the table allowed the Hunter to see the finer details on the incomplete weaponry, though Griffith only had eyes for one weapon. His eyes were glued onto the Burial Blade-an incomplete one with a misaligned blade, likely a prototype of sorts but still. It was his favourite weapon and the fact that Gehrman used it had nothing to do with it, nope, not at all. Maybe if I'm lucky enough I can even utilise the actual Burial Blade… the Rakuyo is also pretty sweet too. But first thing before even thinking of handling these things would be to be skilled with all the other weapons in Bloodborne. Adaptability is the key to survival here.

As he considered his next actions, Griffith was unmindful to Gehrman's eyes watching his every move. Poor guy was probably ruminating on his life choices for all he knew. It was none of his business anyways. There's got to be something to read around here right? Maybe some books where I can learn some information from or even a skill book… if those exist here. A tall bookshelf stood beside the workshop, filled with leather-bound tomes, though majority were musty and their words faded. The rest were written in some forgotten language, so Griffith sought to find something else instead.

He bustled around the small area, stirring up dust as he searched through the many piles of books. How messy. Doesn't anyone ever tidy this place up? I mean, the Doll can do that when Gehrman's sleeping in the garden or something-and Griffith found an all too familiar book. Jackpot!

Book-[How To Pick Up Fair Maidens]

Written by an unknown author, this book is a well-known item amongst many hunters. Results differ per person.

Despite its age, this fine piece of literature seems to be in excellent condition.

I don't think that's going to help you out here old man… Well, it's gotta have something interesting if the first hunter himself reads it. Some info is better than none I guess. But this seems a little… private. To take or not… If this was an actual game, one could even imagine of the Hunter's thoughts being processed by multiple choices.

Take it?

YES

NO

I DON'T KNOW

However, before he could even touch the book a cane thumped down on the ground, blocking his access to said paperback- much to Griffith's displeasure. Hey, that doesn't happen in the script! Err, I mean… game. Griffith frowned at Gehrman, who had somehow crept up on him despite being crippled. Heh, old age doesn't hinder you at all. Tis a pity that I'll never be able to see you in your prime, 'Master' Gehrman.

Griffith eyed his future mentor, who seemed… embarrassed? Really, it was just a book, what was there to be coy about? They were all men here after all.

"You won't learn much from that. Come, I'll …teach you something else."

Like the [Quickening] skill? Griffith perked up, the book's presence already forgotten.


Sadly, Griffith did not learn the Art of Quickening, but he did get a crash course on basic trick weapon mechanics, repairing weapons and crafting. The Hunter took to the lessons like a duck to water mostly due to his Gamer ability, which allowed him to learn various abilities easily. I'd kill for Master Gehrman's crafting skills though. He's still so precise despite his age, Griffith thought as he stared in awe at his new mentor, a new sense of respect welling up in him.

His newly learnt skills, [Craft] and [Repair], were invaluable for his current profession- and Griffith was all the more grateful to his newfound teacher. Giving a thankful nod to Gehrman, Griffith then left the workshop, leaving the elder to his musings. The Hunter could have sworn he heard a soft whisper as he stepped out, but whatever it was -it was lost in the cool breeze of air that followed his departure.

(Fear the Blood.)

Meanwhile, Griffith was still reflecting his actions as he made his way to the back garden of the workshop unconsciously. What the hell went into me to get all touchy-feely? …But at least I did learn some new skills from him, plus he did seem less moody about things… Griffith finds himself wandering in the aforementioned garden, stopping in front of a hollow stump full of soil. What did I come here for? The wispy scent of petrichor emanated from the odd flowers that grew in the area, something that the Hunter could get used to.

Is this how I smell like to others? After rain? There's also a slightly bittersweet scent like the time I-I... His memories are still a blur. That cooling fragrance- what is it? It's so familiar… where is it coming from? The Hunter inhaled deeply, but all he smells is the scent of the white flowers that bloom endlessly in the garden. All vestiges of that bittersweet fragrance were gone, like a fleeting dream. Now's no time to be smelling the flowers, Griffith scolded himself as he inspected the hollow stump.

This stump appears linked to the nightmare, but there are no Messengers.

Man, I'm so going to find all the skins for my Messengers… pass notes-made of paper- paper in this era are also made into(are considered?) scrolls, which are similar to the quest- A quest list! Why didn't I think of that earlier? Quest Log.

Before his very eyes, a scroll with the words 'Quest Log' written on it appeared. How stereotypical. Below the title were a list of tasks he had yet to complete.


-QUEST LOG-

Transcending the Hunt-(Main Quest)

Description: With no clues to go on other than a scrawled note to 'Seek Paleblood to transcend the hunt', you have to find some way to end the nightmare you have found yourself in. Finding Paleblood seems to be the answer, but is there more to it?

:Objectives:

-(Optional)Talk to others to find out more on Paleblood

-(Optional)Seek Paleblood

-Transcend the hunt

Reward: ?


Fuck the main quest for now. This is an open-world game for a reason. I still have a lot of unanswered questions and I need to level up and git gud otherwise I'd be dying stupidly. The fact that I can explore the world in all its sooty glory means that I'll be able to learn more about the things happening in Yharnam that I wasn't able to when interacting from a PS4. Lots of potential there… Hmm, how else can I milk my abilities? I could honestly care less on 'why' I'm here considering that I barely remember my chosen name, strategies and gaming shit while my past memories in my world are all shot to hell. No point getting off track there. MENU. Now, what information do I have on Gehrman? [Social]. Scrolling past Gilbert's profile, Griffith began to view Gehrman's info.


Name: Gehrman

Nicknames: Dirty Old Man

Gender: Male

Type: Human

Relationship Level: 10/100

Notes: Gehrman is a kindly old man whom you'll first meet upon awakening in the Hunter's Dream. He is the workshop's founder and the very first hunter though due to his advanced age he now serves only as an advisor. As such, he has a wealth of experience and will provide you with his wisdom and guidance throughout your exploration of Yharnam.


The bemused Hunter stared at Gehrman's nickname. I have a feeling that the game's trying to tell me something. I'll assume that's a reference to his dirty humour. His eyes shone at the sight of his Friendship LV with the elder. It's a good sign that my favourite character seems to like me already~ This bodes well.

Dismissing the scroll, Griffith removed his notebookfrom his inventory when he realised that he had nothing to write with. (Sadly, using blood was not viable in this case.) Slapping himself lightly at his idiocy, the male was about to sprint back into the workshop to ask Gehrman for a pen when a group of Messengers appeared from the stump, offering a quill to him. Did they just read my mind? Nah, that shit doesn't happen in Bloodborne- or at least not to my knowledge… He accepts it cautiously, relaxing when nothing happened.

Received Writing Quill(x1).

The Messengers seemed pleased with themselves, retreating back to wherever they came from before the Hunter could thank them. …Oookay. No point questioning that. Let's check this baby out. [Observe].

Writing Quill(Bound)

An old quill, made from the flight feather of some obscure bird. Despite its frayed appearance, the tip is still sharp as ever and seems to leak some form of ink when used.

Griffith's eyes widened at the last line. Never-ending ink? I'm so gonna try that out. Adjusting the black-feathered quill, he began writing. A short while later, the Hunter had written a list of goals and some observations of the area around him. There's a start. I'll just add more info as time goes on. Inventory. Placing the quill and notebook back into a spare slot, Griffith made his way back to the Yharnam Headstone.

As he neared the gravestone, the Messengers Griffith was starting to acknowledge as 'his' appeared, signalling at him with their bony hands. Comprehending the unsaid words, Griffith knelt in 'prayer' to the gravestone, taking the chance to [Observe] it.


Yharnam Headstone

-Awaken Above Ground-

1st Floor Sickroom

Central Yharnam

RETURN


I still haven't cleared out the 1st Floor Sickroom, plus there's another NPC there if everything follows canon. After selecting his choice, the Hunter bowed his head in acknowledgement, closing his eyes. Take me away then, to the world above. Thin tendrils of black mist formed from beneath the Hunter's feet as a soft misty glow surrounded him.

(In his haste to awaken, he forgets about her, just as he should- for a long, long time.)


Location: Isofeka's Clinic

Reopening his eyes, the male stood from his crouched position on the floor, equipping himself with the Saw Cleaver and Hunter Pistol as he surveyed his surroundings. Better to be safe than sorry, he muttered as he tugged his hood back on. There was nothing of interest in the room he appeared in, so Griffith moved back in the direction of the room he had woken up in previously. Walking up the flight of stairs, the Hunter took in the sight of the locked doors.

Aa… perfect. Treading lightly across the floorboards, Griffith could make out the indistinct form of someone inside. Knocking lightly, he waited. Footsteps neared the door and the resulting shadows cast were of a lady. Her nervousness was evident when she spoke.

"Are you... out on the hunt?"

For answers perhaps. Griffith nodded, inwardly noting the fact that the person seemed unfazed by his silence.

"Then I'm very sorry, but... I cannot open this door." She considered her next words for a moment. "I am Iosefka."

Ping!

A new character has been discovered!

NPC: Iosefka

"The patients here in my clinic must not be exposed to infection. I know that you hunt for us, for our town, but I am sorry. Please. This is all that I can do."

Whoa there. Assuming much? Lady, even if I was an actual amnesiac like the PC, I'd still hunt for myself, and myself only. But then again, I did sign some obscure contract while I was half-asleep… so ignore those thoughts please. A vial of blood was offered to Griffith through one of the cracks in the murky glass panels. I won't deny help though. Seeing no harm, the male took the blood vial- managing to catch a glimpse of white-gloved fingers.

Received Iosefka's Blood Vial(x1).

"Now, go. And good hunting."

Ah, whatever. Holding up the vial, the Hunter observed the bottle and the yellowish liquid in it.

Iosefka's Blood Vial(Bound)

Blood vial acquired from Iosefka's clinic.

This refined blood is highly invigorating and restores a larger amount of HP. The product of a slow and careful refinement process, this rare blood vial appears to be a clinic original.

"Are you still in need of something? But I have nothing more to offer. Please, try to understand my position. I can only pray, for a fruitful hunt."

Apparently, lingering in front of the doors while checking out his new item sent a different message to Iosefka. Shaking his head lightly, the hooded Hunter left, discreetly storing the blood vial in his inventory. Last time I checked, your position involved you experimenting on your patients and dumping their dead bodies in the massive pits behind your clinic. I'm pretty sure that the imposter was not the one that dug those mass grave pits, plus the fact that Fauxsefka is a recent addition while you've been here for a long time.

But hey, who gives a fuck? I don't, that's for sure. Just play nice and I'm cool. You catch more flies with honey than you do with vinegar after all. Dashing down the stairs, Griffith sprinted to the room that held the Scourge Beast he had encountered earlier. He slowed his steps when he entered, allowing his stamina bar to recharge fully for the upcoming fight. Now, it's time for revenge! Stealthily, the Hunter approached his prey, who was still busy feasting on the remains of the corpse.

Scourge Beast HP: 146/364

Without bothering to transform his weapon, Griffith darted forward, slashing the lycanthrope with his Saw Cleaver. Blood stained the serrated blade as the Hunter hacked into the infected flesh brutally. Griffith could hear the 'pinging' noises from his ability over the one-sided fight he was having, but the male was too engrossed with his task(fun) to bother with anything else.

-270HP

Scourge Beast HP: 0/364

Ping!

Stamina depleted, unable to continue.

Shit. Griffith paused in his actions, his low stamina leaving him tired out as the Scourge Beast fell- a pool of blood forming from the ugly gashes on its body. Panting lightly, the Hunter kicked a limp paw aside and began searching the body.

Obtained Blood Vial(x3)

Blood Echoes +235

How does a beast even hold blood vials in their fur, I'll never know. Inventory. Huffing softly, the victorious Hunter stuffed his drops into his inventory before moving on, leaving a trail of bloody shoe prints in his wake. He quickly wiped off the bloodstains on his main weapon with one of the surgical sheets lying around as he left. No point letting the fabric go to waste after all.

Just like a game character, his stamina bar recharged in no time, so the tired feeling quickly dissipated. Reenergised, Griffith entered the next room with a skip in his steps- quickly spotting a corpse he had missed earlier, lying in a corner with a white glow around it. So bodies that have items on them seem to glow slightly eh? That's good to know. Deft hands promptly removed a pair of blood vials from the corpse.

Obtained Blood Vial(x2)

As his healthwas still doing fine, the Gamer decided to store the vials in his inventory for now, lessening the chance of breaking them by accident. Skills. Let's see, did I gain any new abilities? I'm sure I did. Griffith tapped on the new icon that appeared for a detailed explanation for his newest skill.


Sharp Weapon Mastery(Passive): LVL 1 EXP:28.97%

Allows user to freely handle sharp weapons.

10% increase in attack damage with sharp weapons.

5% increase in attack speed with sharp weapons.


Nice, I got a passive skill. I should aim to level it up as much as possible since I'll be mostly using sharp weapons for the most part. This goes well with my plans for a SKILL/ARCANE build... and I should learn how to create an ID dungeon for farming too. More passive skills would be nice- and I think I've got some idea on how to go about it~ Closing his skill screen, Griffith exited the building and made his way into Central Yharnam once more.

Location: Central Yharnam

The evening sky was cast in a murky orange glow, illuminating the Gothic buildings around the Hunter, who took the only route available. Hmm, this Huntsman seems to have respawned- how annoying. Fortunately, the infected townsperson had its back facing Griffith- who obviously took full advantage of that.

(Axe and Torch)Huntsman HP:150/150

Sneaking up behind the torch-bearing Huntsman, Griffith focused his energy and charged up his Saw Cleaver before slashing his weapon across the other's unprotected back, scoring a deep gash. The deformed male fell to its knees, stunned by the blow.

-127HP

Now for the grand finale. Inventory.A wry smile crossed his face as he unequipped his Saw Cleaver in preparation for a backstab on the downed Huntsman. [Interruption]. A (clawed) hand plunged past fabric, toughened muscle and bone, barely brushing a still-beating heart.

-20HP

The Hunter hears the crunch of broken ribs -feels the convulsions as he shifts his weight and jerks his arm out. It is an interesting sensation, but not one he dares to linger on for too long. Dark red blood coated his arm- a souvenir for his little stunt. The Huntsman fell with a strangled sound, blood pooling around its limp form.

-273HP

(Axe and Torch)Huntsman HP: 0/150

So it's confirmed then. I honestly thought that killing would bring a bigger reaction, but it seems like the [Gamer's Mind] really does change my mindset. (Or does it? If -)His clothes were stained with blood, but his hood had prevented any of that fluid getting into his face or hair. Ah, long hair might be a pain at times, but it's one of the things that's still 'me', so no way in Hell am I going to cut it off. The Hunter thought, flicking the sanguine fluid off his arm while his clean hand combed his fringe back into place.

+58 Blood Echoes

Euphoria thrummed in him as he absorbed the echoes and Griffith suddenly understood why every hunter eventually lost their minds to bloodlust. The excitement, the rush you get when killing others, spilling their blood and absorbing their echoes is addictive. I can only imagine how it would actually feel like to someone without a [Gamer's Mind]-which numbs this 'rush' down for the most part. It makes me admire those like Eileen and Djura for not losing themselves…

Calling up his inventory with a simple thought, Griffith reequipped his Saw Cleaver, leaving the cooling body of the infected man behind. This brings another thought to mind. Do all enemies respawn or not? In the Souls series they did due to the warped timelines amongst other things-This time, instead of climbing up the ladder, he moved forward to the end of the pathway, where he spotted a Huntsman lying by the side of a cabriolet, playing dead in an attempt to lure him into a false sense of security. -but I swear that the Axe Huntsman looked a little different… Another pair of feet was visible behind a pile of gunny sacks- a poor attempt of another Huntsman trying to conceal itself.

Whatever. Time will tell. Even if they do not respawn- I can just farm them in an instance. The first one lying by the cabriolet reacted too slowly, allowing Griffith to get a quick slash in with his weapon. Blood splattered in a smooth arc across the carriage behind Griffith, adding some colour to the otherwise dull object.

-127HP

+58 Blood Echoes

Unwary enemies take double damage. That makes sense. An angry curse was heard from the corner as the first Huntsman died, causing the Hunter back step around the cabriolet. He was met with his next enemy- a Huntsman wielding a sickle.

(Sickle)Huntsman HP:70/70

Different variants of the same Mob have different HP and attacks as expected. I'll assume that this goes for all enemies I encounter. Griffith quick-stepped forward as he pondered his findings, Saw Cleaver rending flesh apart easily.

-119HP

(Sickle)Huntsman HP:0/70

The Huntsman could only utter a guttural scream as its life was extinguished. This, was the result of a mere civilian attempting to go up against a hunter. For even an inexperienced one could simply take them down with little to no trouble- as proven by Griffith.

+48 Blood Echoes

Giving weapons and shabby armour to the townsfolk won't help them in any way at all, Ludwig. Rolling his eyes at the idiocy of the Healing Church, Griffith wiped off his Saw Cleaver on the gunny sacks, smearing red across the fabric. Carefully avoiding the blood pooling around the place, the silver-haired male vaulted over a bundle of wood into the small corner and began searching the corpse there for more items.

Obtained Molotov Cocktail(x6)

Obtained Lighter(x1)

How can a dead body hide so many things - on second thoughts, I don't think I want to know. Calling up his inventory, Griffith placed his new Molotov stock in after observing them, though he stored the cigarette lighter in his pocket for easy access.

Molotov Cocktail

Explodes in raging flames when thrown against an object. One of the oldest hunter tools available in the workshop.

Since the tragedy that struck Old Yharnam, fire has become a staple in beast hunts, and is thought to cleanse impurity. Certain types of beasts have an abnormal fear of flame.

Considering that MolotovCocktails were cheap and easy to make, it is no wonder the citizens of Yharnam and hunters alike use them so often. Good thing that these bastards were too busy lazing around to use 'em, Griffith mused. He examined the cigarette lighter, a small copper embossed thing that was still half-full with some sort of flammable fluid. Having this lighter makes more sense on how anyone can light shit up. I mean, the PC just takes one Molotov out and voila- the thing's somehow alight.

Cigarette Lighter(Full)

Used as a firestarter. Many Yharnamites are said to carry these around.

Stuffing the lighter into his trouser pocket, the long-haired male made his way back to the ladder, which he began scaling once he unequipped his weapons. Climbing up, the male dusted himself off and made his way past Gilbert's house to the right, where a paved slope led down to an overhead bridge. Sharp eyes spotted a slight glow emanating from another corpse- which meant another item. Eagerly, the silver-haired male hurried forward and began searching the corpse.

Obtained Pebble(x8)

Griffith's eyes glinted evilly. Somewhere in the Nightmare Realm, a caged man sneezed.

Pebble

Small pebbles found throughout Yharnam. Can be thrown at foes.

Quite thrilling.

The Hunter hummed in amusement upon observing his newest find. Ah, the description never fails to entertain me, not to mention that they're said to be petrified eyes by the lore community. Which makes sense, since crows tend to carry them everywhere. He froze upon spotting movement down below the bridge. However, Griffith relaxed minutely upon spotting the Huntsmen patrol- instinctively knowing that they would not be able to sense his presence.

Their minds were long lost to the hunt and not a hint of reason remained. (But were we ever sane to begin with?) The mob all held various weapons, but Griffith was sure that their skills would prove no match for any true beast. Or a hunter. Best to take my time and plan things out. I'd hate to get killed by a bunch of mooks. That'd suck.

Griffith waited till the whole group was a safe distance away and sprinted to the other end, a small area filled with planks, sacks and chained coffins. There was a gap which allowed the silver-haired male access to the housing and street area below, not that he had any interest in doing so now. Come on then you wanker. I can see your damned hat sticking out from behind those planks…The Hunter barely twitched when said pile of planks was smashed into splinters by another maniac, who apparently thought that it could somehow reach him from a mile away.

(Cleaver)Huntsman HP:70/70

"Away! Away!"

The delirious Huntsman roared as it hacked at thin air repeatedly before halting to catch its breath, panting heavily in exertion. Griffith raised his brows in disbelief. What a shitty A.I you have there, good sir. What dumbfuck tries to hit someone a mile away with a fucking chopper. Inventory. Here. Let me show you how it's meant to be done.Pulling out his Saw Cleaver, the Hunter proceeded to demonstrate the correct way of attacking with a short-ranged weapon. It was a small demonstration without much need for skill, I assure you.

-84HP

(Cleaver)Huntsman HP: 0/70

Double damage dealt on a successful counter attack, check. The dead Huntsman fell onto the pile of broken wood, splinters piercing its ruined flesh. Blood seeped from the cooling body, coating the cobblestone path a fresh red.

+48 Blood Echoes

At least this time I didn't get dirtied, Griffith that there were further enemies down the road, the Hunter didn't bother cleaning up his weapon, instead taking the chance to slow down and regain his stamina. Walking down another flight of stairs behind the corpse, Griffith soon spotted another pair of Huntsmen. One sat by the metal fencing, already nodding off in boredom- while the other Huntsman stood guard, holding a lit torch in furred hands as it surveyed the area below it for any threats. Incautious and exposed. A disaster in the making. The long-haired male absently noted their stats.

(Wooden Shield and Torch)Huntsman HP: 70/70

(Sickle)Huntsman HP: 70/70

Too bad the biggest threat is here- Griffith darted towards the slumbering male, hacking into flesh and muscle with sickening ease.

-100HP

(Sickle)Huntsman HP:0/70

+48 Blood Echoes

One to go. The noise had alerted the other Huntsman, who turned around in time to see its comrade fall. Understandably, the cornered villager was terrified, judging by the way it tried to back away from Griffith, but was trapped by the metal railings behind it. With no other escape, the Huntsman lifted his shield in a shoddy attempt at protecting itself.

(Un)fortunately, the Hunter's first hit did not injure its prey, though it did leave a rather lovely gash on the poorly constructed shield the villager held. Its arm trembled at the force used, and the Huntsman cursed furiously(desperately) at its foe.

"Beast! You foul beast!"

Ah, so you can speak! Griffith hummed in reply – One more time, with feeling! - and swung his Saw Cleaver, transforming it mid-swing, successfully breaking the other's guard with the move. Guard break success! Without giving the other any leeway, Griffith reverted his Saw Cleaver back to its normal state as he followed up with a typical slashing attack, ripping through plague-ridden flesh with inhuman strength.

-177HP

(Wooden Shield and Torch)Huntsman: 0/70

+58 Blood Echoes

The Huntsman dropped, its hideous face frozen in an expression of fear and distaste as the torch fell from limp hands, extinguishing itself harmlessly. Griffith stared at it in boredom, absentmindedly wiping his Saw Cleaver off on the corpse's clothes. Good thing that no one heard the commotion up here. This isn't really a 'game', so enemies do patrol and act differently. He then proceeded with the usual scavenging and storing of whatever consumables he found.

Obtained Quicksilver Bullets(x2)

When he went to adjust his hood that had fallen off sometime during the battle, Griffith realised that the fabric was damp upon touch. Fuck. How the hell did blood get all the way up there?! Groaning in exasperation, the male tugged the bloodstained hood on gingerly, trying his best to ignore the wetness.

Griffith continued along the path, which led down onto the streets where the Huntsmen Mob he spotted from earlier were patrolling. Now I can't even ignore the stench of incense. No wonder Gehrman designed something with a goddamned mask. The Church is like, 'No, breath in the incense and burning of beasts oooooooh-' The Hunter had no love for the strategically placed grate-covered potholes around Yharnam that emitted the pungent scent of incense to ward off the beasts since they only served to dull his sight and irritate his nose. Old Yharnam's much worse, Griffith noted grimly as he avoided the downwind smoke. He then waited patiently for the foursome to pass before taking slow, calculated steps down the grimy stairway.

Two Huntsman held torches at the head of the patrol, while the two behind held a cleaver and pitchfork respectively. A quick look above their heads revealed their stats to the Gamer.

(Axe and Torch)Huntsman HP: 150/150

(Wooden Shield and Torch)Huntsman HP: 70/70

(Cleaver)Huntsman HP: 70/70

(Pitchfork)Huntsman HP: 150/150

Get rid of Pitchfork first since he's the one nearest to me and he has the longest reach. Next is Axe and then Cleaver. Shield can be the last. Padding silently down the steps, Griffith transformed his weapon, the resounding 'shink' alerted the Huntsmen to his presence.

Note: Oil trick weapon's mechanism once I return to the Workshop. With his plan gone down the drain, the Hunter decided to fuck it all and leapt forward, swinging his Saw Cleaver down, managing to injure the pitchfork and cleaver wielders in that single move.

-47HP

(Pitchfork)Huntsman HP: 103/150

-47HP

(Cleaver)Huntsman HP: 23/70

Griffith managed to get another hit in before he was forced to dodge when Pitchfork jabbed its weapon viciously at the Hunter, missing him by a hair's breadth. Cleaver didn't end up cleaving much, or at all, as it died with a strangled yell. (This town is done for-)

-30HP

(Cleaver)Huntsman HP: 0/70

+48 Blood Echoes

Though the Gamer had killed it, the noise had attracted the other two Huntsmen in front. Crap, I'm getting ganked by filthy old men. A pause. Wait that sounded weird. Frowning lightly, the Hunter backed away, narrowly avoiding getting axed. Bloodshot eyes glared furiously at Griffith as the Huntsman tugged its axe out of the dented road, winding up for another shot. Silver eyes glanced around before focusing on the shield wielder, who was shying away from him. Hopefully this'll work. Nimbly, Griffith swerved around both the axe and pitchfork Huntsman to reach the shield Huntsman, tearing into the shield wielder's face with his transformed Saw Cleaver's range.

-94HP

(Wooden Shield and Torch)Huntsman HP: 0/70

Perhaps it was due to the Hunter's successful blood transfusion, or some innate strength for the blow crushed its face and literally took off the Huntsman's jaw, leaving nothing but a mess of flesh and bone. The Huntsman dropped its shield, scrabbling wildly at the remains of its face, blood bubbling from torn lips as it gargled and choked.

+58 Blood Echoes

Morbidly fascinated by the Huntsman in its throes of death(the way blood splatters across half-transformed limbs that writhe )- Griffith takes the brunt of the next attack, pain lancing through him when the sharp prongs of a pitchfork jab into his flesh.

-160HP

[The Gamer]

Griffith

HP: 392/552

Screw you too, dickface. The Hunter drops to a knee, using his left hand to staunch the blood flow on his wound temporarily as he turns to face his attacker, the pitchfork wielding Huntsman. Ducking a blow from the axe-happy Huntsman, Griffith doesn't let his injury hold him back, counterattacking with deadly efficiency with his trick weapon.

-50HP

(Axe and Torch)Huntsman HP: 100/150

-50HP

(Pitchfork)Huntsman HP: 53/150

The serrated blade is unforgiving as it digs deep into the infected flesh, turning the fight into a complete bloodbath. Blood really is everything here, eh? Griffith could have sworn his wounds had absorbed the freshly spilt blood to heal himself, but he had more important matters to bother with now.

-55HP

-58HP

(Axe and Torch)Huntsman HP: 0/150

(Pitchfork)Huntsman HP: 0/150

Ping!

Regained full HP.

Is it over? A feeling of weariness overcomes him and Griffith lowers his weapon to eye his Stamina bar- which had depleted itself with all that action. He removed his Saw Cleaver from the mangled bodies below him, frowning as bits of flesh and fabric got stuck in between the teeth of his blade. Blood-soaked as he was, the Hunter was more irritated at his carelessness than his ruthless slaughtering of the foursome. (He takes no joy from it, hushing the whispers in his mind that spoke otherwise. Low blood quality and worthless-)

+58 Blood Echoes

+144 Blood Echoes

Well, at least I gained some more Blood Echoes for getting involved in this mess. Once this area is cleared, I'm so going to learn how to create an ID dungeon and farm the living hell out of it. Placing a bloodied hand on his injured side, the Hunter prods around the torn fabric to ensure the wound was fully healed. With the blessing of his [Gamer's Body]-no scars remained.

Regaining health with the blood of my targets, but only if the blood is fresh. How troublesome. At least I'm still unscarred... Griffith tries to clean the blood off himself as best as he could, but his shoes and Saw Cleaver were still coated in sticky blood, irritating the Hunter to no end. Unhygienic, unsanitary- where are the damned showers in this place?!

There is an approaching figure further down the road, but the Hunter is more interested in unlocking shortcuts than dealing with more enemies currently. Dashing past the burning corpse of some unlucky beast, Griffith comes to a halt at the end of the road, where a tall iron gate blocks his way. Calling up his inventory, the Hunter stores his Saw Cleaver away. Positioning himself, he grips the nearby lever with both hands and forces it down. Light clanking can be heard as some hidden mechanism opens the shortcut gates when Griffith stumbles away, wringing his hands.

An abandoned carriage stands a short distance away from the lever, blocking the way to another route as empty crates and coffins obstruct Griffith's view. Does this work like a Souls game, Griffith wonders as he rolls into the boxes, destroying them easily. 'kay. It does. The Hunter brushes away the silvers of wood from his hair, tugging up his fallen hood afterwards. Not advisable, unless you want wood splinters. Fortunately, he doesn't attract the attention of the Executioner enemy just behind the crates thanks to his passive [Stealth] skill.

Executioner HP: 343/343

Hopefully this shit will work. If I can parry the thing, this is going to be a breeze. If not- I get butchered by an axe-maniac. Consider this a… test of my skills. A gun and some timed visceral attacks should take the bastard down…in theory. Nodding to himself, the Hunter withdrew his firearm from his inventory and loaded it, slinking into the area the Executioner was patrolling.

The Executioner turned to see the Hunter- seemingly fragile and weak despite the blood staining his form. In an instant, it charged at Griffith, who promptly stunned it with a shot from his flintlock.

-6HP

At least the hours I spent in Bloodborne's paying off. Though not much damage was dealt, the well-timed shot made the armoured creature stumble backwards, leaving an opening for the Hunter. [Interruption]. In a burst of speed, Griffith dashed forward, his hand goring straight past the armour into soft innards.

-218HP

Executioner HP: 119/343

Ew, squishy. With a sickening squelch, the Hunter's hand emerges from the Executioner's belly, followed by blood and entrails slopping out from the gaping wound. Griffith flexes his fingers cautiously. Praise the Moon that my fingers aren't broken from smashing past that armour… The oversized creature crashes on the ground, it's axe clanking loudly on the stone pavement.

It tries to get back on its feet, sending blood gushing from its injury and Griffith used this small reprieve to take a breather. Just as the Executioner managed to stagger back up, the Hunter switched out his firearm for his Saw Cleaver from his inventory for the finishing blow, not wanting to waste his bullets on the other. Attacking in quick succession, the Executioner was killed without much fanfare.

-127HP

Executioner HP: 0/343

+340 Blood Echoes

That was easy. A light glow surrounds the dead body, so Griffith begins searching the corpse reluctantly, staining his hands with gore. Honestly, he had no idea how others could smell his 'moonscent' under the layer of blood and filth, but this was Bloodborne- so anything goes.

Obtained Blood Vial(x3)

If this crap didn't come with so many side-effects, it'd be a best seller. I mean, it is already the most popular product in Yharnam, even the description says so… somewhere. Too bad I didn't get any gems though. Griffith stored the items into his inventory, disgust painting his face at the sight of blood coating his outfit. (Dirty. Unhygienic. Getcleangetcleanedgetcleanedgetcleaned-)Calm. Bathing comes later- safety first, hm? Optional encounter completed, the Hunter moved back up the street where he encountered another Huntsman further up. A pitchfork one eh?

(Pitchfork)Huntsman HP: 150/150

The Huntsman lunged at Griffith, thrusting his pitchfork forward in an attempt to maim the other, only for the silver-haired male to block it with his Saw Cleaver. A metallic clang was heard as the pitchfork rebounded from his trick weapon, leaving the villager wide open for Griffith to get in a few hits.

-54HP

-57HP

(Pitchfork)Huntsman HP: 39/150

Bogged down by its wounds, the Huntsman was easy prey.

-62HP

(Pitchfork)Huntsman HP: 0/150

+48 Blood Echoes

No item drops. Without giving the corpse another glance, Griffith left for another set of stairs that lead up to a small cluster of houses. Statues and gravestones alike clutter the walkways, as though they had been misplaced from another reality and were rooted into this dream. There should be another item there, plus another NPC I can get some dialogue from. As he made his way up the stairs the stench of burning flesh invades his senses, making his eyes water. Apparently, some poor, misshapen beast had been tied to a cross and left to burn by a well.

How the hell can Yharnamites live with all this pollution is beyond me…The Hunter stayed well away from the fumes as he moved around the well to find another dead villager with a silvery glow lying by one of the many veiled statues by the house. This was something Griffith was familiar with- set item drops. He examined the body, taking in the bitter scent of incense that emanated from a small lantern on the steps of a house.

Obtained Molotov Cocktail(x4)

Hell yeah! More Molotovs~ Inventory. As he stored the explosives away, Griffith accidentally bumped into a set of locked doors when he stepped back in the wrong direction. Whoops. Luckily, he avoided knocking down the incense burner by the side thought he gained the unwanted attention of the occupant inside.

A rough male voice answered. "Are you that outsider? Well sorry, but I don't want anything to do with ya! Trot along, willya."

And this is why I don't bother talking. Idiots keep on making assumptions. Especially the Yharnamites who are the most superstitious and impolite bunch of ingrates. Humanity at its finest indeed. The Hunter snorted softly and moved on. Striding over the body of the Huntsman he had killed earlier, Griffith made his way to another incense burner that glowed dimly by the doors. I wonder…only one way to find out I guess. Sighing quietly, he knocked on the door twice with his fist.

"Lousy offcomer." A croaky voice replies.

You learn new words every day, hm? Griffith takes a quick look around and spots an untouched pack of bottles filled with some sort of fluid.

"Who'd open their door on a night of the hunt!"

Still seems to have the same dialogue as usual. The Hunter left, absentmindedly knocking over the bottles with a light kick. Ah. Due to the oil contained in the containers, the resulting spillage reached the nearby pyre, causing the flames to quickly spread across the slick pavement- blocking access to the Yharnamite indoors. Had Griffith bothered to listen, he would have heard the townsperson panicking as the flames crawled up the doors, charring the polished wood.

Oops. He whistled lowly at the unintended destruction. Let's pretend that never happened yeah? Ambling away, Griffith decided to review his item stocks. Inventory. Besides, who the Hell cares about some snooty, unimportant NPC anyways? (- could care less, to be honest.)


INVENTORY

CONSUMABLES

Blood Vial(x13)

Restores HP when consumed.

Cigarette Lighter(Full)

Used as a Firestarter. Many Yharnamites are said to carry these around.

Iosefka's Blood Vial(Bound)

Blood vial acquired from Iosefka's clinic.

This refined blood is highly invigorating and restores a larger amount of HP. The product of a slow and careful refinement process, this rare blood vial appears to be a clinic original.

Molotov Cocktail(x10)

Explodes in raging flames when thrown against an object. One of the oldest hunter tools available in the workshop.

Since the tragedy that struck Old Yharnam, fire has become a staple in beast hunts, and is thought to cleanse impurity. Certain types of beasts have an abnormal fear of flame.

Pebble(x8)

Small pebbles found throughout Yharnam. Can be thrown at foes.

Quite thrilling.

Quicksilver Bullets(x9)

Special bullets used with hunter firearms. Ordinary bullets have no effect on beasts, and so Quicksilver Bullets, fused with the wielder's own blood, must be employed.

Writing Quill(Bound)

An old quill, made from the flight feather of some obscure bird. Despite its frayed appearance, the tip is still sharp as ever and seems to leak some form of ink when used.


Haah…I need to farm more QS bullets, Blood Vials and Pebbles. Actually, scratch that. I need more of everything. Fuck. In hindsight- I should've done that and made things simpler on myself. Taking the shortcuts back to the beginning, Griffith arrived back at the lamp in no time. My Messengers are waiting for me. How charming, the Hunter thought, wiggling his fingers towards the Messengers at the base of the lamp in greeting.

Return to the Hunter's Dream?

[YES] NO

I'll need to gain 1 Insight ASAP so that I can actually level up too... Closing his eyes, the Hunter knelt by the lamp as silvery mist enveloped his body, whisking the male back to the Dream.


End Notes: The Hunter is unused to interacting with strangers and being an introvert doesn't exactly help him in social situations. He prefers solitude, cleanliness, shiny things, 'order' and holding conversations with himself internally... as already proven. His childhood pretty much scarred him and his outlook on life, which leaves him with a truckload of issues that will become more apparent as time goes on.

Considering that he was originally from modern times, Griffith obviously doesn't know how to repair/upgrade weapons or even use any of the workshop tools. So it makes sense that he has to be 'taught' the skills right? Gehrman is there for a reason, and where would the fun be if nothing happened? Rest in peace, my good man!

Also, do you think of my portrayal of dear Master Gehrman? From what I have gathered of him canonically, he exhibits traits of PTSD: restless sleep, overwhelming guilt, avoidant personality(in canon he only appears to tell you key information. Nothing more), indifferent towards others(let's be realistic here yeah? As much as everyone wants the First Hunter as their mentor- in canon he never teaches us anything, nor is he even interested in doing so) …which plays a part in his behaviour towards the Hunter.

As Griffith's features are similar to Lady Maria's, Gehrman mistakes him for her at first. Bonus points for warm lighting making him see things. The Hunter's looks are a trigger for the elder, but Gehrman has lived with his issues for decades- he isn't going to let it beat him down now. This makes Gehrman warier of getting close to Griffith, but old habits die hard... (It can be said that Gehrman drove Maria to commit suicide since they both went to Fishing Hamlet and this caused Maria to do a What Have I Done moment and become suicidal sometime in the future. Now, he is essentially sending a Maria look-alike to certain death and be forced to kill 'her'… literally, thus relieving his 'sins' again. As if the Nightmare and Moon Moon weren't enough. Ain't that fun?)

'sides that, I have a headcanon of the Hunter's moonscent being a mixture of petrichor with a tinge of lumenflowers.

Petrichor- To me the flowers that bloom in the Dream smells of this; like the after rain, a fleeting dream forgotten by the waking world. I use this as ichor can also refer to a God's blood and blood is everything in this world, no? It makes for great implications basically. 's just my way of following FROMSOFT's style of 'every-damned-detail-has-meaning' in world-building.

Lumenflowers- What about their scent then? My headcanon is that lumenflowers smell of traditional Chinese herbs and a trace of decay. Has anyone ever entered an actual Chinese store that sells all manner of traditional herbs? The mix of aromas in very unique and has excellent effects on one's health. Bittersweet and cooling. Pretty fitting, in my opinion. Death, cloying and faint, emanates from them due to the fact that lumenflowers only grow on the dead. Corpses make great fertiliser, do they not? Also, lumenflowers only grow under the moonlight since they cannot tolerate sunlight either...

Fun Fact: When Gehrman tells you to 'use the doll', he is actually giving the player a hint on how to level up and get stronger, though many will often think that he's implying something else due to his tone. It's just part of Gehrman's dirty humour in my humble opinion. Sometimes, crass humour lightens up the atmosphere more than some heartfelt sentiment.

Do tell if I have missed anything out or if things don't tally.

Reviews and constructive criticism are appreciated! Flames will be used to ward off the beasts.


::REVIEWS AND REPLIES::

MysticSpider: Hmm, that does sound smoother, so it's been edited. Also, I'm not too sure what you're trying to get at as the word 'manhua' basically means 'comic' in Chinese and is of no significance to the story…

NathanHale2: Nope, as I wrote earlier, this fic is mostly following canon. But remember- what is considered 'canon' in Bloodborne varies per person and I plan on implementing various (sound)theories from the BB community as a whole. Things may seem rather linear at first as I'm still 'setting up' the world around the Hunter plus the fact that the fic is also intended for those unfamiliar to the series in general.

NecroAstartes: Boy am I glad to hear that! To me, the PC is a true neutral Hunter who sides with no one and doesn't attempt to save every stranger they come across. However, all I have seen so far are hunters that somehow get attached to people they barely know and then you get an ending where everyone becomes one big happy family. While it is a sweet notion for Bloodborne's world- I find it off-putting.

Reaper7: Hehe. We shall see- after all, Cainhurst's events take place pretty far in game. Also, I have reasons for the [Blood Bullet] skill being MAX LVL at the start(namely being the fact that the Hunter can probably learn skills to counteract the [Blood Bullet]'s cost if he really wants to). So far, Griffith feels no need to do so since he can easily farm for consumables. Another thing to remember is that Bloodborne is a harsh game, which is why Griffith cannot completely rely on his RPG abilities as a crutch. Actual skill is needed too in an unforgiving game… er, world like this.


CHARACTER

Name: Griffith

Gender: Male

Level: 10

Blood Echoes: 1667

Insight: 0

Vitality: 9 HP: 552/552

Endurance: 14 Stamina: 98/98

Strength: 9

Skill: 13

Bloodtinge: 6

Arcane: 9 Discovery: 103


:Origin:

Troubled Childhood

Suffered misfortune in youth. Highly resilient as a result.

:Speciality:

Gamer

Affiliations: Gilbert(Acquaintance), Gehrman(Mentor), Iosefka(Acquaintance)

Badges: None

Titles: None


-[ACTIVE SKILLS]—

[Blood Bullet(Active) LVL MAX]

Allows a hunter to extract quicksilver from their blood to be formed into bullets. This move sacrifices 30% of the user's health to create 5 Quicksilver Bullets.

If your health is below 30%, this move cannot be used.

[Craft(Active) LVL 1 EXP: 0.0%]

A skill to make something. Humanity has advanced their civilisation through inventing things. Crafted objects become better as mastery level rises.

Registered Blueprint: 0

[Interruption(Active) LVL 1 EXP: 23.17%]

This skill can only be used whenever an enemy is staggered or unaware of the user's presence. Performs a visceral attack with bare hands to deal massive damage to the enemy. Higher levels increase accuracy, among other things. Experience is gained only when a successful attack is performed.

[Observe(Active) LVL 4 EXP: 78.52%]

Allows the user to obtain information on the selected target. The higher the level, the more information is learned.

[Repair(Active) LVL 1 EXP: 0.0%]

A skill used to fix damaged equipment. Higher mastery makes repairs more efficient.

-PASSIVE SKILLS—

A Gamer's Mind(Passive): LVL MAX

Allows the user to think things through in a calm and logical manner- thus ensuring a peaceful mind-set.

Effects: Your mind is peaceful at all times.

Effects: You are resistant against mind-altering effects.

A Gamer's Body(Passive): LVL MAX

Grants a body that allows one to live through the real world like a game.

Enhanced Body(Passive): LVL MAX

The blood transfusion gives the user superhuman traits- a necessary trait for all Hunters, amongst other things.

Sharp Weapon Mastery(Passive): LVL 1 EXP: 61.30%

Allows user to freely handle sharp weapons.

10% increase in attack damage with sharp weapons.

5% increase in attack speed with sharp weapons.

Parkour(Passive): LVL 1 EXP: 10.32%

The user is able to navigate fluidly through various environments, making use of their surroundings to get to hard to reach places. Higher levels allow for more dangerous stunts.

+10% SPD

Rally(Passive): LVL 1 EXP: 73.20%

When an enemy's attack hits, you have a chance to regain that health back. Attack the enemy within the time limit to restore a given amount of HP.

Stealth(Passive): LVL 1 EXP: 59.01%

The art of moving unseen and unheard. Being able to move silently is an invaluable skill in hunting. You're 10% harder to detect when sneaking around.


INVENTORY

CONSUMABLES

Hunter's Mark

Dangling, upside-down rune etched in one's mind. The symbol of a hunter.

By focusing one's thoughts on this rune, a hunter loses all Blood Echoes, but awakens afresh, as if it were all just a bad dream.

Blood Vial(x13)

Special blood used in ministration that restores HP.

Once a patient has had their blood ministrated, a unique but common treatment in Yharnam, successive infusions recall the first, and are all the more invigorating for it.

No surprise that most Yharnamites are heavy users of blood.

Cigarette Lighter(Full)

Used as a Firestarter. Many Yharnamites are said to carry these around.

Iosefka's Blood Vial(Bound)

Blood vial acquired from Iosefka's clinic.

This refined blood is highly invigorating and restores a larger amount of HP. The product of a slow and careful refinement process, this rare blood vial appears to be a clinic original.

Molotov Cocktail(x10)

Explodes in raging flames when thrown against an object. One of the oldest hunter tools available in the workshop.

Since the tragedy that struck Old Yharnam, fire has become a staple in beast hunts, and is thought to cleanse impurity. Certain types of beasts have an abnormal fear of flame.

Pebble(x8)

Small pebbles found throughout Yharnam. Can be thrown at foes.

Quite thrilling.

Quicksilver Bullets(x9)

Special bullets used with hunter firearms. Ordinary bullets have no effect on beasts, and so Quicksilver Bullets, fused with the wielder's own blood, must be employed.

Writing Quill(Bound)

An old quill, made from the flight feather of some obscure bird. Despite its frayed appearance, the tip is still sharp as ever and seems to leak some form of ink when used.

CLOTHING

*Foreign Set (x1)

Worn upon awakening to the nightmare of blood and beasts. Perhaps its wearer had to stay out of sight, and travel by cover of darkness.

Without memory, who will ever know?

WEAPONS

Saw Cleaver

Physical ATK: 90 Durability: 200

One of the trick weapons of the workshop, commonly used in the hunting business. This saw, effective at drawing the blood of beasts, transforms into a long cleaver that makes use of centrifugal force. The saw, with its set of blood-letting teeth, has become a symbol of the hunt, and only grows in effectiveness the more grotesquely transformed the beast.

A well rounded weapon that features average attack and speed, and is able to inflict just enough damage to your enemies to keep them on their toes. This particular weapon transforms between a saw and an extended cleaver.

It is considered a Serrated weapon while wielded in the saw form.

FIREARMS

Hunter Pistol

Blood ATK: 70 Durability: 100

The more powerful of the two starter firearms. The pistol is a quicker draw than the blunderbuss, allowing for speedier responses to attacks. It's also the most precise, requiring users to take aim and wait for the perfect shot to hit their target.


SOCIAL

Name: Gilbert

Nicknames: Poor English Dear, Critically Ill Man

Gender: Male

Type: Human

Relationship Level: 5/100

Notes: An ill man that is an outsider of Yharnam. He seems rather friendly and helpful despite his situation.


Name: Gehrman

Nicknames: Dirty Old Man

Gender: Male

Type: Human

Relationship Level: 10/100

Notes: Gehrman is a kindly old man whom you'll first meet upon awakening in the Hunter's Dream. He is the workshop's founder and the very first hunter though due to his advanced age he now serves only as an advisor. As such, he has a wealth of experience and will provide you with his wisdom and guidance throughout your exploration of Yharnam.


Name: Iosefka

Nicknames: Lady Doctor

Gender: Female

Type: Human

Relationship Level: 3/100

Notes: Iosefka is an earnest, kind-hearted doctor of the Healing Church who oversees the clinic in Central Yharnam. Gives Isoefka's Blood Vial.