IMSCARED: A PIXELLATED NIGHTMARE
Game created by Ivan Zanotti. Creepypasta created by an unknown person.
Written for by Hollis Pierman
DISCLAIMER: This story contains moderate/severe language, and disturbing mental images.
VIEWER DISCRETION ADVISED.
ACT 3
Part I: The House of White Face
I thought it was all over, but apparently not, 'cause that stupid fucking White Face has to go and suck me into another one of its little games of tag or some bullshit like that. Anyway, I was transported to a house in the middle of nowhere, literally. For one bad part, the door directly behind me opened, but all it revealed was part of a blood-stained wall. The best part about this world though, is that the world around me is relatively light, and that there's no White Face to stalk me... yet. Weird thing about this house, is that all the doors are numbered from 1 to 8. Now we all know that there has to be a key somewhere around here, right? An unlabeled door is unlocked, and we shall open it. Lying on the ground in front of me was a key, what is the key for? I don't know, but upon further inspection, the key is labeled "1". So naturally we head for the door that has the big 1 on it. Well, it was just like that other place, just bookshelves, nightstands and beds. There was only one bookshelf, and behind it was a key. Being the short person that I am, the key is too far away to reach. Now we need to find something to reach the key. Well, after wandering around for about a half an hour, I finally noticed the little table right in the middle of the house, and I noticed some pincers on the ground, so they're PROBABLY for reaching the key. I head back into room 1, and use the pincers to get the key. As the key is coming within my grasp though, the world around me started to get darker, and darker. When I received the key, labeled "8", the world around me was super dark, and almost everything was not within 5 feet of sight in front of me. Before noticing the door with the big 8 on it, I noticed the bookshelf earlier had a few gray book spines and a lot of red ones. Before entering the room though, White Face said,
"I didn't mean to do that..."
...Okay. I opened the door, and once again, nothing special. A wardrobe, beds and nightstands. The interesting thing was the window, and- HOLY SHIT. Why is White Face out there? That smile is so damn creepy. Ugh... I'm gonna have more nightmares for weeks, or hell, even months. I immediately exited the room upon noticing White Face, and I see why it said that it didn't mean to do something, and it "accidentally" opened the door labeled "4". Just a table and chairs, as well as another bookshelf. The only place to go now was the back patio. Looking to my left, White Face is there, still staring at me. Does this thing ever stop staring?! Anyway, ignoring it, I get led to the end of the patio, where I'm to pick up a key, this time, labeled "7". As soon as I picked up the key, the world around me immediately brightened up!
Part II: Finale
When I started to leave the patio, White Face started to speak to me. It said,
"Help me. I don't want to die. I'm scared."
As soon as I exited the patio and back into room 4, and into the hallway, I proceeded through the hallway to the door labeled 7. Now, 7 was my unlucky number, and the many OTHER people's lucky number is 7, but ont mine. Nothing good ever came to me when I rolled seven in Parcheesi. So when I opened the door, you better believe I screamed. It was a pitch-black room, with nothing but a chair and a noose, and the ever-so-patient White Face. It started speaking,
"This is my room. Do you see how dark it is? It's cold,"
for when it continued speaking, it inched closer,
"But I can look at you. Look at me."
Closer...
"Are you scared? I am scared..."
When White Face got right up in MY face, something transported me back into a room I had never seen before. I think it was the room outside the patio where I got the key to his room, most likely room 5. Holy shit. That was the single most terrifying thing I have ever seen in my entire life. I exited the room and back out to the patio, where White Face said,
"You're close."
Close to what? Ending it all? $20 bucks says ending it all. I made my way back, and my destination was at the other end of the patio, into room 3. On the ground, in a puddle of blood, lay a key labeled "2". Okay, I picked it up, headed for the door labeled 2, opened it, picked up another key labeled "6", and surprised and horrified to see the door behind me was shut. The inside of this room was completely stained with blood, and when I opened the door, so was the rest of this God-forsaken house. I ran frantically to find a door labeled 6, and a the section of the house which held the door labeled "6" was gone, and replaced by a new section, of twists and turns, thrills and suspension, and eventually leading up to the area where I was right from the beginning of it all. Realizing that the key was all I had, I inserted the key into the doorknob with the door labeled "Exit", and it opened up when I turned it. Sprinting for dear life, into eternal darkness, being lead only in one direction by a white arrow on the ground, I am lead to the end, where White Face awaited, with the chair and noose from before. It spoke,
"Congratulations. You made it to the end. But you can't escape from here. Stay with me. I'll always be here, looking at you."
