I don't own anything, but you know that, don't you? (BTW The Pretty Cure All Star Movies aren't cannon for this story)
Star leads the 11 characters into a crimson red room. The room was designed similarly to the emerald room but the main difference was what was on the big screen: all of the minigame names that had been seen up to this point.
"Welcome to the minigame room." Star explained, "In this room, anyone can experience the minigames that have been showcased."
Right as he finished talking, Akane quickly looked eager while Nao had a question to ask.
"How many minigames are there in total? I feel as if we haven't seen all of them." Star thought over the question before responding with "I'd say about 850-900 in total, you just saw 28 of them."
Everyone was shocked, but Pop and Joker were more shocked over the total number of minigames. However, when they thought about it more, it made more sense, more minigames were needed to break up the monotony.
"Now, you can order these minigames by board first played on, game it originates from, minigame type or associating track." Star continued and then asked: "Would you guys like to try one of the minigames before we move on?"
Akane immediately raised her hand, she wanted to play one game in particular. "Could you please start up Thrash 'n' Crash, I want to be one of the skaters!"
"Okay Akane, but you need two partners, who else wants to volunteer?" Nao was quick to respond while Reika was a bit more hesitant but volunteered. Between Joker and Majorina, meanwhile, Joker stepped up to be the one player.
The four players got into the machine and the screen quickly showcased the cures on three different skateboards. Akane's was red. Reika's was blue and Nao's was green. Joker was in the same floating vehicle that Akaoni was in back in board play. As the camera angle changed to a top down perspective on the skating cures, the minigame began.
Start
Play All Messed Up (Mario Party 8)
The skating cures broke off, not wanting to be taken down by the chasing Joker, who activated any trap that he came across.
"Let's see if they can handle THIS!" Joker thought as he activated a barrage of bullet bills and rolling circles. This spelt the end for Reika when she was struck by an oncoming Bill and Nao, a couple of seconds later, as she was stopped by a Whomp, leaving Akane as the last member of the team standing.
As the end was approaching, the viewers watched as Joker activated traps and Akane managed to avoid them, it appeared as if we were headed to the same finish as before, but this time, since her focus was on reaching the end, Akane couldn't get out of the way from a Whomp in time. Which meant that Joker had successfully done what Akaoni could not.
Finish
As Joker pulled out a black rose in celebration of winning the minigame, Wolfrun and Majorina clapped for how that game wrapped up, while Miyuki and Yayoi both sighed in annoyance and Candy and Pop begrudgingly clapped.
"If only that happened when I was the one!" Akaoni thought as he clapped for Joker's victory, still annoyed at how that played out. The players all returned to the crimson room, basking in their first time in the game.
"I have a couple more things to show you, before we do another minigame, follow me." Star said as everyone followed behind him.
The room they had entered next was a cerulean blue that had, for some reason, names that weren't related to the minigames.
"This is the music room, this room contains the songs from the minigames and boards that get played. For example, if you wanted to listen to the track in Pushy Penguins without getting pushed into the sea, this is the room for you." Star stated as he played the track in question.
Play Bustling Noisily (Mario Party 5)
As the track played, the characters could feel a mischievous undertone. Miyuki in particular imagined that the track would be perfect for certain fantasy villains. Candy spoke up about the song after it finished.
"This track might be a good fit for Joker - kuru." She said as everyone thought about it and mostly agreed. Yayoi, meanwhile, had a question to ask Star.
"Star, what was the name of the song for the first minigame me, Miyuki, Akaoni and Wolfrun played?" was the question that she asked. Instead of responding verbally, Star scrolled to the song name in the list. That song's name: The Pressure's On. "Thanks Star." Yayoi responded.
"I have one last room to show all of you." Star said as everyone followed him into a yellow room that had two pictures and the Italian flag. While one picture was the photo that Bowser had taken of the players during that one Bowser Time, the other was entirely unique.
"This is the memory room, here important board events will be here, along with an end of board photo." Star stated as the characters examined the picture. Miyuki was the main focus, holding an italian flag in her left hand as she jumped, Wolfrun was on a blue space, looking at the map trying to check where to go, Akaoni was on the gondola and finally, Yayoi was being tossed around by the giant blooper.
Star, noticing that the cures weren't happy, explained why Yayoi was getting tossed. "The player who finished last on a board, tends to have something bad happen to them, especially in the 1st game, so that's just an emulation of the real game. If Yayoi and Akaoni were flip-flopped, then the opposite situation would have played out instead."
"Fine, but were there any alternate pictures that you could have used instead of what we are looking at?" Nao asked as Star replied deadpan "I could've had her launched up by the drawbridge. Would you have preferred that?"
Nao shook her head almost instantly and the remaining cures, even Yayoi, responded: "Nope, this is okay."
Wolfrun then noticed something about the Italian imagery. "Hey, wait a minute. Were we in Italy the whole time?"
"Yes. Mario Party 7's boards, except for the last one, are based on real life locations. Grand Canal was based off of Italy." As Akaoni and Wolfrun lament their missed opportunity, Miyuki and Yayoi internally sigh in relief.
"Anyway, as more boards are played, minigames, music tracks and new board memories will be added to their respective rooms." Star stated as everyone remembered all of the minigames that could've been played, but weren't.
"Now, before we go back to the minigame room, ask yourself this, are you the only cures, fairies and villains in Japan?" Star asked as everyone began to mull over the question.
Both sides split up and talk within their respective groups.
"That's an odd question to ask," Reika began the Smile cures and fairies discussion with "I haven't seen any other cure teams since we've faced the Bad Enders, right girls?"
The girls and Candy all respond positively while Pop agrees, but wonders what Star means by that.
The Bad Enders, meanwhile, all generally agree with Reika's statement, with Joker thinking over Star's question.
"Well, what if I told you, there were 17 other squads all over Japan and that they all had villains they had to face?" Star inquired and everyone thought about that.
Majorina, Wolfrun, Joker, Pop, Nao, Reika and Yayoi realized what Star had meant immediately while Candy, Akane, Miyuki and Akaoni took a bit longer to realize.
"NO! YOU'RE KIDDING! THERE IS NO WAY THERE ARE MORE CURES!" Wolfrun yelled as Joker, Majorina and Akaoni gave equal panicked expressions, while the cures and fairies looked happy.
"Sorry to burst your bubble, but there are more cures, and after whatever minigame you guys choose to play, I will bring them over. However, I need your insight to pick the minigame for the first 4 to play." Star responded as he traveled back to the minigame room while between the villains and cures, it was a split issue.
With everyone back in the minigame room, still recovering from the reveal, all of the minigames that had been seen so far were listed and Candy was eager to try her hand at a minigame, so she had a suggestion to make.
"Star, I'd like to try Camera Shy against Miyuki, Pop and Yayoi -kuru." Candy said as those she mentioned stood up, with both Yayoi and Miyuki ready to face each other again.
The four enter the machine and are teleported to the maze, all shrunken down. Miyuki was red, Candy blue, Pop green and Yayoi yellow.
They all snap their cameras and prepare to get pictures of the other characters.
Play The Pressure's On (Mario Party DS)
Start
As they run in the maze, Yayoi and Pop manage, after waiting for their frames to turn green, to get photos of each other. Yayoi gets one of Pop and as she turns to find someone else, Pop gets her after he shakes off the stun. Meanwhile, Miyuki and Candy snap photos of each other right around the same time.
Candy dashes through the maze, trying to find Yayoi or her brother, Pop, but it proves to be harder than she envisioned. Now that everything looks like corn maze, and that everyone could potentially be intentionally not shooting pictures to stay hidden.
In the red room, the current standings showed that Yayoi had managed a picture of Miyuki and was now gunning for Candy. However, she couldn't get away fast enough and Miyuki got one of her as she was fleeing, and now she was looking for Pop. Pop and Candy both snapped a photo of each other and then shifted focus for their last character.
Pop snuck up on Miyuki, but snapped his picture too early and it didn't count. This allowed for Miyuki to get a photo of Pop.
Finish
Pictures of Candy, Yayoi and Pop were shown on the maze floor and then it revealed Miyuki celebrating her victory.
The players were brought back into the room, and Nao, Akane and Reika conglaturated Candy and Pop's first minigame.
"All right, I'm about to bring in one of the cure teams, but before I do so, any minigame suggestions?" Star asked.
"I would love to see them do either Cut from the Team or Control Shtick. If you can mess with a cure, I'm in favor of it!" Joker suggested as everyone thought over the two minigames.
"Show of hands, who wants to see Cut from the Team?" Star asked as Akaoni, Majorina, Akane, Joker and Wolfrun raised their hand.
"Okay, and who wants to see Control Shtick?" Star questioned as Pop, Candy, Reika. Miyuki, Yayoi and Nao's hands all went up while the other 5 lowered their's.
"That settles it, we're playing Control Shtick! I'm gonna teleport you guys to the secret watch room so you can watch. Before I do, Candy and Pop, can you come up here?" Star stated and asked as the aforementioned fairies came up to him.
"I'm gonna have you explain the rules for the new girls, Candy, you will have the minigames rules and Pop, you have the minigames advice. You guys got that?" Star said as the sibling fairies had a silent conversation before Pop spoke up.
"Yes, we understand - gaozu." Pop replied as Star gave a thumbs up.
"All right, I'm going to teleport you guys now." Star said as he snapped his fingers and teleported the Smile characters to the secret room.
Star walked back to the Emerald room, pulled out his phone and said "Okay Doki!Doki!, here we go."
Meanwhile in Japan
The Selfish Kingdom was attacking the town again. Mamo, Bel, Ira and a reluctant Regina had sent out another Monster of the Week, and they were waiting on the appearance of the cures.
"This time it's gonna work out, this time the cures won't be able to defeat us and we'll make King Jikochuu happy!" Ira said before turning his attention to Regina and noticing that she didn't look too enthused. "Why the long face Regina? Aren't you eager to make the king happy?"
Mamo showed a more annoyed expression but didn't say anything but Bel, knowing that Regina had spent some time with their enemy and still harbored feelings for one cure in particular, was much more talkative.
"I know why, it's because she doesn't want to hurt people, isn't that right Regina?"
"It's not that Bel!" Regina shouted back, angry, before turning her attention to Ira and saying "Of course, I wanna make the king happy, I'm just wondering is there a better way of handling all of this."
"Of course there is evildoer," came from an unknown voice as 5 girls wearing outfits, not unlike Miyuki and Yayoi from the Smile team, appeared from out of nowhere.
One girl was dressed in all pink and had pink eyes, but the most out there thing about her was her hair was blond. This was Cure Heart, better known in civilian form as Mana Aida
Next to her were 2 of her friends. One was in all blue and was staring right at Ira, who quickly found that the clouds were much more interesting, and the other was decked out in yellow and white garb and had orange hair. The one in all blue was Cure Diamond a.k.a Rikka Hisikawa, Mana's childhood best friend, while the one in yellow was Cure Rosetta a.k.a Alice Yotsuba, the rich girl of the team.
Lastly, there were two more girls, one decked out in purple, the other in red, and the one in purple was the one who spoke. The purple cure was Cure Sword a.k.a Makoto Kenzaki, the last remaining member of her home world before it was destroyed by the villains, while the red cure was Cure Ace a.k.a Aguri Madoka, who was unknown by the others until this point.
"You can give up now and leave!" Sword finished her statement as it seemed like the fight would begin as the cures turned their attention to the monster of the week.
As the battle with the MOTW continued on, Regina watched the fight in earnest and began to think to herself. "I don't know why, but something feels off today. I might just be losing my mind but I swear something's off."
Ira and Bel, seeing the cures takedown their monster, begin to get involved in the fight. Mamo is about to follow, but notices that Regina is lost in thought. She waves a hand in front of her to get her attention and points to the ongoing battle.
As the battle continued, no one noticed a green pipe start to rise up, waiting for the battle to end. The cures eventually managed to defeat the MOTW, as Ira, Mamo and Bel are about to leave, Regina notices the pipe.
"Uhh everyone, what is this pipe doing here?" Regina asked as everyone looked at the pipe in confusion. That confusion becomes shock as the pipe begins to suck everyone in.
The cures are sucked in first, with Cure Heart being the first to be sucked in, with the others getting sucked in by order. Upon seeing Rikka getting sucked in, Ira lets the pipe take him in and Mamo and Bel are sucked in as well. Regina desperately tries to get away, but she sees a baby with blue eyes get pulled in and attempts to save her but fails and is sucked in anyway.
The pipe disappears and the location is frozen, so that no one gets stuck there.
Back to Star's Domain
In the blue world between minigames, it is silent, until a green pipe opens from the top and outputs Mana, Rikka, Alice and Makoto. The pipe fades away as the four girls, now in their standard clothing, stand up.
"Is everyone all right? Mana asks, worried that someone got hurt.
"I'm okay, don't worry Mana." Rikka replies and Alice and Makoto give similar responses.
Makoto looks around the area, and she can tell they weren't in Japan anymore. Alice, meanwhile, wondered who made this place.
Meanwhile, Star watched as another pipe opened up, Aguri was sent out first along with the fairies of the cures, Charle, Rachel, Lance and Davi and Ai-chan. Ira, Bel, Mamo and finally Regina.
As Star did his finger movement to take away the villain's ability to make monsters, the fairies and Aguri and the Selfish Kingdom members noticed their new location.
"Hello, everyone." Star introduced himself as everyone turned to him. Ira quickly tried to make a monster from his desires, but it didn't work.
"Silly Ira, I took that ability away from you. Mamo and Bel don't try it." Star revealed as both Mamo and especially Bel glared at him.
Star then turned his attention to Aguri, as she looked like she was gonna say something, but Lance had beaten her to it.
"Where's Alice - de ransu?" Lance asked as Charle and Davi had panicked expressions on their faces and Rachel had a 'why' expression.
Star chuckled and then replied "The missing cures are around, they aren't dead, they're still alive."
Aguri was weary of the man, there were 4 members of her team missing and he was laughing at the situation, plus the villains were here so she felt it was right to worry.
Then, the screen lit up. Revealing the missing cures each standing on triangles looking at each other.
Aguri was initially relieved at seeing her friends alive and well, but noticed that the words 'Control Shtick' were above them and next to them was footage of something?
Meanwhile, in the blue room, they heard a high pitched voice and a low pitch voice talk to them.
"H-hello - kuru? Can you hear us okay - kuru?" Candy had asked.
Startled, Rikka replied. "Yeah, we can hear you." Makoto, meanwhile, had a question she wanted answered.
"Where are your voices coming from?" Pop had a quick answer to that question.
"A loudspeaker hidden somewhere in the room - gaozu. But, that's besides the point - gaozu."
"What is about to happen is that you will take part in a minigame - kuru. A minigame is a game that has a bunch of different types - kuru. For this one, you will be against those also in the room - kuru." Candy explained as the Doki!Doki! Cures think over the concept.
"Seems interesting, what is the name of this one and how do we win?" Alice asked.
"The minigames name is Control Shtick - kuru. In this minigame, you will all be standing on platforms - kuru. On your left and right hands will be yellow gloves with a green star on each one - kuru. There will be a screen that will count down from 3 and then showcase two arrows, like say it asks for left hand up right hand down - kuru. All you have to do is match it with your arms - kuru." Candy explained as Makoto and Rikka's expressions grew contemplative.
Mana was intrigued and was ready to try the minigame, but Alice had a question on her mind. "What happens if we aren't matching the screen?"
"Your gloves will fade away and you'll be dropped into a pipe - goazu." Pop responded before moving into giving the cures some advice. "As the minigame continues, the speed will become faster and faster - goazu. So, you girls have to act fast - goazu."
As the loudspeaker turned off, in the secret room, everyone got ready to watch the new girls in the minigame. Miyuki, in particular, wanted to meet them after the minigame.
The screen in the emerald room was updated to have a pseudo gameshow design. The fairies and Aguri saw the remaining cures standing on pedestals, wearing gloves. Mana's was red, Rikka's was blue, Alice's was green and Makoto's was yellow. The platforms they stood on rotated so they could face the screen.
The screen counted down from 3 and then had right up and left left, the cures on screen matched the command and the platforms they stood on flashed green.
Play Fast and Furious (Mario Party 6)
Start
"Hey, what exactly is going on here? Why are the cures wearing gloves?" Ira asked, confused.
Before Star could respond, Mamo spoke up, having read the rules of the minigame, while the on screen characters breezed through the first few rounds without error.
"They're trying to match the command that they are given. We might be able to use this when we get back home."
As the minigame continued, eliminations started to occur as the increase in speed led to mess ups.
Rikka was the first to go as her right hand was pointed right when it should have been down. She dropped through the hole on her platform and as she went by in the background, a green pipe appeared on the side of the emerald room and dumped her out.
"Well that didn't go to plan," Rikka commented "Yeah, it hurt that I went out first, but I had fun."
She got up and went over to sit and watch the rest of her team and Rachel went to check on her. Meanwhile, Charle and Davi were both waiting for their respective partner to arrive. Lance, meanwhile, was trying to see if he could follow along with the ever increasing speed ups.
Alice was the least affected by the constant speed increases, she actually seemed as if the speed wasn't affecting her at all. Makoto was affected, but she managed to adjust the best she could. Mana was the most affected, but she kept getting lucky.
The last command was left down right down. Alice managed to do it immediately, but Mana ran out of time and Makoto had her hands up.
Finish
As the M first named players dropped and were taken to the emerald room, Alice's gloves faded and she turned around to the watchers. Alice smiled and started to give alternating thumbs up.
Mana and Makoto had arrived at the emerald room by now as both Charle and Davi checked on their respective group members. As the big screen went dark, another green pipe popped out and out from it came Alice.
Star, noticing that the situation could grow violent, nipped the whole situation in the bud before it could get out of hand. "All right everyone. I brought you all here for a reason." and he quickly explained the whole rules of the game.
During the explanation, Regina slowly turned her head to Mana and waved to get her attention but the girl was more focused on Star's explanation. Realizing that she was paying attention to Star, she sighed and turned her head back to Star.
After he concluded his explanation, Star then snapped his fingers and 11 characters were brought over. "I've already bought over another set of people. Why don't you guys gather into groups and introduce yourselves."
Mana and Miyuki took one look at each other, and their eyes sparkled upon seeing each other. The 5 girls in the group walked over to the Doki!Doki's, the two fairies walked over to Ai-chan and the four floating animal cures and the wolf, oni, witch and clown like person walked to the selfish kingdom members.
"Hello, my name is Miyuki Hoshizora." Miyuki introduced herself to the assembled 5 before turning to introduce the rest of the group but they had prepared an introduction.
"My name's Akane Hino." Akane stated as the other girls said their names.
"Hi, I'm Nao Midorikawa." "Yayoi Kise." "Reika Aoki, hello you 5."
Miyuki then spoke up again, "I know that you guys saw the fairies, we saw yours, so we know your cures. We are, respectively, Cure Happy, Sunny, Peace, March and Beauty."
As the Doki's took the information in, Rikka realized something. "Wait, you said that your name is Reika, right?"
"Yeah, that's right. Why do you ask?" Reika asked as Rikka replied "My name is Rikka Hisikawa and our first names sound similar." Everyone realized that she was right, similar name but different spelling.
"Weird coincidences aside, I'm Mana Aida." Mana introduced as the remaining girls introduced themselves.
"Alice Yotsuba." "The name's Makoto Kenzaki." "Aguri Madoka."
"Since you gave your cure names, ours are Heart, Diamond, Rosetta, Sword and Ace." Mana finished as the 10 girls broke into 1 on 1 convos to get to know each other more. The groups were Miyuki-Mana, Akane-Rikka, Yayoi-Alice, Nao-Makoto and Reika-Aguri.
Meanwhile, Ai-chan and the Doki!Doki! Fairies were in the middle of a conversation with Candy and Pop.
"So you guys are fighting against the selfish kingdom because they destroyed your world and your king's gone missing gozaru?" Pop asked while Candy had a sympathetic expression.
"Yeah, and we don't know what happened to the princess after she disappeared dabi." Davi replied and the other fairies held similar depressed expressions.
"I hope you can find her in time kuru." Candy responded and Rachel replied "Thank you and please don't allow the world to have a bad ending keru.
As for the villains, Joker and Bel were in a conversation with one another. Akaoni and Ira were discussing potential future plans, Majorina and Mamo were chatting about their mutual hatred for the cures and Woflrun and Regina were speaking about nothing in particular.
Star then cleared his throat and said "Okay, everyone, before the next board, I want to show you something. This is the intro for the second Mario Party. Watch the screen please." With that, everyone turned to the screen.
On screen, a play-like setting was seen with red curtains surrounding it. Star stood on the stage as a light shone on him.
What kind of story do we have this time? Well, let me begin…
The curtain rolled up to reveal a fun set as 9 of the 10 cures walked on screen.
…One day, Miyuki and friends created a new world.
The cures and fairies liked the sound of that, a new world meant new experiences and friends to meet. Except for Regina, the villains weren't so happy.
That world was Miyuki Land.
"Well that's a little vain to name a location after yourself." Yayoi said and the cures all agreed.
But there was one who didn't think too highly of the name, Miyuki Land.
Upon reading that, the cures looked at the collective on screen, trying to see who's not there.
"How come I'm not there? If it's a new world that we all created, I should be there." Akane said, confused why she wasn't present.
It was that scoundrel, Akane!
Miyuki looked at the on screen Akane, who had just punched the signboard bearing her name, before looking at the absolutely stunned girl, whose face read that she would never do that.
Akane thought that since she was the Super Star, it should be called Akane Land.
As the sign bearing the perpetrators name was placed, they noticed Miyuki push Akane, to explain that they agreed on Miyuki Land. Mana walked up to speak her case and Akane bulldozed them and an unsuspecting Yayoi. They all got up and an argument broke out, while a shocked Alice snuck away, over who the true super star was.
"Wow, so all you need to do is get them into an argument." Joker said as he began to think up another plan.
But once she spoke up, an argument about who the real Super Star was ensued.
Then the fight temporarily ceased as a light shone on Alice.
Then, Alice said, "I have a name we can all agree upon!"
"It's just like Alice to solve a problem." they all thought, feeling a bit humbled.
Lance was happy, her partner was going to set the record straight and give them a good enough name.
Alice, meanwhile, was intrigued at what her on screen self would suggest.
As a rope came from the sky, OS Alice continued speaking.
"The name of this world shall be…"
Alice pulled the rope and a sign that read, Alice Land, was shown. Cue the on screen characters face faulting anime style and Star covering his face.
"Of all of the names you could've picked, you choose Alice Land." Alice chastised her on screen self.
Everyone else felt the exact same way about the whole ordeal. Why would you be vain, when you can be chill and have a good name.
So the raucous argument continued for a while.
Then, the air grew sinister as something or someone was coming. The music became scary as well.
About that time, a terrible thing happened on "Miyuki Land."
The curtains opened back up and there was a gap in the flooring. Slowly but surely, the 8 villains rose from the flooring, ready to destroy the place.
Without warning, The Bad End and Selfish kingdoms appeared and began attacking Miyuki Land!
As the on screen villains wrecked the place, the watching villains, sans Regina, cheered on their counterparts.
"If this was a real invasion, we would need a lot of monsters and magic in order to destroy the place." Majorina said as the villains began to think of plans for the possibility.
Luckly, a good group of fairies who discovered the villains, ran or flew towards Miyuki and company!
The fairies smiled at this, they were going to warn the cures and save the world that they made!
The fairies shouted as loud as they could: Miyuki Land is being invaded by the villains!
Candy and Pop both started chanting please work in their minds over and over again. Meanwhile, the cures all hoped that the petty bickering would cease and they could protect the world that they made.
…but they were ignored.
While the Doki!Doki fairies held looks of shock that their partners had ignored them, Candy was annoyed and Pop sighed, this argument was probably going to last for a while.
But Star, who couldn't stand it any longer, said:
Why don't we name this world after the Super Star who defeats the villains!?
"That's a great idea, I can accept that as a way to settle this situation." Miyuki said as everyone agrees with this idea.
The on-screen girls seemed to agree with the idea as well, as they wanted to be the one who would have the world named after them.
Miyuki and everyone else agreed with Star's proposal.
Immediately, they all began scrambling as fast as they could toward "Miyuki Land!"
…Will Miyuki and friends ever be able to defeat the villains?
This is the Legend of Miyuki Land. Let us see how it unfolds…!
With the conclusion of the tale, the cures and fairies, and secretly Regina, clapped at the conclusion of the tale.
The curtains opened to reveal depictions of potential boards, and the words Mario Party 2 appeared above.
"Everyone, listen up. It's time for yet another board playthrough. How do you play Mario Party," Star began to say before raising his finger and pointing at Yayoi and finishing with the girl in question "Yayoi?"
The girl on the spot, with the new characters in particular, had a basic summation of the series on her. "Mario Party is a game where up to four players roll dice and collect the most stars by having enough coins. The winner is whoever has the most stars at the game's conclusion." Yayoi explained as the Doki!Doki! Characters took the quick explanation in.
"Thanks Yayoi!" Star said as the set up screen for the next game, Mario Party Island Tour, appeared on the big screen. Star choose Perilous Palace Path.
"I'm going to need some volunteers for the board, who wants to participate?" Star asked and, unlike last time, there were some eager characters.
"Star, I wanna try my luck at winning this board - kuru." Candy announced and was locked into the first teleporter.
"I'll join in to, to keep my sister safe - goazu." Pop spoke up next as he was placed in the second teleporter.
The Doki fairies looked at the machine and Lance floated over eager to show his skills and, since there needed to be someone to protect him since he was the youngest, Charle and Davi both volunteered to be the last player.
Star looked at the two fairies and pulled out a coin. "This coin will determine who will go in with Lance. The coin side is heads and the star side is tails. Davi, call it in the air."
Davi watched as Star threw the coin up and called "Tails - dabi." Unfortunately for the cat fairy, it landed with the coin side up, meaning that Charle went in instead.
Before they were sent in, Star had something else to say. "Charle, Lance, while you're in the system, so that you can't cheat, your ability to fly will become a hover over the ground instead. Rachel, Davi, same applies to you if you were chosen."
On screen, after the fairies were teleported in, they looked at their surroundings and Lance and Charle both noticed that they couldn't fly as much as they wanted to. Meanwhile in the emerald room, Star and the non playing characters sat down to watch the fun.
Off screen to the viewers, but not to the players, a yellow toad introduced himself to the players and had them roll a die to determine turn order.
"Oh right, something that I forgot to bring up is that while normally dice rolls are from 1-10, some games limit it to 1-6. My apologies." Star said as Candy and Pop noticed the change in the highest number.
The fairies rolled and received the following numbers and colors. Candy rolled a 5, the highest number and as such received a red player icon. Lance got a 4 and a blue player icon, Pop rolled a 3 and received a green player icon and lastly, Charle got a 1 and her indicator number was yellow.
With the turn order set, it was time to rouse Lady Luck from her slumber and find the next winner.
GAME: Mario Party Island Tour
BOARD: Perilous Palace Path
TURNS: 1/?
PLACEMENT: ALL (57 Spaces Away)
MINIGAMES TO BE PLAYED: 4-player and Battles, also every 3rd turn or minigame will be a repeat.
ITEMS HELD: N/A
So, now we move on to the first board from the NDcube Mario Parties. I'm honestly intrigued in how the board will play out.
Because this is a short board, it might be all one chapter or 2 at most.
I will start repeating every 3rd minigame and for the challenge events and minigame decisions by our players, you'll get to see why they chose what they chose.
Also, if you want to pen out a story of the all star cures reacting to this story and the minigames and the other weird things about Mario Party, you're free to do so.
For now, here's a hint at which team I will bring in the next Introducing chapter. They have a culinary theme and are unique in that a couple of their members have fangirls.
With that, I'm signing off.
