Yu-Gi-Oh GX: The American Duelists
Chapter 15 - Time Attack
"I'm sooo bored!" Hannah complains. The tall voluptuous blonde girl lies on her belly on the bottom bed of the 3 tier bunk with her head propped up on her folded arms. She blows a few strands of hair away from her eyes to get a better view of the small boy dusting on the other side of the room. The small Ra Yellow boy, Sho, continues with his duties; ignoring Hannah's complaint. To his left, the tiny doll-like Annette sits on a wood chair beside the window, where the she sips from a bottle of water while letting the room's small fan blow over her. On the other side of the room, the far planer girl of the three, Jessica, sits at the girls's desk; browsing through one of her school workbooks.
The dull scene is enough to put anyone to sleep. With a heavy yawn, Hannah rolls to her back and stretches lazily across the bottom bed. Readjusted, Hannah tilts her head back over the edge of the bed, so she can watch the same boring scene upside down. Her fine long blonde hair gathers in a neat pile on the floor beside the bed, and it sweeps and sways; shimmering and dancing with each tip of her head. After about a minute of gazing at the same scene from a different vantage point, the tall girl's focus falls on the inverted Sho going about his assigned duties attentively. He dusts, oblivious to her watchful gaze and oblivious to the small but steadily growing smile forming across her lips behind him. "Sho-Bozu..." She calls out sweetly in the cutest and most playful voice she has in her arsenal. The sound of her voice immediately freezes the small boy in his tracks. "Come play with my girls."
"Eh?" The small boy exhales a queer breath, not entirely sure if he heard or understood her correctly, and seeming to not really want to know either way. He hesitates, but eventually turns his head to face her; only to be met with a scene matching his horror filled expectations. One of the tiny turquoise haired boy's eyebrows twitches at the sight of Hannah's wide upside down smile. As if the ominous expression wasn't bad enough, the tall voluptuous girl lies fully sprawled across the bed on her back with her legs in the air, feet on the wall, and holding her deck box up, waving it rhythmically in a summoning ritual to entice the small boy to come and fall into whatever scheme she has for the moment. Her heavy boy's jacket hangs over the back of Jessica's chair, while all three girls's boots are lined in a row beside the door. With only these two articles missing, and with Hannah not wearing any socks at the moment, the pale skinned beauty appears extremely naked in only her tight miniskirt and skin-tight black shirt; far more naked than she really is. Sho's eyes drift over the massive black mounds spread out to her sides under their weight. He gulps heavily. A voice in the back of his mind whispers to him, "No good will come of this." To which he nods vigorously.
"Well?" She asks innocently, following it up by giving her soft pink lips a slow seductive lick.
A cold shiver runs down the boy's spine. He already knows this will be bad, but there is little he can do. He is, after all, in her service for the week. Unable to ignore her, the small boy cautiously asks, "Uh, where?" Having served under her for several days already, he partially expects another humiliating public display or arduous trial for her amusement.
"Right here, silly."
"What? We can't duel here!" He objects. While the Ra Yellow dorm rooms are far more spacious and habitable than the closet-sized Osiris Red dorm rooms, they are still quite small; too small for anything more than sleeping and studying in.
"Why not?" Hannah asks, still using her sugary sweet voice.
"It's, it's too small." He states incredulously, as if it was the most obvious thing in the world.
"Like that EVER really matters to a boy." She snorts. Again, Hannah waves her deck box. "Come on Sho! Play with me!" She sings more forcefully. With each slight wave, a ripple spreads across the hills and valleys of her tight black shirt. Again, the tiny boy gulps, but this time while wiping a puddle of sweat from his brow.
"It's no good to argue." He reminds himself. But despite having already surrendered mentally, his body still hesitates. Eventually though, the diminutive boy submissively reaches for his duel disk and deck box beside the girls' desk.
"Nooo... Not like that!" Hannah whines childishly. "That's boring!"
"Then how?"
"No duel disks." She answers forcefully. "I want you to play a special game with me."
"A game?" Sho asks; the dread evident in his voice. Jessica seems to pick up on it, but she keeps herself occupied in her workbook regardless.
"A special game." Hannah emphasizes. She rolls to her knees, righting herself on the bottom bed before then sliding to the floor where she sits up against the bed, using her mattress to support her back. "Don't worry. It's still Duel Monsters, only, it's a little different."
"Well that's vague." Sho breathes inaudibly.
"Here, I'll explain." Hannah crosses her legs to make herself more comfortable. Unfortunately for Sho, her comfort offers him yet another peek of distracting fan service which he already knows can easily come with a severe beating. Having become her slave for several misunderstandings, the last thing he wants or needs is to have another misunderstanding. He raises his head up, to cut out her lower half, but unfortunately, even while looking up, her chest is still full in view. He whimpers at the realization he has fallen into yet another of her traps. "The rules are the same as Duel Monsters..." She continues to explain obliviously to Sho's anxious fidgeting and moral struggle. "But for this game, we'll add our own time attack rules. Which means, each of our turns will be timed."
She looks to Annette, who watches silently from her chair. The fan blows her elegant wavy dark locks ever so slightly. "Annette-Chan my love, would you do us the honors?" Hannah asks sweetly. Without a response, Annette lowers the bottle of water from her lips and raises her other hand with a watch already prepared. Hannah smiles a sweet childish smile to the tiny girl. "Thank you dear." Retraining her sights back on Sho, she continues her explanation. "We'll each have a set amount of time per turn, and after each turn, that time will drop by a set amount of time, until it reaches a fixed amount. When time ends, our turns end automatically as well. See, really simple. And we'll do it without all the flashy technology."
"It seems easy enough." Sho mutters mostly to himself. "It's really not that special."
"It is simple." Hannah cheerfully agrees. As she shuffles her deck, she considers the times. "How about we start at... What the hell are doing?"
"Huh?" Sho responds; his neck craned so he is staring at the ceiling.
"Don't give me that. Look at me when I talk, and pay attention." Sho sighs and returns his head to its natural position. Hannah promptly scolds the boy. "Eh hem! Excuse you?" She states harshly.
"Yes ma'am." Sho replies obediently. Her sweet falsely innocent smile returns at the sound of his obedience. She resumes explaining the rules, while Sho turns his eyes to the floor and his own crossed legs.
"As I was saying, we'll start the duel with say, about 30 seconds, and each turn will have a 5 second decrease, until we reach 5 seconds? And to keep the game fair and fun, we'll make it so we can't rush. All card effect activations and resolutions and all attack declarations will take 1 second as a minimum. We can't go about rushing all of our orders to try and squeeze as much in as possible without giving each other a chance to respond, now can we?"
Sho takes her question and pause as his cue to raise his head. Seeing Hannah's playfully innocent smile, Sho is driven to accept. "Yes ma'am."
"Excellent. Then let's start." Hannah draws 6 cards. "If you don't mind, I'd like to take the initiative."
"Yes ma'am." He replies in defeat.
Hannah examines her hand at length before making her first play. Placing a monster card face-up on the carpet in front of her, she announces. "I'll start by summoning my ultra cute Flame Sorceress in defense position." Hannah squeals in delight. Her sharp uncharacteristic cry instantly snaps Sho from his defeated stupor. "She's so adorable! I just love her!" Hannah explains needlessly. "In case you don't remember, my little girl's effect forces you to choose a card from my hand to be removed from play. If it is the same type as I declare, you take 1000 points of damage. But first..." She sets a s/t card before holding her hand out towards Sho. "Monster card."
Sho cautiously chooses. As he reaches for a card, Hannah adds, "In the spirit of sportsmanship, we'll not allow more than 2 seconds to choose a card for the first 2 turns, and 1 second afterwards." Sho nods and takes a card. His large eyes widen as he looks over Raging Flame Sprite. Again, Hannah squeals sharply. "Ahhh, lucky!" She sets the card sideways beside her and explains, "You take 1000 points of damage. One more?" She asks again with her hand extended, but Sho declines.
"Time." Annette declares firmly without raising her voice or tone.
"Your turn, Sho-Bozu." Hannah encourages him.
"Right." Sho draws. He also examines his hand in detail before playing Drillroid on the carpet in front of him. "I'll attack."
"Not so fast, Sho-Bozu. I wish to activate my set card, Negate Attack. "My little girl will be safe for 1 turn." Sho continues by setting 2 s/t cards, and he ends his turn.
My turn, Hannah points out as she draws. "Now I'll play my Assassin Lady of Flames in attack position. "Spell cards." She declares with her finely cared for finger nail tapping on her Assassin Lady of Flames. She turns over the top 3 cards of her deck, revealing Inferno Flame Swordsman, Feather of the Phoenix, and Curse of Pain. "Ah, lucky cards!" She states in her best mock Japanese voice without the aid of her translator. "You'll take another 1000 points of damage, Sho-Bozu. Now, I'll play this card, Nightmare Steel Cage, and we won't attack each other for 2 turns." With a wink, she states, "Okay?"
"Time." Annette calls.
Sho draws. He looks to his set cards, Super Charge and Magic Cylinder. Neither will do him any good at the moment. "What ever happened to playing aggressively; the true essence of fire and all that?" Sho asks himself. His hand contains Shield Crush, Cycroid, Rescueroid, and Ambulanceroid; nothing to break free of Hannah's Nightmare Steel Cage or to stop her burn. After tributing Drilloid to summon Rescueroid in defense position, he activates Shield Crush. Hannah sends her card depicting a small girl dressed in a black loligoth dress and bowler hat to the graveyard.
"Time."
"Draw. Spell card." Hannah declares; turning over her top 3 cards from her deck once more. She lays Ectoplasmer, Burial From a Different Dimension, and another Assassin Lady of Flames in front of her. "You're in trouble now Sho-Bozu. Only 1000 life points left." She sets the 3 cards sideways beside her, then she spends the rest of her turn shaking her head slowly until Annette calls time.
Sho draws. "Mystical Space Typhoon?" He immediately activates it, destroying Hannah's Nightmare Steel Cage. He then summons Ambulanceroid and changes Rescueroid to attack position. "I'll attack your monster and your life points!" He declares triumphantly.
"Well that's no fun." Hannah pouts while sending her monster to the graveyard pile. Sho declares his turn's end. "You're so insensitive." Hannah complains while she draws. "How can you be so cold and uncaring to kill my girls?" She promptly sets a s/t card and summons another Fire Sorceress. "Spell card." Sho cautiously chooses, pitching her Fire Familiar - Salamandra. He sighs in relief, only to have Hannah cheerfully offer him, "Again?" He declines expectantly, which draws another pouting sigh from the lovely blonde girl.
"Time."
"Draw." To Sho's excitement, he finds he has drawn Steamroid, and with only Assassin Lady of Flames and a set s/t card, he may be able to win it this turn. "Steamroid." He declares as he plays the card on the carpet in front of him.
"So what color are they?" Hannah asks out of the blue.
"Huh?" Sho hums uncertainly to her question.
With a coy smirk, Hannah elaborates, "My panties?"
"Uh, uh, ah..." Sho sputters a string of nonsense, unable to put his thoughts into words.
"Time." Annette declares.
Hannah titters. "Just kidding. I wear boy shorts, which you'd know if you peeked." With a soft smile, she compliments Sho. "It seems you're a good boy after all, Sho-Bozu." Sho blushes and embarrassedly averts his gaze from her smiling face. The simple gesture flusters him more than all her poses and teasing combined. "I win."
"What?" Sho asks out of shock. Hannah reveals only spell cards in her hand.
"Spell card."
"That's, not fair. There was nothing I could do."
"No, there wasn't." She agrees. "And even if there had been, you wouldn't have done it. You're too easily distracted, and you take too long to think and play. If you really want to become a great player, you need to learn to play and think quickly. Wasting lots of time to make decisions and thinking excessively about each of your plays doesn't make your plays good ones, nor the right ones. Understand, Sho-Bozu?"
Sho nods quietly. Having achieved her victory, Hannah stands up and stretches. "That was an amusing diversion; at least good for a quick cheap thrill." Looking down on Sho, she exclaims, "Get better at time attack rules, and you'll grow as a duelist." With a wink, she explains, "Five seconds is a very long time."
"Yes ma'am." The small disheartened boy breaths.
"After that, I could go for some fresh air. What do you girls say?" She looks to Annette first, who glares back at her. The small girl silently gives her water bottle a shake. "And we'll get some Agua for my girl who likes her H2O." She adds with a smile. Then, she looks to Jessica, who gives her a nervous yet guilty smile. Hannah quickly interprets it and replies. "The scenic route would be nice, don't you think?" Jessica's guilty smile widens. With all girls agreeing, she points to the door, declaring, "Girls let's get hydrated! Sho's treat!"
"What?" He cries.
"What are you complaining about? I'd say you owe it to me. You did sneak a peek at my underwear, after all."
"Na, no, no I didn't!" He protests in a very animated display.
"Now, now. You don't have to lie. I know you snuck a peek after I told you I wear boy shorts. And it's okay. I'm not going to beat the perverted snot out of you for it. But at least own up to your actions and make it up to me like a real man should."
Sho wants to protest, but the sheer weight of the futility hangs heavy overhead. Not wanting to waist the energy fighting a lost cause, Sho hangs his head in defeat. "Okay." He sighs.
The girls celebrate with a communal smile, which in Annette's case is a blank expression, and in Jessica's case is a guilty apologetic grin. Hannah ushers each of the girls out ahead of her, and then Sho. As he trudges out the door; a broken man, Hannah asks him, "You never answered me. What color are they?"
With a heavy sigh, Sho replies, "Black."
Smiling a wide soft smile, Hannah pats Sho on the head and musses his soft turquoise hair, and she follows him out the door. "Pervert."
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A Ra Yellow duelist grits his teeth and shields himself from the explosion of his monsters. "Jinzo!?" His last few hundred life points fall to 0. Once the field is cleared, he complains, "This can't be! I can't have lost. Not to you!"
Michael's face shows no emotion, even as the Ra Yellow boy protests his defeat. "You'll never become a strong duelist if you only pick opponents you hear are weak."
"Dammit! A fluke... It was just a fluke! This duel never happened!" The boy curses before taking off along the trail with his two friends in pursuit. Michael watches the 3 run out of sight. He sighs softly before sliding his deck back into its appropriate deck box attached to his belt. He also returns his black duel disk to its protective case and slings it over his shoulder. Then, with all of his equipment stored away safely, he heads up the inclined trail behind him.
After only a few steps, Michael's gaze falls on the woods to his right. You might as well come out. There's nothing left to watch here." He exclaims to the trees and bushes. He receives no immediate response, but eventually, a small girl in an Obelisk Blue uniform crawls out from the underbrush. "It's you." He breaths; not intending any offense by it. She nods with a giggle.
"Yeppers. It's me." Lilica replies with a guilty titter before sticking her tongue out playfully and tapping herself in the head with her fist. Once she has hopped to her feet and dusted herself off, she skips after Michael. "Don't mind if I tag along, do ya?" She asks cheerily.
"No. It's alright." Michael replies; showing the same lack of enthusiasm as always. Again, the diminutive half Japanese-American girl giggles, and she joins Michael; skipping alongside him, and doing her best to keep pace with the tall dark skinned boy.
Out of nowhere, the tiny girl cheers. "Hurray! You won again!" Her exclamation is rather needless. "It was another fluke too! You're becoming the fluke master!"
"It seems that way."
"That was your thirteenth straight fluke win in a row, wasn't it? Eight and fourteen... You had a rough start, but it looks like you're finally settling in to a groove." The tiny girl falls unexpectedly silent. Michael glances at her; finding her face twisted in animated thought. Just as abruptly as the talking, ceased, she starts back up. "How Michael got his groove back! We should ask the audio visual club to make a movie about you."
"You mean another." He points out more so than asks.
Lilica catches the reference and titters apologetically. "Touche." But not one to lose spirit, Lilica quickly rebounds from his comeback with her own boundless optimism. "Still, no matter how you look at it, you're doing really well now. You've been taking out duelists one after the other." She punches the air wildly, and by consequence, falls further behind him. Realizing she is lagging behind, Lilica quickly jogs after him; still jabbering the whole time. "You've been fighting the good fight, showing all those duelists who prey on the weak that they can be prey too. Growl!" The tiny girl claws the air and makes gestures that Michael can only assume is suppose to represent fangs, even if it looks more like a hapless kitten pawing the air. Lilica titters out of embarrassment from her own silliness. Then, in a more serious tone, she sincerely exclaims, "You're like a hero; sticking up for all the duelists who get picked on unjustly. It's pretty cool."
"You think so?"
Lilica blushes. "Well, yeah."
"They keep choosing me expecting an easy win."
Lilica trots ahead so she can smile back at him. Looking back with her head tilted playfully, she states, "That's a good thing though, isn't it? It shows they've misjudged you and that you're not so weak. That's why you're so cool: You're not bothered by them even though you know they think you're weak, and you keep beating them like they're no big deal."
"Maybe they're letting their guards down. They don't expect much from me, so why should they give it their all? If they took it seriously..." Michael doesn't finish, but Lilica understands what he was about to say.
Despite his comment, Lilica still smiles and shakes her head. Her silky brown hair whips from side to side. "I would think that a duelist who chooses opponents like that would definitely give it their all. If you really think about it. Would you really want to risk losing to someone who is suppose to be bad just because you held back? I don't think so!" She quips with a playful attitude.
"But if you do hold back and lose, you can call it a fluke loss, or say it was a given game." He draws a long shallow breath. "Either way, it doesn't speak highly of a player's strength when they only choose weak opponents. Even when they lose, it's not all that unexpected from a player who refuses to dual opponents they think they might lose against."
"You have a point." Lilica considers; complimented by her animated thought process. "I think you're over thinking things. Even if you they weren't strong players, it's good to see you doing so well now. Give it some time for word to spread, and everyone will think twice before messing with you. It won't matter who you dueled." Michael doesn't respond.
The two hike up the long dirt trail in silence. Lilica skips along side, and occasionally must jog to catch up after falling behind his longer strides. After a while, Lilica asks, "Hey Michael, are you happy?"
He doesn't respond at first. When she starts to elaborate on her question, he replies simply, "You decide."
His response is a bit puzzling, but after giving it a moments thought, Lilica responds somberly, "You still don't seem happy to me."
Again, Michael remains silent. After a while, he finally responds, "I really don't know."
"Is it, because of Ramirez?" Lilica asks cautiously.
"No." His answer sounds definitive, but despite his seeming certainty, Michael can feel a deep pain in his chest; a deep emptiness, like a hollow pit where his heart should be.
"I think you should let it go. We tried our best for him. It wasn't our fault we couldn't help. He's gone now, so there's nothing we can do for him anymore." Lilica casts Michael a soft reassuring smile. "Besides, I'm sure he is doing well wherever he is. From now on, lets only concentrate on making ourselves happy."
Michael's heartbeat speeds up. Her words are confusing. Michael thinks she meant something by her choice of words, but not wanting to acknowledge it, he remains silent and tells himself, "She didn't mean anything by it."
"We're really lucky." Lilica comments. She waves her arms out to the sky and forest around them. "We're on an island on our own. There's no parents or noisy cars or any of the stuff like back home to distract us. This is a once in a lifetime opportunity. We should enjoy it!"
"I should." He agrees in an empty tone; drawing a sigh from the small girl.
"I really think you should let go and try to be happy. Life's too short to be so sad all the time."
Michael finally stops. The two stand side by side at the hill peek overlooking the beach, forest, and Duel Academia's docks. The sun hangs high overhead, and the cloudless blue sky stretches to the horizon. Lilica is awed by the scene. "Is that what you think?" Michael asks. "That I'm sad?"
Lilica looks to him with a weary, uncertain expression. "Well, yeah. You seem sad."
"I'm not sad." He states in an even tone.
"But you're not happy either?" Lilica asks, expecting him to agree.
"They're still different."
Lilica hangs her head. "I don't see how."
Once more, the two stand in silence; each watching the breathtaking scene from the hill's peek. Michael abruptly explains, "I don't feel anything."
Looking at Michael, Lilica doesn't mask her sad expression. "Is that different from feeling nothing?" But Michael doesn't answer. After giving him a chance to respond, Lilica cautiously asks, "That other deck; the one you haven't used yet. I bet it's a broken doll deck?"
"Do you think it suits me?"
"I do." She admits sadly. "That deck reminds me of you. And you remind me of a broken doll."
"A broken doll?" He ponders the thought. "Maybe." Glancing down on the short cute girl, he replies harshly, "Is that why you're always trying to fix me?"
Her eyes meet his. The endless innocence shows across her youthful features as she smiles a sad smile. "Yeah. Something like that." She giggles softly to mask the mounting tension between them. "Sorry to be such a busybody."
"Not everything is fixable." He remarks callously.
Lilica hangs her head once more. She replies softly; a naive response. "I can't believe that."
Again, two silent figures stand alone on the hill peak. The whole island is bright and lively around them. Birds sing and insects chirp incessantly, while the wind whispers through the trees, and the waves cackles across the rocks and beach far below. Yet in his world, there is only silence, save for a voice; a nagging voice deep in the back of his mind. "So I'm a broken doll that can't feel anything?" He recalls the sensation of having a heavy burden hanging over him. Its gravity gathers in his chest, like a massive chain anchored down by a terrible beast. The memory replays: Clenching the heavy chain, he squeezes with all his might, even as his strength leaves him, until the invisible chain shatters, and the beast falls into nothingness.
"There's a big piece missing." He utters while envisioning himself grasping at the empty hole in his chest. But as he grasps futilely at the hole in his chest, he admits, "It was empty before that." Reaching his hand through the massive hole where his heart should be, he reiterates, "I can't be fixed. That piece was always missing."
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In the nurse's office, James sits on the desk top. "Is that it?" He asks abruptly as his eyes open. "It can't be that simple... Could it?" He thinks it over once more, muttering the fine points and details to himself despite the room being quite empty. His muttering suddenly cease. No sooner do his lips stop moving, they curl back to reveal two rows of near flawless white teeth clenched in a grin. They remain clenched as he begins chuckling heavily through them, until the chuckling becomes explosive, and he bursts into a maniacal fit of laughter. "How stupid!" He chokes through the laughter. "It's so easy!"
Emi Ayukawa hurries through the sliding door. Her attentive gaze immediately turns to the source of the laughter. James continues to laugh while he looks the young woman up and down. "Are you alright representative?" She asks cautiously.
"Quite alright, Miss Ayukawa." He replies; all laughter ceasing, but the joy overflowing in his every word.
Emi Ayukawa eyes him over uncertainly, but with no visible reason for the excessive display, she sets it aside and asks him, "You needed something, representative?" Her voice is formal and polite.
James eyes her at his leisure, letting his gaze linger at her hair, then drift downwards, past her youthful face, large eyes, long slender neck, and farther until his gaze comes to rest at her slender ankles and large boots. "Hellooo nurse!" He hums softly before addressing her in an equally formal manner. "Thank you for seeing me miss Ayukawa. However, I'm afraid the conversation I wished to have with you is no longer required. I've found my answers, and once more, I'm in control." James gives his hand a slight wave; banishing Emi Ayukawa's pupils and leaving her gaze devoid of energy and emotion. The young woman stands soullessly in place while James slides off the desk, then strolls towards her. "My, my... They certainly don't build them like this anymore. Very nice." James runs his right hand up Ayukawa's side, allowing his fingers to kneed her soft skin through her thin pink dress. His palm glides unprotested up her ribs and around her back, where his curious fingers run along the form of her shoulder blades before crawling back down to her hips. "Very nice indeed." James explains with a delightful snicker. "Oh yeah, I definitely like you more than that fruit cake ailurophobe! Unfortunately, I have important work to tend to. We'll have to get together some other time, when you have a bit more... Personality." After brushing his left thumb across her lips, James strolls past Ayuakwa and out the door. As the door slides closed behind him, he runs his tongue over his left thumb, then snaps his fingers; releasing the young teacher from his hold. Ayukawa looks about curiously while the door clicks shut behind her.
"Is someone there?" She asks; obviously startled by the abrupt noise. Receiving no answer, she eventually settles down and returns to her desk. Once seated, the young teacher glances vacantly over the desk top. "What was I doing?" She asks the empty room. At the same time, the young woman brushes her lips with her fingers.
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"This is nice. What do you think?" Kyle remarks with a grin. Ran turns her head away.
"It would be, if not for the company." She snaps.
"But if not for the company, you'd be alone, and a day just can't be nice when you spend it all alone." Ran starts to object, but before she can, Kyle tags on, "At least, not when you spend everyday alone."
His smirk widens; knowing full well how Ran intended to respond. Having lost her point to argue with him, Ran huffs and returns to walking silently at his side. His handsome face still brims as he watches the big haired girl intently. A small braid hanging over each of her ears bounces and sway with each step she takes. She keeps her arms crossed over her chest and her body turned slightly away from him as she walks. He has plenty of time to take in her features from head to toe before Ran finally turns on him. "Will you stop staring at me?" She shouts. "It's very rude!"
Kyle chuckles. "Now how do you know I was staring at you, unless of course, you were secretly staring at me?"
"Idiot!" She barks while skidding to a halt on the dirt path. She then stomps her boot on the ground. "It's called peripheral vision! I can see you from the corner of my eyes!" Kyle traces her pointed finger to her large hawkish eyes.
"Oh, so that's your secret?" Kyle teases. "Sneaking peaks at guys from the corners of your eyes? How clever. Although, when I check out a girl, I like to center her in my line of sight, so I can enjoy every last detail to its fullest."
Ran doesn't take kindly to his comment, which is seen in her first response; a hardy irritated growl. "Idiot! Stupid idiot! What part of I wasn't staring at you didn't you understand?"
"Hey, it's alright. Don't worry about it. I happen to find it cute. It's definitely more suitable for a girl to sneak glances at the boy she likes than for her to stare at him like a deranged fan."
"You freaking moron! Which part is so hard for you to understand?"
Kyle merely smiles back at her. "But I do understand. You say you weren't watching me, but you also say you caught me staring at you. Which can only mean you were either sneaking peeks at me and caught me watching you, or you really weren't watching me, in which case you don't know that I was watching you, and you snapped on me unjustly, for no reason."
"Urghhh..." Ran growls again; this time, while simultaneously grinding her teeth. "I know you were watching me!" She states absolutely. "You already admitted you were!"
"Oh, so I did!" He admits innocently. "But you do know how much I love to tease you?"
"Aaargh!" Ran screams through her clenched teeth. The voluptuous girl looks to be on the brink of erupting, but she forcibly ceases her screaming and turns her head away from Kyle. "Whatever!" She huffs.
Kyle chuckles at her response. "You're getting tamer. Perhaps, I'll start calling you something more fitting than how I have been addressing you. Ran-Chan maybe... Or perhaps, my darling Ran."
"Idiot! Shut up! Just shut up!" Ran explodes this time. Kyle's smirk widens into a mischievous grin. Before he can open his mouth, Ran scolds him. "Don't! Don't say a word! I don't care what you're thinking. Don't say it!"
Unable, or unwilling, to let the opportunity pass, Kyle sings, "Tsun-de-re..."
"Why can't you just shut up?" Ran screams furiously. Her irritation takes over her body, and she begins hitting Kyle repeatedly with her balled up fists pounding on his arms raised up in defense. Despite her forceful pounding and heated snarls, Kyle can't help but chuckle. Obviously, he is very proud of his guilt.
"That's not very lady like, my pet?" He jokes through Ran's powerful hammering blows on his forearms.
So busy screaming obscenities and beating on Kyle with all her might, Ran remains oblivious to the six shadows approaching from behind her. Kyle notices them immediately, but rather than address the new comers, he continues to entertain Ran's furious assault with his full attention, even as the six figures fan out to block the path ahead of him. Only when the group has completely situated themselves across the path does Kyle finally call their arrival to Ran's attention. "It seems we have company, my pet." Despite his notice, Ran chooses to ignore him and continue yelling at him. Her physical assault continues with no signs of her letting up.
"You're such a jerk! You talk and talk and talk, and even when people tell you to shut up, you continue to talk!" One of the six newcomers clears his throat loudly. This time, Ran stops. She turns sharply to find the path blocked off by six boys from various dorms; each dressed in a uniform with similar custom modifications, which gives them a uniform look amongst them in terms of design. Ran's cheeks flush in a shade of brilliant red, while the rest of her face becomes quite pale. "The Machinist Duel Faction?" She utters fearfully.
Kyle takes a step forward; effectively putting Ran in the background and out of their sites. "Well, well, it certainly took you six long enough. I was beginning to think you wouldn't show." His remark is accompanied by a mocking grin. The group's members declare their intentions without hesitation. It's little more than a rehashed recital of what they told Michael. Only this time, they aren't given a chance to finish. Kyle cuts into their speech and recites it, more or less, point for point to when they addressed Michael, but he is sure to add a few personal touches as well. "We, the cyber-skittle sextet, believe we've been unduly tolerant with you damn loathsome Yankees for far too long... You've all overstayed your welcome by having differing views and opinions from us... Your arrogant attitudes and laid back approach towards dueling and life have proven that you are not worthy of attending classes here at our prestigious academy. This island ain't big enough for individualists and people with non-conformist personalities. Thus, we have come to deliver divine punishment against you cowboys who have sullied the most prestigious, noble, and masculine of past times, Duel Monsters..."
Kyle can't help but snicker at his own sarcastic remarks. "Frankly my dears, I really don't give a damn why you came, what you think, or how you feel. You came all this way to see me, and it would be down right indecent of me to not reward your lapse in judgement. However..." He draws the word out as long as he can; allowing his "r" to roll behind his grin. "I don't know if I'm in much of a mood to be a decent guy, considering how long I was made to wait. No, I'm afraid I really must insist on an explanation as to why I was kept waiting so long for you to show. For such a self righteousness and noble mission, you really should have been punctual and put down all of the infidel Americans in a single day. And yet, here we are some 2 - 3 weeks later, and you haven't even defeated two of us." He antagonizes the six by shaking his lowered head slowly. "Tsk, tsk, tsk..."
None of the six machinists seem too thrilled with his comments or attitude, but the Machinist of Light calmly takes charge. The emotionless boy explains, "We defeated the first American who showed his true colors..."
"Oh yes! He was given what he deserved." Kyle agrees sarcastically.
The Machinist of Light continues as if he hadn't been interrupted. "After he was dealt with, we sought out that shameless girl."
The six machinists block Hannah's path that she and the other girls were using to reach their next destination. Jessica worries; whispering to Hannah, "Those are the guys..."
"I know who they are." Hannah interrupts her. The tall voluptuous girl casts a stern eye over the group.
Just as they did for Michael, they recite their intentions. After completing their general speech, they point out each reason Hannah must be punished. Their reasons range from her attire, to her sultry inappropriate behavior, to the many ways she makes herself a distraction to others around her. Having completely stated their qualms with her, they challenge her to a duel they seem to think she can't refuse.
Hannah shows them how wrong their notion is. Responding merely in a dull yawn and a dismissive wave of her hand, She retorts in a tone that hints at boredom or a lack of interest. "You wasted your time coming here. I'm uninterested in your twisted little opinions of morality. We won't be dueling you. And, I speak for all of the members of my clique." Having said all she has to say, Hannah turns the other two girls and herds them away from the machinists. "Come along ladies."
As she leads them away, the young Ra Yellow Earth Machinist shouts at her. "How can you just walk away from a challenge after hearing such charges? Don't you have any honor? Or pride?"
Hannah glares over her shoulder at the short scrawny boy. She examines the scruffy brown haired boy; taking in all his details in one sweep of her eyes, from his light stubbled face, to bony and seemingly malnourished frame. After examining the youth, she explains, "A woman's honor and pride are very different from a man's. Sorry kid, but you haven't given me any valid reason to entertain your club's deluded views of us."
His resolve is not shaken by her refusal. If anything, his resolve is strengthened. "Have you no pride as a duelist?" He shouts.
"Pride as a duelist?" She scoffs. Her light mood quickly turns to open hostility nearly as intense as her six challengers. "If a duelist's pride is defined by six self proclaimed elite duelists ganging up on one casual participant because they don't approve of his choice in trying to use a fan deck seriously, then I am proud to say, I have no such duelist pride!" Once more, Hannah gathers Jessica and Annette in her arms and attempts to leave.
One of the Obelisk Blue Machinists callously declares, "You three can't stay together all the time." His comment freezes Hannah in her paces. Seeing that he got a response, the boy's small deep set eyes narrow, and he continue eagerly. "You will separate eventually, and when you do, the others will have to answer our challenge."
Hannah turns sharply; scattering a cloud of dirt and pebbles caught under toe. "Who's the leader of this pack of dogs?" She demands to know.
"I am the active head of the Machinist Duel Faction Club, The Machinist of Light." A stern looking boy declares. Hannah approaches the calm quiet mannered machinist until they both stand face to face. She gives him no warning or chance to defend himself. In one swift instant, Hannah draws her hand back, then slaps him. The shorter boy staggers, nearly falling over from her unexpectedly forceful strike. He remains hunched over, but turns his eyes up to Hannah while holding his stinging cheek.
Hannah holds her tensed fingers like the taloned foot of a hawk. Each of her long finely cared for nails is splattered in crimson splotches. Raising her taloned hand in front of her grave face, Hannah calmly explains. "Listen closely. Should I so much as hear that you pestered any of my girls, I will find you, and I will kill you." All of the machinists fall silent. They are frozen under her terrifying threat and the seriousness of her delivery. "Do you understand?" She asks in a low calm voice. Fat droplets of blood fall from her nails.
The Machinist of Light emotionlessly responds, "Understood." Blood trickles between the closed finger of the hand he has pressed to his cheek. Without another word, Hannah turns and leaves. Even Jessica's face mirrors the terrified expression the other machinists. Still, she scampers after her. Lilica's cold eyes linger on the Light Machinist, seeming to tell him, "You reap what you so."
Kyle chuckles lightly through his wide toothy grin. "So that's it?" He comments. Eyeing the flesh colored bandages on the machinist's cheek, he bursts into laughter. "Oh yes, you got what you deserved. Threatening a woman like her? What fool so readily digs his own grave?" He chuckles more. "For all the things that girl is, fiercely loyal and vengeful are some of her strongest traits. Count yourself lucky you got off with only a few scratches." He can't help but to continue to laugh, until one of the Machinists yells at him.
"Be silent you filthy thing!"
Kyle's laughter ceases. He quickly remarks, "But that can't be all that's kept you from me. No, I find it hard to believe you obtuse blockheads would have learned your lesson after that slight run in. That was probably a 3 day set back, tops... Well, that is, another 3 day set back, after the unexpected backlash with your initial crusade video. Quite the opposite effect you intended, huh?" Watching their irritated faces grow steadily redder, Kyle further antagonizes the six by waving his hand in a gesture for them to hurry up and deliver the goods.
Once more the light machinist explains, as calmly as he is capable of. "After, that incident, we went in search of you, only to find the fourth American girl stalking through the trees and spying."
Lilica kneels over behind a tree. With her elbows on the grassy hill in front of her and he butt wagging in the air, she mumbles to herself incoherently. The group of six line up behind the unknowing girl, while she peers around the trees. Once the six have situated themselves, they wait for the girl to take notice. But despite their ominous presence, the small girl doesn't notice. She carries on with her observing for more than a minute. In that time, the machinists watch her butt wag in the air; her short skirt flitting just as high on her thighs as it can without exposing her butt and undergarments. Each wears a different expression; ranging from rage, to utter disgust, and even to mild enjoyment.
The Machinist of Light waits patiently for her to catch on to their arrival. "Ohhh, I can't see anymore!" She complains so abruptly, it startles a few of the machinists who were caught up in her wiggle, rather than their mission. The small girl pushes herself to her feet and dusts her legs off. When she has finished, she turns around, and she is completely surprised to find the six men clustered around her to the point she is completely trapped on the small wooded hill. "Oh?" She chirps curiously. "Can I help you?"
One of the visually irritated machinist's starts their speech, but she suddenly clasps her hand to her mouth with a loud smack. "Oh me, oh my, oh dear... The time?" Again, Lilica glances around the tree towards the dirt path just beyond the tree line. Hopping, she chirps frantically, "Oh, na no no no no no! They left when I wasn't paying attention!" Turning back to the irritated group, she nonchalantly shimmies through their ranks. "Excuse me. Sorry. I'm in a hurry." She finally squeezes past the sixth member without any kind of resistence beyond their bodies being in the way. She quickly slides down the hill and runs for the path shouting back to them. "Sorry! I haven't got time to play right now. I'm working!" She runs off after the person or people she was spying on; leaving the six machinists baffled and infuriated.
Kyle bursts into laughter once more. "That girl is such a trip... But, I wonder... Who was she spying on, and why? Could it be?" His eyes drift to Ran. "Perhaps she's secretly madly in love with yours truly." With a mischievious grin, he adds, "Better be careful. The competition's getting fierce."
Ran shoots the handsome young man a dirty glare. "How can you act like a fool at such a serious time?" She questions him harshly in a hushed voice.
"Don't worry. I won't abandon you, my sweet succulent pet. You're my Insect-Pi."
"Idiot! Don't say such tactless things!" She explodes. Her face turns to shock as soon as she realizes the words left her mouth. She quickly glances to the machinists who clearly have as many qualms with her as they do with him.
Kyle shrugs her comment off and raises his duel disk from his bag. "Well, you kept your end of the bargain... So I suppose it's my turn to deliver. Although, I feel I've wasted far more time on you clowns than any of you are worth. So here's the deal." Kyle glares sternly at the Machinist of Light. "Six minutes. That's all the time I'll spare you." The calm Machinist's steely dark eyes reflect Kyle's smug image while he cycles through the cards in his deck box; replacing cards in his deck without little more than a glance over each card.
None of the machinists say anything to Kyle's arrogant comments. Instead, one looks to Ran. The Dark Machinist narrows his deep set eyes, and he breaths a comment regarding her shameful behavior. "We enver pictured you for an idol chaser, Kochou-San. But now you're following this arrogant creep along like his loyal love-starved lap dog. It's disgustingly shameful!"
Kyle breaks in before Ran has a chance to explain herself. "I'm sorry, you haven't earned the right to speak to my prize, nor have you the time to spare on such diversions. If you really must know, Ran Kochou came to me with a challenge to preserve the integrity of this school and its illustrious student body; not much unlike yourselves, or at least not much unlike what you claim." He with a nasty tone. "She lost a game to me with her freedom on the line. She has no choice in the matter, unless she takes back her solemn word to submit. And if she did that, she really would be disgustingly shameful."
"You despicable cur!" The young scrawny Earth Machinist shouts. Once more, the animosity of the six Machinists turns to Kyle, and Kyle alone.
"If you could beat me, I'd release her from our arrangement. And that is my solemn word." He smiles queerly as he adds, "Of course, you can't beat me, so it's a rather empty promise."
"Any promise you make is an empty promise." The Wind Machinist states. "You have no honor or pride as a duelist."
"I'm crushed. How could you say such a thing? The fact that I rob so many of their honor, means I have that much more than anyone here, don't you agree?" The younger Machinists snear at Kyles comment, but Kyle's grin only widens. He finally arms his duel disk, declaring, "Six minutes!"
All 6 machinists arm their duel disks in unison. From left to right stands the Ra Yellow Earth Machinist, the Obelisk Blue Dark Machinist, the Ra Yellow Wind Machinist, the Obelisk Blue Water Machinist and Fire Machinist, and the club's leader, the Obelisk Blue Light Machinist. Rather than give them any attention, Kyle turns hsi backs on the group and smiles a soft smile at Ran. "Miss Kochou, if you don't mind, could you keep time?" She's caught off guard by his actions, although, whether it is his polite and formal request or his utter lack of regard for the serious situation, is unkown. Either way, Ran agrees without complaint. After shuffling his deck, Kyle hands it to Ran. She accepts the deck and cuts it. Upon trying to return it, Kyle sets one hand on top of hers, and his other beneath hers. "Kiss it for luck." Her face doesn't betray her embarrassment or disgust at his request, but he casually adds, "I won't continue until I have your blessing." His request is accompanied by a wink.
With his smiling face and the six irritated machinists all watching and waiting, she has no choice but to submit. Fianlly, she taps her finger nail on his deck and replies, "There. It's been blessed."
"You're so cruel." He laughs.
Accepting his deck back from Ran, he slides it into his duel disk; triggering the duel disk's orb. His and hsi opponent's orbs light alternately until finally stopping with only his orb lit. "How unfortunate for you. Not much you can do about it now, but pay attention. Six minutes - START!" He shouts. "Draw! Royal Magic Library defense position." A library with three hovering platforms takes the field in front of him. "Toon Table of Contents." He quickly cycles through his deck and adds another Toon Table of Contents to his hand. One of the library platform's orbs lights up. "Toon Table of Contents." He does so again. Once more, an orb in the library lights up. "Toon Table of Contents." He uses the third and final Toon Table of Contents to add Toon Alligator to hand. The quirky toon monster appears briefly to snicker at his opponent before vanishing into his hand. The 3 lit platforms ascend into the cloudless blue sky. "Remove 3 Spell Counters - Draw!"
He draws a card, and the platforms descend from the clouds unlit. "Pigeonholing Books of Spell - I'll see the top 3 cards of my deck and choose their order." He swiftly sorts the top 3 cards of his deck, and the library gains another counter. "Upstart Goblin - Draw." He draws a card, while the Earth Machinist's life points rise 1000 points. Another platform lights up with a spell counter. "Painful Choice." He reveals all 5 pieces of Exodia. The young Earth Machinist breaks into a cold sweat as he is presented with Kyle's choices. He decides on giving Kyle the Left Leg to add to his hand. The third spell counter lights up. "Remove 3 Spell Counters - Draw."
"Graceful Charity - Draw 3 cards, and discard 2." He draws 3 cards and discards 2 Reckless Greeds. He's rewarded by another spell counter. "Monster Reincarnation." He discards the Left Leg to add the Head to his hand. A second counter lights up. "Upstart Goblin - Draw." He draws, and a third counter lights up. "Remove 3 Spell Counters - Draw."
"Reload!" Kyle shuffles his hand of 5 cards into his deck, and draws 5 new cards. Royal Magic Library counts the first spell counter. "Pigeonholing Books of Spell." Again, he alters the order of his next 3 cards, and Royal Magic Library gains another spell counter. "Dark World Dealings. We'll both draw and discard 1 card." Kyle pitches a second Royal Magic Library, as the one on the field gains its third spell counter. "Remove 3 Spell Counters - Draw."
"Swords of Revealing Light." Several swords of light fall from the blue sky above to create a barrier between Kyle and the machinist. The library gains 1 spell counter. "Dark Factory of Mass Production." He adds the Right Arm and Right Leg of the Forbidden One to his hand. Royal Magic Library gains its second spell counter. "Temple of the Kings. Trap cards can now be played in the turn they are set." A massive golden temple rises from the ground behind him, and the library gains the third spell counter. "Remove 3 Spell Counters - Draw."
"Dark World Dealings." Again, both he and his opponent draw 1 card and discard 1 card. Royal Magic Library gains 1 spell counter. "Magical Mallet." She shuffles 2 cards into his deck and draws 2 new cards. Royal Magic Library gains a second spell counter. "Reload." he shuffles 2 cards into his deck and draws 2 cards. Royal Magic Library gains it third counter once more. "Remove 3 Spell Counters - Draw."
"Reinforcement of the Army." He promptly adds Makyura the Destructor to his hand from his deck. 1 of the magic platforms lights up. Kyle sets a trap and immediately activates it. "Reckless Greed." He draws 2 cards from his deck. "Pot of Greed." He draws 2 more cards, and the second floating platform lights up. "Upstart Goblin - Draw." The Earth Machinist glances back at his group nervously. Yet, they have no support or advice to offer him. His life points increase by another 1000 points and the third floating platform lights up. "Remove 3 Spell Counters - Draw."
"Dark Factory of Mass Production." He adds the Left Leg and Left Arm of the Forbidden One to his hand from his graveyard. Again, Royal Magic Library counts his spell cards. "Magical Mallet." He shuffles 2 cards into his deck and draws 2 new cards. Royal Magic Library doesn't count the second spell though. With a wide smile, Kyle reveals all 5 pieces of Exodia to his opponent. "Game over."
Black clouds appear from nowhere to block out the sun and bue sky overhead. In an instant the massive gold form of the completed Exodia descends from the clouds in a pillar of golden light. The mighty beast's bellowing reverberates across the island. Once fully descended, Exodia delivers a single punch so powerful it drives the young Ra Yellow boy into the ground screaming.
Kyle chuckles while Exodia disappears along with his field. "You know, it's the damndest thing. The safety protocol on my duel disk seems to have temporarily malfunctioned. Its solid system seems to have gotten stuck past its preset damage maximum. It's really very problematic for my opponents." The Earth Machinist lies trembling; curled up in the fetal position on the ground. 3 of the machinists sneer at Kyle's display of brutality.
"So who's next?" Kyle asks; unfazed by the machinist curled up on the ground. "You haven't got all day."
The Dark Machinist steps forward. Their duel disk orbs cycle between them while Kyle shuffles his deck in the most flashy way possible. First, he sends his cards scattering in two arcing bridge through the air. It seems impossible that the deck would remain intact, but he pulls it off as if it was second nature. Then, he sends them shooting down his outstretched arm and into his awaiting hand, where he splits the deck in half, separates each card on its side until he is holding 2 half circles, then fuses the circles into a single stack. Again, his duel disk selects him to go first. "Another freebie." He quips as he slams his deck into his duel disk.
"Draw. Standby. Pigeonholing Books of Spell." Again, Kyle alters his next three draws to his liking, but this time he does so faster. "Pot of Greed - Draw." He draws 2 cards. "Overstock. When cards are shuffled into my deck and I draw by a card effect, I'll draw 1 additional card."
"Magical Mallet." Kyle shuffles 3 cards into his deck, then draws 4 new cards. "Set 1 card. Reload." He shuffles 3 cards into his deck and draws 4 cards. "Reinforcement of the Army." He declares, activating the set card. He adds Makyura the Destructor to his hand. "Magical Mallet." By shuffling 2 cards from his hand into his deck, Kyle is allowed to draw 3 new cards. It is immediately evident to the Machinists, they will loose each time he is given the initiative.
"Dark World Dealings - Draw. Discard Makyura the Destructor." Kyle reveals Toon Table of Contents in his hand, then sends it to his graveyard before cycling through his deck. He immediately sends an additional copy of Toon Table of Contents to his graveyard before adding Toon Alligator to his hand. The small green toon gator cackles as its hologram is sucked into Kyle's hand.
"Card Destruction." Both Kyle and the machinist send their hands to their graveyards. The Dark Machinist watches as Kyle's duel disk pulls Monster Reincarnation, Toon Alligator, and Toon Table of Contents into it. Kyle draws 3 cards, while the machinist draws 5. "Graceful Charity." He draws 3 cards, then discards 2 copies of Dark World Dealings.
"Royal Magic Library in defense position. Magical Mallet." Kyle shuffles his last card into his deck and draws 2 cards. The first library platform lights up. "Reckless Greed - Draw." The transparent figure of Makyura stands over Kyle's shoulder as he activates Reckless Greed from his hand and draws 2 cards. Kyle follows it up with a second Reckless Greed; drawing 2 more cards. "Upstart Goblin - Draw." Makyura's vanishes while the Dark Machinist's life points rise by 1000 points. The cocky boy trembles furiously. His untamable inky black hair obscures his deep set eyes. The second library platform lights up. Kyle doesn't stop there. He follows it up with another Upstart Goblin; claiming another new card, a final spell counter, and giving his opponent another 1000 life points. "Remove 3 spell counters - Draw."
Kyle starts his next series with his final Upstart Goblin. "Draw. Swords of Revealing Light." The swords seal the machinists field once more. "Reload." Shuffling 3 cards into his deck, Kyle draws 4 new cards. "Remove 3 spell counters - Draw."
"Reload." Shuffling 4 cards into his deck, Kyle draws 5 new cards, and Royal Magic Library gains its first spell counter. "Painful Choice." Kyle reveals Reckless Greed, Pigeonholing Book of Spells, Dark Factory of Mass Production, Temple of the Kings, and the Right Arm of the Forbidden One.
"Temple of the Kings." The Dark Machinist chooses in a sharp breath. The library gains a second spell counter.
"Dark Factory of Mass Production." Kyle recovers the Right Arm of the Forbidden One and Toon Alligator, which cackles at its recovery. "Remove 3 spell counters - Draw." The 3 lit platforms rise into the blue sky once more. As they descend, the clear blue sky and brilliant sun are obscured by black clouds once more. "Exodia, FIRST TURN KILL!" Kyle shouts to the descending god. The Dark Machinist braces himself, but the power of the mighty holographic god set beyond its maximum power setting is more than he can endure. The Dark Machinist screams as he is driven into the ground by the unleashed god's fist.
Again, Exodia vanishes along with the field. Kyle snickers as he adds his last card from his deck into his graveyard, then shuffles his deck. "Let's go. Next!" He demands callously. The next Machinist, the Machinist of Wind steps forward. Just as before, Kyle shuffles his deck with remarkable speed and flare, while the duel disks decide their order. And just like before, Kyle is given the initiative, to the Wind Machinist's horror. Kyle snickers at the older Ra Yellow boy. "It looks like even the gods hate you. Draw!"
"Pigeonholing Books of Spell. Dark World Dealings." Kyle draws then discards The Left Leg of the Forbidden One. "Temple of the Kings." A golden temple rises at Kyle's back allowing him to set a trap card and immediately activate it. "Reckless Greed." From drawing 2 cards, Kyle quickly follows it up by playing Overstock, then Card Destruction. His pace has increased from the previous games. Even before Toon Alligator and Swords of Revealing Light are pulled into his graveyard, a Dark Factory of Mass Production is activated from his newly drawn cards. Not even his duel disk gets a reprieve from his rapid play style. As the edge of Swords of Revealing Light vanishes into the graveyard slot on his custom black duel disk, Toon Alligator and The Left Leg of the Forbidden One are promptly regurgitated back into his hand. The toon gator sways in animated fashion. His eyes swirl rapidly.
"Reload." With Overstock on his field, Kyle recycles his 2 normal monsters into his deck and draws 3 new cards. He repeats the process with a Magical Mallet. Of the 3 newly drawn cards, 2 immediately go into his hand, while the last, Royal Magic Library, takes the field. "Reinforcement of the Army - Makyura the Destructor." 1 spell counter is counted. "Upstart Goblin - Draw." His opponent's life points increase meaninglessly while he draws and claims another spell counter. "Dark World Dealings." Makyura groans a hardy chuckle as he is pulled into the Graveyard. "You know the drill." Kyle quips as the three platforms ascend into the sky.
"And this one too!" He plays Toon Table of Contents; setting off the same series of cards as his previous duels. 3 Toon Table of Contents later, Toon Alligator appears with an additional card in hand. The lights on the library platforms fade out. The play is followed up with another Upstart Goblin and a final spell counter.
"Reload." Toon Alligator waves a mocking goodbye as he and 2 other cards are sent swirling into Kyle's deck. Kyle draws 4 new cards. "Painful Choice." -
He reveals Royal Magic Library, Toon Alligator, Pigeonholing Books of Spell, Dark Factory of Mass Production, and Monster Reincarnation." The Wind Machinist hesitates, but eventually chooses Toon Alligator. The toon appears from his card to celebrate being chosen before vanishing into his duel monster card once more. "Dark World Dealings." No sooner does Toon Alligator return to its card, he materializes once more to wave sadly as he's dragged to the Graveyard by a demonic hand. "Remove 3 spell counters - Draw."
Reckless Greed - Draw. Upstart Goblin - Draw. Upstart Goblin - Draw. Graceful Charity - Draw." He pitches Magical Mallet and Reload. "Remove 3 spell counters - Draw."
"Magical Mallet." Kyle shuffles his entire hand into his deck, then draws the same number of cards and an additional card for Overstock. He reveals the new hand; summoning the black clouds overhead.
The Wind Machinist is left speechless as Exodia descends one more time. The mighty giant reals back and delivers an overwhelming punch that falls the machinist to his knees. The boy's body shakes uncontrollably while tears fall from his wide open unblinking eyes. His body continues to twitch even as Kyle shoots his deck into the air and catches each card in a pile.
Pointing his duel disk at the fourth machinist, Kyle casually invites his next opponent. "Three down... Let's make it four."
Just as before, Kyle is chosen to go first. The Dark Machinist protests from the dirt trail where he still kneels with his arms clenched around him. "It's unheard of! He's a cheat!" But Kyle merely snickers.
"No, unheard of is someone pulling off that hair style with as much gel and dye in it as you have. This is merely good fortune. Or perhaps, it's fate."
Just as before, he cycles through his deck, starting with the summoning of Royal Magic Library, and following it with a Painful Choice, choosing 3 Exodia pieces, Makyura, and Royal Magic Library. Once more, to the horror of the already defeated Machinists, his speed has increased yet again. The duel ends even more quickly than the 3 preceeding it. Kyle's fourth opponent is vanquished in the same furious destructive punch as his allies. The Water Machinist's flat black hair rises as he falls face first into the dirt. By the time his body has fallen completely still, Kyle has already shuffled his deck and inserted it into his duel disk. The Fire Machinist, the second most powerful of the Duelist Machine Faction is given no special treatment for his rankings. He becomes the fifth Machinist to be forced to play second to Kyle's Exodia deck, and he becomes the fifth Machinist to be obliterated by the hand of the completed god. The quiet grave looking Fire Machinsit falls to one knee.
Finally, with all other obstacles out of the way, Kyle faces the Light Machinist, who seems none too thrilled by the losses incurred by his faction. Usually one to be very calm and collected, the Machinist Duel Faction leader is visibly irked, and if the beads of sweat gathered at his temples are any indication, his confidence has been shaken. Kyle criticizes the Machinist leader's objective while rapidly shuffling his deck. "If only righteousness accounted for anything in life. You should have learned history's lesson: It's not about who is right, only who is left. Sad to say, you're already gone." Kyle slams his shuffled deck into his duel disk. One last time, his duel disk seizes the initiative.
Drawing fiercely, Kyle shouts, "DRAW! Royal Magic Library, defense position! Upstart Goblin - DRAW! Graceful Charity - DRAW! Discard..." Makyura and Card destruction vanish into his graveyard. "Painful Choice!" Reinforcement of the Army, Dark Factory of Mass Production, Temple of the Kings, Monster Reincarnation, and Pigeonholing Books of Spell line themselves before him. The Light Machinist points at Reinforcement of the Army. "Release spell counters - DRAW!" Faster, and more aggressive than before, Kyle presses his deck through its cycles at unprecedented speed.
He reveals Toon Table of Contents. Sending 2 from his deck to his graveyard to add Toon Alligator to his hand. The toon gator no longer looks comical. In the light of the situation, its sneer is horrifying; like that of an ominous devil. The tiny toon reptile hisses as it hands Kyle a card by draining the spell counters from Royal Magic Library.
"Reckless Greed - DRAW! Reckless Greed - DRAW! Upstart Goblin - DRAW! Dark World Dealings - DRAW! Reckless Greed - DRAW! Dark World Dealings - DRAW! Release spell counters - DRAW!" The platforms rocket into the sky, while Kyle's duel disk pulls Reinforcement of the Army and Pigeonholing Books of Spell into his graveyard zone; the costs of his long since past discards.
"Pot of Greed - DRAW! Magical Mallet! - Shuffle, cut, and DRAW! Dark World Dealings - DRAW! Release 3 spell counters - DRAW!" Dark Factory of Mass Production vanishes into his graveyard. "Upstart Goblin - DRAW! Magical Mallet!"
The sky turns black, opening only to the pillar of golden light. "The path to oblivion is open." Exodia bellows and delivers his judgement. The Light Machinist stands against the blow, but in the end, even the mightiest of the elite machine duelists is hurled to the ground like a rag doll by the invincible god.
All 6 machinists remain on the ground; each defeated spiritually and physically. But while Kyle's objective is reached, he does not call for time to stop. "It's not enough." He breaths. "Not for what you did." He sneers at the six. "Fighting righteously for the honor of Duel Academia?" The ntion is dismissed in a sharp huff. His stern eyes hold the Machinists to the ground. Whether it is fear, anger, or awe, all six stare at Kyle intensely without budging. "For the pride of the Americans I won't spare you any mercy. On your feet." He demands. All six stagger, but all six stand. Kyle folds his arms across his chest. "1 turn. All at once. That's all you get."
The 6 Machinists draw their opening hands. The Earth Machinist starts. "Loader Crane." The massive crane takes its position. He offers it a monster form his hand. Scrap Dragon is pulled over the field by the massive crane, and it hangs ominously overhead. "And I'll summon Pack Rat Cyber, in defense position. Turn end." He breaths sharply. For all his earlier intensity, the young boy now stands almost completely deflated before his most hated enemy.
The Dark Machinist draws. His intensity and burning drive remains high. His eyes tell of his intentions. All they can see at this point is revenge. "Weight Reduction." He reveals his Spike Bot MK2, then summons the level 5 monster withotu tribute. The mechanical man drops his two heavy spiked ball arms to the ground, and it groans in an electric crackle that combines with the rattling of the heavy chains connecting its spiked ball arms to its body. "Turn end." The machinist hisses.
The Wind Machinist follows by drawing, then summoning his Gunship Strike Chopper. Then, the Water Machinist plays his Depth Charger, and he ends his turn. The Fire Machinist draws, but ends his turn without taking any action outside of his draw phase. Despite Kyle's charity, none of the 5 Machinists has drawn an answer to handle Kyle's deck on their first turn.
Finally, the Light Machinist draws. "Ion-Static Discharger." He plays the Continuous Spell depicting a futuristic white, black, and silver energy cannon. The weapon takes the field in front of him. Seeing the weapon, All but the Fire Machinist celebrate. "By sending 1 Minus monster from my hand to the Graveyard, 1 card will be sent from my opponent's hand to the Graveyard." The Light Machinist reveals 3 Minus monsters, and feeds them into his duel disk. The cannon squeels to life; drawing in energy before firing a massive electrical beam at Kyle's duel disk. 3 of the 5 cards in his hand remain coated in small staticy bolts. He sends them to his Graveyard. The younger machinists smile as they watch Makyura, Exodia the Forbidden One, and Overstock slide into Kyle's graveyard. "Turn end."
Kyle proceeds completely unfazed by the losses. "Draw." He summons Royal Magic Library to the field, but the Earth Machinist immediately counters. Loader Crane releases Scrap Dragon on Royal Magic Library, burying it under a pile of scrap, and destroying them both. Kyle sends the lost monster to his graveyard as well. Still, he remains calm and cool.
"Pot of Greed." Kyle draws 2 cards, and he immediately reveals 1 of them, Toon Table of Contents. As before, he sends 2 to the graveyard, and he adds his Toon Alligator to his hand. The toon reptile appears over the field. For the first time, he shows a worried expression. The numeorus monsters and hand destroying cannon all pose a serious threat, and even more so to this deck build. Worried, the tiny cartoon reptile peeps into Kyle's hand. His eyes suddenly bulge, and a devious little grin follows; stretching across his face from ear hole to ear hole. He begins cackling triumphantly, even as he is sucked into Kyle's hand.
"Upstart Goblin." All 6 machinists gain 1000 life points. Kyle sets the newly drawn card, and he activates a spell from his hand, Temple of the Kings. The magnificent gold temple rises behind him. Its effect allows him to activate his set trap. "Reckless Greed." He declares upon turning over the set card. After drawing, he sets one of the cards and activates it. "Reckless Greed." He draws 2 more cards. To the younger machinists' horror, Kyle's hand continues to grow, while his deck continues to thin. "Graceful Charity." After drawing 3 cards, Kyle discards Toon Alligator and the Left Leg of the Forbidden One.
"Painful Choice." Kyle turns over the remaining 3 pieces of Exodia and 2 Upstart Goblins. There is little to think over. The six machinists agree to give him a piece of Exodia. Kyle selects the Right Arm. "Dark Factory of Mass Production." He recovers the right and left legs. "Monster Reincarnation." By sending the right arm tot eh graveyard, Kyle recovers Exodia The Forbidden One. Kyle says nothing as he reveals Dark Factory of Mass Production. Exodia's arms are ejected from his graveyard. In the moment his fingers touch the cards, the clear blue sky is completely obscured overhead by the ominous black clouds. The young Machinists gape wide eyed and slack jawed at the descent of the immense golden brown god. Exodia groans as he brings his hands together. A small sphere of energy forms in his cupped hands. An instant later, it has doubled in size, then qudrupled, and it continues to grow exponentially until his ahnds can no longer contain it. At which time, Kyle utters only a single word. "Obliterate." Exodia the sealed forbidden god squeels into the dark clouds as he unleashes the vicious ball of unstable energy. For one last second, all 6 Machinists stand lined across the trail, and in the second following the deafening explosion, six bodies lie strewn across the path; many scattered hundreds of feet from where they stood only an instant ago.
Kyle turns his back to the defeated six. "Time?" Ran is so stunned, she doesn't realize what he is asking, until he casually taps his wrist with his retracted duel disk.
"Ah!" She quickly stops the watch. "6 minutes, 37 seconds."
"Shit!" He curses. "I got carried away..." He spares a moment to bite his thumb in concideration before taking Ran by the waist and sweeping her away.
"What abut them?" She asks, pointing to the six elites kneeling or laying scattered across the dirt path.
"How frustrating. I missed my time attack." He complains without answering her question "I need to cool down." Meeting Ran eye to eye, he instructs her, "I want you to go to the dorm, and get your sexiest bikini. We're going to the beach!"
"Wh... What..." Her disbelief and lack of understanding turns to rage. "What kind of stupidity are you spouting?" She shouts.
He innocently replies, "No stupidity. I just want to swim. I need to cool off." He reiterates with a soft smile.
The Machinists watch Kyle march away with his arm wrapped around Ran's waist. Neither the Machinist of Light nor the Machinist of Fire says a word. The Wind Machinist is the first to break the silence. "What now?"
"He's the real deal." The Earth Machinist utters. "He can do whatever he wants, even if it's not becoming of a duelist." His words are heavy and bitter, but he doesn't make any attempt to complain about the situation.
"No, he's a con man!" The Dark Machinsit protests to the contrary. "His deck technique is too perfect! He knows how to manipulate his draws so he always knows the next card before drawing it. And that duel disk... He's a disgrace to duelist pride everywhere. His behavior is unacceptable!"
Silently, the leader of the Machinist Duel Faction and the club's second most powerful member rise. All eyes turn to them for answers, but they are rewarded with none. Both elite members turn their backs to the path taken by Kyle, and just as silently as they appeared, they leave. The others are forced to follow or be left behind.
Once out of earshot of the Machinists, Kyle goes off on a tangent. He rants and vents his frustrations with himself for overdoing things. Ran listens to him venting about less than a minute's time to defeat the six elite duelists twice, and she is left speachless over such a minor detail. She doesn't understand his qualms when he played so perfectly, ecspecially after he admits, he didn't even use his best deck build. "He's remarkable." She finally admits to herself, but her acceptance of that fact draws a deep pain inside her chest.
Kyle sighs. "It can't be helped now." He looks at Ran. "Thank you."
"Fu, for what?"
"For blessing my deck. It was your blessing that allowed me to win." He smiles in the manner he usually does; leaving it uncertain if it is a joke or if he is being serious. "However, if you hadn't hesitated to bless it, I'd have made my time attack for sure." He adds mockingly.
"Idiot... What are you saying?" She gasps in disbelief.
"I'm saying it's your fault." He chuckles at her. "But it doesn't matter." His eyes drift to the tranquil blue sky above them. "Ran, behind every great man is a great woman, and I am a great man, if I do say so myself... So you must be a great woman."
"Wh... What are you saying?" She breaths quietly.
Without facing her or taking his eyes form the vast blue expanse overhead, he explains. "It's not much unlike my deck. A man's heart is an incomplete god. Even if all the peices to complete the man exist, it's not enough. While seperated from him, he will be eternally incomplete." He glances down on Ran from the corner of his eyes. "Ran, you complete me."
The oddly lovely young woman blushes uncontrollably. Her hawkish eyes dart side to side, uncertain of where to look. "Shh, shut up... You talk too much." She scolds him in a voice barely above a whisper. He chuckles and finally complies with her wishes.
"My heart... It just skipped a beat. But why?"
Chapter 15 - End
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Chapter 15 Author Notes
I planned on the Machinists coming back from the beginning, and that's one of the reasons I went into such detail with their decks and didn't use all of their card's up. However, this is not the chapter to see those cards, lol.
I couldn't decide whether to make CAC (Create-A-Cards) or use existing cards for this chapter. I had a really cool duel scenario and ending planned with the CAC cards, but I'd have needed to make quite a few complex CAC cards to get the job done. I asked the people over at Pojo, and it was more or less unanimous; they wanted existing cards. So the battle to build the most broken Exodia deck ever made began. It took me forever, but I finally built an Exodia deck that can FTK several games in a row, and I simply played the deck out without issue. For that deck, Kyle uses only 1 CAC card; one I had him use once or twice before. Because the anime/manga has no ban list, I was free to use the banned cards (Makyura the Destructor and the OCG Only Temple of the Kings/Pharaoh's Shrine). If you have the chance, make this deck and give it a go. It's pretty damn impressive, lol. The deck only fell apart once or twice (mid or late duel), when I drew into Pigeonholing or Card Destruction, or Dark Factories, when I couldn't activate them to gain a card via Royal Magic Library. Once the deck gets over its mid-duel hump, where your hand is at its lowest, the cycle doesn't stop. If 1 more 1:1 Spell comes out, this deck is set for a FTW every game in casual play. If 2 more +1 draw spell comes out, Exodia FTW decks just won SJC and possibly worlds, until hit by a holocaust ban.
Of the duels, all are actual scenarios I ran with the proxy deck I built, except the last one. I had to cheat and the end of the third duel, as I use the last Reload to shuffle my hand into my deck and draw all but 1 card. The result kept coming up with 1 Exodia piece left in my deck, the rest in my hand, a spell to get the last Spell Counter for RML in hand, and Swords on the field. Needless to say, Kyle'd have won no matter what in his next turn, even without a Draw Phase, but I wanted the 1TK win.
Upon finishing the chapter, I didn't like it, so I went back and overhauled it immensely, and I altered the final duels heavily by omitting a few of the duels I played. I also chose to tell less of what Kyle did each turn, despite wanting to show every detail so players could emulate the deck as he played, if they wanted to. They still can, but they need some guess work. I was also going to show all my Exodia duel sketches in this section as a bonus, but this chapter was a damn annoyance, and I want to wash my hands of it, so it's not happening. Maybe once the memory of 4 weeks of dealing with this damn headache no longer leaves a bitter taste in my mouth, I'll consider more bonus material.
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Chapter 15 Author Cards
This section is for all cards I created for this fanfic. For the Machinists, I only posted the returning Machinist cards that saw play, since they didn't really play, did they? Lol.
Hannah
Assassin Lady of Flames
Fire, Warrior, LV 4, 1500/1000
Effect: Once per turn, during your Main Phase, declare 1 card type (Spell, Trap, Monster). Reveal the top 3 cards of your deck to your opponent, and remove them from play. For each card of the declared type that was removed from play by this effect, inflict 500 points of damage to your opponent's Life Points.
Fire Sorceress
Fire, Magic User, LV 4, 1000/1500
Effect: Once per turn, during your Main Phase, declare 1 card type (Spell, Trap, Monster), and your opponent randomly selects up to 2 cards from your hand. (Your opponent must select at least 1). Reveal the selected cards to your opponent, and remove them from play. For each card of the declared type that was removed from play by this effect, inflict 1000 points of damage to your opponent's Life Points.
Fire Familiar - Salamandra
Fire, Fire, LV 4, 1400/700
Union/Effect: Once per turn during your Main Phase, if you control this monster on the field, you can equip it to a FIRE monster on your side of the field as an Equip Spell Card. Or unequip the Union equipment and Special Summon this card in face-up attack position. When equipped to a monster by this effect, that monster's ATK is increased by 700 points. When this card goes to the graveyard, inflict 700 points of damage to your opponent's life points. (One monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed, This card is destroyed instead.)
Inferno Flame Swordsman
Fire, Warrior, LV 4, 1800/1600
Effect: This card's name is treated as "Flame Swordsman". This card may also be treated as a Pyro-Type monster.
Phoenix Rising
Quickplay Spell
Effect: Select 1 of your FIRE monsters that has been removed from play, and Special Summon it to your side of the field.
Dark Machinist
Weight Reduction
Continuous Spell
Effect: Once per turn, during your Main Phase, select 1 Machine-Type monster in your hand, and reveal it to your opponent. As long as the selected monster remains in your hand, you must play with it exposed to your opponent. The level of the revealed monster is decreased by 1 as long as the monster is in your hand or on the field. The same Machine-Type monster may be selected each turn, and the effect of this card is cumulative.
(Art: A race car garage, with spare pieces laying everywhere.)
Spikebot MK2
Dark, Machine, LV 5, 1800/1700
Effect: When this card attacks with an ATK that is higher than the DEF of a defense position monster, inflict the difference as Battle Damage to your opponent's life points. If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
Fire Machinist
Earth Machinist
Scrap Dragon
Earth, Machine, LV 6?/?
Effect: This card can only be Special Summoned by removing from play 2 Machine-Type monsters in your graveyard. This card's original ATK or original DEF is 300 times the sum of levels of the Machine-Type monsters removed from play to summon this card. When this card is destroyed and goes to the Graveyard, Special Summon 1 "Scrap Bit" Token (Earth, Machine, LV 2, 0/600) in face-up defense position for each "Scrap Dragon" in your Graveyard.
(Art: A dragon similar to Voltech Dragon made of scrap from a salvage yard.)
Loader Crane
Continuous Spell
Effect: Once per turn, during your Main Phase, you may select 1 Machine-Type monster from your hand or field, and place it face-up in your Spell/Trap Zone. Or, you may move a Machine-Type monster placed in your Spell/Trap Zone by this card's effect to your Monster Card Zone. (This is not treated as a Summon.) Only 1 Machine-Type monster may be placed in your Spell/Trap Zone by this effect at a time. During your opponent's turn, you may select 1 card on your opponent's side of the field and send the Machine-Type monster placed in your Spell/Trap Zone by this card's effect to the Graveyard. If the selected card on your opponent's side of the field is a monster with a level less than the sent monster, destroy the monster on your opponent's side of the field. If the selected card on your opponent's side of the field is a monster with a level greater than or equal to the level of the sent monster, decrease the ATK/DEF of the monster on your opponent's side of the field by 300 points times the level of the sent monster. If the selected card on your opponent's side of the field is a Spell or Trap, destroy it, and inflict 100 points of damage to your opponent's Life Points x the level of the sent monster.
(Art: Massive crane. The kind used to load freight on freight barges, etc.)
Pack Rat Cyber
Earth, Machine, LV 1, 100/100
Effect: Once per turn, during your End Phase, you may select 1 Machine-Type monster in either player's Graveyard, and equip it to this card as an Equip Card. When cards are sent to the Graveyard, if at least 1 of them is a Machine-Type monster, you may select 1 of them, and equip it to this card. Increase the ATK/DEF of this card by 100 points times the sum of level stars of Machine-Type monsters equipped to this card. When this card is destroyed and sent to the Graveyard, its owner draws 1 card from their deck for each Machine-Type monster that was equipped to it.
(Art: A cybernetic pack rat, which is actually a type of small mouse.)
Wind Machinist
Vector Jump Jet
Wind, Machine, LV 4, 1800/800
Effect: When this card is targeted by a card effect controlled by your opponent, move this card to an adjacent vacant Monster Zone space, to negate the effect of that card, and destroy it. For each card destroyed in this way, inflict 800 points of damage to your opponent's Life Points. At the End Phase of each turn, you must roll a die. If the result is a 4, this card is destroyed, and its controller takes 800 points of damage.
(Art: A vertical take off plane.)
Water Machinist
Depth Charger
Water, Machine, LV 4, 1400/1000
Effect: When this card attacks, increase the ATK of this card by 400 points for the damage step only. While "Umi" is on the field, when this card inflicts battle damage to your opponent's life points, randomly select 1 card in your opponent's hand, and send it to the Graveyard.
(Art: A boat similar to a Coast Guard boat, with a sea serpent-like horse painted on the sides.)
Light Machinist
Ion-Static Discharger
Continuous Spell
Effect: Send 1 Plus or Minus monster from your hand to the Graveyard. Activate the corresponding effect:
Plus: Return 1 card on your opponent's side of the field to its owner's hand.
Minus: Send 1 card from your opponent's hand to the Graveyard without seeing it.
(Art: A linear railway cannon of sorts that fires static ion bursts. Don't ask me what any of that means. I don't know. It just sounds cool.)
Kyle
Overstock
Continuous Spell
Effect: Each time your cards are shuffled into your deck, and you draw cards afterwards by the same card effect, draw 1 additional card.
(Art: Two ancient Roman soldiers looks baffled at a supply order form. A soldier on a wooden cart behind them is equally baffled as he holds an armful of spears.)
Temple of the Kings (Pharaoh's Shrine)
Continuous Spell
Effect: Trap Cards can be activated during the turn they are set. Send this card and a "Mythical Beast Serket" from your side of the field to the Graveyard and Special Summon 1 monster from your hand, Deck, or Fusion Deck.
(Real Card: G6-B01. Used by Rashid/Lithgow? on the anime. Banned in OCG, for obvious reasons.)
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Chapter 15:
Kyle's Actual Deck List
Total Cards (40)
Monsters (9)
Exodia The Forbidden One (1)
Left Arm of the Forbidden One (1)
Left Leg of the Forbidden One (1)
Right Arm of the Forbidden One (1)
Right Leg of the Forbidden One (1)
Royal Magic Library (2)
Makyura the Destructor (1)
Toon Alligator (1)
Spells (28)
Painful Choice (1)
Upstart Goblin (3)
Toon Table of Contents (3)
Swords of Revealing Light (1)
Pot of Greed (1)
Graceful Charity (1)
Magical Mallet (3)
Reload (3)
Dark World Dealings (3)
Card Destruction (1)
Dark Factory of Mass Production (2)
Monster Reincarnation (1)
Overstock (1)
Reinforcement of the Army (1)
Pigeonholing Books of Spell (2)
Temple of the Kings (1)
Traps (3)
Reckless Greed (3)
I wanted to get 1 Burial From a Different Dimension in the deck, incase Exodia pieces get RFGed, but I couldn't find the room, and since he went first 6 out of 7 times, it was less useful than Pigeonholing Books of Spell.
