This chapter primarily is for you all to see my descriptive writing skills! In this chapter some arena ideas will be detailed but they will NOT be the final one - that one will be revealed when the Games begin!

There's also some background information about Velvet and Magnolia, the other tributes in the final three from the previous games, as Glitter will probably act as a mentor and subsequently I'll be mentioning them a lot I feel.

We've still got a lot of tributes to be added, pls submit! The more tributes I get the quicker I'll be able to update!


Octavius Nightheart, Head Gamemaker, Capitol

The hardest part of the Games is always the arena. The audience want something unique and different every year. Each arena has to be unique but pay homage to an older one. In very rare cases we recycle arenas; a few years back we used the arena from the First Hunger Games; a replica of the Capitol. It's the most rewarding part too - every year there's praise on the arena and I try to stay as humble as I can but sometimes you have to let yourself be showered in the glory and not act as if you're proud.

The arena from last year was boring, if I'm honest. It isn't one of my favourite arena designs but it was one that hadn't been done in a while. It's quite interesting that a Career tribute won. Usually they're the first to die from hunger and dehydration since they only know lives of luxury, well, luxury compared to the other districts. My money personally was on either; the girl from 4, Damper; the girl from 7, Magnolia; the boy from 8, Velvet; and the girl from 12, Coala.

It's a shame that Velvet turned out to be a cannibal and usually we would have killed him earlier but he provided sufficient entertainment and made the remaining tributes work for the victory. I agree with most of the polls; Coala should have survived longer but alas, she was a victim of Magnolia's dehydration tactic. Magnolia was my personal favourite - her reaping was sad. She had no parents, an older sister who was pregnant and looked after her and their younger brother. She said in her interview that she was willing to do anything to go home. And she was right about that - she killed her district partner from the get go. He was her biggest threat anyway. Damper was interesting. We all thought she would've reigned supreme out of the Careers after the boy from 2 had died but, no, the boy from 1 had to scream so loud that his district partner and our eventual victor, Glitter, woke up and killed Damper. It was a clean kill, I'll give her that.

The outer districts were content with Glitter's victory; she's one of the more humane Careers that we've seen in a long time and her transformation within the arena must have given them hope that people can change since she was so warmly received. The Career districts weren't so pleased. The general attitude in Two was that if Velvet hadn't gotten to their male tribute then he would have won, Four believed that Damper was the true victor and One, well, we all know what One thought of her victory. The Capitol had enjoyed her victory though, and that's the main thing. They believed she was some sort of beauty locked in the tower in the final showdown and they fully supported her. At least she's got the important opinion backing her up.

Anyway! Back to the arenas. Last year lacked sustenance, bar the Cornucopia, so I made sure to include options. There's four ideas I have but sadly only one can be chosen.


The first arena is much like the Captiol one we've done recently, except it's more rundown. Most of the buildings will have been destroyed and only a few will provide sufficient protection against the weather. The main philosophy with this arena is acid rain with little places to hide. It's quite the plain arena, when one truly considers how little we can do in it, but that's the charm. Simple, familiar to the citizens of the Capitol and more leverage on what we can do with the weather and the muttations. We only have one definitive mutt; a rat mutt. The rat mutt is designed to burrow it's way into the tribute's stomach as they sleep and kill them from the inside out. Brutal, but one that'll provide good entertainment. They'll be placed in the more formidable structures too so if a tribute wants protection from the rain then they might have to deal with muttations.


The second arena is very much what some would describe as the standard arena. This is the one that contains signatory elements from past arenas; dense forestation, plains, ocean and a warmer, more intolerable bit. Naturally this arena would ensure that action could happen in a multitude of ways, but we ruled it out as being too plain. My thought process for designing arenas is that I want the arena to be the star, not the muttations. They're the add-ons that truly make it a worthwhile viewing experience. Our muttation for this arena would more than likely be the standard trackerjackers or jabberjays.

The third and final one is a secret; I haven't even revealed it to my fellow gamemakers. This is the one I'm choosing. It'll be a showstopper. I can see the effects of it now. Oh yes, as long we have an interesting victor this year, these games will be very interesting.


I lost inspiration at the end a little but I liked the first part!

As I said, we still have a load of tributes to be entered! If you're stalking the story, do submit! The template and taken spots are on my profile. Only PM entries please!

I have to leave so this hasn't been checked for spelling and grammatical errors, sorry!

Reviews make me happy~!

-Oli