AU: Here the second chapter of Sins of a Galaxy for you luckily readers out there. Another timeline chapter, but don't worry, the fourth chapter of the story will start the main events.

Warming: The history of some races has been changed for the sake of this story.

(Late) 3,947: Second and Third Legionnaire fleets finally arrived at the coordinates, provide by the CLN ship, Crusader to begin preparation of the invasion of Cybertron. The Autobot-Coalition treaty has been finalized by the senate and revealed to the public of first contact. Though the public panicked at first, of first contact going wrong, but was balanced by the fact that most of the crew of the ship, Hector, has survived and take care by the Autobots.

All three of the Legionnaire fleets were nearly ready; they were attacked by the Decepticons, but the battle quickly turned into a slaughter as the lack of information on the new enemy numbers and the limited forces they could sent due to their own occupied on Cybertron. With the attack failed, it gives the Lombaxes the opening chance to attack.

The next day, they launched multiple simultaneously attacks, in cooperation with the Autobots, attacking in space and on the surface, by multiple Drop Operations (about three). The space station that had supply the dark energon has been destroyed during the first Drop Operation when the Coalition Fleets had achieved Orbital dominance over the planet.

Over the next two days. Heavy urban fighting in the cities become the daily basis as the Decepticons desperately tried to hold on, but with Orbital dominance by their new enemies and the huge numeral advantage, they slowly wither away as their own, and occupied, cities fell one by one.

By the end of the month, about ninety five percent of the planet landmass was fully controlled by Autobots/Lombaxes armies. The only territory the Decepticons had was the Capital city of Kaon, already under siege as the last remaining Decepticons hold the city validly as the enemy slowly taken the city. To not endanger the city or its civilians, Orbital bombardment was not permitted in the cities, but is allowed in unpopulated areas.

Knowing that the war was lost, Megatron still continued to fight, furthering proving his insanity as his armies all crumbled around him. Further proving this idea was that he'll execute anyone who tries to surrender. Day after day, he'll launch suicidal attacks to break out from the siege, but failed, only ending in more casualties for his remaining armies. Civilians that were trapped in the city were forced to be draft and sent to the front lines with little to no training as the city was slowly destroyed all around them.

With his instantly affecting his mental mind to lead, his most loyal commanders were beginning to doubt, even the silent Decepticon, Soundwave begin to doubt of his master, with their enemies getting closer and closer to their fortress, several of the commanders began planning a coup.

When the fortress was stormed by several Autobots, including Optimus Prime and several of the Lombax Praetorian Guard, found the body of Megatron, his body pumped with poison. Behind the body were the remaining Decepticon commanders, no weapons on them. They formality asked for surrender terms in agreement that they won't be harm. Prime agreed and they surrender.

The war is over. All over Cybertron, the last shots of plasma rifles and Gauss finally stopped as both autobot and Lombax, got up from their trenches, as the calls of surrender were made by the other side as their enemies got up from their own trenches, their cause lost as they silently walk across the scarred battlefield.

There was no cheering, only sorrow and the chance to rebuild what was lost in the conflict.

Many of the same commanders that were involved in the coup against Megatron were soon, put on trial for war crimes. Many were executed or had been given life sentences. Many on both sides were cornered, especially to the autobot side, concerning about their solders, which, they had spent their entire lives, fighting the Decepticons. Not knowing what to do, with the war over, most having problems adjusting to civilian life that would take years to overcome.

Back in Coalition space; please with the deployment of the leviathan, despite its limited action during the month-long conflict, the senate commissioned five more to be construction at various shipyards to be deployed at the various sectors that are under pirate attack when finished.

To further improve relations with the Cybertronians, The Coalition has allowed the military forces, along with many charity groups, to take part to help in the reconstruction.

3,946: Reconstruction has been complete across many major cities: Altihex, Axiom Nexus, Crystal City, Gygax, Hive City, Cybertropolis, and Stanix. Other cities such as Lacon have already been fully repaired a year earlier.

The MECH Mark Two suits have finished their prototype stage and are now entering production.

3,944: With the upcoming second anniversary of the end of the Cybertronian Civil war, and thousands of Lombaxes emigrated and building their lives on the Cybertronian homeworld, the Coalition has announced of giving away four systems, rich in resources, for the Cybertronians to colonize.

3,943: Controversy stirs in the Coalition as a relationship between a Lombax male and a Femme tried to apply for marriage, but was turned down. Many groups on many worlds rallied behind in support of the couple and called out for the legalization of interspecies marriages, even on Cybertron was experience protests from their own people, especially from veterans who fought with the Lombaxes, to force their government to allow the same thing.

After an intense debate in the senate, the Interspecies Act Accords was signed into law.

3,943: The new Colonies were beginning to develop as thousands of Cybertronians made new lives on the new worlds, even if there isn't any energon on the plant. With the increased emigration towards the new colonies, the council finally finalized to build to rebuilt the navy to protect their new holdings instead of allowing the Coalition to protect them, but despite that, joint-patrols began along the their borders.

3,913: The lifespan of the lombax has been expanded further, due to the release of the new nanotech released by Gadgetron. The age of a standard Lombax is now five hundred.

3,500: After exploring the outer sectors of the Bogon sector for more planets to colonize, a joint Lombax-Cybertronian Expeditionary Force stumbled across seven unknown ships above one of the garden worlds. Following first contact protocols, they sent a message to the unknown, waiting caution as they waited their reply.

The aliens sent their own reply, while quickly decipher by the Expeditionary Force AI, they also sent in biology data to show what they looked like to them. Though, shock with the similarities by the Lombaxes, first contact with the (now known) Cazar was peaceful.

(Late) 3,500: Trade routes are established with the Cazar Republic, a nation that is in control of five hundred worlds in the Bogon sector; cultural exchange also begins as many Cazars began emigrated towards the Coalition outer colonies, and some, towards the core worlds. Talks of a unified government between the three nations began.

3,440: First contact is made with the Markazians when one of their ships was detected near the border of the Cybertronians. Diplomatic relations and trade routes are established. The Markazians though shock, to meet a race that is completely robotic, in nature, and two races that had several physical similarities to them, talks began between the four about joint-colonies.

3,425: On the world of Aiur, a world home to the race known as the Protoss, a species that has once been watched over by the Xel'naga millions of years ago, a race of extragalactic geneticists that were at the end of their life cycle, were intrigued by the Protoss psychic link, watched and help the Protoss developed by altering them with the Khaydarin crystals, but instead, the Protoss began to place greater pride in individual achievements rather than the benefit of the community, causing many of the tribes on Aiur to distant themselves from the others, seeking their role not only within their immediate society, but the universe as a while.

This soon began the bloodiest in the Protoss's history as the Xel'naga left their homeworld. The Protoss soon fell into a state of madness in which they raged and whimpered. Their advancement slowed as the individual Protoss tribes wage war against each other.

The massive war was soon called the Aeon of Strife.

3,410: After the long decades of debate from all four of the governments, the Polaris-Bogon Unification Act is signed by Coalition, Czar Republic, Cybertronian Council, and the Markazian Federation, effective creating the Polaris-Bogon Systems Alliance is officially established, governing all territory of the original signers. Even though they are semi-independence from each other, but a council is created to enact laws that affect all of Alliance space, though it is kept with restrictions to not overstep any boundaries that would cause dissent among the populace.

3,101: Contact is made with the Terachnoids; Diplomatic relations are established on their homeworld, Terachnos. The Alliance asks the Terachnoids to join the council, they agree. Even though relations are peaceful between them, many are annoyed by the Terachnoids when they make fun of their intelligence when using Tech support.

2,200: The San'Shyuum Civil War begins as the reformers, who wanted to enter the ancient Forerunner Dreadnought, but it was an affront to the other San'Shyuum religion, who believed that the Dreadnought shouldn't be touched. The Disagreement soon turned into a bloody civil war.

The war ended in 2,100, when one thousand Reformists barricaded themselves in the Dreadnought. As the Stoics were unwilling to destroy the object they revered, they were indecisive over what to do. This allowed the Reformers to activate the Dreadnought and leave, taking a huge chunk of the planet with them. The Stoics cursed the Reformers to exile, never to return.

2,000: After exploring and securing the entire Bogon and Polaris sectors, with the thousands of colonies and the populations near the billions, The Polaris System Alliance begins exploring the outer regions of the Orion Arm Cluster.

1,990: The few systems to be discovered outside the Bogon and Polaris are colonized. Reports of hidden Forerunner's artifacts and one unknown structure, hiding in the mountain regions of the southern continent, were taken in account.

The expedition to the unknown structure turned out to be Zoni, not Forerunner. Thought the name 'Zoni' has been mention a few times in many Forerunner ruins, but actually finding one was astounding to many. The ancient structure reacted the same way as the other Forerunners ruins: Only activated through a Rebuilder.

The structure was fully intact with no trace of erosion on the building material inside the interior of the structure. Though the purpose for the facility was later reveal to be a research post for the planet, but still an extraordinary find to many scientists and scholars.

1,950: Civil war breaks out in the Ghost Zone as seven powerful ghosts led their rebel army against Pariah Dark in attempt to free themselves of his tyranny and restored freedom. The revolt failed, and the rebel leaders' sentence to death and the people even more repressed. The ghost king soon turned his attention to the outside of his domain as he attempted to break out the dimension void to the living world.

1,900: Tuchanka, the krogan homeworld, enters the nuclear age. In a global conflict, weapons of mass destruction are released, triggering a nuclear winter. In the resulting devastation, krogan society devolves into a collection of warring clans.

1,800: A supernova propels the Mu Relay, the only point of access to the remote cluster; later know to be the Pangaea Expanse, out of position. Concealed somewhere in the dense nebula formed by the supernova, the relay position is effectively lost for centuries. Later, the species known as the Rachni rediscover the relay.

1,700: The Aeon of Strife has ended with the mystic Khas, who studied the "forbidden" teachings of the Xel'naga and unearthed Khaydarin crystals. With the crystals, he was able to reestablish the psionic link his kind once lost.

With this power, he traveled through his homeworld, teaching the Protoss to join the psionic link. This late the philosophy called the Khala. He eventually reunited the majority of the Protoss, forming three castes and a new tribe.

The warriors and students to surround him became the Ara Tribe.

The next group of tribes became the Templar Caste (the warriors), and the majority of the Protoss became the Khalai Caste (workers and artisans), thus ending the ending The Aeon of Strife and brought on the Second Age for the Protoss as they began colonizing other planets using the ancient Xel'naga warp gates on their homeworld.

1,230: First contact is made with the Tharpods, a peaceful race that worship nature and has the ability to connect with the small critters of their homeworld. Trade is established between them, and the Alliance asking them for council membership. They accepted, and quickly earned many respect as their experience with animals has them tamed many dangerous beasts, which, are quickly put into use in the military as War Beasts.

1,150: While the Alliance and its member states enjoy their golden age, on the planet of Equis, home too many of the races that were once by the Ancient Humans, then, the Forerunners. One of the many species, Alicorns, the fourth breed of one of the five species on the planet, has carved a large empire on the continent, Equis. Though firm in their beliefs in peace and Harmony on the outside, but due to being the hybridization of both breeds of pony, has increased their psionic powers above all the others, but to them, it was known to them as magic.

With their new-found racial superiority, they placed themselves as gods among the other breeds, turning them into nothing more than second-class citizens to slave off to their authority. Slowly, dissent is speared across the Alicorn Empire as their masters demanded more, and more for increasing greed.

1,000: As the outer sectors of the PBSA continued to grow, about almost one thousand colonies of many of the council. As the Alliance prospers from the many trades' routes and with piracy declining with the numerous attacks on the colonies being repulsed by the ever-increasing navy forces that patrol the areas that are most heavily hit. As many thousands to the near millions migrated to the new colonies that are being built by the military, with the current trends, the people of the Polaris-Bogon Systems Alliance will enjoy a golden age of progress, peace, and security.

But it won't last long.

Near one of the colonies on the borders of the Alliance, sensors picked up several hundred unidentified objects heading towards the colony of Nova Esperanza, a soon-become major manufacture world that'd soon supply the nearby planets and other sectors.

When the nearly patrol fleet responded to the call, the colony already went dark. When they arrived in the system, the admiral and many captains of the fleet were shock to see the young planet- inhabited by the colonists, burn as a large unknown fleet, numbered in the hundreds, bombard the planet as thousands of round streaking down from the unknown ships on the helpless Planet.

The other unknown ships soon noticed the patrol fleet approaching them in combat; they transmitted one message, proclaiming that the system belongs to The Cragmite Empire and they demanded their government to surrender.

The first contact soon turn into a full-blown battle of survival as the patrol fleet, though more advance, was hopelessly outnumber by the Cragmite colossal numbers as the patrol fleet was slowly being demolished, with the nearest fleet days away from their location. As both sides traded blow after blow against each, their rounds streaking through the empty space between them, impacting their shields or some cases, armor, skimming them away, damaging as many exploded into new stars as their reactors went critical, taking others with them nearby. Hundreds of holes dotted each other, injury to a great extent from their triad.

The climax of the battle came when the leading ship of the patrol fleet, a dreadnought, made a micro-jump into the middle of the Cragmite fleet and unleashed it full ordnance onto them, releasing its fury. Its captain ordering the remaining ships to retreat. White stars began to form as Cragmite ships explode in the darkness of space.

At one last valiant act, the Lombax ship overloaded its reactor, creating a new star in its wake, blighting the ever-lasting darkness of space, taking any near Cragmite ship with it, including the Cragmite command ship.

The victory for the Cragmites was Pyrrhic, even with the numbers during the battle. They couldn't circumvent the technological advantage as the Cragmites will soon horribly found that out, as a large fleet-numbered in the thousands and two super-dreadnoughts in the lead-appear in the captured system, calling out for their surrender.

Facing overwhelming numeral odds, instead of retreating and fighting another day, they decided, in their pride, to stay and fight to an enemy that they consider inferior.

The result of the battle was a slaughter for the Cragmites. Their fleet torn to shreds from Magnetic rounds that vaporized their weaken armor. Yet, the Cragmites fought to very end as the last ship of their destroyed fleet turned into a new star. With the enemy fleet completely destroyed, the remaining ships of the fifth fleet soon turned their attention towards the devastating colony, sending in aid ships and troops to find any survivors that had made it to the bunkers that were build when the colony was first established.

Hope soon came as over One hundred thousand of the remaining populace was able to get to the bunkers safely; about two-thirds of the colony survived during the bombardment. Cleanup begins as Orbital Terraformers were being deployed to areas that were most heavily damaged by the bombardment.

As news reached the senate about the victory at Nova Esperanza, they breathed a sigh of relief that enemy advance was checked, but soon worry began clouding their minds when reports of unidentified ships scouting at the edge of the outer colonies. Only to disappeared when being intercepted.

Though ambivalent about the upcoming war on the horizon, eventually the senate voted on mobilization of all military, intelligence, and industrial assets against this new threat. As fleets and armies of the Alliance being deployed to colonies that are predicted to be hit by the Cragmites, and mothball fleets being activated to be quickly upgraded and refurbished to guard the inner and core worlds.

As the public reaction to the first hard contact with another sapient space-flight species, to the shock of the senate and many in the military, did not panic, but instead listen to the call of arms. Millions enlisted as they answered to the clarion of war.

The preparation and fortifying the colonies soon came fruit, when, a few weeks later after the first attack on Nova Esperanza, the Cragmites have returned in force. Thousands of ships lurched and pour through the systems, siegeing them as both factions battled it out over the orbits and skies of the colonies. As thousands of ships fire slugs of their destructive weapons, steaming across the dark abyss that separating them. Their rounds slamming into both armor and shield, wounding others, crippling them to the point of non-functioning, or outright destroyed, creating new stars among the darkness.

But despite the stern, defiance against the Cragmite hordes that are pouring in ships by the thousands every day, the colonies soon began to fell, one by one. But the victories the Cragmites achieved were, at a heavy cost, very pitiful. Even as they tore their way through the Alliance colonies, their supply lines soon came under attack from Alliance raiders, remnants of the fleets that were cut off from the Cragmite advance, soon plundered them of their supplies. Even worlds, occupied by the Cragmites Armies, soon came under the attacked as well, with the launch of a number of liberation raids to free the capture colonist, who, are quickly put into slavery as millions are shipped to other conquered colonies, or to Cragmite space to help fuel their industry of conquest.

At the end of the year, the warfront came to standstill as the Cragmite horde was finally stopped at the battle of Rykan V, a world enriched in minerals, and a major R&D world for developing top-secret weaponry and armor.

With the defeat of the Cragmite fleet, the Alliance gain a bit of a breathing room in the war; with the supplies lines of their enemy being stretched thin, and with increased raiding. The Cragmites were forced to cut back on their advances as they left token forces on their conquered worlds, only to be taken back from the Alliance.

In the fifth year of the conflict, as battle lines slowly changed, endless battles across hundreds of worlds being fought by both sides. Solar systems entirely devoid of life, only the shells of debris of ships, and colonies devastation for life to not recovered from.

Frustration with how the war was being carried out, the Cragmites soon began gathering resources, thousands of ships, and armies, numbering in the millions, to begin one of the biggest military offensives of the war that'd finally secure their victory.

The Polaris Blitz has begun as seven Cragmite fleets slipped through the outer perimeter of the Apex line, and began an all-out attack on the core worlds. Their goal was to knock out the homeworlds of the Alliance, gleaning what they could from captured histories and duplications. They hoped that their enemy would finally surrender after

In the late fifth year of the conflict, the Alliance was taken completely off ground as thousands of enemy ships poured through, launching massive offensives across the core worlds as they split into separate fleets to ravage the core worlds as they marched towards to their objective.

Dropping their ground forces onto the battled worlds, the Cragmites, knowing that their enemies' would send reinforcements, they simply a token force of ships around the sieging planets as they drew closer to the homeworlds.

The Alliance, white shock at the onslaught, quickly put a defiance defense against the horde. Hoping to delay their advance to help borrow time for the homeworlds to prepared and call back some of the fleets from the front lines.

The homeworlds, even before the war, were consider to have one of the most densest defense systems in the Polaris and Bogon sectors in the Orion Arm. With the first contact with the Cybertronians, and the consequence from it, has convinced the Coalition to begin expanding their already-large fleets, and pour in billions of credits in constructing orbital defenses over every core world and many of the outer colonies.

When the Cragmites finally entered the home systems, they were decimated from the fanatic defending home fleets, delaying the enemy march in their home system. While several of the homeworlds, such as Terachnos and Markazia, quickly repulsed their invaders, but Cybertron, Fastoon, and Marcadia were being siege as enemy ships continued pouring in, bearing down on the fanatic, but decimated fleets of the alliance as they validly fought against the never-ending wave of ships.

Fastoon faced the worst of the fighting as the Cragmites broke through the Defensive line and began a planetary invasion of the Lombax homeworld, but the invasion was stopped dead as the millions of Lombaxes fought off against the invaders, even Civilians were joining the fight, picking up anything that is resembled a weapon and fought to the point of ramming ships into the Invaders' aircraft to stop them.

The battle raged day and night as the many cities fought to the last lombax against the Cragmites. Their cities of thousands of years of development soon turn irreverent as the streets were littered with bodies of the dead.

Above the homeworld, the defending fleets reformed and re-energize as they fought more determination than ever. The remaining orbital defense platforms fire round after round, piercing the enemies' ships, watching them explode in the abyss of space.

The climax of the battle after the fifth day of the siege came as reinforcements finally arrived from the front to assist them. With their ships reformed and reinforced, and their enemy in disarray. They immediately counterattack, cutting them off their FTL vectors; slowly, the Cragmite fleet was being destroyed by all side. Armor bent as rounds impacted their armor, twisting them into nothing. Tiny white stars flickered for only seconds of live before fated as new ones began.

But, by chance, one of the Cragmites ships, heavily damaged by the encirclement, broke through the blockade, and appeared above the Fastoon, within range of the reaming defense platforms. The ship's captain, under orders from the remaining, surviving admiral, launched all of its anti-matter missiles down on the planet before being destroyed.

Though, the majority of the missiles were destroyed by anti-air defenses or fighters, even some sacrificed themselves to destroy them. But despite the heroic actions, many of them were able to breach the atmosphere, and detonated their payload over the planet; killing about 7.32 of the planet's population of twenty billion as tectonic pales erupted, causing tsunamis to wreck across the planet, submerging some cities on the coast. Water sources were destroyed, such as dams, canals, causing floods in southern continents.

Volcanoes, once domain due and extinct, soon erupted across northern hemisphere, sending global temperature down as ash covers the skies. Even though their objective was to knock out one of the Alliance's homework was half-achieve, it only doom the Cragmite fleet as they were given no quarter. The Lombaxes, enraged at the devastation of their homeworld, furiously fought back against the Cragmites, leaving no survivors in their raged path.

With the last ship cut down, the results of the Polaris Blitz were something of a draw; tactically, it was an Alliance victory, with every colony that was attacked, none had fallen from the Cragmite horde. Their troops stranded on the sieging worlds without the benefit of orbital dominance, leaving their planetary invasions to stop in their tracks from the fortified defenders. The Cragmites armies will soon surrender as Alliance fleets appeared over the skies, and aggressive bombarding them to submission.

For the Cragmites, it was the first, and symbolic defeat they had face in the entire war. With almost third of their naval forces gone as well, millions of their soldiers killed in the fighting, leaving many of their occupied sectors opened to attack, and their fleets barely able to police many of the slave worlds that are on the brink of open rebellion against their masters.

One of the lasting effects of blitz were the purges of both, military and navy, throughout the empire, either sending, or executed the senior members who had the most experience fighting' the Alliance. Their warnings and advice ignored, leaving many of the major flaws that'll occurred in the final years of the war.

(Late) 995: The Retribution Offensive began after the Alliance quickly rebuilt their forces from the aftermath of the Polaris Blitz, preparing their forces to attack where it all started: Nova Esperanza. While the Cragmites forces defending were well-prepared and equipped, the numerical numbers and technology of the Alliance quickly overwhelmed them as the Alliance quickly took back many of their captured worlds. Slipping through the many breaches in the Cragmite lines, they quickly swept over the Cragmites, already wreaked by the skeletonized for the (failed) Blitz. By the end of the two month offensive, all of the outer colonies were liberated. Their populations cheer from the broken chains that kept them imprisonment for half a decade, erupted in celebration for their liberators.

With the outer colonies secured and bolstered by the fleets, the Alliance began laying plans, after recovering navigational data, for the invasion of Cragmite space, and bringing the war to its inevitable conclusion.

994: after consolidating and reorganizing their forces, the Alliance began the invasion of Cragmite space as thousands of Alliance ships blotted the skies of the nearly worlds of the Cragmites, quickly catching off guard, their ships defending them in orbit , burned from the overwhelming attack. Though the rules of war have long been stated that non-combatants should not be harmed, reports of Alliance Soldiers were harassing the occupied populace, even some reports of towns being massacre by roaming death squads that'd shot anyone that dare get in their way. Slaves that were transported to Cragmite space early in the war were sent back to Alliance space to be treated and rehabilitation as a slave will take years to overcome.

As the Alliance press deeper into the Cragmite space, crushing all resistance and capturing their worlds, slowly approaching the Cragmite Homeworld, Reepor, the signs of the empire collapsing was slowly cracking as their navy was outnumbered to protect their worlds, allowing the Alliance another supply world as they marched on. The Alliance was able to liberate many of the species that were conquered by the Cragmites. The free Hoolefoilds of their homeworld, Merdegraw, and the Terraklons of Terraklon Six were grateful of their liberation, and has ask to joined the Alliance in their war against the Cragmites.

The final catalyst of the war came as the remaining naval forces of the collapsing empire, retreated towards Ublik Passage, an major interstellar trade route and the last military stronghold that leads to Reepor, leaving their remaining colonies unprotected and quickly swept under the advancing Alliance fleets.

The battle of the Ublik Passage, eclipsing even the battle of Fastoon, lasted about sixteen hours of combat ended in a victory for the Alliance after they donated the nearly star, destroying the space station, and the remaining Cragmite naval forces, leaving their homeworld vulnerable. Though at the cost of third of Alliance forces, the Alliance quickly organize their remaining navy assets for the final push to the Cragmite homeworld. The Alliance could breathe a sigh of relief that the war would be finally over, and peace will return at last.

The Cragmites, though their empire has completely collapsed, they refused to capitulate to those they consider inferior. Even to the point of arming several Antimatter bombs near tectonic plates of their planet, preparing to doom their entire population.

But the battle never came; the Cragmites simply took care of that.

Before they ever achieved spaceflight from their homeworld, the Cragmite homeworld was rife with conflict. The various empires that have carved their place onto the world battle each other for the various resources, slaves, pride, or religious holy wars that erupted across their home.

Yet, when the Empire was united, it kept the various subverted states in line as it grow more powerful throughout the years, but with the war with the Alliance, and slowly turning into its favor, and with the all-powerful Empire collapsing, they finally had their chance.

Reepor soon descended to civil war as the various nations clashed against each other, whether it is crimes that long since forgotten in history, or freedom to do about it, either in rage or enjoyment.

Even as the Cragmites torn themselves to pieces, the Alliance, while prepared, watch in astonishment as their enemy was being defeated by the internal fighting, watching the footage recorded taken by the stealth corvettes sent earlier. While the Alliance debated on how to proceed with the recent Cragmite rebellion, the Cragmite, in their internal rage; several of their nations detonated the antimatter bombs, breaking the planet apart as mega tsunamis hit the war-torn coastline, submerged many cities along the war; Mountains torn asunder, earthquakes tearing apart the continents, killing billions.

By the end of a solar cycle, the planet Reepor, the grand capital of one of the largest empires in the Orion Arm Cluster, ceased to exist into a radioactive wasteland.

Across the Alliance, Civilians, of many species, cheer in the streets, and Soldiers on the front-lines roar in happiness that the war they've been fighting is concluded, watching the remnants of their hated enemy surrendering to them.

For their aggressive path in starting the war, enacted genocide orders, and faced various war crimes, the Alliance has degree that the remaining Cragmite space would be quarantined until they agreed to give their war-like tenancies and join the galactic community.

Many refused.

The final casualty count in the five-year war for Alliance was thirty five billion, both civilian and military, lost in the fighting. Thousands of worlds in the outer and core worlds lay in ruins. The economy was almost in ruins, to the point of an economic collapse. Piracy had increased as well, whether by staying out of the war, licking their lips at the many undefended worlds that were once protected by the (primary) fleets of the Alliance.

The Cragmites had gotten off worse from the aftermath; over forty six billion dead, their worlds devastated, either by the Alliance or by themselves. Their economy trashed, with their industry barley none-existed, either destroy or ship back to the Alliance to augment their own.

The surviving planets soon began to carve their own empire, becoming techno-barbarians, as they battled against each other, making their already-worsened situation declining.

993: Listening posts are stationed along the quarantined border, watching the Cragmite continued to enrolled into civil war; fighting over systems while the Alliance pours into billions of credits into reconstruction on their decimated colonies and into R&D to help project from any external and internal threats.

938: The San'Shyuum make first contact with a warrior species, the Sangheili, sparking a war between over the study of the rich abundance of Forerunner artifacts left behind in their systems. The Sangheili believed that Forerunner relics were sacred and should not be touched, while the San 'Shyuum Reformists believed that they should be studied and use them to make practical objects of their own design. The highly militarized and brutal Sangheili attacked the San 'Shyuum almost as soon as their differences became apparent, and a war between the two species raged for an eighty-six year period of time.

At the start of the war, the Sangheili had a numerical advantage in terms of ships and soldiers, and their strength and military tactics overwhelmed their enemy by a considerable factor. The knowledge gleaned from years of travel and the capabilities of their Forerunner Dreadnought, however, gave the San 'Shyuum the advantage in ship-to-ship combat, the most common type of combat witnessed during the war.

Eventually both species came to fear a very real threat: annihilation. The Sangheili who feared it through the San'Shyuum's use of the Dreadnought and the San 'Shyuum who came to admit that if the Sangheili were this dangerous, there might be other sapient life far more threatening, making their chances of survival in the galaxy slim. The long and brutal war caused the Sangheili to violate their very beliefs, study and incorporate Forerunner technology into their own in order to avoid defeat— their incorporation of Forerunner technology eventually caused a stalemate in the war against the San 'Shyuum, although their Dreadnought proved far too effective and forced the Sangheili to surrender.

852: The Writ of Union has been formed, proclaiming the formation of the Covenant. Their main goal is to find any forerunner Artifacts, assimilate any species that crossed their path, and prepare for the great journey; long been called by the San 'Shyuum that had managed to decipher portions of data stored on terminals aboard a Forerunner Dreadnought.

800: Reconstruction ends as many worlds, healed and reclaimed, have been restored and resettled to their former glory. While peace has returned to many, the Alliance senate and its council had has authorized an increase in fleet defenses, billions poured into R&D labs to produce new weapons, armor, and new classes of ships to prepare for the next war. Never again would they be caught off guard from the unknown as they ready their fleets, defenses, and their armies, staying vigilance in the vastness of the galaxy, ready to stand against any aggressors.

580: the mono-gender race named, Asari, have developed faster-than-light space-faring capabilities based upon Prothean technology on their homeworld of Thessia, establishing colonies and industry in their home system of Parnitha, quickly discovering the Mass Relay network, and exploring it. Inevitably, they'll find the Citadel, a living relic of the ancients that harvested the galaxy.

520: A second species, The Salarians, discover the Citadel and open diplomatic relations with the Asari.

480: On the ancient homeworld of the humans, Earth. At the pass known to the natives as Thermopylae, three hundred warriors called Spartans, and their allies defended the pass from the Persian Empire, holding it for three days before being overwhelmed.

The Spartans military training and discipline will soon inspire a new breed of soldiers during human emergence to the galaxy. Soldiers, that'd soon set the key to Humanity's survival.

AU: Sorry for the long wait, I had some stories on (and this site) that needed my attention. But I hoped this long chapter would at least please your hunger for more.

Anyways I put up a warming, saying that some races history will change for the shake of this story. So, please don't complain if it doesn't add up to some. I haven't begun the third timeline chapter, yet, but I'll be working as fast I can.

Cheers.

-AustinGamer 117