A/N: To clarify, Yveltal has no grudge against the SMT fairy clan. The Legendary just hates Fairy Type Pokémon. Also, Dark isn't weak to Physical since the Fighting and Bug attacks have been scaled back and the main thing about Physical is that it isn't strong or weak against anything except Ice type Pokémon and Demons, which are weak to Physical. As for my insistence that reviews must be signed, Guest Reviews happen to be a pet peeve of mine. Also why Grass Type attacks are Ice element, they would be a bit too strong if they were Physical. I guess I'll have to get used to these types of reviews. With all that out of the way, Enjoy!


Kalos route 2, Kalos region. . .

It was easy getting through Santalune Forest, but this area still had battles raging. Calem made his way through six battles before he entered into Aquacorda Town. Once there, Calem saw a young woman wearing a black blouse, orange skirt, red hat with white sunglasses, black thigh-high socks, and black and pink sneakers being restrained by a pair of Black Knights: humanoid demons completely encased in armor. Calem then ran forward and stopped in front of them.

"Are you the one who can change the fate of this world?" one of the Black Knights asked.

"Yes." Calem replied as Matador appeared next to him.

"Stand down. This boy is the Chosen One." Matador commanded to the Black Knights.

The Black Knights obeyed Matador's command and released the girl. The humanoid demons then took off towards route 1. Seeing them leave, Calem then noticed that the young woman had not moved despite no longer being restrained. In fact, she looked curious. "Who are you?" she asked.

"His name's Calem. He will be the one to change the fate of this world. As for me, I am Matador." Matador answered.

"If you ask why I'm here, it's because I need to visit the person who created the 'Arm Terminal' that's on my right arm right now. Anyways, who are you?" Calem said.

The young woman answered, "I am Serena. It's nice to meet you. Thanks for the help earlier. Perhaps I can help you change the fate of the Pokémon World."

"Alright, you're in. I found this earlier while heading through route 2 on the way here." Calem said as he pulled a bow out from the equipment pack he carried on his back. She accepted it and went with him into a small house. Inside, the owner, who introduced himself as Stephen, asked Calem and Serena to follow him and they did so, following the man into a small lab where several Arm Terminals were stored on a shelf while an entire wall was taken up by a large machine. "What is this place, Stephen? I guess that this is your laboratory." Calem asked.

Stephen answered, "Correct. The two of you should know that I am the creator of the Arm Terminal. It has proved to be an invaluable device currently with the region-wide crisis currently going on."

Calem then asked, "You mean about the raging battles between the angels and demons here in Kalos? So far, it has served me well, but one of the demons, Matador, said that I must upgrade my own Arm Terminal. Do you have the capability to do so?"

"Yes, Calem. Your female companion Serena will receive one as well, but I must ask the two of you to complete the Demon Compendium in return. By completing the Compendium, it will allow us to research the relationship between the various demon clans and the various species of Pokémon."

Calem then said, "Alright." and Serena agreed with him.

"Since the two of you agreed, it would not be a good idea for you to complete two separate Demon Compendiums. Instead, the two of you should cooperate to complete the one that Calem shall receive."

"I reckon that Calem is receiving it because he has had prior experience battling them." Serena guessed.

"You are correct, Serena. In fact, he's even recruited some of them to his cause."

"That's right. Matador, Pixie, Slime, and Nekomata were recruited by me."

"The easiest way to complete the Compendium is to fuse demons in the Cathedral of Shadows. Unfortunately, due to all sorts of problems going on right now, the only way to reach the Cathedral is through a blue portal in Lumiose City. As for the Arm Terminal upgrade, Calem, please hand me the one on your arm."

Calem outstretched his right arm after pulling the earphone out of his ear. Stephen then removed the Arm Terminal, walked up to the machine on the wall, and then he said, "Please occupy yourselves while I work on updating Calem's Arm Terminal. Serena, yours is already up-to-date and does not need fine-tuning."

Ten minutes later. . .

Calem's Arm Terminal was back on his right arm and the earphone was back in his right ear. It had been upgraded and the storage capacity was now twelve Demons or Angels. Serena already had an upgraded Arm Terminal on her, and it was also on her right arm. "Thanks, Stephen." Calem said.

"You're welcome. Your Arm Terminals will now allow me to contact you at any time with the upgrade as well. You can also do the same. Take care." Stephen said as Calem and Serena left.

At Kalos route 1, after a small fight with a trio of Black Knights, Minotaur charged towards Calem and the fight began.


Battle statistics have changed. I'm also cutting out Experience Points-related terms and adding passive abilities so this stuff doesn't take too long to read. Also, Calem uses a sword while Serena, his female human companion and love interest, uses a bow in battle.

Calem

HP: 146

SP: 86

Level: 14

Strength: 30

Magic: 32

Endurance: 36

Agility: 36

Luck: 32

Moves: Cleave, Bufu, Rakukaja, Rakunda, Mind Charge, Bufula, Double Slash

Passive Abilities: Evade Fire, Weapon Master, Block Wind

Resistances and Weaknesses: Resist Ice

Houndour

HP: 148

SP: 88

Level: 15

Strength: 34

Magic: 34

Endurance: 36

Agility: 36

Luck: 32

Moves: Agi, Mudo, Evil Bite, Dekaja, Stagnant Air, Agilao

Passive Abilities: Block Wind

Resistances and Weaknesses: repel Dark, void Light and Fire, weak to Ice

Pawniard

HP: 164

SP: 84

Level: 15

Strength: 36

Magic: 36

Endurance: 42

Agility: 38

Luck: 40

Moves: Steel Blade, Dark Blade, Mamudo, Dekunda, Power Charge, Double Slash

Passive Abilities: Dodge Fire, Ailment Antibody

Resistances and Weaknesses: repel Physical and Dark, void Light, resist Ice and Wind, weak to Fire

Pixie

HP: 142

SP: 86

Level: 14

Strength: 34

Magic: 50

Endurance: 36

Agility: 44

Luck: 38

Moves: Light Blast, Dia, Media, Sukukaja, Hama, Posumudi, Patra

Passive Abilities: Ailment Vaccine, Auto-Rakukaja

Resistances and Weaknesses: resist Light

Nekomata

HP: 144

SP: 88

Level: 15

Strength: 34

Magic: 36

Endurance: 38

Agility: 38

Luck: 36

Moves: Sonic Punch, Mabufu, Tarukaja, Tarunda, Marin Karin, Tetrakarn

Passive Abilities: Dodge Fire, Auto-Tarukaja, Charm Antibody

Resistances and Weaknesses: void Ice, weak to Fire

Serena

HP: 152

SP: 142

Level: 15

Strength: 34

Magic: 53

Endurance: 34

Agility: 38

Luck: 38

Moves: Garula, Magarula, Alluring Dance, Diarama, Mediarama, Makarakarn, Tetraja, Recarm

Passive Abilities: Dodge Electric, Charm Antibody, Repel Fire

Resistances and Weaknesses: void Wind, Weak to Electric

Matador

HP: 156

SP: 124

Level: 15

Strength: 46

Magic: 46

Endurance: 48

Agility: 38

Luck: 40

Moves: Mazio, Zionga, Mazionga, Red Capote, Andalucia, Megido

Passive Abilities: Repel Wind, Ailment Vaccine

Resistances and Weaknesses: void Electric, resist Light and Dark

Slime

HP: 132

SP: 94

Level: 14

Strength: 24

Magic: 46

Endurance: 58

Agility: 34

Luck: 36

Moves: Bufu, Mabufu, Red Wall, White Wall, Green Wall, Ice Break, Virus Breath

Passive Abilities: Dodge Fire, Poison Antibody

Resistances and Weaknesses: void Ice, weak to Fire


Infodump: Passive Abilities will be explained later, but we have more moves here.

Sexy Dance: 25% chance of inflicting Charm on all enemies. Cost: 14 SP

Attract: 45% chance of inflicting Charm on all enemies. Cost: 26 SP

Alluring Dance: 90% chance of inflicting Charm or Infatuation on all enemies. Serena's exclusive skill. Cost: 34 SP

Double Slash: hits an enemy twice. Cost: 10 HP

Fire Break, Wind Break, Elec Break, and Ice Break: breaks resistance to respective elements for three turns. Cost: 12 SP

Virus Breath: inflicts damage and has a 40% chance of poisoning the target. Cost: 6 HP

Diarama: heals a large amount of HP to one ally. Cost: 14 SP

Mediarama: heals a large amount of HP to all allies. Cost: 18 SP

Tetrakarn: repels one Physical, damaging Light or Damaging Dark elemental attack for all allies. Cost: 30 SP

Makarakarn: repels one Fire, Ice, Electric, or Wind elemental attack for all allies. Cost: 30 SP

Tetraja: voids one Light or Dark elemental instant death attack on all allies. Cost: 32 SP

Recarm and Samarecarm: revives an ally whose health is at zero to 50% and 100% health respectively. Cost: 15 SP for Recarm, 28 SP for Samarecarm.

Posumudi: Removes Poison from all allies. Cost: 12 SP

Salvation: restores the health of all allies to 100% and cures all status ailments. Cost: 48 SP.


A/N: Read and Review.