46 wonderful rules.

I'm writing a story for here (Newbies: Meet the Demon), so I'm going to stop this.

Thank you for all your wonderful reviews, people, and thanks for being such devoted readers.

The following are my personal favorites...

Just because one of the senior members does it, doesn't mean you should. THEY can get away with it. You can't.

Just like Murphy's Law, irony just loves the Pegasus Galaxy. Learn to ignore it.

Never try to escape from the infirmary. Not even Colonel Sheppard and Dr. McKay get away with that.

Calling Dr. Beckett a mother hen to his face is hazardous to your health.

Jumper 1 is Colonel Sheppard's. Jumper 2 is Dr. McKay's. Jumper 3 is Major Lorne's. It is in your best interest to remember this.

Be careful what you do around any of the women of Atlantis. They share gossip during women's poker night every week.

The guy controlling the gate is Chuck. Since he is always the first person to see you come back through the gate, be ready to bribe him constantly.

Always, always, always protect your geek. If you have to evacuate, they are top priority.

Never say to Dr. Beckett 'Feel me up, Scotty'.

The local religion is gossip. Get used to it.

Coffee hiding is a dangerous sport. Get the rules from Colonel Sheppard.

Just because Dr. Daniel Jackson came back from the dead several times, doesn't mean you will.

You will be surprised by how many fictional characters/real people you can compare Colonel Sheppard to.

Having coffee on your person will determine whether or not a scientist will kill you. Remember this.

The city-wide PA system is not a toy. We shouldn't have to tell you this, people.