THANKS FOR THE AWESOME CHARACTER ALLYCAT18!

Anywhoo, people who have read the new entrance title, beware, you might get choosen... which is a good thing. Just one more character needed. This last character must be a shipwright. Go wild, but the one I think fits this crew the most will be selected. This contest is here by open until May 30. After that, I'll inform all of my decision. BUT NOOOOWWWW, or should I say "MEEEEOOOWWW!"

HERE'S ALLYCAT18's CHARACTER: ALIX "ALLYCAT" BURNS.

Name: Alix "Allycat" Burns

Age: 19

Height: 140 meters

Appearance:

-Brown hair with pigtails on both sides;

-Green eyes;

-Two whisker on each of her cheeks;

-Small stature and small chest;

-Black top;

-White trousers;

-Heeled sandals on warm days, fussy gray boots on cold days;

-Furry coat on cold days;

-Glasses to read;

-Red cap when fishing.

-Leather belt with a black snake whip attached to it.

History: Loguetown, East Blue.

Her first year of life was and still is a mistery since she was left at the doorstep of a retired fisherman at that time. The man was amazed by the fact that she had whiskers-like marks, so he named her Alix (like a linx, you know...). For the next six years, she would be raised the same way that a grandfather took care of her grandaughter, with the help of the entire neighbourhood, especially the old ladies, who would pamper her.

At the age of seven, she quickly found herself interested in History. A love supported by the fact that two of her grandfather's neighbours used to be teachers at the University of Loguetown. So, by the time she was eight, she was already top of her class, showing great skills in both History and Literature.

Although being very intelligent, she never had real friends. Sure she had some classmates who would say "hi" to her or sit next to her, but in recess, she would always be alone. All other kids would just leave her alone and play with people they found "more normal".

This continued until she reached twelve, where the situation turned for the worse. While evreyone had aged and grown, her height would increase in a very small rate, leading her to be teased by other school kids. One day, they even followed her home, never stop calling her "Tiny Bookworm" or "Library cat". The ladies from the next door buildings were out of town and her grandfather wasn't home at the time, so little could she do but run home and tr to lock herself in. Or would she, if one of the boys han't made her trip, falling to the ground. They kept laughing at her, unknowing of the man that was standing right behind them. After a shadow covered the sunlight of the kids, the last thing the saw was a massive fishing boot connecting with all four of their skulls. Grandpa had just arrived from the market and behind him, a police officer who witnessed the scene before he had arrived. Alix was uncounscious when her grandfather took her home.

When she woke up, her grandfather asked why she had never told him about the teasing. She couldn't answer. She was just to sad and scared to even keep going to school.

At the time, her grandfather informed her that the boys had been taken into custody by the police, who had recognize them for other trouble they had made.

After dinner, her grandfather asked her if she was interested in ways of defense or combat skills. She answered that she was doing great at P.E's judo lessons and was getting the highest grades at acrobatics. " That's not what I meant " answered Gramps " I mean, would you like to know how to fight? ".

Althought a little nervous about the idea of fighting, she accepted it. The old man left the room and retuned five minutes later with a small rectangular box.. Inside there was a whip that he claimed to belong to him in the old days when he fished. He even told her that he even beat a Sea King with it. It was her's now. She quickly tried it out, trying to pluck the head of a flower, but almost nailing the head of her grandfather. The whip was now a memento for her to remember to be strong.

When she returned to school, her personality had changed dramatically. She had gained confidence and started to make friends. The last boy who tried to pick on her was reported to the hospital for having slammed his head against the wall in a very suspicious manner.

At the age of of 16, she had finished school for brilliant grades, but was still to young to go to university, so she got a job as a bartender on the pub her gramps visited everyday. She worked there until the age of 18, when her grandfather was submitted to the hospital for heart disease, Before dying, he gave her his red fishing cap and told her: " Now you have the soul and strength of a fishermen... now you just need are nakama! ".

She entered University that year, but never forgot the old man's last words. During some classes, she would find herself looking at the clouds through out the window, wondering what people would her nakama look like.

One weekend, she found herself in need to go to the market. Little did she knew what would happen there, or who would be the man that she had just bumped against incidentaly...

Dream: Live the Greatest Adventure of the World and find her "Friends for Life".

Power if any: Great acrobatics skills and agility.

Weapon if any: Snake whip.

Crew Position: Historian; Bartender; Fisherman (learned tricks from her grandfather).

Personality:

- likes to wear her red cap when fishing;

- Caring with people she knows well;

- Get's mad when confused for a child;

- Hates perverts;

- Loyal to her friends and corageous when needed.

Likes:

The sun, adventure, fish and cats.

Dislikes:

People that scream loud, rain, large carnivours and being called "kid", "girly" or "little".

Attacks :

Kei Kei (Thorn Whip) – By using her whip on an area filled with debris, Alix can attack by sticking sharp debris on the whip and attack her target with them. She has to clean her whip after using this.

Whip Swirl – By moving her whip in a swirl, she can clear a small area around her from any gas, since the whip works as a mechanical fan.

Fury Whip – Used when an enemy calls her in a way that she hates. With great strength and out of control rage, her whip hits practically anything in a two meter radius.

Snake Whip – A surprise move where she throws her whip around, like when a boa constrictor tangles a victim, and captures a target.

Air Whip Drive – By tangling the whip around a target's limb, Alix quickly pulls the whip in a way that the victim will land on her head or spine. In case she doesn't have the necessary strength, she will low kick the target to knock it out of balance.

Signature laughter: Teheeeheeeheee!

DON'T FORGET, CONTEST ENDS 30 OF MAY.

RULES:

-YOU MUST FILL THE ENTIRE DESCRIPTION LIKE I DO.

-MUST BE FROM 20 TO 30 YEARS OLD.

-OTHER INFORMATION IS CLASSIFIED AND WILL SERVE AS SECRET EVALUATION MATERIAL.

GOODBYE AND LET'S SING!