Well, here I am again – a little earlier than normal, 'cause the library is closed Saturday and I won't be on again until next week. I was actually going to update "Letter's From Spain" along with this, but I procrastinated and lost the opportunity to work on it.
I think I might screw around with the dialogue and plot in this one – well, more than I have already, anyway. I think I'm going to find a way to do a crossover of Jill and Chris' scenarios and see where they end up in relation to each other – which will probably be something weird. This will probably get more and more ridiculous over time, actually.
And to answer the one review – yes, the director's cut is different, but just a little bit. They moved stuff around, took out a couple cut-scenes (which I think I'll include, anyway), made some of the zombies faster (called "hyper zombies") and just weird little details, like camera angles. I like it better because it was a bit harder than the original, and it had the zombified Forest.
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Chapter Three: Occupant Corruption
The group had headed through the blue door and found themselves on the lower floor of a room that looked like it might be found in an older relative's house… And smelled like it too.
"Ugh, this place smells like old people…" Alex said, rubbing her nose.
"More dead people, hooray," Lynn muttered, and Petshez began running around her in circles, screaming.
The screaming attracted the zombies upstairs, which fell down the stairs in a huge heap and died. Petshez ran past them up the stairs, screaming bloody murder until he reached the top. "Okay, the top floor is clear!" he said happily, and they all pretended that he wasn't a complete idiot. "What's wrong with this door? The knob must be broken."
"Don't try to - " Jill started, but Petshez ran into the door, apparently convinced he made a good battering ram.
Surprisingly, the door actually creaked open. And there was a lot of screaming in the room.
The group ran upstairs, and pushed the door open to find… A couple of young women sitting in the small study, playing a game on a PlayStation and screaming.
Jill recognized the one. "Rebecca? From Bravo team?"
The students knew the other. "Brenda?" they said collectively.
"Hi," the two replied in unison, ceasing their screaming.
"Uh… What are you doing here? For that matter, what are you doing, period?" Jill asked, watching as something that looked like a frog chased around a guy that looked slightly familiar on the TV screen.
"I got separated from the others, some stuff happened, and I found Brenda. Then she invited me to play this really scary game with her," Rebecca explained.
"And I forgot the trip was today, so my dad had to drop me off in the woods on his way to work. Then I got chased by a dog and ended up in this swanky place," Brenda added.
"Okay… But what's with the TV and PlayStation?" Brian questioned, disturbed by the utter strangeness of the situation.
"Dunno. They were here when I found the room."
"We're taking turns playing this game called… Occupant Corruption? Something like that. Want to join us?" Rebecca asked, holding up the controller.
"No. We really need to find the Alpha captain. He went missing," Jill answered, moving towards the opposite door. "Would you like to come with us?"
"I've got something I should do first – but I'll catch up to you later," Rebecca said, getting up and leaving rather quickly.
"I'll come with you," Brenda offered, and Lynn practically tackled her.
"Yay, Brenda!"
Then Alex joined in, and the three of them did something vaguely reminiscent of Ring Around the Rosy, chanting "Brenda, Brenda, Brenda!"
"Maybe we should get a move on now?"
They stopped and stared at Jill. "Okay. Brenda, Brenda, Brenda!" They danced right out the door.
The group made their way through the corridor, finding a lot of locked doors and heading for the nearest exit, while Petshez read a green book about Botany he found on a table.
Meanwhile…
Chris was completely lost, and he now found himself in a horribly decorated room on the opposite side of a stairwell. He had noticed a couple of zombies by a far door, but they were apparently too busy vomiting acid on each other to have noticed him.
"Hm… Should I go downstairs, or stay up here? Up or down? Up or down?"
In the sitting room, about four yards from Chris…
"You retards, you singed my perfect hair," Wesker grumbled, examining himself in a mirror he happened to have on him, after putting his head out and prohibiting any further playing with the stuffed birds.
"It wasn't perfect," Grompone replied.
"Yeah. It was kinda ugly," O'Shinsky added.
"I wasn't asking for your opinions. Just shut up and leave me alone… Do you hear that?" Whatever it was, it was indistinct, but very close by. He got up and went to the door, listening intently.
In the hall…
"Hakka la lakka la," Chris said, speaking gibberish for no reason, other than to maybe amuse himself while he made the decision where to go. Suddenly, he heard something. "What was that?"
He went over to the room closest to the stairwell, and put an ear to the door.
In the sitting room…
"I told you two, shut the hell up. I'm trying to hear something."
"But I want to play a game," whined Grompone.
"I need to use a bathroom," O'Shinsky said.
"Me, too."
They began jumping around the room. "Bathroom! Bathroom!"
Out in the hall…
"Bathroom?" Chris asked, giving the door a funny look. "Is this a bathroom?"
In the sitting room…
"Bathroom! Bathroom! Bathroom!"
"Shut the fuck up already!"
Out in the hall…
"Alright, alright, I'll shut up and leave," Chris said to the door resentfully, turning to head for the stairs. "Now I need to go to the bathroom…"
In the sitting room…
"Great, whatever it was, you scared it off. Don't you know how to follow directions?"
"… No," they responded. "Bathroom?"
In the main hall, second floor…
The group had just entered the main hall again, when Barry suddenly came running up. "Jill, I found something I think you could use."
While Barry went on and on about acid rounds he'd found, the others watched Brenda wander towards a door on the other side of the second floor and then disappear through it.
"Oh, and I forgot to give this to you before – it's a lock pick so maybe you'll become the Master of Unlocking. You'll probably need it."
"Thanks. I probably will."
"I'm going to go look around some more. Take care!" He ran off, leaving the main hall through the door Brenda had gone through.
"Let's see what's through that door over there."
The group headed through a door that was a little ways from them, and entered a small hall where someone had smeared blood on the wall.
"I hope this blood isn't from any of my teammates," Jill said to herself, opening the next door.
They walked out onto a moonlit balcony, finding little more than a table… And a body.
"Oh my God, it's Forest!"
"Who's Forest?" Brian asked.
"It looks like he got pecked to death by crows. Let me have a closer look…"
She drew nearer, and went to lean close, when Forest suddenly moaned and jumped forward, trying to get up.
Petshez shrieked and chucked the book in the air, grabbing a nearby chair and throwing it at the zombie. To everyone's surprise, it actually hit Forest, knocking him right back into the railing he'd been leaning against and breaking his neck. Jill quickly finished him off, beginning to pick through the random stuff left around.
"Is it just me, or does he remind you of Jim Varney in the Ernest movies?" Lynn asked.
"Eh, maybe…" Alex said, studying him carefully. "Maybe it's the vest?"
"Yeah, probably. I can't picture Jim Varney with that mullet-looking hairdo."
"Hey, look. I found a bazooka, and a key," Jill said, and Lynn gave her an odd look.
"Why the hell did he have a bazooka? Is this Medal of Honor, or something?"
"Run for your lives! She has a bazooka!" Brian said.
"Excuse me, but you forgot your grenade," Alex added.
"Where's Brenda?" Jill asked, just now realizing she was missing.
"She went to explore the room on the opposite end of the main hall," Petshez said, trying to avoid looking at the corpse by keeping the now beaten-up book in front of his face.
"We'd better go find her. This place is dangerous."
They headed back into the main hall, crossing to the door Brenda had gone through. Brenda was waiting for them, standing next to a gap in the railing overlooking the dining room, apparently unaware of the zombie pushing the statue up behind her.
"Hey, guys! Isn't this place just beautiful? The decorating is sort of bad, but the architecture itself is really nice - "
"Brenda, watch out!" Brian shouted, but she ignored him.
"This place should have been co-designed by Frank Gehry or something. Then it would have been even cooler."
"Brenda, shut up and turn around!" Alex yelled.
Brenda turned just in time to come face to face with the statue as it was pushed into her. "Oh crap! This statue is invading my personal space!"
Unfortunately, the zombie was of the hyper variety, so it was faster and a little stronger than a normal one. Without much effort, it pushed Brenda and the statue off the second floor… And they landed with a splat.
The statue crushed Brenda, painting a good deal of the floor with blood and brain matter. The zombie began doing a victory dance that looked a lot like The Egyptian, and high-fived another zombie that walked up to him.
No one seemed terribly upset, except Lynn. In disturbed awe, maybe.
"What the fuck?! Brenda!" she started crying, while the others just gaped.
"What just happened?" Alex asked.
"I'm not sure," Petshez answered.
"I guess Brenda should have been paying more attention," said Brian.
"What is wrong with you?! Brenda just died! She was one of our best friends!" Lynn continued sobbing.
"Let's have a moment of silence, for Brenda," Jill suggested, and everyone fell silent, with the exception of the hysterical Lynn.
"DON'T YOU FEEL ANYTHING?! Our friend just DIED!"
No one said anything for a moment. Then they started for the next exit.
"Oh my God, everyone around me is insane…" Lynn kept crying, falling into step behind the others.
"Not insane, just incredibly desensitized," Brian said a little too happily. "You'll get used to it."
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Okay, that was a weird ending – and so the deaths begin. They'll occur slowly, but I'm pretty sure that in the end, only two of my characters will survive. And the end I have in mind is actually sort of humorous, if not creepy. I think most of the deaths will be caused by the zombies playing pranks on the characters, that go horribly wrong.
Yeah, "Occupant Corruption" is quite possibly the worst play on "Resident Evil" I've ever heard, but it was the only thing I could think of.
And don't ask me why Chris wouldn't have just checked to see what was in the "talking" room, he just seemed like that kind of an idiot to me.
Well, that's it for this chapter. Leave me a review and let me know what you think!
