Chapter 2
Steven was getting his stuff together for his second night. He left, drove to the Fazbear's Fright, then walked into the office. He got his phone call, and Bill's voice was heard.
Bill: Hey, man- okay, I have some awesome news for you! First of all, we found some vintage audio training cassettes! Dude, these are, like, prehistoric! I think they were, like, training tapes for like, other employees or something like that. So, I thought we could, like, have them playing, like, over the speakers as people walk through the attraction. Dude, that makes this feel legit, man. But I have an even better surprise for you, and you're not gonna believe this- we found one.
Steven: What?
Bill message: A REAL one. Uh-oh-uh gotta go man- uh, well-well look, i-it's in there somewhere, I'm-I'm sure you'll see it. Okay, I'll leave you with some of this great audio that I found! Talk to you later, man!
Steven: Wait. Bill? What do you mean you found one? Hello?
The phone cut off, and the original Phone Guy's voice was heard over the audio tapes.
Audio tape: Uh, hello! Hello, hello!
Steven: No! Screw you! Not you again!
Audio tape: Uh, welcome to your new career as a performer/entertainer for Freddy Fazbear's Pizza. Uh, these tapes will provide you with much needed information on how to handle/climb into/climb out of mascot costumes. Right now, we have two specially designed suits that double as both animatronics and suits. So please pay close attention while learning how to operate these suits as accidents/injuries/death/irreparable and grotesque maiming can occur. First and most discussed is how to operate the mascots while in animatronic form. For ease of operation, the animatronics are set to turn and walk towards sounds they hear which is an easy and hands-free approach to making sure the animatronics stay where the children are for maximum entertainment/crowd-pleasing value. To change the animatronics to suit mode, insert and turn firmly the hand crank provided by the manufacturer. Turning the crank will recoil and compress the animatronic parts around the sides of the suit, providing room to climb inside. Please make sure the spring locks are fastened tight to ensure the animatronic devices remain safe. We will cover this in more detail in tomorrow's session. Remember to smile; you are the face of Freddy Fazbear's Pizza.
Steven: What? Animatronics with a suit mode? That's interesting.
Steven flipped on the camera, turned to Camera 9, then saw something he wished he hadn't. The new animatronic, standing in the hallway. A tall, yellow, bunny animatronic with glowing eyes and a scarecrow smile. One of the bunny ears was missing, and the entire machine was torn down and tattered, with pieces of machinery underneath showing. It's head slowly turned toward the camera, opening its mouth, it spoke in a low, distorted, cracked, evil voice.
Animatronic: My name is Springtrap. And I'm coming for you...
Steven: Oh my God. What the hell?
Springtrap began making his way to the office, slowly, menacingly, without hesitation or morality.
Steven: He's coming. What do I do? What do I do? Wait. That guy said they're distracted by noises. Maybe I can use these audio devices to keep him away.
Steven flipped to the exit at the back of the building away from him, then sounded off an audio device. Springtrap suddenly stopped on his motion, looked toward the direction of the sound, then moved towards the sound.
Steven: Whoo. That's it. That's what I gotta do.
Steven checked camera 10, and saw Springtrap looking around the location. It then looked down, back up at the camera, then back down. It began crawling into the air shaft, and when Steven toggled the map, found that it led right back to him. Terrified and panicked, Steven sealed the vent leading from the exit to him. It took a moment as Springtrap crawled through, getting closer and closer, and just then, the vent shut on it.
Steven: Jeez. I thought it'd be easier than this.
Red text appeared on the camera that said, "Ventilation error". Steven began to feel light-headed.
Steven: Gotta...reboot...ventilation.
Steven flipped up the maintenance panel and began rebooting the ventilation. While that rebooted, he checked the camera, and saw Balloon Boy staring into the camera.
Steven: What?
When he turned off the camera, Balloon Boy was standing in front of him with glowing eyes and a burnt body. It jumped at him, letting out a ghostly screech, then disappeared. Steven screamed, falling out of his chair.
Steven: Ah! Oh, God! What the...
He began to black out, as an alarm began blaring in his ear and the room flashed red. The ventilation finished rebooting, and Steven could feel his sanity returning to him.
Steven: I gotta find Springtrap.
He repositioned himself and checked the camera, finding Springtrap in the hallway with the Foxy head. He played an audio cue into one of the arcade rooms, leading Springtrap to that room.
Steven: What the heck was that with Balloon Boy, earlier?
A bell gong sounded, and Springtrap moved to the room he started in, locking himself in a frozen position. Steven left out of the exit outside of his office.
Steven arrived home earlier that morning. Connie was waiting for him in the room in a bathrobe.
Connie: How was your night? Pretty boring, right?
Steven: No. It was terrifying.
Connie: What happened?
Steven: They happened to find a new animatronic for the place. Some weird bunny animatronic with yellow skin.
Connie: Uh oh.
Steven: It looked at me through the cameras, and it said..."My name is Springtrap. And I'm coming for you..."
Connie: That's bad. You're not gonna keep going right?
Steven: I have to. I signed up for it, and we need to pay the rent.
Connie: But every time you walk into that office, you put your life at risk.
Steven: And if I don't we put our lives at risk. I have to keep doing this. I'll be ok. Springtrap moves around, but he's easily distracted by noises. And it just so happens I can play audio through the cameras, and lead him through the rooms.
Connie: I guess. Just promise me you won't let it get to you.
Steven: I promise.
