Hello everyone!! Just a reminder, I'm not going to be able to update next week... This chapter also probably wasn't such a good chapter to do that with XD aw well, I like being mean like that...

Ninja Wolf 25: Dora is... not going to be mentioned in any chapter here on out... lol. And is it really so hard for you to type in english? Geez...

Katoma: I used them in a duel against u after the chapter! and if I get banned from life, at least I'll have my anime n.n (that smile is trademarked by Kuinra, tho... just needed a happie smilie)

Vyser Dragoon: Oh, well, you could have made it a bit more clear that you meant "pictures/images/watever I made for the sins" instead of just "the sins". Since they are spirits, I didn't really want them to be actual humans... so they became ectoplasmic goop! Yay! (i'm saving FMA sins for if i ever get a chance to use FMA cards). And of course I didn't mean that about your cards... lol (oh, and ur Void cards are finally being used!! Yay!)

katrianna: Lol, I was just making sure by apologizing 'cause you made a big deal about that thing in chapter 4 XD and of course not all women. Then ppl wouldn't marry women and the human population would die out. And I never get how you keep on finding morals in my chapters, when I never plan them... aw well XD

ForensicDuelist4137: I know greek mythology... But Pandora was created to destroy humankind (Zeus gave her the box of sins, Juno gave her curiosity... kind of obvious). And the last spirit varies, depending on the myth. Sometimes she releases hope, sometimes she doesn't release hope (for some reason... hope apparently kills mankind), and sometimes she doesn't release foreboding (if she had, people would know every single bad thing that would happen to them in the entire life). Besides, we still have spite, so it couldn't have not been released :P And I just changed the myth because 'cute, innocent girl' doesn't make as good as a plot as what I changed it to...

Rakuren: BAKURA DOES NOT HAVE A SPELL TO SEDUCE MEN!! THAT WAS DORA'S MAGIC! NOT BAKURA!!! (that wasn't in the review, but we talked a little about it afterward) And sexuality is not the backbone... it was just a tactic she used in this instance. And yeah, using a ton of custom cards can get annoying... but don't think about whether it's broken or not. Just take it for... it. Besides, bad guys dun need balanced cards. Oh, and of course I'll put Rakuren in... but he'll die of a steroid overdose right before he can duel XD (you said he had lots of muscles) And it's not my fault if watshisface made Bakura girly... and only 1 more villainess. And I don't think there's a limit to review-length... and I don't really wanna describe the girls in much detail... I wanna keep this story at K+...

kyoda: I wonder if someone could even get out 3 hopes... after all, you'd need to gain at least 8000 lifepoints (in the YGO-world). But yeah, it in kind of 99 game. And it might be a little difficult to get out a monarch against Hope. Oh, and just wait til the person even scarier than Dora to appear

I like this duel... it's fun. Oh, and Vyser made all of Casatos' cards!! (except for one... i say which on in the original card section)

RER!


Chapter 29: Snatch Steal

What to do…What to do… Bakura pondered to himself. Dora was one of my best recruits; I didn't even have to use my Millennium Rod on her. I knew I should have made those changes to her deck!

I can't be angry at Chris for winning. After all I knew he wouldn't willing give up his Millennium Puzzle… However, Chancellor Casatos is a different story. He expelled Dora, and now I won't be able to use her again. I will teach him to interrupt my plans…

Although he does play a vital role in my plans, Bakura remembered. Maybe I can kill two birds with one stone…


'So, Casatos expelled Dora,' Yami sighed. 'He didn't even need to read our minds.'

'Yeah, and he excused me from my first two classes,' Chris smiled. 'Although it's not much time until third period.'

'Well, with Dora gone, it's one less person that Bakura can use against you.'

'But there are still thousands of students in the school,' Chris pointed out

'He won't use all of them against you,' Yami said. 'Only the strong ones.'

'That's a little unnerving,' Chris replied. 'But then again, you are one of the greatest duelists of all time, so I think we'll be okay!'


"Twelve-thousand lifepoints?!" Kengake shouted, getting the attention of everyone in the classroom. "Uh… Chris!" Kengake yelled, thinking of an excuse on the spot. "That card is way too powerful, gaining twelve-thousand lifepoints!" Having said that, everyone went back to their work.

"Be quiet, Kengake!" Chris scolded in a harsh whisper. Since they were in the Creating Cards class, they had some time to just talk and make cards. "People can't know about this!"

"Sorry," Kengake quietly apologized, "I was just a little shocked when I found out she gained twelve-thousand lifepoints!"

"Not only that, but she used all of those lifepoints to summon a monster with twelve-thousand attack and defense!" Chris explained. "Plus, that monster couldn't be destroyed in card effects and protected her lifepoints! She also summoned Wrath again."

"So how did you win? I mean, you only had 550 lifepoints."

"Well, when she tried to attack me with Wrath, I used Nutrient Z," Chris said. "And then I used Hyper Refresh, so I had 4700 lifepoints. She tried to attack me a few more times, but I had defense cards."

"But how did you win?" Kengake reiterated.

"Well, I brought back Mystic Swordsman LV6 from my graveyard, and then used Book of Moon on her monster so it could be destroyed," Chris told Kengake.

"Really? Awesome strategy!" Kengake complimented Chris.

"No, I just used the cards I had," Chris admitted. "I'm sure anyone in my situation would have been able to see what to do."

"Still, Dora had some powerful cards," Kengake sighed with a sadder tone.

"Anyone Bakura uses will have powerful cards," Chris replied. "We just have to trust our decks and duel our hardest."

"Yeah," Kengake loudly agreed. "No matter what, Bakura will not succeed!"

"Kengake, be quiet!" Chris repeated.


First Shadow, and then Dora… Shadow had no idea what happened, but I could tell Dora was hiding some knowledge. What is going on? Casatos asked himself. He was at the desk in his office, looking through information on a computer. It probably has something to do with Chris, Sarah, or Manukan. But which one? I don't think either the Millennium Ring, Puzzle, or Necklace has the power to give others the power to summon a Shadow Game…

"Chancellor Casatos, you have something of mine," A voice said. Casatos looked up to see a white-haired boy standing in his office.

"Manukan?" Casatos murmured.

"Not exactly. My name is Bakura," Bakura chuckled.

"I thought only the Millennium Puzzle housed a spirit," Casatos remarked.

"You thought wrong," Bakura quickly replied.

"Well, I guess you are the one responsible for all the strange occurrences lately," Casatos reasoned. "But how did you do it?"

"Why, with this," Bakura answered, pulling out the Millennium Rod.

"You took that from the Ishtars?" Casatos asked, amazed.

"Yes. All of them are just pushovers," Bakura said.

I thought Sarah went to Egypt to take care of Bakura, Casatos thought. I guess she couldn't do it.

"Now, back to what I was originally saying, I believe you have my Millennium Eye," said Bakura.

"I'm not going to just give it to you, if that's what you're thinking," Casatos snorted.

"I would never expect that!" Bakura exclaimed. "I want you to wager it."

"In a duel?"

"Of course, it's much more fun when they fight back. I'll offer my Millennium Rod in return."

"Well then, of course I accept your challenge!" Casatos laughed as the desk and chairs receded into the floor, making room in the office for a duel. "But I'm warning you, I'm not the head of Duel Academy for nothing."

"And I'm warning you, I don't hold two Millennium Items for nothing, either," Bakura replied as both duelists' duel disks unfolded.

"Let's duel!" They shouted.

Casatos: 4000; Bakura: 4000

Now, let's take a look at his mind, Casatos thought, activating his Millennium Eye.

"Your Millennium Eye won't work on me," Bakura defiantly said. "I have enough power to resist your magic."

He's right, Casatos angrily thought. He won't show me anything. Not even whether or not his name is really Bakura!

"Now then, let the Shadow Game commence," Bakura cackled as the dark sphere enveloped the Millennium Item-holders.

"You call this darkness?" Casatos laughed as he drew (6), disregarding the fact that he wouldn't be able to use his Millennium Eye. "I'll show you real darkness! I activate the field spell Complete Nothingness (5)!" The purple fog faded away into just dark black nothingness, extending out in all directions. "Now any cards that would be sent to the graveyard are removed from play instead! Next I use Dark Core Infusion (4), so by removing three Void Poison Dragons (0/0) in my deck from play, I can summon Void Venom Dragon (0/0)!"

Three large pairs of white eyes appeared on Casatos' field. Bakura could barely see the outline of a large three-headed dragon around the eyes. Its heads were wrapped around itself, signaling it was in defense mode.

"I'll also set a monster (3) to end my turn."

"Void monsters? I haven't seen those before," Bakura said as he drew (6). "I summon Death Caliber Knight (5;1900/1800;A/N: DCK is the anime version, and SDK is the OCG version)!" A skull in dark armor riding a skeleton horse rode onto Bakura's field. "Now, since I haven't seen what your Void cards can do, I suppose it wouldn't be fun to just thrash through your fusion monster; Death Caliber Knight will attack your set monster!" The ghostly knight drew his sword, and charged forward at Casatos' set monster. Casatos' monster seemed to just be a pair of small white eyes. When the monster was destroyed, two more pairs of eyes took its place.

"You destroyed Void Hawk (0/0)," Casatos explained, "Which summons two more Void Hawks from my deck when removed from play!"

When Bakura looked closely, he could see that the pairs of eyes belonged to two small black birds. "Very well. I activate Cursed Necro Twins (4). Now pick a gift!" Two strange twins, each with gray skin and blonde hair, appeared in front of Casatos. One had a red dress with a black box, and the other a blue dress with a red box.

"Hm… I've heard of this card, but I forget its effect," Casatos sighed. "Since you seem to be a very dark person, I bet you want the black gift, so I'll choose it for myself!"

"You are a very smart person," Bakura complimented, "But not smart enough! I activate Necro Surprise (3), so I get the Black Gift instead! Now my graveyard disappears, so any card that would be sent there remains on my field as a ghost! For you, any time a card is sent to your graveyard, except from the field, you gain 200 lifepoints. However, I doubt that will happen often because of your field spell. I set a card (2) and end my turn."

"Draw (4)!" Casatos yelled. What is he planning with those Cursed Necro Twins? "I activate Dimension Distortion (3)! Now my third Void Hawk comes back, so I can fuse all three with Polymerization (2) into Void Phoenix (0/0)!" The three birds fused into an extremely large bird with six wings. It made a loud screech that made Bakura cover his ears. "I summoned Void Phoenix in attack mode, by the way, and I'll switch Void Venom Dragon to attack mode! Now he deals you 1500 damage!" The large dragon floated to Bakura, and each head breathed black fire onto Bakura.

Casatos: 4000; Bakura: 2500

"Now Void Phoenix attacks Death Caliber Knight!" The phoenix flew at Death Caliber Knight, but was easily destroyed. However, Void Phoenix quickly reformed in front of Bakura. It took a deep breath, and then began to breath black flame at Bakura, similar to Void Venom Dragon.

Bakura instinctively grabbed part of his deck and threw it at the phoenix. The cards turned into green ghosts and formed a barrier, shielding Bakura from harm.

Casatos: 4000; Bakura: 2000

"I used Power Wall," Bakura explained. "So by sending fourteen cards from my deck to the graveyard, I decreased the damage by fourteen-hundred." Only four of the fourteen cards I sent to the graveyard were monsters, Bakura angrily thought to himself.

"I set a card (1) and end my turn," Casatos played

"Then it's my draw (3)!" Bakura said. "I activate Pot of Greed (2), so now I am allowed to draw two cards from my deck (4)!" Bakura smirked after he saw his new cards. "And what magnificent these cards are! I activate Killing the Counterbalance (3)!"

"What does that card do?" Casatos inquired as the card whose picture was a sword piercing several duel monster cards appeared.

"Simple," Bakura explained. "During each of your end phases, we must send one card from our deck to the graveyard for each monster on the field."

"But that will harm you just as much as me!" Casatos objected. "In fact, it will harm you even more than me, since you used Power Wall!"

"Yes, I did. However, I also used Cursed Necro Twins, which destroyed by graveyard."

Casatos' eyes widened when he saw the entirety of the situation. "And because of Cursed Necro Twins, the amount of monsters on the field is also increased…. I must say, that is a formidable strategy, but it won't work!"

"Oh, I think it will," Bakura said nonchalantly. "I attack Void Venom Dragon with Death Caliber Knight!"

"Not so fast!" Casatos countered. "I remove a card in my deck from play to activate Void Barrier, negating your attack!"

"Removing a card in your deck from play?" Bakura asked. "It seems like you're helping me!"

"It would seem like that, except for the fact that since you can't attack, I can use Void Venom Dragon to defeat you in two turns!"

"Not exactly," Bakura countered. "I use Sealing Sword of Dead Spirits (2) to turn your Void Venom Dragon into a ghost like my monsters!" A ghostly sword materialized on Bakura's field. It launched itself forward, and pinned the card form of Void Venom Dragon to an invisible wall. "If a card goes to your graveyard, this card is destroyed, but I also doubt that will happen because of your field spell. I set this (1) and end my turn."

"I draw (2), and pay five-hundred lifepoints to maintain Void Barrier," Casatos declared.

Casatos: 3500; Bakura: 2000

"Now, Void Phoenix, attack Death Caliber Knight again!" Casatos commanded. Void Phoenix was destroyed, reappeared in front of Bakura, and attacked. But once again, the green ghosts blocked the flames. "Another Power Wall?"

"Actually, it's Spirit Barrier," Bakura replied. "So now I take no battle damage."

"I end my turn," Casatos sighed. I need a few more cards. He sent a few cards from his deck to his removed from play zone.

Bakura silently drew a card (2). "I set another card (1) and end my turn."

Casatos also drew his card silently (3), and paid his lifepoints.

Casatos: 3000; Bakura: 2000

I drew it… "I activate another Dark Core Infusion (2)!" Casatos played. "Now I remove three Void Foxes (0/0) from play to summon Void Kitsune (0+3900/0+3900)!" A black fox, as big as the three-headed dragon and phoenix, appeared, with nine tails. It had glowing white eyes, like the other monsters, but its white fangs glowed too. "For each of my void cards removed from play, Void Kitsune gains 300 attack and defense points. However, his effect won't matter, because I activate Soul of the Void (1), tributing Void Venom Dragon, Void Phoenix, and Void Kitsune to summon Kuryuu, Kuchin Emperor (0+10000/0+10000)!"

Each of Casatos' fusion monsters merged into a black void. What came out of the portal was a warrior with nine small white dragons floating around him. Although Bakura could see his cloak, it was hard to distinguish the man's hair from his skin. However, Bakura clearly saw his glowing white eyes and swords. It absorbed power from Casatos' cards that were removed from play

"For each of my Void cards that are removed from play, Kuryuu gains 500 attack," Casatos explained. "Now Kuryuu attacks Death Caliber Knight!" The warrior drew his swords, and ran forward. He slashed at Death Caliber Knight, but nothing happened… for a few moments. After he passed Death Caliber Knight, Kuryuu jumped back to Casatos' field. As soon as his feet touched the 'ground', Death Caliber Knight burst into pixels, but reformed as a ghost. "As soon as I figure out a way to destroy Spirit Barrier, you're finished.

"I end my turn," Casatos said as he sent more cards from his deck to the removed from game pile.

"Which means I draw (2)," Bakura declared. "I set this card (1) and end my turn."

"So it's my turn already," Casatos sighed as he drew (2). "I do not pay for Void Barrier, so it is destroyed. I set the card I drew (1) to end my turn." He then removed almost all of his deck, leaving a sole card in his deck slot.

"I pass," Bakura smirked after he drew (2). Only one card left. Why does it always happen that way? Oh well, I'll still win.

"Then it's time for me to win!" Casatos shouted as he drew the last card in his deck (2). "I activate the card I set last turn: Enter Lord of the Void! Now by removing Kuryuu, Kuchin Emperor from play, I can summon Kuryuu – Nine Dragon of the Void (0+19500/0+19500) simply by paying half my lifepoints!" The nine white dragons enveloped Kuryuu. They swirled around him until they became a solid column of white, which extended to become a dragon. The white in the dragon was sucked into two small white orbs on its back, which transformed to become three pairs of pure white wings. The only part of the dragon that was white now was its wings, eyes, and horns. However, no sooner than the wings had formed, that the eyes and horns split into nine sets of eyes and horns. Its power then increased to more than The Final Spirit – Hope as it absorbed the power of all of Casatos' cards that were removed from play.

Casatos: 1500; Bakura: 2000

"You seem pretty confident, even though you're staring down the face—or faces—of a nine-headed dragon," Casatos taunted.

"A monster with powerful attack and defense won't help you now," Bakura smirked.

"That's true, but this monster has a powerful attack, and a powerful effect!" Casatos countered. "When Kuryuu is summoned, he automatically destroys all spell and trap cards on the field!" Each of Kuryuu's heads inhaled, preparing to use flame breath to destroy all spell and traps. It blew black flames over the entire field, but when the flames ceased, no spell or traps were destroyed, as they were all rooted down by heavy chains.

"I thought you'd pull something like that," Bakura chuckled. "That's why I set my trap, Anchorage. It has two effects. The first effect is that it prevents any spell or trap cards from being activated for the rest of the turn. The second effect is that it prevents any spell or trap cards from being destroyed for the rest of the turn. That means I'm not going to lose now, but you'll lose on your next turn, since you have no more cards in your deck."

"Then I'll just set this (1) to end my turn."

"I don't know what that set card of yours is, but it won't help you!" Bakura laughed as he drew (3). "I end my turn, so you lose."

"I will not lose!" Casatos defiantly yelled. "As Chancellor of this school, I will not let you harm anyone who lives at Duel Academy!"

"In case you haven't remembered, I live on this island," Bakura replied.

"No, you live in the Millennium Ring," Casatos said through gritted teeth. "Manukan lives on Duel Academy."

"Anyway, back to the duel," Bakura declared. "Now, where were we? Oh yes! Your defeat!"

"Like I said, I will not be defeated! I activate my trap!" Casatos countered. "Void Destruction! So now you can destroy one of my monsters, or I can destroy one of yours! However, the owner of the monster that is destroyed gets some lifepoints. I'll choose to let you destroy one of my monsters. However, since I only have one monster I'll assume you choose Kuryuu – Nine Dragon of the Void."

"How will destroying your monster to gain some lifepoints save you from defeat?" Bakura asked.

"Simple," Casatos replied. "If Kuryuu would be destroyed, I may keep him on the field by skipping my Draw Phase. Since I can force you to try to destroy Kuryuu each turn, I can skip my Draw Phase each turn. I just have to wait for you to deck out," Casatos explained, gesturing to Bakura's depleting deck. "Either that, or I can wait for a suitable time for to use the last card in my hand. End turn."

"What a clever way to save yourself," Bakura complemented as he drew (4). "I pass."

"Now Void Destruction tries to destroy Kuryuu, allowing me to skip my Draw Phase," Casatos explained. "I also pass."

"I pass again (5)."

"As do I."

"Now this is getting boring," Bakura groaned as his hand reached its capacity (6). "So I think I'll end this duel. I summon Headless Knight (5;1450/1700) and end my turn."

"And how will he defeat me?" Casatos questioned.

"Surprise! It's Necro Surprise (4)!" Bakura maliciously grinned.

"What?!" Casatos exclaimed. "I thought you could only use that for Cursed Necro Twins!"

"No, that was just the card it was primarily made for," Bakura explained. "I can use Necro Surprise whenever you have to pick between two choices. It automatically switches the choice to the other option!"

"What?!" Casatos yelled again. "B-But that means… B-But that means… It means…"

"It means that my monster is destroyed instead." Bakura just smiled as his Headless Knight was sucked into a black void.

Casatos: 1500; Bakura: 3000

"Now then, since you can't skip your Draw Phase, we both know what that means," Bakura smirked. "You lose."

Casatos: 0 (by deckout); Bakura: 3000

"N-No," Casatos cursed as most of his energy was drained. "S-Still, you won't take my soul!"

"That doesn't matter, Chancellor Casatos," Bakura said as he approached the weakened Casatos. "All that matters is that I'm taking your Millennium Eye." Plus, if the Chancellor of Duel Academy suddenly went brain-dead, I think people would get suspicious. "Heh, It was easier taking the Millennium Eye from you than Pegasus!" Bakura remarked as he pulled the golden eye from Casatos' head.

Chancellor Casatos didn't have time to react to Bakura's statement, since at that moment he lost consciousness.

"Now I have three of the Millennium Items!" Bakura laughed out loud. "I'm almost halfway there, and soon I will possess all of them!"

"No, you shall not," A voice sternly stated from behind Bakura.


Bakura lolled... lol. Anyway, hope you liked the void cards... I think they worked pretty well against Bakura's deck XD (i mean, they didn't win, but they were entertaining)

Anywayhoo, dun forget to finish RERing now!

(Oh, and I did count cards. Casatos did have 1 card left after all the stuffs...)


Card of the Day

Kuryuu – Nine Dragon of the Void (DARK)
Dragon/Effect
Level 12
ATK 0/DEF 0
This card cannot be normal summoned or set. This card cannot be special summoned except by the effect of "Enter Lord of the Void". When this card is successfully summoned, destroy and remove all spell and trap cards on the field from play. Increase this card's ATK and DEF by 500 for each of your cards that are removed from play. If this card would be destroyed, you can skip your next Draw Phase to keep this card on the field.


Original Cards

A/N: Vyser Dragoon created all of Casatos' cards (except the TCG cards)

Complete Nothingness; Field Spell; All cards that would be sent to the graveyard are removed from play instead.

Dark Core Infusion; Spell; Remove fusion material monsters in your deck listed on a DARK fusion monster in your fusion deck from play to fusion summon the DARK fusion monster from your fusion deck. The summoned monster cannot attack during this turn.

Void Poison Dragon; level 3; Dragon/Effect/DARK; 0/0; When this card is sent to the graveyard, you may remove this card from play. Then inflict 500 damage to your opponent.

Void Venom Dragon; level 8; Dragon/Fusion/Effect/DARK; 0/0; "Void Poison Dragon" + "Void Poison Dragon" + "Void Poison Dragon" When this card is sent to the graveyard, you may remove it from play. Whenever this card switches its battle position, inflict 500 damage to your opponent for each "Void Poison Dragon" removed from play.

Death Caliber Knight; level 4; Fiend/DARK; 1900/1800

Cursed Necro Twins; Continuous Spell; Your opponent selects one of the following gifts. You get the other gifts: Black Box: Your graveyard disappears. All cards that would be in your graveyard come back to the field as ghosts. Ghosts have their effect negated, are unaffected by all card effects, cannot attack, and cannot be attacked. Red Box: Any time a card is sent from your hand or deck to the graveyard, increase your lifepoints by 200.

Necro Surprise; Quick-Play Spell; Activate only when your opponent picks a choice for a card effect that has two choices. Apply the other effect instead.

Void Hawk; level 3; Winged Beast/Effect/DARK; 0/0; When this card is sent to the graveyard, you may remove it from play. Then special summon any number of "Void Hawk" from your hand or deck.

Void Phoenix; level 8; Winged Beast/Fusion/Effect/DARK; 0/0; "Void Hawk" + "Void Hawk" + "Void Hawk" When this card is sent to the graveyard, you may remove this card from play. This monster cannot be destroyed as a result of battle, but damage calculation is applied normally. When this card is specifically designated as a target of the effect of a Magic, Trap, or Effect Monster Card, this card is immediately destroyed. Your opponent takes all Battle Calculation to this card's controller that he/she would take from a battle involving this card.

Power Wall; Trap; Activate only when you would take battle damage. Send any number of cards from the top of your deck to the graveyard. For each card sent to your graveyard in this way, reduce the damage by 100.

Killing the Counterbalance; Continuous Spell; During each player's end phase, that player sends one card from the top of his/her deck to the graveyard for each monster on the field.

Void Barrier; Continuous Trap; You may negate your opponent's attacks by removing the top card of your deck from play. Pay 500 lifepoints during each of your standby phases. If you do not, this card is destroyed.

Sealing Sword of Dead Spirits; Continuous Spell; Select 1 face-up monster on your opponent's side of the field. The selected monster cannot attack, be attacked, has its effect negated, and is unaffected by card effects (except this card). This card is automatically destroyed when a monster is sent to your opponent's graveyard.

Void Fox; level 3; Beast/Effect/DARK; 0/0; When this card is sent to the graveyard, you may remove it from play. Then special summon any number of "Void Fox" from your hand or deck.

Void Kitsune; level 8; Beast/Fusion/Effect/DARK; 0/0; "Void Fox" + "Void Fox" + "Void Fox" When this card would be sent to the graveyard, you may remove this card from play. Increased this card's ATK by 300 for each "Void" monster removed from play.

Soul of the Void; Quick-Play Spell; Remove three level 8 or higher "Void" Fusion monsters you control from play to special summon a "Kuryuu, Kuchin Emperor" from your hand, deck, or removed from play pile.

Kuryuu, Kuchin Emperor; level 10; Warrior/Effect/DARK; 0/0; This card cannot be normal summoned or set. This card can only be special summoned by the effect of "Soul of the Void". For each "Void" card removed from play, this card gains 500 ATK and DEF. When this card is targeted by your opponent's card effect, you may remove this card from play until the end of the turn.

Enter Lord of the Void; Trap; Activate only by removing a "Kuryuu, Kuchin Emperor" from play and paying half your lifepoints when you have 1000 or more lifepoints. Special summon a "Kuryuu – Nine Dragon of the Void" from your hand, deck, graveyard, or removed from play zone.

Kuryuu – Nine Dragon of the Void; level 12; Dragon/Effect/DARK; 0/0; This card cannot be normal summoned or set. This card cannot be special summoned except by the effect of "Enter Lord of the Void". When this card is successfully summoned, destroy and remove all spell and trap cards on the field from play. Increase this card's ATK and DEF by 500 for each of your cards that are removed from play. If this card would be destroyed, you can skip your next Draw Phase to keep this card on the field.

Anchorage; Trap; No spell or trap cards can be activated or destroyed for the remainder of the turn.

Void Destruction; Continuous Trap; During each of your opponent's end phases, select one of the following: -Your opponent and selects and destroys one face-up monster you control. Gain 500 lifepoints. -Select and destroy one face-up monster your opponent controls. Your opponent gains 1000 lifepoints. (Vyser made all of them, except this one)


Next Time: The Reliable Guardian