nightelf37: Madoka or Homura? Madoka or Homura? Which to pick? Which to pick? Oh, hell. Let's go for both. Why? Because their original backstories are hopelessly intertwined. Or at least Homura's is tied to Madoka's.


Fictional Work: Puella Magi Madoka Magica

Character: Homura Akemi

Name: Edana Purple

(Unlike most of the Puella Magi I've written, the name Homura has no special meaning in its original writing in hiragana, so I looked up a name pertaining to "flame", which is what it can mean in kanji. Edana means "tiny flame" in Celtic. By the way, Purple is a real last name, just…very extraordinary. *sigh* Why does she have to suffer even here?)

Gender: Female

Backstory: Hailing from the same continent where Mistral is, Edana was forced to attend Sanctum to uphold her family's legacy. Back then, she had low self-esteem and low stamina, the latter coming from a recent recovery from a heart condition. This resulted in her being bullied early in her life, which her parents failed to act on because of their busy life as Hunters and the because they believe "misery builds character". This only brought her closer to despair, and it would've been the death of her too (when she walked too close to Grimm territory) were it not for a veteran Huntress who went by the name Rose, and in turn became her mentor.

This would not last, however. Months later, a Grimm attack occurred in Edana's hometown, and in the chaos, Rose sacrificed herself to protect her. Armed with this knowledge on the Grimm's lack of mercy, Edana decided to take her training seriously, steadily becoming a competent Huntress-in-training, and even making friends.

Alas, fate had decided to be cruel to her once more. On a training exercise, Edana and her friends were tasked in locating a possible leak in the town's defenses where Grimm might break through. Nobody knew the details of what happened, but it involved a thought-to-have-been-missing teacher who was consorting with a terrorist organization, the death of her friends because of that, and Edana having been forced to kill the defector/mole.

Edana was a changed girl after that. While she continued to perfect her body and mind, her social skills were stunted as a result. Also, she began to distance herself from everybody, maintaining only the necessary formalities and respect with her parents. Everybody she used to be close to began to worry, and hoped she would get out of this funk. That would soon happen when on her first day in Haven Academy, Edana met her

Appearance: Edana is a graceful girl, with her slim athletic figure and her silky long black hair she flips on occasion though it doesn't impede her combat skills any. This is because she used to wear them in twin braids as well as a pair of reading glasses, but after the incident, she has since ditched them. On her left hand is a purple diamond-shaped gem that serves as her symbol. It is a family heirloom she cherishes.

Edana wears a modified version of Haven Academy's school uniform. Instead of black, her jacket is white with a purple outline around the edges, and purple bands around both of her arms. The jacket also has sharp lines on her upper back portion. The skirt is checkered black and periwinkle, and she also wears black pantyhose/tights bearing a diamond pattern that almost makes it impossible to see the black heeled shoes she also wears.

Personality: Prior to and during her Huntress training in Sanctum, Edana was a meek, shy, and timid girl known for her lack of confidence. However, her rescue, mentoring, and later sacrifice by a Huntress named Rose made her resolute in becoming an efficient Huntress. Unfortunately, another tragedy would change her personality yet again.

By the time she was eligible to join Haven Academy, she has become smart, graceful, athletically-talented, but also cold and emotionally distant. Despite it being the norm—no, a requirement—to be able to work in a team, Edana prefers to work alone, and is a "Negative Nancy". She's seen by those who don't know of her past as emotionless, but in truth she's just incredibly stoic, not wanting to feel the suffering she felt all over again. But she began to change yet again, for the better this time, when she met her

Weapon(s): Edana's weapon, at first glance resembles a black 1-wood driver golf club designed for long distance shots. However, the handle appears to be thicker, implying room for an addition gun function, which it has as indicated by the gun barrel at the opposite end and a trigger across the weapon's length. Upon turning the weapon around, belying its form, it can fire like an assault rifle via mechanisms Edana refuses to explain to anyone.

On her left arm is a small metal shield (with sections missing on either side) which she uses for rudimentary defense. Unlike most Huntresses, Edana refuses to name her weapons.

Being proficient in all sorts of firearms, she's also capable of use those features of other Hunters' weapons with ease, pistol-style, shotgun-style, sniper rifle-style, bazooka-style, machine gun-style, you name it.

Semblance: Time Travel. To be precise, she can travel back a couple of minutes in time. Or she's capable of looking a few minutes forward in time, she doesn't explain which it is. Either way, she's capable of foreseeing disasters, but whether or not she can have it prevented from happening is a whole other question.

Fighting Style: Edana believes in withholding as much intel as possible so she can't be taken advantage of, forcing her teammates to try and figure her out by themselves. So far, her fighting style consists of pure pragmatism and battling like an Atlas Soldier; keep shooting at the enemy. She does mix this with necessary (and graceful) dodging and underhanded attacks like gut punches and groin attacks. She also rarely uses her weapon's club function (at least nowadays).

She also uses the weapons of her teammates if they should ever be disarmed or otherwise be unable to use them, but only if they have a gun feature. She can also just ask. When fighting against another Hunter, another of her priorities is to disarm them, taking and using their weapon in the process. And if her opponent has to die or be taken away for good, she will keep their weapon for herself and sometimes use them in later missions until such time it's of no use to her, then she'll dispose of/sell it.

Hobbies/Interests: "Her"

Dislikes: naïve kindness, foolhardy courage, dedication without expecting reward


Fictional Work: Puella Magi Madoka Magica

Character: Madoka Kaname

Name: Halina Pinch

(Wow.. Again? Unlike most of the Puella Magi I've written, the name Madoka has no special meaning in its original writing in hiragana, so I looked up a name pertaining to "tranquil", which is what it can mean in kanji. Halina means "calm, tranquil" in Polish. Pinch is a surname of English origin, a dialectal of the last name Pink, which is Madoka's color theme. I considered the last name Rose, but Ruby and her mother Summer already have that.)

Gender: Female

Backstory: Halina hails from Mistral and comes from a loving and kind family, her mother a business lady whose work pertains to Lien, and her father a "house husband". All in all, her life is one of comfort, while this meant she normally wouldn't have asked for anything more, she feels her life is un-fulfilling. That is until one day at school, where a Huntsman described his job to the class. It inspired her to become a Huntress, and while her parent's didn't support her decision, they didn't go against it either.

Her path to becoming a Huntress was hard, but she persevered, and quickly became a very skilled one. Frankly, even in this stage of her life, nothing else special has happened, apart from making acquaintances, killing Grimm, having her weapon improved, that sort of thing. And then another change in her life would happen the moment she entered Haven Academy, where she got the attention of her

Appearance: Halina is physically unremarkable and childish in terms of physique even at the age of 17 (minimum required age to attend Haven), though attributes others remember of her when asked of her are her short carnation pink hair tied in puffy and high-placed twin tails by red ribbons, rose pink eyes, and her cute face that can bring a smile to most who see it.

Her outfit consists of a fairy tale-ish "combat skirt" filled with tiny frills, with ribbons arranged at the neck, waist, and on the shoes. It's main theme is pink and white, though the front portion is chiffon yellow and her shoes are red. The back of her outfit has a heart-shaped hole. Her legs are clad in pure, virginal white over-knee socks. Around her neck is a red choker holding a pink teardrop-shaped gem, which serves as her symbol.

Personality: Halina first appears to a naïve, gentle girl from a kind family. Though sometimes shy, she makes friends without much difficulty and treats others gently and with respect. She's also level-headed, capable of making decisions on her own, never judging based on first impressions, never making rash assumptions, and having the mentality to deal with the truth. Also, no matter how late she oversleeps, she always gets to where she needs to be on time.

Prior to becoming a Huntress, she had low self-confidence, and she believes she doesn't have much to offer the world unless she's helping people. She's known to become flustered easily, and in certain circumstances, she can be easily manipulated by others playing on her insecurity and desire to help. As a Huntress, she is more obviously confident in herself, but even so she still lacks confidence in her ability to concentrate, which can be problematic when in a very serious pinch.

Weapon(s): Halina's weapon resembles a takedown recurve bow named Penitence whose design is derived from a rose branch. However, extending from the middle is a rifle-shaped mechanism that makes her weapon look like a huge crossbow whose bow-like assembly is vertical instead of horizontal, though the bow portion is capable of rotating to fit Halina's position. This weapon fires Dust that take the form of arrows.

When asked why she didn't settle for a simple rifle-like weapon, Halina states that her inspiration of heroes comes from fictional television characters who have powers that go beyond what Dust and Aura have yet to achieve. As a consequence, her weapon is not suitable for close combat, but she has learned a defensive martial art as compensation. She also carries medical supplies like bandages, antiseptics, and Aura replenishers.

Semblance: She doesn't know what hers is exactly yet, but people note her extremely powerful Aura, and she's reportedly able to enhance her weapon with it, both its form and its projectiles. With her Aura, Penitence's arrows are also capable of homing in on foes.

Fighting Style: Halina prefers a support role, staying in the back lines, and always keeping tabs on her teammates' Auras. She's also an excellent markswoman, and can fire so fast she seems to shoot in multiple directions at once. But her melee capabilities are sorely lacking, forcing her to depend on her defensive martial arts to hold off her enemy until she can get away or until her teammates can help her out.

While not as athletic as most Huntsmen and Huntresses, she can run very fast when she needs to, although Speed is not her Semblance.

Hobbies/Interests: sketching, hot chocolate, sketching, playing the recorder, food (except locust tsukudani)

Dislikes: science, chemistry, P.E., ghosts, impersonation Scroll scams


nightelf37: Homura was a pain to work with because again of the difference between a Puella Magi and a Huntress. As for who this Rose Huntress is, it may be Summer Rose, and it may not. As for her sacrifice, she either may have died, or just ended up in the hospital. As for who I'm referring to when I mean "her" in Edana's profile, it may or may not mean Halina.

Wow. I can't believe I made a a pattern single Puella Magi's "new" first names both have two "a"'s. Clara, Flavia, Apria, Edana, Halina.

See ya on Third!