nightelf37: And now we got the main characters from the indie video game Freedom Planet, which doesn't have as much attention because of the more popular Five Nights at Freddy's (I won't be making Hunters out of, by the way). I was going to try and make them independent entries like I did the Puella Magi, but Carol's just too attached to Lilac, and it just seems wrong to separate Milla from them. However, that means I'm only putting three profiles even if I envision them in the same team, leaving a blank fourth slot. I could add in their supporting leader Torque, but he doesn't have enough screen time in battle to warrant a profile.
Piece of trivia for my theoretical RWBY side-story centering on my OC team (in chapter 10). The "second A-Team" that would be my story's "counterpart" of team JNPR would've had Iji (from Chapter 1), two more characters based on characters from the same game as her, with the fourth being filled by that "Violet/Purple" character I once planned for what eventually became Team BOGS.
But enough of that. Let's do what Carol called Team Lilac.
Fictional Work: Freedom Planet
Character: Sash Lilac
Name: Lilac Dragonet
(Lilac is already a viable first name,and I think it can recall someone of a color. And I believe Dragonet is a real last name, just derived from the term "dragon", which is what Sash Lilac is, though it's kinda hard to see since she isn't based on the popular Western variety.)
Gender: Female
Backstory: (Unfortunately, like with Finn, I won't be doing backstories for the Freedom Planet cast. It doesn't help that they don't have much backstory in canon, either. At least as of this writing. I heard there'll be updates and/or DLCs.)
Appearance: Lilac is a teenage human girl of average height and fair complexion. She wears her pale purple hair tied in twintails and has rose red eyes. Her entirely-blue apparel consists of a pair of gloves and boots with gold trimming, circular hair decs on either side of her head, shorts reaching the half of her thighs, and a sleeveless shirt with a low neckline that would've revealed some cleavage were it not for the white sleeveless undershirt she wears underneath it. Having a fascination of dragons of old, she also wears a purple headband with two of their horns (well, shapes of them, anyway) on it.
Personality: Lilac is nice, friendly, polite, and suffers a case of "chronic hero" syndrome. Which is a little strange given she was this way even in her old days a a thief, which is what likely led to her being scouted by an unspecified veteran Huntress. She refuses to give up under any circumstances, even when the rest of the team starts having doubts.
Weapon(s): Lilac's weapons consist of two thick whips attached to the wrists and composed of a special material that bends easily yet is tough enough to parry conventional Hunter weapon blades. On the tips of these whips are Dust containers that power lasers capable of burning entire wet leaves on contact. These lasers activate via a button on Lilac's whips, and have an arbitrary maximum range thanks to a special feature so that risks of friendly fire are minimized. This max range can be customized by Lilac herself in the heat of battle with a slider situated near the whips and can lock on to certain positions to prevent accidents.
Semblance: Her Semblance is the Dragon Boost, which gives her a short burst of intense speed. Unlike most Speed semblances, this Boost can send her upwards, or even downwards when she's in the air. However, she can only use this a couple seconds at a time, so she has to time them carefully to make the most of it. It also grants her temporary invulnerability for the duration of the 'dash'.
Fighting Style: Lilac is a straightforward combatant, dealing with problems head-on sometimes with her whips and sometimes with her fists if they're too close. She uses her Semblance to quickly close the distance or to bypass an attack. Another technique she has is her "Dragon Cyclone" maneuver, in which she twirls like a top and deals a lot of damage with her whips while getting air time.
Hobbies/Interests: being a hero, swimming
Dislikes: lazy leaders, anybody who hurts her friends or innocents, electrocution, being called a "sparkly twit"
Fictional Work: Freedom Planet
Character: Carol Tea
Name: Caroline "Carol" Zielinski
(From what I've looked up Carol was initially a boy's name that meant "free man". And Zielinski is derived from the pre 7th century Polish word "zielony" meaning "green".)
Gender: Female
Backstory: (Unfortunately, like with Finn, I won't be doing backstories for the Freedom Planet cast. It doesn't help that they don't have much backstory in canon, either. At least as of this writing. I heard there'll be updates and/or DLCs.)
Appearance: Carol is a teenage cat Faunus whose lithe frame belies her strength. She has cat ears (one with a scratch from a close scrape) poking from her dark green hair, which she wears short like a boy's, and bright green eyes. She wears green sneakers which are black at the toe section, black fingerless gloves, beige ribbons tied around the wrist and shoes, green shorts, a black tank top, and a red ascot as a reminder of her former affiliation and because it's cool to wear.
Apart from the usual night vision all Faunus have, Carol also has incredible arm and leg strength, so far as being able to hang from a construction beam while carrying her motorcycle between her legs, though both its weight and her strength are factors.
Personality: Despite the discrimination Faunus face, Carol manages to be a plucky girl. And aside from her dedication to her best friend Lilac, and her skills in battle, not much can really be said at first. She is somewhat "less" of a hero than Lilac though, which comes from her thieving past before they (well, just Lilac; Carol tagged along) were scouted by a certain veteran Huntress. She often has to keep Lilac in check when she feels the desire to be a hero when it's not the time to, and one time it even caused a temporary fracture in their friendship, though that thankfully didn't last after she discovered "Miss Heropants" suffered torture.
Weapon(s): Carol's weapons consist of a pair of dark green claws on her gauntlets. Her boots also have similar claws, but can be retracted. Aside from dealing slash attacks, they also enable her to climb walls. In addition to that, she also has a pair of always-returning small fuuma shurikens as a relic of her past. These shurikens can slice through Grimm bone and cut off their arms, though Carol's claws are just as capable of doing the trick too.
In addition to all that, Carol also has a red motorcycle for driving herself and one other in, two at most. With a lot of tweaking, it's also capable of riding up walls, going underwater, and even climbing ladders. It's also incredibly lightweight enough for her to carry between her legs while hanging from a beam with her arms, though both its weight and her strength are factors, and she does struggle while doing it.
Semblance: Carol's Semblance is what she calls the Attack Shield. By swinging her claws (or theoretically, any weapon), she can completely shield herself from any attacks coming from that direction, even if it's explosive, energy-based, or Dust (like fire, lightning, ice, etc). This 'barrier' also lasts at least one second after an attack, so she doesn't need to attack too rapidly to maintain it.
Fighting Style: Despite her strength, Carol's durability is actually not that great, so she's actually more of a fast attacker. With her claws, she can cut down an adult Beowolf in two or three slices and an Ursa in six. Combined with her Semblance, she can become an impenetrable wall so long as she has the stamina.
Hobbies/Interests: long naps, biking, tuna, Lilac (both her friend and the flower)
Dislikes: getting wet, being led to danger, Lilac dying on her
Fictional Work: Freedom Planet
Character: Milla Basset
Name: Milla Basset
(I'm sorry I made her an exception to the name editing as I did witl Lilac and Carol, but Basset is derived from the Basset Hound breed of dogs, and the name Milla is already a real one.)
Gender: Female
Backstory: (Unfortunately, like with Finn, I won't be doing backstories for the Freedom Planet cast. It doesn't help that they don't have much backstory in canon, either. At least as of this writing. I heard there'll be updates and/or DLCs.)
Appearance: Milla is a young hound Faunus with huge white dog ears (akin to the Basset Hound) on either side of her head, which can cover her human ears when folded to her head. She also has orange hair done in a somewhat messy bob, as well as green eyes. She wears a simple dark khaki tunic without sleeves, is zippable from the front (and she wears an undershirt beneath it), and has tears just below the knee. She also wears a pair of bracelets and anklets, orange on the left and green on the right for the former and vice-versa for the latter. She doesn't like shoes or boots, but because being barefoot is against academy regulations, she compromises by wearing a pair of "outdoor slippers".
Peculiarly, even amongst Faunus, her legs are only as long as her arms, which not only makes her short but enables her to run on fours sometimes, which she often does when running, often earning looks of confusion from the others. It doesn't hurt her modesty, though, as there are also white shorts under the tunic.
Personality: Milla is a young, shy and somewhat naive girl, but she's also very disciplined in the archaic method of Dust use taught to her by her mentor, which is why she's enrolled despite her age.
(A/N: Yes, I know of Ruby Rose's case, which was because of Profesor Ozpin, but who says she's the standard for year-skippers? Yes, there isn't much to say that Milla is really brilliant in Freedom Planet, but Crossover Huntresses (and Huntsmen) isn't a simple 'plop whatever character you want into Remnant and make them a Hunter' deal. Liberties have to be made, as I did with Edana/Homura.)
Weapon(s): Milla's weapon is a quarterstaff that uses the old-fashioned way of Dust use. On one end of the staff is a cubic Dust crystal encased in similarly-shaped tempered glass. With it, Milla can pull together any of the following in the area and form it into a cube of energy hovering above the crystal: ambient Aura of other Hunters after being expended via their Semblances, her own Aura, and traces of Dust. She can then 'hurl' it at targets and it will explode on impact, its force dependent on how much Aura and Dust is absorbed.
Semblance: Sticky Shield. Milla can conjure green barriers in any direction in front of her, and whatever strikes it can stick to it at will, and Milla can stick her own energy cubes to them as well. In addition to that, she has the option of pushing outward whatever's stuck on the barrier, dispelling it in the process, which also increases the force of any of Milla's energy cubes stuck to them. Even by itself, the barrier just pushes the air, and that can be enough to send a juvenile Beowolf flying. As a result, she can also use this as a recoil boost for jumps
Fighting Style: Coupled with her naivete and her being still young, Milla is unsuited for close-range combat, even if her barriers mean she's best on the front. Still, her teammates don't think little of her, and she's capable of holding her own,
Hobbies/Interests: Lilac and Carol, being surprised in movie selections
Dislikes: Shoes, conflicts, scorpions
nightelf37: Wow. I seem to be sort-of using the "Old Dust Use" method with more and more of my characters. Actually, just Milla and Azurine (Roberta) so far, though the Aztec Myth-based ones by LeviathanTamer (did I get it right?) are "Old Dust Users" as well. I also derived Milla's absorption of "ambient Aura" from a chapter in ElfCollaborator's Weiss Reacts: Volume 2, specifically Chapter 44 (I won't spoil the juicy details), which in turn is ripped off from the main character of the Lyrical Nanoha series.
And I'd like to think the veteran Huntress in Lilac's and Carol's backstories might be Summer Rose. Or Qrow. Or somebody else entirely. And Milla's dislike for scorpions is for… reasons that're spoiler-critical. See ya on Third!
