nightelf37: Here's the second entry for Team MHRJ.
Fictional Work: Disney's Tangled
Character: Rapunzel
Gender: Female
Backstory: Long ago, at a very young age, Rapunzel was discreetly kidnapped by an archaic-method Dust-using Huntress named Gothel upon discovering that not only the young girl's Semblance activated so early, it helped stave off aging, which she desired so much in her old age. For years she was kept in a secluded tower that was both far from her home kingdom of Vale and safe from Grimm. To alleviate her boredom from isolation and being sheltered, Rapunzel spent her time learning various hobbies, even the art of Huntress combat, though she later did that in secret after Gothel prohibited her for being too delicate.
Of course, Rapunzel's parents did not take the loss of their daughter lying down, and made efforts to find her, down to "Missing"posters and posting them as an available mission for Beacon students to take. One team led by Flynn Rider (and Beacon 4th years) took the job, and managed to find her without Gothel, though she proved to be resistant to them and held them off for a minute with a cast iron skillet before eventually getting knocked out.
Flynn's group quickly made a break for it with Rapunzel in tow, and upon her waking up in a different city, she was surprisingly cooperative with the Hunters, always having wanted to explore the world outside. The party traveled across the cities, their destination a city near the one named after the Kingdom, and Rapunzel warmed up to the team, Flynn in particular. Naturally, Gothel eventually noticed Rapunzel's absence, and was quickly hot on her trail.
Soon enough, Flynn's team reached the Corona mansion where Rapunzel's parents lived, but before they could reach the gates, Gothel stood in their way, adamant in taking Rapunzel back home. Having heard of Gothel, a vicious, vain, and retired veteran Huntress, the team retreated and a hot chase ensued spanning the entire city. Blinded by her desire for Rapunzel's Semblance, she failed to see the commotion caused by the chase caught the attention of the authorities as she cornered them and herself in an abandoned White Fang hideout. A heated battle between her and the cops and Flynn's team soon took place.
Despite outnumbering her, the battle was a close one, and it even resulted in a few near-casualties. And upon seeing Gothel's true colors during the fight, Rapunzel began to take sides with Flynn and the officers, using her Semblance to heal their wounds, and defending herself with her trusty pan. Before long, Eventually, Gothel was defeated and arrested for attacking officers of the law among other things, and Rapunzel was reunited with her parents. A few weeks later, Rapunzel decided to enroll at Beacon (though she'll be 'training' at combat school first) so as to not feel helpless ever again and as a precaution to any more kidnappings.
Appearance: Rapunzel is a slender girl with fair skin, light freckles around her nose, rosy cheeks, pink lips, green eyes, and a playful smile. Her brunette hair used to be long as a result of her isolation, and was tied into a single huge braid during her travels with Flynn Rider's team, but during the battle against Gothel, it got shredded off down to a pixie cut. In spite of her isolation, she's proved to be strong enough to match weapons with an intermediate-level Huntsman, tough and agile enough to hold off four of them as long as she did, and fast enough to catch up with them despite her then-massive hair.
Rapunzel's outfit is a a purple dirndl with a pink accent, which consisted of a lavender corset top laced with a pink ribbon, a skirt decorated with swirl designs, in pink, dark purple and white, a white petticoat underneath, and the sleeves, at the top, are puffed and striped, pink and lavender, while the rest is a pale, baby pink, with white lace at the end. While she does wear shoes for formal occasions and when walking in snow, desert sands, or rocky ground, she's often barefoot, even constantly violating regulations requiring such. Another oddity with her is that her feet never get dirty no matter where she walks; some guess her Aura is at work, while others think she's a Faunus with no easily identifiable animal parts.
Her symbol is her family's crest; a sun with seven stylized rays. This is seen in the business end of her weapons and in her personal items.
Personality: Rapunzel is a spirited, smart, clever, kind, playful, and very adventurous, though a bit naive. However, she is not afraid to stand up for herself or others when the situation calls for bravery. Having spent most of her life isolated in a tower with little else to do, she is proficiently educated in literature, and talented in almost all areas such as music and baking and even more advanced subjects like astronomy. Her greatest passion among them however is art. While she longed to see the world beyond her window, she was very obedient to Gothel before discovering who she really is. She's quite daring; leaping from tall cliffs and swinging great lengths during her travels with Flynn Rider's team. Since she grew up with little social skills, she's immune to any form of sweet-talking and charms. She is also very charismatic, and is known to never ever break any promise she makes (down to the spirit of it), and is rebellious, tough, and courageous.
Weapon(s): Inspired by her very first battle (against Flynn Rider's team), Rapunzel's weapon of choice takes the appearance of a cast iron skillet, but made of secret materials best against Grimm. To compensate for its non-lethality despite the tremendous trauma it can inflict on someone, the food-frying side (which is never use for such) has boosters powered by Dust to increase the velocity. (When asked why she doesn't switch to a hammer-type weapon, she replied it's not her style.)
While in Signal, during her weapon-constructing, her idea for a ranged attack is the addition of a whip of which its color was as yellow as a blond person's hair, and composed of a special material that is flexible enough to be used to snag stuff, tough enough not to get cut by conventional Hunter weapons and Grimm claws, and sturdy enough to be used as a swinging implement or for pulling things close/down. When not in use, it's coiled all around the pan's boosters while not hindering their effectiveness.
Semblance: Healing Incantation. By invoking a short song, Rapunzel can accelerate the healing process of all Aura-generating beings in range of her song and even stave off the aging process of a person past their prime, though she doesn't use it for that purpose after her rescue from Gothel, due to its potential.
Fighting Style: Rapunzel pays a defensive role in her team, using her pan to blow away anyone who comes close, and lashing out at foes with her whip from afar or tying them up for pulling them towards her or past her as she lets go and sidesteps, making her target hit whatever's behind her.
Hobbies/Interests: art, music and dancing, ducklings, books, sewing, knitting, climbing, astronomy, chess, puzzles, darts, baking, papier-mâché, ventriloquy, candle-making
Dislikes: overbearing guardians, control freaks, constant lies, being forced to compromise in her promises
nightelf37: Huh. Rapunzel wore a dirndl. Who knew?I only picked the dirndl for my BOGS OC Sylvia because I wanted something akin to a maid outfit without it being a maid outfit. If you think Flynn's a bit too old, it's been noted that the two have the widest age gap of any Disney Princess couple (8 years; she's 18, he's 26, though that's not their ages in this profile). The boosters in Rapunzel's weapon is inspired by King Dedede's Jet Hammer in Super Smash Bros.. See ya on Third!
