nightelf37: Third entry for Team MHRJ.
Fictional Work: How To Train Your Dragon
Character: Hiccup Horrendous Haddock III
Gender: Male
Backstory: Hiccup is from a tribe of warriors in the north, who are all big and strong Hunters with great weapons, with the lean ones belying strength as great as the former. Hiccup was not any of those, which proved to be a problem since their village (just outside Atlas) is often under attack by the Grimm. Most of these villages tend to vanish overnight, but not this one. Being outside the Kingdoms, it had its share of casualties, one of them being Hiccup's mother when he was still a baby.
Due to his lack of muscles, Hiccup was relegated to the task of blacksmith's assistant. His village does have its own combat school, but he's at the bottom of his class when it comes to using the "traditional" weapons. And so he had to make time to forge his own. Just making a Huntsman weapon light enough for him to use wasn't enough, however; he wanted to be more, to be someone worthy of the Chief's son. And so he also worked on a secret project that also required things only acquirable in Atlas, which made it difficult to "smuggle" in secret.
Just as he was finished with his project, a huge Grimm attack occurred, led by a fearsome draconic Grimm called a Night Fury. Although that wasn't what he intended, he decided it was the perfect time to reveal what he was working on: a specialized motorcycle, a fire sword, and a multifunctional shield. With these, he was able to turn the tides of the fight, and engaged the Night Fury in fierce battle alongside his combat schoolmates and father, dealing the decisive and final blow.
A professor from Beacon Academy happened to be in the area, and informed Professor Ozpin about it (who was visiting General James Ironwood). A few days later, the Beacon Academy headmaster came over and had a talk with Hiccup and his father. One thing led to another, and before he knew it, Hiccup was enrolled at Beacon.
Appearance: Hiccup is scrawny compared to other people his age, and not just in comparison to the ones in his village. He's also comparatively short for a teenager, and has scraggy and unkempt auburn hair parting to his right with minor freckles on his cheeks. If one looks closely, they'll notice he has a small, white scar just below his bottom lip. He's usually seen wearing a long-sleeved, light-green tunic, a partly leather outfit around his upper body with a type of armor along with arm brackets over it, dark brown pants with straps around them, and leather boots. He was born left-handed, but grew to be ambidextrous.
His symbol is a stylized version of the Night Fury Grimm he helped slay, with its tail curling back into its own body. It can be found on his vehicle, his shield, and the back of his armor.
Personality: Hiccup is intelligent and a skilled inventor, spending more time at the forge than most students do, and not just for recreating/repairing his weapons. He also has very good observational skills, and prefers to solve problems non-violently and without bloodshed, unless they're Grimm. Ozpin saw Hiccup's potential for leadership and strategy and, despite how team names and leaders go, even selected him as leader of Team MHRJ.
Hiccup can be shy and secretive outside of combat and classes due to his early years of being looked down upon, and hides his fears with sarcasm and a dry sense of humor. He is quite prone to letting his insecurities cloud his judgment and affect his actions, and he's a little too trusting of strangers, leaving him vulnerable to manipulation and deceit. And because he's unaccustomed to winning (competitions), the glory can often go to his head. He's also prone to overconfidence in his ability as a diplomat, which can be a problem if he's faced with people who desire violence.
One other extremely notable character trait Hiccup possesses is a deep sense of compassion, refusing to go all-out on human and Faunus opponents, preferring to tire them out and often holding back enough not to risk permanent injury that would go through Aura. This sense of sympathy can also occasionally make him naïve. He is also a rather bad liar and seems to be pressured by guilt into admitting things easily. Overall, Hiccup is an intelligent, nice and likable person who is naturally bighearted and innocent.
Weapon(s): Hiccup's arsenal consists of three contraptions.
1) The first is his motorcycle he jokingly calls Toothless, and had been modeled a bit after the Night Fury he slew, modified after its first test run. It bears a jet-black color scheme with red accents, and appears to be a sport bike, with a design emphasizing speed and aerodynamics.
The sides of the engine compartment include supercharger intakes, with a complex high-ratio gearing visible at the rear wheel, all indicating that the bike has a very powerful engine and the capability to use that power efficiently. Toothless also has a form of gyro-stabilization to keep it upright when stationary, at least when riding on his own. To accommodate his team, he also has two sidecars that can be attached to the sides of Toothless. Each sidecar can carry two passengers each, and they and the bike are all durable enough to crash into concrete walls without so much as a dent.
Unlike most personal Hunters' vehicles, Toothless has a weapons system. Installed at the front is a Fire Dust-powered plasma blaster that shoots explosive semi-solid mass of acetylene-oxygen flames. It can turn to an extent, allowing Hiccup to fire multiple targets without turning his vehicle much. The blaster comes in two settings: one weak enough to blow about Aura-generating beings, and one that can blow an Ursa Major in one shot.
2) Hiccup's primary weapon is, unusually, not his fire sword, but his multipurpose shield. The shield is a steel disc with a silver rim and center hub, and an image of the Night Fury he slew on the face. It also has a wide leather strap so Hiccup could sling the shield onto his back. The reflective surface of the metal also helps him use it for signalling to others, but at the cost of it potentially giving away his position in daylight when stealth is required.
The center hub contains a retractable hook and cable which can be fired off like a grappling line, allowing Hiccup to entangle a foe or to hook something from a distance, though his lack of strength can end up pulling him towards it instead of the other way around. There's also a hidden catapult on the shield's rim to launch small objects, and tends to trigger when anyone other than Hiccup picks it up, whacking them in the face.
The first version of his shield was a static form, but his upgrade made it into moving parts. When the center hub swings away and with the sides splitting apart, it turns into a crossbow-shaped launcher for shooting objects like a slingshot. It also has an alternate form that makes it fire submachinegun-like rounds via a slot for loading conventional Dust cartridges.
3) Hiccup's secondary weapon is a sword with a retractable blade that goes all the way to the hilt. The top of the hilt has an open-able compartment to install Fire Dust so he can set the blade on fire. At the lower part of the sword's hilt is another compartment for a different Dust. The pommel of his sword can eject flammable gas that can then be lit by a spark or fire to explode.
While not a weapon, Hiccup also keeps a dagger mainly for cutting ropes.
Semblance: Hiccup's Semblance is so far unknown. However, in real battles against non-Grimm, his teammates have noted his ability to sense when an individual's Aura is close to or has reached the depletion point, when his mercy prompts him to stop them from getting hurt further.
Fighting Style: Due to Hiccup's initial size, he's not much of a fighter, and is more defense-oriented. When up against living beings like humans and Faunus, he often resorts to wearing them out when one-on-one, and focuses on redirecting and blocking when with his teammates. That doesn't mean he no good offensively, however. Against Grimm, he's an efficient killer of them, being very studious about them in class, using as few maneuvers as possible to take down as many as he can. He also has a mean throwing arm, and sometimes throws his shield at non-Grimm foes to knock them out cold.
Hobbies/Interests: drawing, construction (crafting, sewing, inventing), diplomacy, animals
Dislikes: discrimination, pointless killing
nightefl37: I had to change Hiccup's backstory to fit in with Remnant. I don't know of the existence of dragons, and the concept of befriending Grimm looks to be impossible and seems way too controversial (in a serious story, anyway; fun and comedy-driven ones like ElfCollaborator's Weiss Reacts are exempt). As recompense, I decided Toothless would be the name of his bike.
Okay, maybe there's a little special treatment with Hiccup just like with Ruby, and maybe I did spare him the loss of his left leg unlike in canon, and maybe I also implemented part of his outfit from the sequel. Sorry! As I've said a couple times before, I have to make certain liberties when it comes to making these characters.
See ya on Third!
