Chapter 2 : Wrath Of Fusion, Backed into a Corner Awaken Ancient Gear Chaos Giant
Declan has ordered Yuya, Gong, Shay and Sylvio to go throughout the city and stop the invaders from the Fusion Dimension. Yuya and Gong defeated the Obelisk Force Members they were up against but were shocked when Zaine and Barret Showed up and separated Yuya and Gong and forced them both into a duel. Meanwhile Shay is attacked by an Elite Obelisk Force Member while Sylvio duels a member of the Ra Force and 2 members of the Slifer Force.
( LP 4000 ) Sylvio ( Turn Player )
VS
( LP 4000 ) Slifer Force Green
( LP 4000 ) Slifer Force Yellow
( LP 4000 ) Ra Force
Sylvio: Alright I'm taking the first move with my Scale 1 Abyss Actor – Evil Heel and Scale 8 Abyss Actor – Funky Comedian I set the Pendulum Scale now I can summon monsters from level 2 through 7 all at the same time, Pendulum Summon Monsters Emerge, Meet Abyss Actors, Superstar ( ATK 2500 DEF 1800 ) and Sassy Rookie ( ATK 1700 DEF 1000 ) and with that all done I end my turn.
Abyss Actor – Evil Heel
LV 8
ATK 3000
DEF 2000
Scale 1/1
Pendulum Effect
Once per turn you can add 1 Abyss Actor Pendulum Monster you control to your Extra Deck face-up and then target 1 monster your opponent controls and that monster loses attack points equal to the attack points of the monster added to your Extra deck until the end of this turn.
Monster Effect
If this card is Normal or Special Summoned you can target 1 monster your opponent controls and that target loses 1000 attack points for each Abyss Actor monster you currently control.
Abyss Actor – Funky Comedian
LV 1
ATK 300
DEF 200
Scale 8/8
Pendulum Effect
Once per turn you can add 1 Abyss Actor Pendulum Monster you control to your Extra Deck face-up then target 1 monster you control it gains attack points equal to the attack points of the monster added to your Extra Deck until the end of this turn.
Monster Effect
If this card is Normal or Special Summoned you can have this card gain 300 attack points for each Abyss Actor monster you currently control.
Abyss Actor – Superstar
LV 7
ATK 2500
DEF 1800
Scale 3/3
Pendulum Effect
Once per turn you can add 1 Abyss Actor Pendulum Monster you control to your Extra Deck face-up and then target 1 Abyss Script Spell Card in your Graveyard add it to your hand.
Monster Effect
Once per turn you can add 1 Abyss Script Spell Card from your Deck to your hand but it is sent to the graveyard during the End Phase of this turn.
Abyss Actor – Sassy Rookie
LV 4
ATK 1700
DEF 1000
Scale 2/2
Pendulum Effect
If this card is destroyed you can target 1 level 4 or lower monster your opponent controls and destroy it.
Monster Effect
Once per turn this card cannot be destroyed
( LP 4000 ) Sylvio
VS
( LP 4000 ) Slifer Force Green ( Turn Player )
( LP 4000 ) Slifer Force Yellow
( LP 4000 ) Ra Force
Slifer Force Green: I Draw and then I'll activate my Continuous Spell Ancient Gear Castle and then I'm gonna summon out my Ancient Gear Knight. ( ATK 1800 DEF 500 )
Ancient Gear Castle
Spell
Continuous
Face-up Ancient Gear monsters you control gain 300 attack points. Each time a monster is Normal Summoned or Set put 1 counter on this card. If you Tribute Summon an Ancient Gear monster you can substitute this card for the Tribute if the counters on this card are equal to or greater than the required Tributes.
Ancient Gear Knight
LV 4
ATK 1800
DEF 500
This card is treated as a Normal Monster while it is face-up on the field or in the Graveyard. While this card is face-up on the field you can Normal Summon this card to be treated as an Effect monster with this effect: when this card declares and attack your opponent cannot activate spell or trap cards until the end of the damage step.
Slifer Force Green: thanks to Ancient Gear Castle my Knight gains 300 attack points ( Ancient Gear Knight ATK 1800 + 300 = 2100 ) and also since a monster was Normal Summoned or Set my Castle Gains 1 Counter ( Slifer Force Green Ancient Gear Castle Counters 1 ) and now I'll have my powered up Ancient Gear Knight attack your Sassy Rookie. Sylvio: your out of luck cause my Sassy Rookie can't be destroyed once per turn. Slifer Force Green: well your still taking damage scum ( Sylvio LP 4000 – 400 = 3600 ) I end my turn.
( LP 3600 ) Sylvio
VS
( LP 4000 ) Slifer Force Green
( LP 4000 ) Slifer Force Yellow ( Turn Player )
( LP 4000 ) Ra Force
Slifer Force Yellow: I draw and activate Ancient Gear Castle and then I'll summon Ancient Gear Knight ( ATK 1800 DEF 500 ) and thanks to both Ancient Gear Castles my newly Summoned Ancient Gear Knight gains 600 attack points and my Ancient Gear Castle gains a counter. ( Ancient Gear Knight ATK 1800 + 600 = 2400 Ancient Gear Castle Counters 1 )
Slifer Force Green: and now my Ancient Gear Knight gains another 300 attack points thanks to the second Ancient Gear Castle which gains another counter. ( Ancient Gear Knight ATK 2100 + 300 = 2400 Ancient Gear Castle Counters 2 )
Slifer Force Yellow: Now go Ancient Gear Knight attack his Sassy Rookie and even though it won't be destroyed your still gonna take 700 points of damage ( Sylvio LP 3600 – 700 = 2900 ) and with that I end my turn.
( LP 2900 ) Sylvio
VS
( LP 4000 ) Slifer Force Green
( LP 4000 ) Slifer Force Yellow
( LP 4000 ) Ra Force ( Turn Player )
Ra Force: It's my turn so I draw and then I'll activate another Ancient Gear Castle increasing the attack points of both of their Ancient Gear Knights by 300 ( Ancient Gear Knights ATK 2400 + 300 = 2700 ) and then I'll activate the Spell card Ancient Clock which adds 2 counters on to my Ancient Gear Castle ( Ancient Gear Castle Counters 2 )
Ancient Clock
Spell
Normal
You can target 1 Ancient Gear Castle on the field and it gains 2 counters.
And then I sacrifice my Ancient Gear Castle and it had 2 counters it counts as 2 Tributes which means I can Summon Ancient Gear Golem ( ATK 3000 DEF 3000 ) in attack mode.
Ancient Gear Golem
LV 8
ATK 3000
DEF 3000
This card cannot be Special Summoned. If this card attacks a defense position monster inflict piercing battle damage to your opponent. If this card attacks your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
Now with my Ancient Gear Castle gone the attack points of the Ancient Gear Knights drop ( Ancient Gear Knights ATK 2700 – 300 = 2400 ) and the attack points of my Ancient Gear Golem go up by 600 ( Ancient Gear Golem ATK 3000 + 600 = 3600 ) then I'll have my Ancient Gear Golem attack your Abyss Actor – Superstar. ( Sylvio LP 2900 – 1100 = 1800 ) Sylvio: hah even though you destroyed my Superstar I'll just Summon him back next turn.
Ra Force: it doesn't matter your gonna end up losing this duel I end my turn here.
( LP 1800) Sylvio ( Turn Player )
VS
( LP 4000 ) Slifer Force Green
( LP 4000 ) Slifer Force Yellow
( LP 4000 ) Ra Force
Sylvio: Hah it's my turn now so I draw and then I Pendulum Summon its watch in wonder as Abyss Actor – Superstar returns for a second showing and a new Actor takes the stage welcome Abyss Actor – Pretty Heroine. ( ATK 1500 DEF 1000 )
Abyss Actor – Pretty Heroine
LV 4
ATK 1500
DEF 1000
Scale 2/2
Pendulum Effect
Once per turn during your opponents Battle Phase you can target 1 face-up monster your opponent controls that destroyed by battle 1 Abyss Actor monster under your control and that target loses attack points equal to the battle damage you took from that battle. ( This is a Quick Effect )
Monster Effect
Once per turn during either players Battle Phase you can target 1 monster your opponent controls and that target loses original attack points equal to the total battle damage inflicted to both players during this Battle Phase.
And now I activate the effect of Superstar so I add Abyss Script – Opening Ceremony to my hand
Abyss Script – Opening Ceremony
Gain 500 LP for each Attack Position Abyss Actor Monster you control
And then I'm gonna go ahead and activate Abyss Script – Opening Ceremony so I gain 1500 LP
( Sylvio LP 1800 + 1500 = 3300 )
Alright now Abyss Actor – Superstar's gonna go ahead and attack your Ancient Gear Knight, Heh alright an Action Card now I'm gonna go and activate the Action Spell – Flight it gives my Superstar 600 attack points until the end of the battle phase
( Abyss Actor – Superstar ATK 2500 + 600 = 3100 ) now go Superstar destroy Ancient Gear Knight
( Slifer Force Green LP 4000 – 700 = 3300 ) and now I activate the effect of Pretty Heroine which lowers the attack points of one of your monsters by the total damage dealt this Battle Phase which is 700 so I target your Ancient Gear Knight ( Ancient Gear Knight ATK 2400 – 700 = 1700 ) next up I'm gonna have Sassy Rookie take out your weakened Ancient Gear Knight and with that done I'm ending my turn.
( LP 3300) Sylvio
( LP 3300 ) Slifer Force Green ( Turn Player
( LP 4000 ) Slifer Force Yellow
( LP 4000 ) Ra Force
Slifer Force Green: my draw next I activate my second Ancient Gear Castle ( Ancient Gear Golem ATK 3600 + 300 = 3900 ) and I then sacrifice my first Ancient Gear Castle to Summon a second Ancient Gear Golem ( ATK 3000 DEF 3000 ) ( Both Ancient Gear Golems ATK 3600, Slifer Force Green's Ancient Gear Castle Counters 1, Slifer Force Yellow's Ancient Gear Castle Counters 3 ) and now my Ancient Gear Golem will take out your Pretty Heroine go Mechanized Melee ( Sylvio LP 3300 – 2100 = 1200 ) I end my turn now.
( LP 1200 ) Sylvio
VS
( LP 3300 ) Slifer Force Green
( LP 4000 ) Slifer Force Yellow ( Turn Player )
( LP 4000 ) Ra Force
Slifer Force Yellow: I draw and sacrifice my Ancient Gear Castle in order to Summon Ancient Gear Golem ( ATK 3000 DEF 3000 ) and then I play another Ancient Gear Castle to replace the one I Sacrificed. Ancient Gear Golem Attack with Mechanized Melee destroy Abyss Actor – Superstar.
Sylvio: not so fast I play the Action Spell – Evasion
Action Spell – Evasion
Target 1 attacking monster on the field negate that monsters attack.
Slifer Force Yellow: actually no you don't cause thanks to my Golem when he attacks you can't play any Spell or Trap Cards.
Sylvio: AAAAAHHHHH ( Sylvio LP 1200 – 1100 = 100 )
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Meanwhile during Shays duel with the Elite Obelisk Force
( LP 2600 ) Shay
VS
( LP 4000 ) Elite Obelisk Force
( LP 2000 ) Obelisk Force Red
( LP 2000 ) Obelisk Force Green
( LP 2000 ) Obelisk Force Yellow
Shay: It's a little sad that the reinforcements you called are gonna go away so soon go
Raidraptor – Revolution Falcon ( ATK 2000 DEF 3000 ) Attack all of their monsters with Revolution Flare.
Raidraptor – Revolution Falcon
XYZ
RANK 6
ATK 2000
DEF 3000
3 Level 6 Winged-Beast Type Monsters
You can detach 1 Overlay Unit from this card and if you do this turn this card can attack all monsters your opponent controls once each. At the start of the Damage Step if this card battle a face-up Special Summoned monster that monsters attack and defense points become 0. If this card has Raidraptor XYZ monster as an Overlay Unit it gains this effect: Once per turn you can target 1 monster your opponent controls destroy it and if you do inflict half the attack points that destroyed monster had on the field as damage to your opponent.
( Obelisk Force Members LP 2000 – 2000 = 0, 3 Obelisk Force Members Defeated )
Shay: and don't think your safe either I activate Revolution Falcon's other effect which lets me destroy one of your monsters and deal you half its attack points as damage, I'm gonna have Revolution Falcon destroy your Ancient Gear Beast. ( ATK 2000 DEF 2000 )
Ancient Gear Beast
LV 6
ATK 2000
DEF 2000
This card cannot be Special Summoned. The effects of your opponents monsters that this card destroys by battle are negated. If this card attacks your opponent cannot activate Spell or Trap Cards until the end of the Damage Step.
Take out his monster go Revolutionary Air Raid ( Elite Obelisk Force Member LP
4000 – 1000 = 3000 )
With that I end my turn.
( LP 2600 ) Shay
VS
( LP 3000 ) Elite Obelisk Force ( Turn Player )
( LP 0 ) Obelisk Force Red ( Defeated )
( LP 0 ) Obelisk Force Green ( Defeated )
( LP 0 ) Obelisk Force Yellow ( Defeated )
Elite Obelisk Force: It's my turn so I draw I'm gonna activate the Spell Card Ancient Gear Armory and with it I choose Ancient Gear Chaos Giant so that means I can Special Summon Ancient Gear Hunting Hound ( ATK 1000 DEF 1000 ), Double Ancient Gear Hunting Hound ( ATK 1400 DEF 1000 ), Triple Ancient Gear Hunting Hound ( ATK 1800 DEF 1000 ) and Ultimate Ancient Gear Hunting Hound.
( ATK 2800 DEF 2000 )
Ancient Gear Armory
Spell
Normal
You can select 1 Ancient Gear Fusion Monster in your Extra Deck and then Special Summon all of the Fusion Materials listed on that monster from you Hand, Deck, Graveyard and Extra Deck but their effects are negated and their attack and defense points become 0 and they are banished during the end phase.
Double Ancient Gear Hunting Hound
Fusion
LV 5
ATK 1400
DEF 1000
2 Ancient Gear Hunting Hounds
If this card attacks you opponent cannot activate Spell of Trap Cards until the end of the Damage Step. Once per turn during either players turn if a monster(s) is Normal or Special Summoned to your opponents side of the field you can place 1 Gear Acid Counter on that monster(s) ( Max 1 ). At the start of the Damage Step if a monster with a Gear Acid Counter battles you can destroy that monster.
Triple Ancient Gear Hunting Hound
Fusion
LV 7
ATK 1800
DEF 1000
3 Ancient Gear Hunting Hounds or Ancient Gear Hunting Hound + Double Ancient Gear Hunting Hound.
If this card attack your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. This card can make up to 3 attacks during each Battle Phase.
Ultimate Ancient Gear Hunting Hound
Fusion
LV 9
ATK 2800
DEF 2000
Triple Ancient Gear Hunting Hound + 1 Ancient Gear Monster
If this card is Fusion Summoned halve your opponent's LP. This card can make up to 3 attacks during each Battle Phase. If this card attacks your opponent cannot activate Spell or Trap Cards until the end of the Damage Step.
Ancient Gear Chaos Giant
Fusion
LV 10
ATK 4500
DEF 4000
Ancient Gear Hunting Hound + Double Ancient Gear Hunting Hound + Triple Ancient Gear Hunting Hound + Ultimate Ancient Gear Hunting Hound
Cannot be targeted by and is unaffected by your opponents Spell and Trap Effects. This card can attack all monsters your opponent controls once each. If this card attacks negate the effects of all monsters your opponent controls until the end of the Damage Step.
Elite Obelisk Force: and now that I have these 4 monsters on the field I'm going to use the power of Polymerization to fuse them together in order to create an unbeatable monster that uses the supreme power of chaos to end all who oppose it I Fusion Summon Ancient Gear Chaos Giant ( ATK 4500 DEF 3000 ) there's no way you can win now. Ancient Gear Chaos Giant Attack Revolution Falcon.
Shay: I activate the effect of revolution Falcon which reduces the attack points of any Special Summoned monster that battle with him to 0.
Elite Obelisk Force: It's nice that your trying but Chaos Giant negates the effects of all you monsters when he declares and attack. ( Shay LP 2600 – 2500 = 100 )
Shay: AAAHHH
Next Chapter
Chapter 3 : Cyber Assault, The Strength of the Beastborgs, Heavystrong Style Sealed
Preview:
Gong: Gong Synchro Summons Superheavy Samurai Warlord Susanowo in Attack mode
Barrett: I play another Trap Beastborg Medal of the Crimson Chain, now thanks to this and Medal of the Iron Chain you can't do anything.
Zaine: Go Cyber End Dragon destroy both of his monsters Super Strident Blaze.
( Yuya LP 4000 – 2700 = 1300 )
Yuya: Get Ready Zaine cause it's time for me TO SWING INTO ACTION!
